Merge branch 'master' into user/jakras/bitangent-fuzzer-fix

pull/4463/head
Kim Kulling 2022-04-12 10:41:43 +02:00 committed by GitHub
commit ae9f5b6fc5
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11 changed files with 103 additions and 45 deletions

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@ -164,12 +164,6 @@ IF (WIN32)
$<$<CONFIG:Debug>:/MTd> $<$<CONFIG:Debug>:/MTd>
$<$<CONFIG:Release>:/MT> $<$<CONFIG:Release>:/MT>
) )
else()
add_compile_options(
$<$<CONFIG:>:/MD>
$<$<CONFIG:Debug>:/MDd>
$<$<CONFIG:Release>:/MD>
)
endif() endif()
ENDIF() ENDIF()
ENDIF() ENDIF()

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@ -2161,6 +2161,9 @@ void FBXConverter::SetShadingPropertiesCommon(aiMaterial *out_mat, const Propert
const float ShininessExponent = PropertyGet<float>(props, "ShininessExponent", ok); const float ShininessExponent = PropertyGet<float>(props, "ShininessExponent", ok);
if (ok) { if (ok) {
out_mat->AddProperty(&ShininessExponent, 1, AI_MATKEY_SHININESS); out_mat->AddProperty(&ShininessExponent, 1, AI_MATKEY_SHININESS);
// Match Blender behavior to extract roughness when only shininess is present
const float roughness = 1.0 - (sqrt(ShininessExponent) / 10.0);
out_mat->AddProperty(&roughness, 1, AI_MATKEY_ROUGHNESS_FACTOR);
} }
// TransparentColor / TransparencyFactor... gee thanks FBX :rolleyes: // TransparentColor / TransparencyFactor... gee thanks FBX :rolleyes:

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@ -1476,7 +1476,7 @@ std::vector<IfcVector2> GetContourInPlane2D(std::shared_ptr<TempMesh> mesh,IfcMa
return contour; return contour;
} }
const float close{ ai_epsilon }; const ai_real close{ ai_epsilon };
static bool isClose(IfcVector2 first,IfcVector2 second) { static bool isClose(IfcVector2 first,IfcVector2 second) {
auto diff = (second - first); auto diff = (second - first);

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@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
constexpr char ObjFileParser::DEFAULT_MATERIAL[]; constexpr const char ObjFileParser::DEFAULT_MATERIAL[];
ObjFileParser::ObjFileParser() : ObjFileParser::ObjFileParser() :
m_DataIt(), m_DataIt(),

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@ -141,7 +141,7 @@ private:
// because the class contains pointer to allocated memory // because the class contains pointer to allocated memory
/// Default material name /// Default material name
static constexpr char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME; static constexpr const char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME;
//! Iterator to current position in buffer //! Iterator to current position in buffer
DataArrayIt m_DataIt; DataArrayIt m_DataIt;
//! Iterator to end position of buffer //! Iterator to end position of buffer

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@ -53,9 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endif #endif
using namespace Assimp; using namespace Assimp;
using namespace glTFCommon;
namespace glTF { namespace glTF {
using namespace glTFCommon;
#if _MSC_VER #if _MSC_VER
#pragma warning(push) #pragma warning(push)

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@ -82,9 +82,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// clang-format on // clang-format on
using namespace Assimp; using namespace Assimp;
using namespace glTFCommon;
namespace glTF2 { namespace glTF2 {
using glTFCommon::FindStringInContext;
using glTFCommon::FindNumberInContext;
using glTFCommon::FindUIntInContext;
using glTFCommon::FindArrayInContext;
using glTFCommon::FindObjectInContext;
using glTFCommon::FindExtensionInContext;
using glTFCommon::MemberOrDefault;
using glTFCommon::ReadMember;
using glTFCommon::FindMember;
using glTFCommon::FindObject;
using glTFCommon::FindUInt;
using glTFCommon::FindArray;
using glTFCommon::FindArray;
namespace { namespace {

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@ -78,11 +78,11 @@ protected:
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding. // We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
static constexpr std::size_t header_size = static constexpr std::size_t header_size =
sizeof(type) + sizeof(uint16_t) +
sizeof(size) + sizeof(uint32_t) +
sizeof(reserved1) + sizeof(uint16_t) +
sizeof(reserved2) + sizeof(uint16_t) +
sizeof(offset); sizeof(uint32_t);
}; };
struct DIB { struct DIB {
@ -100,17 +100,17 @@ protected:
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding. // We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
static constexpr std::size_t dib_size = static constexpr std::size_t dib_size =
sizeof(size) + sizeof(uint32_t) +
sizeof(width) + sizeof(int32_t) +
sizeof(height) + sizeof(int32_t) +
sizeof(planes) + sizeof(uint16_t) +
sizeof(bits_per_pixel) + sizeof(uint16_t) +
sizeof(compression) + sizeof(uint32_t) +
sizeof(image_size) + sizeof(uint32_t) +
sizeof(x_resolution) + sizeof(int32_t) +
sizeof(y_resolution) + sizeof(int32_t) +
sizeof(nb_colors) + sizeof(uint32_t) +
sizeof(nb_important_colors); sizeof(uint32_t);
}; };
static constexpr std::size_t mBytesPerPixel = 4; static constexpr std::size_t mBytesPerPixel = 4;

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@ -157,7 +157,7 @@ AI_FORCE_INLINE
case aiPTI_Float: case aiPTI_Float:
case aiPTI_Double: { case aiPTI_Double: {
// Read as float and cast to bool // Read as float and cast to bool
float value = 0.0f; ai_real value = 0.0f;
if (AI_SUCCESS == ::aiGetMaterialFloat(this, pKey, type, idx, &value)) { if (AI_SUCCESS == ::aiGetMaterialFloat(this, pKey, type, idx, &value)) {
pOut = static_cast<bool>(value); pOut = static_cast<bool>(value);
return AI_SUCCESS; return AI_SUCCESS;

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@ -0,0 +1 @@
output

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@ -1,28 +1,76 @@
@echo off @echo off
set ASSIMP_PATH=D:\projects\asset-importer-lib\assimp set ANDROID_PLATFORM=21
set CMAKE_PATH="C:\Program Files\CMake\bin\cmake.exe" set /p ANDROID_PLATFORM="Enter Android platform - Enter to use %ANDROID_PLATFORM%: "
set ANDROID_NDK_PATH=C:\Users\kimkulling\AppData\Local\Android\Sdk\ndk-bundle
set ANDROID_CMAKE_PATH=contrib\android-cmake
pushd %ASSIMP_PATH% set ANDROID_ABI=armeabi-v7a
set /p ANDROID_ABI="Enter Android ABI ( armeabi-v7a, arm64-v8a , x86 , x86_64 ) - Enter to use %ANDROID_ABI% : "
rmdir /s /q build set COMMON_CXX_FLAGS=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++
mkdir build set COMMON_C_FLAGS=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions
cd build
%CMAKE_PATH% .. ^ if %ANDROID_ABI% == armeabi-v7a (
-G"MinGW Makefiles" ^ set CXX_FLAGS="%COMMON_CXX_FLAGS% -march=armv7-a -mthumb --target=armv7-none-linux-androideabi%ANDROID_PLATFORM%"
set C_FLAGS="%COMMON_C_FLAGS% -march=armv7-a -mthumb --target=armv7-none-linux-androideabi%ANDROID_PLATFORM%"
)
if %ANDROID_ABI% == arm64-v8a (
set CXX_FLAGS="%COMMON_CXX_FLAGS% -march=armv8-a --target=aarch64-none-linux-android%ANDROID_PLATFORM%"
set C_FLAGS="%COMMON_C_FLAGS% -march=armv8-a --target=aarch64-none-linux-android%ANDROID_PLATFORM%"
)
if %ANDROID_ABI% == x86 (
set CXX_FLAGS="%COMMON_CXX_FLAGS% --target=i686-none-linux-android%ANDROID_PLATFORM%"
set C_FLAGS="%COMMON_C_FLAGS% --target=i686-none-linux-android%ANDROID_PLATFORM%"
)
if %ANDROID_ABI% == x86_64 (
set CXX_FLAGS="%COMMON_CXX_FLAGS%"
set C_FLAGS="%COMMON_C_FLAGS%"
)
set CMAKE_PATH="%ProgramFiles%\CMake\bin\cmake.exe"
if exist %CMAKE_PATH% (
echo Found cmake at %CMAKE_PATH%
) else (
set /p CMAKE_PATH="Enter cmake.exe path: "
)
set ANDROID_NDK_PATH=""
FOR /F "tokens=* USEBACKQ" %%F IN (`dir "%LocalAppData%\Android\Sdk\ndk" /b /o:n /a:d`) DO (
SET ANDROID_NDK_PATH="%LocalAppData%\Android\Sdk\ndk\%%F"
)
if exist %ANDROID_NDK_PATH% (
echo Found NDK at %ANDROID_NDK_PATH%
) else (
set /p ANDROID_NDK_PATH="Enter ndk path: "
)
set BUILD_FOLDER=build
rmdir /s /q %BUILD_FOLDER%
mkdir %BUILD_FOLDER%
%CMAKE_PATH% ^
-G"Unix Makefiles" ^
-DCMAKE_BUILD_TYPE=Release ^ -DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_TOOLCHAIN_FILE=%ANDROID_CMAKE_PATH%\android.toolchain.cmake ^ -DCMAKE_TOOLCHAIN_FILE=%ANDROID_NDK_PATH%\build\cmake\android.toolchain.cmake ^
-DCMAKE_MAKE_PROGRAM=%ANDROID_NDK_PATH%\prebuilt\windows-x86_64\bin\make.exe ^ -DCMAKE_MAKE_PROGRAM=%ANDROID_NDK_PATH%\prebuilt\windows-x86_64\bin\make.exe ^
-DANDROID_NDK=%ANDROID_NDK_PATH% ^ -DANDROID_NDK=%ANDROID_NDK_PATH% ^
-DANDROID_NATIVE_API_LEVEL=android-9 ^ -DOPERATING_SYSTEM="Android" ^
-DANDROID_PLATFORM=%ANDROID_PLATFORM% ^
-DANDROID_ABI=%ANDROID_ABI% ^
-DASSIMP_ANDROID_JNIIOSYSTEM=ON ^ -DASSIMP_ANDROID_JNIIOSYSTEM=ON ^
-DANDROID_ABI=arm64-v8a ^ -DASSIMP_BUILD_TESTS=OFF ^
-DASSIMP_BUILD_ZLIB=ON ^ -DCMAKE_CXX_FLAGS=%CXX_FLAGS% ^
-DASSIMP_BUILD_TESTS=OFF -DMAKE_C_FLAGS=%C_FLAGS% ^
-S "..\.." ^
-B ".\%BUILD_FOLDER%\"
%CMAKE_PATH% --build . %CMAKE_PATH% --build ".\%BUILD_FOLDER%\"" -- -j 4"
popd set OUTPUT_FOLDER=.\output\
mkdir %OUTPUT_FOLDER%
mkdir "%OUTPUT_FOLDER%\lib\%ANDROID_ABI%"
copy "%BUILD_FOLDER%\bin\libassimp.so" "%OUTPUT_FOLDER%\lib\%ANDROID_ABI%\"
xcopy %BUILD_FOLDER%\include\assimp\ %OUTPUT_FOLDER%\include\assimp\ /y /s /e
xcopy ..\..\include\assimp\ %OUTPUT_FOLDER%\include\assimp\ /y /s /e
rmdir /s /q %BUILD_FOLDER%