Allow schema checking of glTF2 file.
parent
babf3b8e3d
commit
a283a255a5
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@ -74,6 +74,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <rapidjson/document.h>
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#include <rapidjson/error/en.h>
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#include <rapidjson/rapidjson.h>
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#include <rapidjson/schema.h>
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#if (__GNUC__ == 8 && __GNUC_MINOR__ >= 0)
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# pragma GCC diagnostic pop
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@ -1066,6 +1067,7 @@ class Asset {
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private:
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IOSystem *mIOSystem;
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rapidjson::IRemoteSchemaDocumentProvider *mSchemaDocumentProvider;
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std::string mCurrentAssetDir;
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@ -1125,8 +1127,9 @@ public:
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Ref<Scene> scene;
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public:
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Asset(IOSystem *io = nullptr) :
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Asset(IOSystem *io = nullptr, rapidjson::IRemoteSchemaDocumentProvider *schemaDocumentProvider = nullptr) :
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mIOSystem(io),
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mSchemaDocumentProvider(schemaDocumentProvider),
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asset(),
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accessors(*this, "accessors"),
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animations(*this, "animations"),
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@ -1149,6 +1152,9 @@ public:
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//! Main function
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void Load(const std::string &file, bool isBinary = false);
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//! Parse the AssetMetadata and check that the version is 2.
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bool CanRead(const std::string &pFile, bool isBinary = false);
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//! Enables binary encoding on the asset
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void SetAsBinary();
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@ -1160,6 +1166,11 @@ public:
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private:
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void ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneData);
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//! Obtain a JSON document from the stream.
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// \param second argument is a buffer used by the document. It must be kept
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// alive while the document is in use.
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Document ReadDocument(IOStream& stream, bool isBinary, std::vector<char>& sceneData);
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void ReadExtensionsUsed(Document &doc);
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void ReadExtensionsRequired(Document &doc);
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@ -1777,28 +1777,16 @@ inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneDa
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}
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}
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inline void Asset::Load(const std::string &pFile, bool isBinary) {
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inline rapidjson::Document Asset::ReadDocument(IOStream &stream, bool isBinary, std::vector<char> &sceneData)
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{
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ASSIMP_LOG_DEBUG("Loading GLTF2 asset");
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mCurrentAssetDir.clear();
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/*int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
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if (pos != int(std::string::npos)) */
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if (0 != strncmp(pFile.c_str(), AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH)) {
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mCurrentAssetDir = glTFCommon::getCurrentAssetDir(pFile);
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}
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shared_ptr<IOStream> stream(OpenFile(pFile.c_str(), "rb", true));
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if (!stream) {
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throw DeadlyImportError("GLTF: Could not open file for reading");
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}
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// is binary? then read the header
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std::vector<char> sceneData;
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if (isBinary) {
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SetAsBinary(); // also creates the body buffer
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ReadBinaryHeader(*stream, sceneData);
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ReadBinaryHeader(stream, sceneData);
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} else {
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mSceneLength = stream->FileSize();
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mSceneLength = stream.FileSize();
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mBodyLength = 0;
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// read the scene data
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@ -1806,7 +1794,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
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sceneData.resize(mSceneLength + 1);
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sceneData[mSceneLength] = '\0';
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if (stream->Read(&sceneData[0], 1, mSceneLength) != mSceneLength) {
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if (stream.Read(&sceneData[0], 1, mSceneLength) != mSceneLength) {
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throw DeadlyImportError("GLTF: Could not read the file contents");
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}
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}
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@ -1826,6 +1814,42 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
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throw DeadlyImportError("GLTF: JSON document root must be a JSON object");
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}
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return doc;
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}
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inline void Asset::Load(const std::string &pFile, bool isBinary)
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{
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mCurrentAssetDir.clear();
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/*int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
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if (pos != int(std::string::npos)) */
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if (0 != strncmp(pFile.c_str(), AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH)) {
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mCurrentAssetDir = glTFCommon::getCurrentAssetDir(pFile);
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}
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shared_ptr<IOStream> stream(OpenFile(pFile.c_str(), "rb", true));
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if (!stream) {
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throw DeadlyImportError("GLTF: Could not open file for reading");
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}
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std::vector<char> sceneData;
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rapidjson::Document doc = ReadDocument(*stream, isBinary, sceneData);
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// If a schemaDocumentProvider is available, see if the glTF schema is present.
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// If so, use it to validate the document.
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if (mSchemaDocumentProvider) {
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if (const rapidjson::SchemaDocument *gltfSchema = mSchemaDocumentProvider->GetRemoteDocument("glTF.schema.json", 16)) {
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rapidjson::SchemaValidator validator(*gltfSchema);
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if (!doc.Accept(validator)) {
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rapidjson::StringBuffer pathBuffer;
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validator.GetInvalidSchemaPointer().StringifyUriFragment(pathBuffer);
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rapidjson::StringBuffer argumentBuffer;
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validator.GetInvalidDocumentPointer().StringifyUriFragment(argumentBuffer);
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throw DeadlyImportError("GLTF: The JSON document did not satisfy the glTF2 schema. Schema keyword: ", validator.GetInvalidSchemaKeyword(), ", document path: ", pathBuffer.GetString(), ", argument: ", argumentBuffer.GetString());
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}
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}
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}
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// Fill the buffer instance for the current file embedded contents
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if (mBodyLength > 0) {
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if (!mBodyBuffer->LoadFromStream(*stream, mBodyLength, mBodyOffset)) {
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@ -1882,6 +1906,25 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
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}
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}
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inline bool Asset::CanRead(const std::string &pFile, bool isBinary)
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{
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try
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{
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shared_ptr<IOStream> stream(OpenFile(pFile.c_str(), "rb", true));
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if (!stream) {
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return false;
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}
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std::vector<char> sceneData;
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rapidjson::Document doc = ReadDocument(*stream, isBinary, sceneData);
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asset.Read(doc);
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}
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catch (...)
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{
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return false;
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}
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return true;
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}
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inline void Asset::SetAsBinary() {
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if (!mBodyBuffer) {
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mBodyBuffer = buffers.Create("binary_glTF");
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@ -111,18 +111,15 @@ const aiImporterDesc *glTF2Importer::GetInfo() const {
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return &desc;
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}
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bool glTF2Importer::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /* checkSig */) const {
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bool glTF2Importer::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig ) const {
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const std::string &extension = GetExtension(pFile);
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if (extension != "gltf" && extension != "glb") {
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if (!checkSig && (extension != "gltf") && (extension != "glb"))
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return false;
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}
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if (pIOHandler) {
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glTF2::Asset asset(pIOHandler);
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asset.Load(pFile, extension == "glb");
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std::string version = asset.asset.version;
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return !version.empty() && version[0] == '2';
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return asset.CanRead(pFile, extension == "glb");
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}
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return false;
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@ -1587,7 +1584,7 @@ void glTF2Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IO
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this->mScene = pScene;
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// read the asset file
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glTF2::Asset asset(pIOHandler);
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glTF2::Asset asset(pIOHandler, static_cast<rapidjson::IRemoteSchemaDocumentProvider*>(mSchemaDocumentProvider));
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asset.Load(pFile, GetExtension(pFile) == "glb");
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if (asset.scene) {
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pScene->mName = asset.scene->name;
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@ -1613,4 +1610,8 @@ void glTF2Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IO
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}
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}
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void glTF2Importer::SetupProperties(const Importer *pImp) {
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mSchemaDocumentProvider = static_cast<rapidjson::IRemoteSchemaDocumentProvider*>(pImp->GetPropertyPointer(AI_CONFIG_IMPORT_SCHEMA_DOCUMENT_PROVIDER));
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}
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#endif // ASSIMP_BUILD_NO_GLTF_IMPORTER
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@ -65,6 +65,7 @@ public:
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protected:
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const aiImporterDesc *GetInfo() const override;
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void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
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virtual void SetupProperties(const Importer *pImp) override;
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private:
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void ImportEmbeddedTextures(glTF2::Asset &a);
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@ -80,6 +81,9 @@ private:
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std::vector<unsigned int> meshOffsets;
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std::vector<int> embeddedTexIdxs;
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aiScene *mScene;
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/// An instance of rapidjson::IRemoteSchemaDocumentProvider
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void *mSchemaDocumentProvider = nullptr;
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};
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} // namespace Assimp
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@ -1072,6 +1072,18 @@ bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) {
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return existing;
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}
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// ------------------------------------------------------------------------------------------------
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// Set a configuration property
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bool Importer::SetPropertyPointer(const char* szName, void* value) {
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ai_assert(nullptr != pimpl);
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bool existing;
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ASSIMP_BEGIN_EXCEPTION_REGION();
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existing = SetGenericProperty<void*>(pimpl->mPointerProperties, szName,value);
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ASSIMP_END_EXCEPTION_REGION(bool);
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return existing;
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}
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// ------------------------------------------------------------------------------------------------
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// Get a configuration property
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int Importer::GetPropertyInteger(const char* szName, int iErrorReturn /*= 0xffffffff*/) const {
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@ -1104,6 +1116,14 @@ aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, const aiMatrix4x4& i
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return GetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties,szName,iErrorReturn);
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}
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// ------------------------------------------------------------------------------------------------
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// Get a configuration property
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void* Importer::GetPropertyPointer(const char* szName, void* iErrorReturn /*= nullptr*/) const {
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ai_assert(nullptr != pimpl);
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return GetGenericProperty<void*>(pimpl->mPointerProperties,szName,iErrorReturn);
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}
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// ------------------------------------------------------------------------------------------------
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// Get the memory requirements of a single node
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inline
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@ -73,12 +73,12 @@ public:
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// Data type to store the key hash
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typedef unsigned int KeyType;
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// typedefs for our four configuration maps.
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// We don't need more, so there is no need for a generic solution
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// typedefs for our configuration maps.
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typedef std::map<KeyType, int> IntPropertyMap;
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typedef std::map<KeyType, ai_real> FloatPropertyMap;
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typedef std::map<KeyType, std::string> StringPropertyMap;
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typedef std::map<KeyType, aiMatrix4x4> MatrixPropertyMap;
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typedef std::map<KeyType, void*> PointerPropertyMap;
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/** IO handler to use for all file accesses. */
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IOSystem* mIOHandler;
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@ -116,6 +116,9 @@ public:
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/** List of Matrix properties */
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MatrixPropertyMap mMatrixProperties;
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/** List of pointer properties */
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PointerPropertyMap mPointerProperties;
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/** Used for testing - extra verbose mode causes the ValidateDataStructure-Step
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* to be executed before and after every single post-process step */
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bool bExtraVerbose;
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mFloatProperties(),
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mStringProperties(),
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mMatrixProperties(),
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mPointerProperties(),
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bExtraVerbose( false ),
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mPPShared( nullptr ) {
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// empty
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@ -245,6 +245,12 @@ public:
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*/
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bool SetPropertyMatrix(const char *szName, const aiMatrix4x4 &sValue);
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// -------------------------------------------------------------------
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/** Set a pointer configuration property.
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* @see SetPropertyInteger()
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*/
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bool SetPropertyPointer(const char *szName, void *sValue);
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// -------------------------------------------------------------------
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/** Get a configuration property.
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* @param szName Name of the property. All supported properties
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@ -297,6 +303,15 @@ public:
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aiMatrix4x4 GetPropertyMatrix(const char *szName,
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const aiMatrix4x4 &sErrorReturn = aiMatrix4x4()) const;
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// -------------------------------------------------------------------
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/** Get a pointer configuration property
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*
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* The return value remains valid until the property is modified.
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* @see GetPropertyInteger()
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*/
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void* GetPropertyPointer(const char *szName,
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void *sErrorReturn = nullptr) const;
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// -------------------------------------------------------------------
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/** Supplies a custom IO handler to the importer to use to open and
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* access files. If you need the importer to use custom IO logic to
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@ -547,6 +547,15 @@ enum aiComponent
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// Various stuff to fine-tune the behaviour of specific importer plugins.
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// ###########################################################################
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// ---------------------------------------------------------------------------
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/** @brief Importers which parse JSON may use this to obtain a pointer to a
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* rapidjson::IRemoteSchemaDocumentProvider.
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*
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* The default value is nullptr
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* Property type: void*
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*/
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#define AI_CONFIG_IMPORT_SCHEMA_DOCUMENT_PROVIDER \
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"IMPORT_SCHEMA_DOCUMENT_PROVIDER"
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// ---------------------------------------------------------------------------
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/** @brief Set whether the fbx importer will merge all geometry layers present
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