Merge branch 'master' into msvc2013_tempfile_fix
commit
b2716a9c3f
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@ -596,10 +596,10 @@ public:
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return textures[index];
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}
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const int textureCount() const {
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int textureCount() const {
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return static_cast<int>(textures.size());
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}
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const BlendMode GetBlendMode() const
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BlendMode GetBlendMode() const
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{
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return blendMode;
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}
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@ -647,7 +647,7 @@ public:
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return content;
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}
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const uint32_t ContentLength() const {
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uint32_t ContentLength() const {
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return contentLength;
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}
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@ -111,7 +111,7 @@ inline void SetGenericPropertyPtr(std::map< unsigned int, T* >& list,
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// ------------------------------------------------------------------------------------------------
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template <class T>
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inline const bool HasGenericProperty(const std::map< unsigned int, T >& list,
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inline bool HasGenericProperty(const std::map< unsigned int, T >& list,
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const char* szName)
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{
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ai_assert(NULL != szName);
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@ -140,8 +140,8 @@ namespace o3dgc
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{
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return End(element) - Begin(element);
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}
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long * const GetNumNeighborsBuffer() { return m_numNeighbors;}
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long * const GetNeighborsBuffer() { return m_neighbors;}
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long * GetNumNeighborsBuffer() { return m_numNeighbors;}
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long * GetNeighborsBuffer() { return m_neighbors;}
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private:
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long m_neighborsSize; // actual allocated size for m_neighbors
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@ -395,15 +395,15 @@ namespace o3dgc
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{
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return m_stream.GetSize();
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}
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const unsigned char * const GetBuffer(unsigned long position) const
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const unsigned char * GetBuffer(unsigned long position) const
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{
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return m_stream.GetBuffer() + position;
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}
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unsigned char * const GetBuffer(unsigned long position)
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unsigned char * GetBuffer(unsigned long position)
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{
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return (m_stream.GetBuffer() + position);
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}
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unsigned char * const GetBuffer()
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unsigned char * GetBuffer()
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{
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return m_stream.GetBuffer();
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}
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@ -48,10 +48,10 @@ namespace o3dgc
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unsigned long GetNVector() const { return m_num;}
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unsigned long GetDimVector() const { return m_dim;}
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unsigned long GetStride() const { return m_stride;}
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const Real * const GetMin() const { return m_min;}
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const Real * const GetMax() const { return m_max;}
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const Real * const GetVectors() const { return m_vectors;}
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Real * const GetVectors() { return m_vectors;}
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const Real * GetMin() const { return m_min;}
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const Real * GetMax() const { return m_max;}
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const Real * GetVectors() const { return m_vectors;}
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Real * GetVectors() { return m_vectors;}
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Real GetMin(unsigned long j) const { return m_min[j];}
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Real GetMax(unsigned long j) const { return m_max[j];}
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@ -81,8 +81,8 @@ namespace o3dgc
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m_end = 0;
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}
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}
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const unsigned long GetSize() const { return m_size;};
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const unsigned long GetAllocatedSize() const { return m_allocated;};
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unsigned long GetSize() const { return m_size;};
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unsigned long GetAllocatedSize() const { return m_allocated;};
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void Clear() { m_start = m_end = m_size = 0;};
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private:
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@ -62,26 +62,26 @@ namespace o3dgc
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}
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unsigned long GetNumFloatAttributes() const { return m_numFloatAttributes;}
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unsigned long GetNumIntAttributes() const { return m_numIntAttributes ;}
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const Real * const GetCoordMin () const { return m_coordMin;}
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const Real * const GetCoordMax () const { return m_coordMax;}
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const Real * const GetNormalMin () const { return m_normalMin;}
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const Real * const GetNormalMax () const { return m_normalMax;}
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const Real * GetCoordMin () const { return m_coordMin;}
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const Real * GetCoordMax () const { return m_coordMax;}
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const Real * GetNormalMin () const { return m_normalMin;}
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const Real * GetNormalMax () const { return m_normalMax;}
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Real GetCoordMin (int j) const { return m_coordMin[j] ;}
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Real GetCoordMax (int j) const { return m_coordMax[j] ;}
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Real GetNormalMin (int j) const { return m_normalMin[j] ;}
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Real GetNormalMax (int j) const { return m_normalMax[j] ;}
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const O3DGCIFSFloatAttributeType GetFloatAttributeType(unsigned long a) const
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O3DGCIFSFloatAttributeType GetFloatAttributeType(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return m_typeFloatAttribute[a];
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}
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const O3DGCIFSIntAttributeType GetIntAttributeType(unsigned long a) const
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O3DGCIFSIntAttributeType GetIntAttributeType(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
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return m_typeIntAttribute[a];
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}
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const unsigned long GetFloatAttributeDim(unsigned long a) const
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unsigned long GetFloatAttributeDim(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return m_dimFloatAttribute[a];
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@ -91,12 +91,12 @@ namespace o3dgc
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assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
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return m_dimIntAttribute[a];
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}
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const Real * const GetFloatAttributeMin(unsigned long a) const
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const Real * GetFloatAttributeMin(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return &(m_minFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
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}
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const Real * const GetFloatAttributeMax(unsigned long a) const
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const Real * GetFloatAttributeMax(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return &(m_maxFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
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@ -118,17 +118,17 @@ namespace o3dgc
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bool GetSolid() const { return m_solid ;}
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bool GetConvex() const { return m_convex ;}
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bool GetIsTriangularMesh() const { return m_isTriangularMesh;}
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const unsigned long * const GetIndexBufferID() const { return m_indexBufferID ;}
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const T * const GetCoordIndex() const { return m_coordIndex;}
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T * const GetCoordIndex() { return m_coordIndex;}
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Real * const GetCoord() const { return m_coord ;}
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Real * const GetNormal() const { return m_normal ;}
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Real * const GetFloatAttribute(unsigned long a) const
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const unsigned long * GetIndexBufferID() const { return m_indexBufferID ;}
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const T * GetCoordIndex() const { return m_coordIndex;}
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T * GetCoordIndex() { return m_coordIndex;}
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Real * GetCoord() const { return m_coord ;}
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Real * GetNormal() const { return m_normal ;}
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Real * GetFloatAttribute(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return m_floatAttribute[a];
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}
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long * const GetIntAttribute(unsigned long a) const
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long * GetIntAttribute(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
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return m_intAttribute[a] ;
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@ -50,10 +50,10 @@ namespace o3dgc
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BinaryStream & bstream);
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O3DGCStreamType GetStreamType() const { return m_streamType; }
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void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
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const long * const GetInvVMap() const { return m_invVMap;}
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const long * const GetInvTMap() const { return m_invTMap;}
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const long * const GetVMap() const { return m_vmap;}
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const long * const GetTMap() const { return m_tmap;}
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const long * GetInvVMap() const { return m_invVMap;}
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const long * GetInvTMap() const { return m_invTMap;}
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const long * GetVMap() const { return m_vmap;}
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const long * GetTMap() const { return m_tmap;}
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const AdjacencyInfo & GetVertexToTriangle() const { return m_vertexToTriangle;}
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private:
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@ -88,8 +88,8 @@ namespace o3dgc
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assert(m_size < m_allocated);
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m_buffer[m_size++] = value;
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}
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const T * const GetBuffer() const { return m_buffer;};
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T * const GetBuffer() { return m_buffer;};
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const T * GetBuffer() const { return m_buffer;};
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T * GetBuffer() { return m_buffer;};
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unsigned long GetSize() const { return m_size;};
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void SetSize(unsigned long size)
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{
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