Merge pull request #1436 from turol/warnings

Clean up some GCC warnings
pull/1440/head
Kim Kulling 2017-09-16 09:13:43 +02:00 committed by GitHub
commit a77cbcf096
6 changed files with 31 additions and 11 deletions

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@ -78,6 +78,10 @@ OPTION ( ASSIMP_COVERALLS
"Enable this to measure test coverage."
OFF
)
OPTION ( ASSIMP_WERRRO
"Treat warnings as errors."
OFF
)
OPTION ( SYSTEM_IRRXML
"Use system installed Irrlicht/IrrXML library."
OFF
@ -212,6 +216,11 @@ if (ASSIMP_COVERALLS)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
endif()
if (ASSIMP_WERROR)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror")
endif()
INCLUDE (FindPkgMacros)
INCLUDE (PrecompiledHeader)

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@ -139,6 +139,17 @@ inline size_t Write<aiVector3D>(IOStream * stream, const aiVector3D& v)
return t;
}
// -----------------------------------------------------------------------------------
// Serialize a color value
template <>
inline size_t Write<aiColor3D>(IOStream * stream, const aiColor3D& v)
{
size_t t = Write<float>(stream,v.r);
t += Write<float>(stream,v.g);
t += Write<float>(stream,v.b);
return t;
}
// -----------------------------------------------------------------------------------
// Serialize a color value
template <>
@ -639,9 +650,9 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
Write<float>(&chunk,l->mAttenuationQuadratic);
}
Write<aiVector3D>(&chunk,(const aiVector3D&)l->mColorDiffuse);
Write<aiVector3D>(&chunk,(const aiVector3D&)l->mColorSpecular);
Write<aiVector3D>(&chunk,(const aiVector3D&)l->mColorAmbient);
Write<aiColor3D>(&chunk,l->mColorDiffuse);
Write<aiColor3D>(&chunk,l->mColorSpecular);
Write<aiColor3D>(&chunk,l->mColorAmbient);
if (l->mType == aiLightSource_SPOT) {
Write<float>(&chunk,l->mAngleInnerCone);

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@ -253,8 +253,8 @@ void DefaultLogger::kill()
// Debug message
void DefaultLogger::OnDebug( const char* message )
{
if ( m_Severity == Logger::NORMAL )
return;
if ( m_Severity == Logger::NORMAL )
return;
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[Size];

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@ -281,7 +281,7 @@ uint64_t ParseTokenAsID(const Token& t, const char*& err_out)
unsigned int length = static_cast<unsigned int>(t.end() - t.begin());
ai_assert(length > 0);
const char* out;
const char* out = nullptr;
const uint64_t id = strtoul10_64(t.begin(),&out,&length);
if (out > t.end()) {
err_out = "failed to parse ID (text)";
@ -327,7 +327,7 @@ size_t ParseTokenAsDim(const Token& t, const char*& err_out)
return 0;
}
const char* out;
const char* out = nullptr;
const size_t id = static_cast<size_t>(strtoul10_64(t.begin() + 1,&out,&length));
if (out > t.end()) {
err_out = "failed to parse ID";
@ -440,7 +440,7 @@ int64_t ParseTokenAsInt64(const Token& t, const char*& err_out)
unsigned int length = static_cast<unsigned int>(t.end() - t.begin());
ai_assert(length > 0);
const char* out;
const char* out = nullptr;
const int64_t id = strtol10_64(t.begin(), &out, &length);
if (out > t.end()) {
err_out = "failed to parse Int64 (text)";

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@ -831,8 +831,8 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
pimpl->mProgressHandler->UpdatePostProcess( static_cast<int>(pimpl->mPostProcessingSteps.size()), static_cast<int>(pimpl->mPostProcessingSteps.size()) );
// update private scene flags
if( pimpl->mScene )
ScenePriv(pimpl->mScene)->mPPStepsApplied |= pFlags;
if( pimpl->mScene )
ScenePriv(pimpl->mScene)->mPPStepsApplied |= pFlags;
// clear any data allocated by post-process steps
pimpl->mPPShared->Clean();

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@ -507,7 +507,7 @@ void glTFExporter::ExportMeshes()
// Variables needed for compression. BEGIN.
// Indices, not pointers - because pointer to buffer is changing while writing to it.
size_t idx_srcdata_begin;// Index of buffer before writing mesh data. Also, index of begin of coordinates array in buffer.
size_t idx_srcdata_begin = 0; // Index of buffer before writing mesh data. Also, index of begin of coordinates array in buffer.
size_t idx_srcdata_normal = SIZE_MAX;// Index of begin of normals array in buffer. SIZE_MAX - mean that mesh has no normals.
std::vector<size_t> idx_srcdata_tc;// Array of indices. Every index point to begin of texture coordinates array in buffer.
size_t idx_srcdata_ind;// Index of begin of coordinates indices array in buffer.