Replaced boost::tuple with std::tuple
parent
b37e25cd7d
commit
ae99f99b99
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@ -636,7 +636,7 @@ void ColladaExporter::WriteMaterials()
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aiString name;
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if( mat->Get( AI_MATKEY_NAME, name) != aiReturn_SUCCESS )
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name = "mat";
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materials[a].name = std::string( "m") + boost::lexical_cast<std::string> (a) + name.C_Str();
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materials[a].name = std::string( "m") + std::to_string(a) + name.C_Str();
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for( std::string::iterator it = materials[a].name.begin(); it != materials[a].name.end(); ++it ) {
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if( !isalnum_C( *it ) ) {
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*it = '_';
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@ -812,7 +812,7 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
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{
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if( mesh->HasTextureCoords( a) )
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{
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WriteFloatArray( idstr + "-tex" + boost::lexical_cast<std::string> (a), mesh->mNumUVComponents[a] == 3 ? FloatType_TexCoord3 : FloatType_TexCoord2,
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WriteFloatArray( idstr + "-tex" + std::to_string(a), mesh->mNumUVComponents[a] == 3 ? FloatType_TexCoord3 : FloatType_TexCoord2,
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(float*) mesh->mTextureCoords[a], mesh->mNumVertices);
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}
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}
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@ -821,7 +821,7 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
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for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a)
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{
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if( mesh->HasVertexColors( a) )
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WriteFloatArray( idstr + "-color" + boost::lexical_cast<std::string> (a), FloatType_Color, (float*) mesh->mColors[a], mesh->mNumVertices);
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WriteFloatArray( idstr + "-color" + std::to_string(a), FloatType_Color, (float*) mesh->mColors[a], mesh->mNumVertices);
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}
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// assemble vertex structure
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@ -52,7 +52,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <sstream>
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#include <vector>
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#include <map>
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#include <boost/lexical_cast.hpp>
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struct aiScene;
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struct aiNode;
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@ -123,7 +122,7 @@ protected:
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void PopTag() { ai_assert( startstr.length() > 1); startstr.erase( startstr.length() - 2); }
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/// Creates a mesh ID for the given mesh
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std::string GetMeshId( size_t pIndex) const { return std::string( "meshId" ) + boost::lexical_cast<std::string> (pIndex); }
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std::string GetMeshId( size_t pIndex) const { return std::string( "meshId" ) + std::to_string(pIndex); }
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public:
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/// Stringstream to write all output into
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@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "StringComparison.h"
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#include "../include/assimp/scene.h"
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#include <boost/tuple/tuple.hpp>
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#include <tuple>
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#include <memory>
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#include <iterator>
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@ -338,7 +338,7 @@ private:
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bool reverse_order = false );
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// key (time), value, mapto (component index)
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typedef boost::tuple<std::shared_ptr<KeyTimeList>, std::shared_ptr<KeyValueList>, unsigned int > KeyFrameList;
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typedef std::tuple<std::shared_ptr<KeyTimeList>, std::shared_ptr<KeyValueList>, unsigned int > KeyFrameList;
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typedef std::vector<KeyFrameList> KeyFrameListList;
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@ -2966,7 +2966,7 @@ Converter::KeyFrameListList Converter::GetKeyframeList( const std::vector<const
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}
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}
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inputs.push_back( boost::make_tuple( Keys, Values, mapto ) );
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inputs.push_back( std::make_tuple( Keys, Values, mapto ) );
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}
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}
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return inputs; // pray for NRVO :-)
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@ -2984,7 +2984,7 @@ KeyTimeList Converter::GetKeyTimeList( const KeyFrameListList& inputs )
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size_t estimate = 0;
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for( const KeyFrameList& kfl : inputs ) {
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estimate = std::max( estimate, kfl.get<0>()->size() );
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estimate = std::max( estimate, std::get<0>(kfl)->size() );
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}
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keys.reserve( estimate );
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@ -2999,8 +2999,8 @@ KeyTimeList Converter::GetKeyTimeList( const KeyFrameListList& inputs )
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for ( size_t i = 0; i < count; ++i ) {
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const KeyFrameList& kfl = inputs[ i ];
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if ( kfl.get<0>()->size() > next_pos[ i ] && kfl.get<0>()->at( next_pos[ i ] ) < min_tick ) {
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min_tick = kfl.get<0>()->at( next_pos[ i ] );
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if ( std::get<0>(kfl)->size() > next_pos[ i ] && std::get<0>(kfl)->at( next_pos[ i ] ) < min_tick ) {
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min_tick = std::get<0>(kfl)->at( next_pos[ i ] );
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}
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}
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@ -3013,7 +3013,7 @@ KeyTimeList Converter::GetKeyTimeList( const KeyFrameListList& inputs )
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const KeyFrameList& kfl = inputs[ i ];
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while ( kfl.get<0>()->size() > next_pos[ i ] && kfl.get<0>()->at( next_pos[ i ] ) == min_tick ) {
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while ( std::get<0>(kfl)->size() > next_pos[ i ] && std::get<0>(kfl)->at( next_pos[ i ] ) == min_tick ) {
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++next_pos[ i ];
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}
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}
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@ -3042,8 +3042,8 @@ void Converter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, c
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for ( size_t i = 0; i < count; ++i ) {
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const KeyFrameList& kfl = inputs[ i ];
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const size_t ksize = kfl.get<0>()->size();
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if ( ksize > next_pos[ i ] && kfl.get<0>()->at( next_pos[ i ] ) == time ) {
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const size_t ksize = std::get<0>(kfl)->size();
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if ( ksize > next_pos[ i ] && std::get<0>(kfl)->at( next_pos[ i ] ) == time ) {
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++next_pos[ i ];
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}
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@ -3051,18 +3051,18 @@ void Converter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, c
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const size_t id1 = next_pos[ i ] == ksize ? ksize - 1 : next_pos[ i ];
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// use lerp for interpolation
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const KeyValueList::value_type valueA = kfl.get<1>()->at( id0 );
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const KeyValueList::value_type valueB = kfl.get<1>()->at( id1 );
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const KeyValueList::value_type valueA = std::get<1>(kfl)->at( id0 );
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const KeyValueList::value_type valueB = std::get<1>(kfl)->at( id1 );
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const KeyTimeList::value_type timeA = kfl.get<0>()->at( id0 );
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const KeyTimeList::value_type timeB = kfl.get<0>()->at( id1 );
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const KeyTimeList::value_type timeA = std::get<0>(kfl)->at( id0 );
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const KeyTimeList::value_type timeB = std::get<0>(kfl)->at( id1 );
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// do the actual interpolation in double-precision arithmetics
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// because it is a bit sensitive to rounding errors.
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const double factor = timeB == timeA ? 0. : static_cast<double>( ( time - timeA ) / ( timeB - timeA ) );
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const float interpValue = static_cast<float>( valueA + ( valueB - valueA ) * factor );
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result[ kfl.get<2>() ] = interpValue;
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result[ std::get<2>(kfl) ] = interpValue;
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}
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// magic value to convert fbx times to seconds
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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "Defines.h"
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#include <iterator>
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#include <boost/tuple/tuple.hpp>
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#include <tuple>
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namespace Assimp {
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@ -510,7 +510,7 @@ void ProcessPolygonalBoundedBooleanHalfSpaceDifference(const IfcPolygonalBounded
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if( !blackside.empty() )
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{
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// poly edge index, intersection point, edge index in boundary poly
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std::vector<boost::tuple<size_t, IfcVector3, size_t> > intersections;
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std::vector<std::tuple<size_t, IfcVector3, size_t> > intersections;
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bool startedInside = PointInPoly(proj * blackside.front(), profile->verts);
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bool isCurrentlyInside = startedInside;
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@ -542,7 +542,7 @@ void ProcessPolygonalBoundedBooleanHalfSpaceDifference(const IfcPolygonalBounded
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}
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// now add them to the list of intersections
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for( size_t b = 0; b < intersected_boundary.size(); ++b )
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intersections.push_back(boost::make_tuple(a, proj_inv * intersected_boundary[b].second, intersected_boundary[b].first));
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intersections.push_back(std::make_tuple(a, proj_inv * intersected_boundary[b].second, intersected_boundary[b].first));
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// and calculate our new inside/outside state
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if( intersected_boundary.size() & 1 )
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@ -568,12 +568,12 @@ void ProcessPolygonalBoundedBooleanHalfSpaceDifference(const IfcPolygonalBounded
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// Filter pairs of out->in->out that lie too close to each other.
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for( size_t a = 0; intersections.size() > 0 && a < intersections.size() - 1; /**/ )
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{
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if( (intersections[a].get<1>() - intersections[(a + 1) % intersections.size()].get<1>()).SquareLength() < 1e-10 )
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if( (std::get<1>(intersections[a]) - std::get<1>(intersections[(a + 1) % intersections.size()])).SquareLength() < 1e-10 )
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intersections.erase(intersections.begin() + a, intersections.begin() + a + 2);
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else
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a++;
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}
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if( intersections.size() > 1 && (intersections.back().get<1>() - intersections.front().get<1>()).SquareLength() < 1e-10 )
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if( intersections.size() > 1 && (std::get<1>(intersections.back()) - std::get<1>(intersections.front())).SquareLength() < 1e-10 )
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{
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intersections.pop_back(); intersections.erase(intersections.begin());
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}
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@ -619,23 +619,23 @@ void ProcessPolygonalBoundedBooleanHalfSpaceDifference(const IfcPolygonalBounded
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while( true )
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{
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ai_assert(intersections.size() > currentIntersecIdx + 1);
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boost::tuple<size_t, IfcVector3, size_t> currintsec = intersections[currentIntersecIdx + 0];
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boost::tuple<size_t, IfcVector3, size_t> nextintsec = intersections[currentIntersecIdx + 1];
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std::tuple<size_t, IfcVector3, size_t> currintsec = intersections[currentIntersecIdx + 0];
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std::tuple<size_t, IfcVector3, size_t> nextintsec = intersections[currentIntersecIdx + 1];
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intersections.erase(intersections.begin() + currentIntersecIdx, intersections.begin() + currentIntersecIdx + 2);
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// we start with an in->out intersection
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resultpoly.push_back(currintsec.get<1>());
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resultpoly.push_back(std::get<1>(currintsec));
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// climb along the polygon to the next intersection, which should be an out->in
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size_t numPolyPoints = (currintsec.get<0>() > nextintsec.get<0>() ? blackside.size() : 0)
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+ nextintsec.get<0>() - currintsec.get<0>();
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size_t numPolyPoints = (std::get<0>(currintsec) > std::get<0>(nextintsec) ? blackside.size() : 0)
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+ std::get<0>(nextintsec) - std::get<0>(currintsec);
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for( size_t a = 1; a <= numPolyPoints; ++a )
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resultpoly.push_back(blackside[(currintsec.get<0>() + a) % blackside.size()]);
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resultpoly.push_back(blackside[(std::get<0>(currintsec) + a) % blackside.size()]);
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// put the out->in intersection
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resultpoly.push_back(nextintsec.get<1>());
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resultpoly.push_back(std::get<1>(nextintsec));
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// generate segments along the boundary polygon that lie in the poly's plane until we hit another intersection
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IfcVector3 startingPoint = proj * nextintsec.get<1>();
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size_t currentBoundaryEdgeIdx = (nextintsec.get<2>() + (marchBackwardsOnBoundary ? 1 : 0)) % profile->verts.size();
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IfcVector3 startingPoint = proj * std::get<1>(nextintsec);
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size_t currentBoundaryEdgeIdx = (std::get<2>(nextintsec) + (marchBackwardsOnBoundary ? 1 : 0)) % profile->verts.size();
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size_t nextIntsecIdx = SIZE_MAX;
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while( nextIntsecIdx == SIZE_MAX )
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{
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@ -676,7 +676,7 @@ void ProcessPolygonalBoundedBooleanHalfSpaceDifference(const IfcPolygonalBounded
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// to marching along the poly border from that intersection point
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for( size_t a = 0; a < intersections.size(); a += 2 )
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{
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dirToThatPoint = proj * intersections[a].get<1>() - startingPoint;
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dirToThatPoint = proj * std::get<1>(intersections[a]) - startingPoint;
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tpt = dirToThatPoint * dirAtPolyPlane;
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if( tpt > -1e-6 && tpt <= t && (dirToThatPoint - tpt * dirAtPolyPlane).SquareLength() < 1e-10 )
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{
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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <iterator>
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#include <limits>
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#include <boost/tuple/tuple.hpp>
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#include <tuple>
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#ifndef ASSIMP_BUILD_NO_COMPRESSED_IFC
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# include "../contrib/unzip/unzip.h"
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@ -52,7 +52,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <memory>
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#include "../include/assimp/scene.h"
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#include "../include/assimp/DefaultLogger.hpp"
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#include <boost/format.hpp>
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#include "Defines.h"
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#include "TinyFormatter.h"
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#include <cctype>
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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "fast_atof.h"
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#include "Exceptional.h"
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#include "TinyFormatter.h"
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#include <boost/lexical_cast.hpp>
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#include "ByteSwapper.h"
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#include "../include/assimp/DefaultLogger.hpp"
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@ -731,7 +730,7 @@ void XFileParser::ParseDataObjectMaterial( Material* pMaterial)
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std::string matName;
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readHeadOfDataObject( &matName);
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if( matName.empty())
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matName = std::string( "material") + boost::lexical_cast<std::string>( mLineNumber);
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matName = std::string( "material") + std::to_string( mLineNumber );
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pMaterial->mName = matName;
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pMaterial->mIsReference = false;
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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AV_ANIMEVALUATOR_H_INCLUDED
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#define AV_ANIMEVALUATOR_H_INCLUDED
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#include <boost/tuple/tuple.hpp>
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#include <tuple>
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namespace AssimpView
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{
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@ -80,7 +80,7 @@ protected:
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* Useful to quickly find the corresponding frame for slightly increased time stamps
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*/
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double mLastTime;
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std::vector<boost::tuple<unsigned int, unsigned int, unsigned int> > mLastPositions;
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std::vector<std::tuple<unsigned int, unsigned int, unsigned int> > mLastPositions;
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/** The array to store the transformations results of the evaluation */
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std::vector<aiMatrix4x4> mTransforms;
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