Merge branch 'master' into user/jakras/bitangent-fuzzer-fix
commit
ae9f5b6fc5
|
@ -164,12 +164,6 @@ IF (WIN32)
|
|||
$<$<CONFIG:Debug>:/MTd>
|
||||
$<$<CONFIG:Release>:/MT>
|
||||
)
|
||||
else()
|
||||
add_compile_options(
|
||||
$<$<CONFIG:>:/MD>
|
||||
$<$<CONFIG:Debug>:/MDd>
|
||||
$<$<CONFIG:Release>:/MD>
|
||||
)
|
||||
endif()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
|
|
@ -2161,6 +2161,9 @@ void FBXConverter::SetShadingPropertiesCommon(aiMaterial *out_mat, const Propert
|
|||
const float ShininessExponent = PropertyGet<float>(props, "ShininessExponent", ok);
|
||||
if (ok) {
|
||||
out_mat->AddProperty(&ShininessExponent, 1, AI_MATKEY_SHININESS);
|
||||
// Match Blender behavior to extract roughness when only shininess is present
|
||||
const float roughness = 1.0 - (sqrt(ShininessExponent) / 10.0);
|
||||
out_mat->AddProperty(&roughness, 1, AI_MATKEY_ROUGHNESS_FACTOR);
|
||||
}
|
||||
|
||||
// TransparentColor / TransparencyFactor... gee thanks FBX :rolleyes:
|
||||
|
|
|
@ -1476,7 +1476,7 @@ std::vector<IfcVector2> GetContourInPlane2D(std::shared_ptr<TempMesh> mesh,IfcMa
|
|||
return contour;
|
||||
}
|
||||
|
||||
const float close{ ai_epsilon };
|
||||
const ai_real close{ ai_epsilon };
|
||||
|
||||
static bool isClose(IfcVector2 first,IfcVector2 second) {
|
||||
auto diff = (second - first);
|
||||
|
|
|
@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
namespace Assimp {
|
||||
|
||||
constexpr char ObjFileParser::DEFAULT_MATERIAL[];
|
||||
constexpr const char ObjFileParser::DEFAULT_MATERIAL[];
|
||||
|
||||
ObjFileParser::ObjFileParser() :
|
||||
m_DataIt(),
|
||||
|
|
|
@ -141,7 +141,7 @@ private:
|
|||
// because the class contains pointer to allocated memory
|
||||
|
||||
/// Default material name
|
||||
static constexpr char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME;
|
||||
static constexpr const char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME;
|
||||
//! Iterator to current position in buffer
|
||||
DataArrayIt m_DataIt;
|
||||
//! Iterator to end position of buffer
|
||||
|
|
|
@ -53,9 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#endif
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace glTFCommon;
|
||||
|
||||
namespace glTF {
|
||||
using namespace glTFCommon;
|
||||
|
||||
#if _MSC_VER
|
||||
#pragma warning(push)
|
||||
|
|
|
@ -82,9 +82,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// clang-format on
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace glTFCommon;
|
||||
|
||||
namespace glTF2 {
|
||||
using glTFCommon::FindStringInContext;
|
||||
using glTFCommon::FindNumberInContext;
|
||||
using glTFCommon::FindUIntInContext;
|
||||
using glTFCommon::FindArrayInContext;
|
||||
using glTFCommon::FindObjectInContext;
|
||||
using glTFCommon::FindExtensionInContext;
|
||||
using glTFCommon::MemberOrDefault;
|
||||
using glTFCommon::ReadMember;
|
||||
using glTFCommon::FindMember;
|
||||
using glTFCommon::FindObject;
|
||||
using glTFCommon::FindUInt;
|
||||
using glTFCommon::FindArray;
|
||||
using glTFCommon::FindArray;
|
||||
|
||||
namespace {
|
||||
|
||||
|
|
|
@ -78,11 +78,11 @@ protected:
|
|||
|
||||
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
|
||||
static constexpr std::size_t header_size =
|
||||
sizeof(type) +
|
||||
sizeof(size) +
|
||||
sizeof(reserved1) +
|
||||
sizeof(reserved2) +
|
||||
sizeof(offset);
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint32_t);
|
||||
};
|
||||
|
||||
struct DIB {
|
||||
|
@ -100,17 +100,17 @@ protected:
|
|||
|
||||
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
|
||||
static constexpr std::size_t dib_size =
|
||||
sizeof(size) +
|
||||
sizeof(width) +
|
||||
sizeof(height) +
|
||||
sizeof(planes) +
|
||||
sizeof(bits_per_pixel) +
|
||||
sizeof(compression) +
|
||||
sizeof(image_size) +
|
||||
sizeof(x_resolution) +
|
||||
sizeof(y_resolution) +
|
||||
sizeof(nb_colors) +
|
||||
sizeof(nb_important_colors);
|
||||
sizeof(uint32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(uint32_t);
|
||||
};
|
||||
|
||||
static constexpr std::size_t mBytesPerPixel = 4;
|
||||
|
|
|
@ -157,7 +157,7 @@ AI_FORCE_INLINE
|
|||
case aiPTI_Float:
|
||||
case aiPTI_Double: {
|
||||
// Read as float and cast to bool
|
||||
float value = 0.0f;
|
||||
ai_real value = 0.0f;
|
||||
if (AI_SUCCESS == ::aiGetMaterialFloat(this, pKey, type, idx, &value)) {
|
||||
pOut = static_cast<bool>(value);
|
||||
return AI_SUCCESS;
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
output
|
|
@ -1,28 +1,76 @@
|
|||
@echo off
|
||||
|
||||
set ASSIMP_PATH=D:\projects\asset-importer-lib\assimp
|
||||
set CMAKE_PATH="C:\Program Files\CMake\bin\cmake.exe"
|
||||
set ANDROID_NDK_PATH=C:\Users\kimkulling\AppData\Local\Android\Sdk\ndk-bundle
|
||||
set ANDROID_CMAKE_PATH=contrib\android-cmake
|
||||
set ANDROID_PLATFORM=21
|
||||
set /p ANDROID_PLATFORM="Enter Android platform - Enter to use %ANDROID_PLATFORM%: "
|
||||
|
||||
pushd %ASSIMP_PATH%
|
||||
set ANDROID_ABI=armeabi-v7a
|
||||
set /p ANDROID_ABI="Enter Android ABI ( armeabi-v7a, arm64-v8a , x86 , x86_64 ) - Enter to use %ANDROID_ABI% : "
|
||||
|
||||
rmdir /s /q build
|
||||
mkdir build
|
||||
cd build
|
||||
set COMMON_CXX_FLAGS=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++
|
||||
set COMMON_C_FLAGS=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions
|
||||
|
||||
%CMAKE_PATH% .. ^
|
||||
-G"MinGW Makefiles" ^
|
||||
if %ANDROID_ABI% == armeabi-v7a (
|
||||
set CXX_FLAGS="%COMMON_CXX_FLAGS% -march=armv7-a -mthumb --target=armv7-none-linux-androideabi%ANDROID_PLATFORM%"
|
||||
set C_FLAGS="%COMMON_C_FLAGS% -march=armv7-a -mthumb --target=armv7-none-linux-androideabi%ANDROID_PLATFORM%"
|
||||
)
|
||||
if %ANDROID_ABI% == arm64-v8a (
|
||||
set CXX_FLAGS="%COMMON_CXX_FLAGS% -march=armv8-a --target=aarch64-none-linux-android%ANDROID_PLATFORM%"
|
||||
set C_FLAGS="%COMMON_C_FLAGS% -march=armv8-a --target=aarch64-none-linux-android%ANDROID_PLATFORM%"
|
||||
)
|
||||
if %ANDROID_ABI% == x86 (
|
||||
set CXX_FLAGS="%COMMON_CXX_FLAGS% --target=i686-none-linux-android%ANDROID_PLATFORM%"
|
||||
set C_FLAGS="%COMMON_C_FLAGS% --target=i686-none-linux-android%ANDROID_PLATFORM%"
|
||||
)
|
||||
if %ANDROID_ABI% == x86_64 (
|
||||
set CXX_FLAGS="%COMMON_CXX_FLAGS%"
|
||||
set C_FLAGS="%COMMON_C_FLAGS%"
|
||||
)
|
||||
|
||||
set CMAKE_PATH="%ProgramFiles%\CMake\bin\cmake.exe"
|
||||
if exist %CMAKE_PATH% (
|
||||
echo Found cmake at %CMAKE_PATH%
|
||||
) else (
|
||||
set /p CMAKE_PATH="Enter cmake.exe path: "
|
||||
)
|
||||
|
||||
set ANDROID_NDK_PATH=""
|
||||
FOR /F "tokens=* USEBACKQ" %%F IN (`dir "%LocalAppData%\Android\Sdk\ndk" /b /o:n /a:d`) DO (
|
||||
SET ANDROID_NDK_PATH="%LocalAppData%\Android\Sdk\ndk\%%F"
|
||||
)
|
||||
if exist %ANDROID_NDK_PATH% (
|
||||
echo Found NDK at %ANDROID_NDK_PATH%
|
||||
) else (
|
||||
set /p ANDROID_NDK_PATH="Enter ndk path: "
|
||||
)
|
||||
|
||||
set BUILD_FOLDER=build
|
||||
rmdir /s /q %BUILD_FOLDER%
|
||||
mkdir %BUILD_FOLDER%
|
||||
|
||||
%CMAKE_PATH% ^
|
||||
-G"Unix Makefiles" ^
|
||||
-DCMAKE_BUILD_TYPE=Release ^
|
||||
-DCMAKE_TOOLCHAIN_FILE=%ANDROID_CMAKE_PATH%\android.toolchain.cmake ^
|
||||
-DCMAKE_TOOLCHAIN_FILE=%ANDROID_NDK_PATH%\build\cmake\android.toolchain.cmake ^
|
||||
-DCMAKE_MAKE_PROGRAM=%ANDROID_NDK_PATH%\prebuilt\windows-x86_64\bin\make.exe ^
|
||||
-DANDROID_NDK=%ANDROID_NDK_PATH% ^
|
||||
-DANDROID_NATIVE_API_LEVEL=android-9 ^
|
||||
-DOPERATING_SYSTEM="Android" ^
|
||||
-DANDROID_PLATFORM=%ANDROID_PLATFORM% ^
|
||||
-DANDROID_ABI=%ANDROID_ABI% ^
|
||||
-DASSIMP_ANDROID_JNIIOSYSTEM=ON ^
|
||||
-DANDROID_ABI=arm64-v8a ^
|
||||
-DASSIMP_BUILD_ZLIB=ON ^
|
||||
-DASSIMP_BUILD_TESTS=OFF
|
||||
-DASSIMP_BUILD_TESTS=OFF ^
|
||||
-DCMAKE_CXX_FLAGS=%CXX_FLAGS% ^
|
||||
-DMAKE_C_FLAGS=%C_FLAGS% ^
|
||||
-S "..\.." ^
|
||||
-B ".\%BUILD_FOLDER%\"
|
||||
|
||||
%CMAKE_PATH% --build .
|
||||
%CMAKE_PATH% --build ".\%BUILD_FOLDER%\"" -- -j 4"
|
||||
|
||||
popd
|
||||
set OUTPUT_FOLDER=.\output\
|
||||
mkdir %OUTPUT_FOLDER%
|
||||
mkdir "%OUTPUT_FOLDER%\lib\%ANDROID_ABI%"
|
||||
|
||||
copy "%BUILD_FOLDER%\bin\libassimp.so" "%OUTPUT_FOLDER%\lib\%ANDROID_ABI%\"
|
||||
xcopy %BUILD_FOLDER%\include\assimp\ %OUTPUT_FOLDER%\include\assimp\ /y /s /e
|
||||
xcopy ..\..\include\assimp\ %OUTPUT_FOLDER%\include\assimp\ /y /s /e
|
||||
|
||||
rmdir /s /q %BUILD_FOLDER%
|
Loading…
Reference in New Issue