Merge pull request #5045 from Jackie9527/msvc-clang-unreachable-code-return
Fix warning related to unreachable-code-return.pull/5070/head
commit
b1afa41047
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@ -266,8 +266,15 @@ void Discreet3DSImporter::ParseMainChunk() {
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};
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ASSIMP_3DS_END_CHUNK();
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunreachable-code-return"
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#endif
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// recursively continue processing this hierarchy level
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return ParseMainChunk();
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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@ -304,7 +304,6 @@ void Parser::Parse() {
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}
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AI_ASE_HANDLE_TOP_LEVEL_SECTION();
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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@ -734,7 +733,6 @@ void Parser::ParseLV3MapBlock(Texture &map) {
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}
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AI_ASE_HANDLE_SECTION("3", "*MAP_XXXXXX");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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@ -859,7 +857,6 @@ void Parser::ParseLV1ObjectBlock(ASE::BaseNode &node) {
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}
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AI_ASE_HANDLE_TOP_LEVEL_SECTION();
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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@ -883,7 +880,6 @@ void Parser::ParseLV2CameraSettingsBlock(ASE::Camera &camera) {
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}
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AI_ASE_HANDLE_SECTION("2", "CAMERA_SETTINGS");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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@ -1189,7 +1185,6 @@ void Parser::ParseLV2NodeTransformBlock(ASE::BaseNode &mesh) {
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}
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AI_ASE_HANDLE_SECTION("2", "*NODE_TM");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV2MeshBlock(ASE::Mesh &mesh) {
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@ -1310,7 +1305,6 @@ void Parser::ParseLV2MeshBlock(ASE::Mesh &mesh) {
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}
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AI_ASE_HANDLE_SECTION("2", "*MESH");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshWeightsBlock(ASE::Mesh &mesh) {
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@ -1344,7 +1338,6 @@ void Parser::ParseLV3MeshWeightsBlock(ASE::Mesh &mesh) {
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_WEIGHTS");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV4MeshBones(unsigned int iNumBones, ASE::Mesh &mesh) {
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@ -1414,7 +1407,6 @@ void Parser::ParseLV4MeshBonesVertices(unsigned int iNumVertices, ASE::Mesh &mes
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}
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AI_ASE_HANDLE_SECTION("4", "*MESH_BONE_VERTEX");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshVertexListBlock(
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@ -1443,7 +1435,6 @@ void Parser::ParseLV3MeshVertexListBlock(
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_VERTEX_LIST");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshFaceListBlock(unsigned int iNumFaces, ASE::Mesh &mesh) {
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@ -1470,7 +1461,6 @@ void Parser::ParseLV3MeshFaceListBlock(unsigned int iNumFaces, ASE::Mesh &mesh)
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_FACE_LIST");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshTListBlock(unsigned int iNumVertices,
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@ -1503,7 +1493,6 @@ void Parser::ParseLV3MeshTListBlock(unsigned int iNumVertices,
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_TVERT_LIST");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshTFaceListBlock(unsigned int iNumFaces,
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@ -1532,7 +1521,6 @@ void Parser::ParseLV3MeshTFaceListBlock(unsigned int iNumFaces,
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_TFACE_LIST");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MappingChannel(unsigned int iChannel, ASE::Mesh &mesh) {
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@ -1567,7 +1555,6 @@ void Parser::ParseLV3MappingChannel(unsigned int iChannel, ASE::Mesh &mesh) {
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_MAPPING_CHANNEL");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshCListBlock(unsigned int iNumVertices, ASE::Mesh &mesh) {
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@ -1595,7 +1582,6 @@ void Parser::ParseLV3MeshCListBlock(unsigned int iNumVertices, ASE::Mesh &mesh)
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_CVERTEX_LIST");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshCFaceListBlock(unsigned int iNumFaces, ASE::Mesh &mesh) {
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@ -1623,7 +1609,6 @@ void Parser::ParseLV3MeshCFaceListBlock(unsigned int iNumFaces, ASE::Mesh &mesh)
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_CFACE_LIST");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshNormalListBlock(ASE::Mesh &sMesh) {
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@ -1681,7 +1666,6 @@ void Parser::ParseLV3MeshNormalListBlock(ASE::Mesh &sMesh) {
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}
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AI_ASE_HANDLE_SECTION("3", "*MESH_NORMALS");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV4MeshFace(ASE::Face &out) {
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@ -57,7 +57,7 @@ namespace Assimp {
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namespace Ogre {
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//AI_WONT_RETURN void ThrowAttibuteError(const XmlParser *reader, const std::string &name, const std::string &error = "") AI_WONT_RETURN_SUFFIX;
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AI_WONT_RETURN void ThrowAttibuteError(const std::string &nodeName, const std::string &name, const std::string &error) AI_WONT_RETURN_SUFFIX;
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AI_WONT_RETURN void ThrowAttibuteError(const std::string &nodeName, const std::string &name, const std::string &error) {
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if (!error.empty()) {
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throw DeadlyImportError(error, " in node '", nodeName, "' and attribute '", name, "'");
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@ -128,7 +128,6 @@ bool OgreXmlSerializer::ReadAttribute<bool>(XmlNode &xmlNode, const char *name)
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}
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ThrowAttibuteError(xmlNode.name(), name, "Boolean value is expected to be 'true' or 'false', encountered '" + value + "'");
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return false;
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}
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// Mesh XML constants
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@ -460,14 +460,12 @@ void OpenGEXImporter::handleMetricNode(DDLNode *node, aiScene * /*pScene*/) {
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void OpenGEXImporter::handleNameNode(DDLNode *node, aiScene * /*pScene*/) {
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if (nullptr == m_currentNode) {
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throw DeadlyImportError("No current node for name.");
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return;
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}
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Value *val(node->getValue());
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if (nullptr != val) {
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if (Value::ValueType::ddl_string != val->m_type) {
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throw DeadlyImportError("OpenGEX: invalid data type for value in node name.");
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return;
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}
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const std::string name(val->getString());
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@ -508,7 +506,6 @@ static void getRefNames(DDLNode *node, std::vector<std::string> &names) {
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void OpenGEXImporter::handleObjectRefNode(DDLNode *node, aiScene * /*pScene*/) {
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if (nullptr == m_currentNode) {
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throw DeadlyImportError("No parent node for name.");
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return;
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}
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std::vector<std::string> objRefNames;
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@ -532,7 +529,6 @@ void OpenGEXImporter::handleObjectRefNode(DDLNode *node, aiScene * /*pScene*/) {
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void OpenGEXImporter::handleMaterialRefNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) {
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if (nullptr == m_currentNode) {
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throw DeadlyImportError("No parent node for name.");
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return;
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}
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std::vector<std::string> matRefNames;
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@ -672,14 +668,12 @@ static void setMatrix(aiNode *node, DataArrayList *transformData) {
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void OpenGEXImporter::handleTransformNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) {
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if (nullptr == m_currentNode) {
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throw DeadlyImportError("No parent node for name.");
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return;
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}
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DataArrayList *transformData(node->getDataArrayList());
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if (nullptr != transformData) {
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if (transformData->m_numItems != 16) {
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throw DeadlyImportError("Invalid number of data for transform matrix.");
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return;
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}
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setMatrix(m_currentNode, transformData);
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}
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@ -835,7 +829,6 @@ static void copyColor4DArray(size_t numItems, DataArrayList *vaList, aiColor4D *
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void OpenGEXImporter::handleVertexArrayNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) {
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if (nullptr == node) {
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throw DeadlyImportError("No parent node for name.");
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return;
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}
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Property *prop = node->getProperties();
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@ -876,12 +869,10 @@ void OpenGEXImporter::handleVertexArrayNode(ODDLParser::DDLNode *node, aiScene *
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void OpenGEXImporter::handleIndexArrayNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) {
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if (nullptr == node) {
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throw DeadlyImportError("No parent node for name.");
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return;
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}
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if (nullptr == m_currentMesh) {
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throw DeadlyImportError("No current mesh for index data found.");
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return;
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}
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DataArrayList *vaList = node->getDataArrayList();
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@ -1247,7 +1247,6 @@ IF (ASSIMP_WARNINGS_AS_ERRORS)
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-Wno-format-nonliteral
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-Wno-comma
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-Wno-unreachable-code-break
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-Wno-unreachable-code-return
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-Wno-implicit-fallthrough
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-Wno-unused-template
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-Wno-undefined-func-template
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