From a4092a3234613ae14d8a98f054d9623987a22fce Mon Sep 17 00:00:00 2001 From: ywang Date: Fri, 20 Sep 2019 17:53:15 -0700 Subject: [PATCH] correct uvset index --- code/FBX/FBXExporter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/FBX/FBXExporter.cpp b/code/FBX/FBXExporter.cpp index 8ebc8555a..4a25c9291 100644 --- a/code/FBX/FBXExporter.cpp +++ b/code/FBX/FBXExporter.cpp @@ -1221,7 +1221,7 @@ void FBXExporter::WriteObjects () for(unsigned int lr = 1; lr < m->GetNumUVChannels(); ++ lr) { - FBX::Node layerExtra("Layer", int32_t(1)); + FBX::Node layerExtra("Layer", int32_t(lr)); layerExtra.AddChild("Version", int32_t(100)); FBX::Node leExtra("LayerElement"); leExtra.AddChild("Type", "LayerElementUV");