Merge branch 'master' into kimkulling/introduce_anim_interpolation_mode

kimkulling/introduce_anim_interpolation_mode
Kim Kulling 2024-07-18 19:11:58 +02:00 committed by GitHub
commit a52aabaf67
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 6 additions and 0 deletions

View File

@ -765,6 +765,12 @@ class Mesh(Structure):
# Method of morphing when animeshes are specified. # Method of morphing when animeshes are specified.
("mMethod", c_uint), ("mMethod", c_uint),
# The bounding box.
("mAABB", 2 * Vector3D),
# Vertex UV stream names. Pointer to array of size AI_MAX_NUMBER_OF_TEXTURECOORDS
("mTextureCoordsNames", POINTER(POINTER(String)))
] ]
class Camera(Structure): class Camera(Structure):