From e3988cc066a6fff9694fbf12bd0bfe415aa0081e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc?= Date: Tue, 7 Jan 2020 16:20:33 +0100 Subject: [PATCH] Fix possible null pointer exception on scene metadata when exporting a glTF2 file --- code/glTF2/glTF2Exporter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/glTF2/glTF2Exporter.cpp b/code/glTF2/glTF2Exporter.cpp index 82f3907ef..d7b16ab04 100644 --- a/code/glTF2/glTF2Exporter.cpp +++ b/code/glTF2/glTF2Exporter.cpp @@ -1000,7 +1000,7 @@ void glTF2Exporter::ExportMetadata() // Copyright aiString copyright_str; - if (mScene->mMetaData->Get(AI_METADATA_SOURCE_COPYRIGHT, copyright_str)) { + if (mScene->mMetaData != nullptr && mScene->mMetaData->Get(AI_METADATA_SOURCE_COPYRIGHT, copyright_str)) { asset.copyright = copyright_str.C_Str(); } }