Fixing a rare bug when parsing floating-point numbers in exponent form. Thanks to zhao lei to point it out.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@388 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
f0ca5b8a56
commit
acdbf77c6e
5
CREDITS
5
CREDITS
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@ -13,7 +13,7 @@ Thanks for your help!
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Configuration-Interface, AssImp-Viewer (Win32), Website (Admin and Design), admin.
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-Thomas Schulze,
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X-, Collda-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
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X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
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-R.Schmidt,
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Linux build, eclipse support.
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@ -58,3 +58,6 @@ The GUY who performed some of the CSM mocaps.
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- Andy Maloney
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Contributed fixes for the documentation and the doxygen markup
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- Zhao Lei
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Contributed several bugfixes fixing memory leaks and improving float parsing
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@ -41,7 +41,7 @@ const float fast_atof_table[16] = { // we write [16] here instead of [] to work
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// ------------------------------------------------------------------------------------
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// convert a string in decimal format to a number
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// Convert a string in decimal format to a number
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// ------------------------------------------------------------------------------------
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inline unsigned int strtol10( const char* in, const char** out=0)
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{
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@ -60,7 +60,7 @@ inline unsigned int strtol10( const char* in, const char** out=0)
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}
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// ------------------------------------------------------------------------------------
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// convert a string in octal format to a number
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// Convert a string in octal format to a number
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// ------------------------------------------------------------------------------------
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inline unsigned int strtol8( const char* in, const char** out=0)
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{
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@ -79,7 +79,7 @@ inline unsigned int strtol8( const char* in, const char** out=0)
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}
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// ------------------------------------------------------------------------------------
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// convert a string in hex format to a number
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// Convert a string in hex format to a number
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// ------------------------------------------------------------------------------------
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inline unsigned int strtol16( const char* in, const char** out=0)
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{
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@ -165,8 +165,8 @@ inline unsigned int strtol_cppstyle( const char* in, const char** out=0)
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}
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// ------------------------------------------------------------------------------------
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// Special version of the function, providing higher accuracy and security
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// It is mainly used bx fast_atof to prevent ugly integer overflows.
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// Special version of the function, providing higher accuracy and safety
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// It is mainly used by fast_atof to prevent ugly and unwanted integer overflows.
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// ------------------------------------------------------------------------------------
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inline uint64_t strtol10_64( const char* in, const char** out=0, unsigned int* max_inout=0)
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{
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@ -180,7 +180,7 @@ inline uint64_t strtol10_64( const char* in, const char** out=0, unsigned int* m
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const uint64_t new_value = ( value * 10 ) + ( *in - '0' );
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if (new_value < value) /* numeric overflow */
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if (new_value < value) /* numeric overflow, we rely on you */
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return value;
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value = new_value;
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@ -191,7 +191,8 @@ inline uint64_t strtol10_64( const char* in, const char** out=0, unsigned int* m
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if (max_inout && *max_inout == cur) {
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if (out) { /* skip to end */
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while (*in >= '0' && *in <= '9')++in;
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while (*in >= '0' && *in <= '9')
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++in;
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*out = in;
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}
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@ -207,6 +208,7 @@ inline uint64_t strtol10_64( const char* in, const char** out=0, unsigned int* m
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return value;
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}
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// Number of relevant decimals for floating-point parsing.
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#define AI_FAST_ATOF_RELAVANT_DECIMALS 6
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// ------------------------------------------------------------------------------------
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@ -216,46 +218,42 @@ inline uint64_t strtol10_64( const char* in, const char** out=0, unsigned int* m
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// ------------------------------------------------------------------------------------
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inline const char* fast_atof_move( const char* c, float& out)
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{
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bool inv = false;
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const char *t;
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float f;
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if (*c=='-')
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{
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bool inv = (*c=='-');
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if (inv || *c=='+')
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++c;
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inv = true;
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}
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else if (*c=='+')++c;
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f = (float) strtol10_64 ( c, &c );
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if (*c == '.' || (c[0] == ',' && isdigit( c[1])))
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if (*c == '.' || (c[0] == ',' && (c[1] >= '0' || c[1] <= '9'))) // allow for commas, too
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{
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++c;
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// NOTE: The original implementation is highly unaccurate here
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// The precision of a single IEEE 754 float is not high enough
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// everything behind the 6th digit tends to be more inaccurate
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// than it would need to be.
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// Casting to double seems to solve the problem.
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// NOTE: The original implementation is highly unaccurate here. The precision of a single
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// IEEE 754 float is not high enough, everything behind the 6th digit tends to be more
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// inaccurate than it would need to be. Casting to double seems to solve the problem.
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// strtol_64 is used to prevent integer overflow.
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// Another fix: this tends to become 0 if we don't limit
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// the maximum number of digits
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// Another fix: this tends to become 0 for long numbers if we don't limit the maximum
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// number of digits to be read. AI_FAST_ATOF_RELAVANT_DECIMALS can be a value between
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// 1 and 15.
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unsigned int diff = AI_FAST_ATOF_RELAVANT_DECIMALS;
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double pl = (double) strtol10_64 ( c, &t, &diff );
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pl *= fast_atof_table[diff];
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f += (float)pl;
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c = t;
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}
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// FIX: a large 'E' should be allowed, too (occurs in some DXF files)
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// A major 'E' must be allowed. Necessary for proper reading of some DXF files.
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// Thanks to Zhao Lei to point out that this if() must be outside the if (*c == '.' ..)
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if (*c == 'e' || *c == 'E')
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{
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++c;
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bool einv = (*c=='-');
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if (einv)
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if (einv || *c=='+')
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++c;
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float exp = (float)strtol10(c, &c);
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@ -264,7 +262,6 @@ inline const char* fast_atof_move( const char* c, float& out)
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f *= pow(10.0f, exp);
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}
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}
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if (inv)
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f *= -1.0f;
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@ -275,6 +272,7 @@ inline const char* fast_atof_move( const char* c, float& out)
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// ------------------------------------------------------------------------------------
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// The same but more human.
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inline float fast_atof(const char* c)
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{
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float ret;
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@ -1 +1 @@
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#define SVNRevision 377
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#define SVNRevision 387
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@ -2275,26 +2275,6 @@
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RelativePath="..\..\code\BaseProcess.h"
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>
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</File>
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<File
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RelativePath="..\..\code\ByteSwap.h"
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>
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</File>
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<File
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RelativePath="..\..\code\fast_atof.h"
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>
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</File>
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<File
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RelativePath="..\..\code\GenericProperty.h"
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>
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</File>
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<File
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RelativePath="..\..\code\Hash.h"
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>
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</File>
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<File
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RelativePath="..\..\code\IFF.h"
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>
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</File>
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<File
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RelativePath="..\..\code\Importer.cpp"
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>
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RelativePath="..\..\code\MaterialSystem.h"
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>
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</File>
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<File
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RelativePath="..\..\code\ParsingUtils.h"
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>
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</File>
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<File
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RelativePath="..\..\code\qnan.h"
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>
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</File>
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<File
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RelativePath="..\..\code\RemoveComments.cpp"
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>
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RelativePath="..\..\code\StandardShapes.h"
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>
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</File>
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<File
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RelativePath="..\..\code\StringComparison.h"
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>
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</File>
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<File
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RelativePath="..\..\code\TargetAnimation.cpp"
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>
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@ -3404,6 +3372,42 @@
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="util"
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>
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<File
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RelativePath="..\..\code\ByteSwap.h"
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>
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</File>
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<File
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RelativePath="..\..\code\fast_atof.h"
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>
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</File>
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<File
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RelativePath="..\..\code\GenericProperty.h"
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>
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</File>
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<File
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RelativePath="..\..\code\Hash.h"
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>
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</File>
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<File
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RelativePath="..\..\code\IFF.h"
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>
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</File>
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<File
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RelativePath="..\..\code\ParsingUtils.h"
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>
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</File>
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<File
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RelativePath="..\..\code\qnan.h"
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>
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</File>
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<File
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RelativePath="..\..\code\StringComparison.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="doc"
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