Add model name param for logging
parent
86f6c617e0
commit
a844fd8610
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@ -115,8 +115,8 @@ void USDImporterImplTinyusdz::InternReadFile(
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for (size_t meshIdx = 0; meshIdx < pScene->mNumMeshes; meshIdx++) {
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for (size_t meshIdx = 0; meshIdx < pScene->mNumMeshes; meshIdx++) {
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pScene->mMeshes[meshIdx] = new aiMesh();
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pScene->mMeshes[meshIdx] = new aiMesh();
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pScene->mMeshes[meshIdx]->mName.Set(render_scene.meshes[meshIdx].element_name);
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pScene->mMeshes[meshIdx]->mName.Set(render_scene.meshes[meshIdx].element_name);
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verticesForMesh(render_scene, pScene, meshIdx);
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verticesForMesh(render_scene, pScene, meshIdx, nameWExt));
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facesForMesh(render_scene, pScene, meshIdx);
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facesForMesh(render_scene, pScene, meshIdx, nameWExt));
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normalsForMesh(render_scene, pScene, meshIdx);
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normalsForMesh(render_scene, pScene, meshIdx);
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materialsForMesh(render_scene, pScene, meshIdx);
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materialsForMesh(render_scene, pScene, meshIdx);
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uvsForMesh(render_scene, pScene, meshIdx);
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uvsForMesh(render_scene, pScene, meshIdx);
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@ -133,7 +133,8 @@ void USDImporterImplTinyusdz::InternReadFile(
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void USDImporterImplTinyusdz::verticesForMesh(
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void USDImporterImplTinyusdz::verticesForMesh(
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const tinyusdz::tydra::RenderScene &render_scene,
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene,
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aiScene *pScene,
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size_t meshIdx) {
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size_t meshIdx,
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const std::string &nameWExt) {
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pScene->mMeshes[meshIdx]->mNumVertices = render_scene.meshes[meshIdx].points.size();
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pScene->mMeshes[meshIdx]->mNumVertices = render_scene.meshes[meshIdx].points.size();
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pScene->mMeshes[meshIdx]->mVertices = new aiVector3D[pScene->mMeshes[meshIdx]->mNumVertices];
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pScene->mMeshes[meshIdx]->mVertices = new aiVector3D[pScene->mMeshes[meshIdx]->mNumVertices];
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for (size_t j = 0; j < pScene->mMeshes[meshIdx]->mNumVertices; ++j) {
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for (size_t j = 0; j < pScene->mMeshes[meshIdx]->mNumVertices; ++j) {
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@ -146,7 +147,8 @@ void USDImporterImplTinyusdz::verticesForMesh(
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void USDImporterImplTinyusdz::facesForMesh(
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void USDImporterImplTinyusdz::facesForMesh(
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const tinyusdz::tydra::RenderScene &render_scene,
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene,
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aiScene *pScene,
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size_t meshIdx) {
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size_t meshIdx,
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const std::string &nameWExt) {
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pScene->mMeshes[meshIdx]->mNumFaces = render_scene.meshes[meshIdx].faceVertexCounts.size();
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pScene->mMeshes[meshIdx]->mNumFaces = render_scene.meshes[meshIdx].faceVertexCounts.size();
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pScene->mMeshes[meshIdx]->mFaces = new aiFace[pScene->mMeshes[meshIdx]->mNumFaces]();
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pScene->mMeshes[meshIdx]->mFaces = new aiFace[pScene->mMeshes[meshIdx]->mNumFaces]();
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size_t faceVertIdxOffset = 0;
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size_t faceVertIdxOffset = 0;
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@ -66,12 +66,14 @@ public:
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void verticesForMesh(
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void verticesForMesh(
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const tinyusdz::tydra::RenderScene &render_scene,
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene,
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aiScene *pScene,
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size_t meshIdx);
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size_t meshIdx,
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const std::string &nameWExt);
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void facesForMesh(
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void facesForMesh(
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const tinyusdz::tydra::RenderScene &render_scene,
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene,
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aiScene *pScene,
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size_t meshIdx);
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size_t meshIdx,
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const std::string &nameWExt);
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void normalsForMesh(
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void normalsForMesh(
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const tinyusdz::tydra::RenderScene &render_scene,
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const tinyusdz::tydra::RenderScene &render_scene,
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