- rename assert.h to ai_assert.h. See also https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3520178&group_id=226462
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1240 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/5/head
parent
d3030b2aea
commit
adfef670cc
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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_BYTESWAP_H_INC
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#ifndef AI_BYTESWAP_H_INC
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#define AI_BYTESWAP_H_INC
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#define AI_BYTESWAP_H_INC
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#include "../include/assimp/assert.h"
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#include "../include/assimp/ai_assert.h"
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#include "../include/assimp/types.h"
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#include "../include/assimp/types.h"
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#if _MSC_VER >= 1400
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#if _MSC_VER >= 1400
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@ -19,7 +19,7 @@ SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
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SET( PUBLIC_HEADERS
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SET( PUBLIC_HEADERS
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${HEADER_PATH}/anim.h
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${HEADER_PATH}/anim.h
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${HEADER_PATH}/assert.h
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${HEADER_PATH}/ai_assert.h
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${HEADER_PATH}/camera.h
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${HEADER_PATH}/camera.h
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${HEADER_PATH}/color4.h
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${HEADER_PATH}/color4.h
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${HEADER_PATH}/color4.inl
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${HEADER_PATH}/color4.inl
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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_COLLADAEXPORTER_H_INC
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#ifndef AI_COLLADAEXPORTER_H_INC
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#define AI_COLLADAEXPORTER_H_INC
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#define AI_COLLADAEXPORTER_H_INC
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#include "../include/assimp/assert.h"
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#include "../include/assimp/ai_assert.h"
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#include <sstream>
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#include <sstream>
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struct aiScene;
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struct aiScene;
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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_REMOVE_COMMENTS_H_INC
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#ifndef AI_REMOVE_COMMENTS_H_INC
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#define AI_REMOVE_COMMENTS_H_INC
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#define AI_REMOVE_COMMENTS_H_INC
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#include "../include/assimp/assert.h"
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#include "../include/assimp/ai_assert.h"
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namespace Assimp {
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namespace Assimp {
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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_SCENE_COMBINER_H_INC
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#ifndef AI_SCENE_COMBINER_H_INC
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#define AI_SCENE_COMBINER_H_INC
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#define AI_SCENE_COMBINER_H_INC
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#include "../include/assimp/assert.h"
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#include "../include/assimp/ai_assert.h"
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namespace Assimp {
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namespace Assimp {
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@ -50,6 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef INCLUDED_AI_STRING_WORKERS_H
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#ifndef INCLUDED_AI_STRING_WORKERS_H
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#define INCLUDED_AI_STRING_WORKERS_H
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#define INCLUDED_AI_STRING_WORKERS_H
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#include "../include/assimp/ai_assert.h"
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namespace Assimp {
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namespace Assimp {
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// -------------------------------------------------------------------------------
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// -------------------------------------------------------------------------------
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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "BaseProcess.h"
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#include "BaseProcess.h"
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#include "../include/assimp/types.h"
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#include "../include/assimp/types.h"
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#include "../include/assimp/assert.h"
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#include "../include/assimp/ai_assert.h"
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struct aiMesh;
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struct aiMesh;
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namespace Assimp {
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namespace Assimp {
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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Include ASSIMP headers (XXX: do we really need all of them?)
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// Include ASSIMP headers (XXX: do we really need all of them?)
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#include <assimp/cimport.h>
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#include <assimp/cimport.h>
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#include <assimp/Importer.hpp>
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#include <assimp/Importer.hpp>
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#include <assimp/assert.h>
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#include <assimp/ai_assert.h>
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#include <assimp/cfileio.h>
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#include <assimp/cfileio.h>
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#include <assimp/postprocess.h>
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#include <assimp/postprocess.h>
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#include <assimp/scene.h>
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#include <assimp/scene.h>
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@ -1173,11 +1173,11 @@
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Name="Common"
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Name="Common"
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>
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>
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<File
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<File
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RelativePath="..\..\include\assimp\anim.h"
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RelativePath="..\..\include\assimp\ai_assert.h"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\include\assimp\assert.h"
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RelativePath="..\..\include\assimp\anim.h"
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>
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>
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</File>
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</File>
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<File
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<File
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