diff --git a/CODE_OF_CONDUCT.md b/CODE_OF_CONDUCT.md
new file mode 100644
index 000000000..18c914718
--- /dev/null
+++ b/CODE_OF_CONDUCT.md
@@ -0,0 +1,128 @@
+# Contributor Covenant Code of Conduct
+
+## Our Pledge
+
+We as members, contributors, and leaders pledge to make participation in our
+community a harassment-free experience for everyone, regardless of age, body
+size, visible or invisible disability, ethnicity, sex characteristics, gender
+identity and expression, level of experience, education, socio-economic status,
+nationality, personal appearance, race, religion, or sexual identity
+and orientation.
+
+We pledge to act and interact in ways that contribute to an open, welcoming,
+diverse, inclusive, and healthy community.
+
+## Our Standards
+
+Examples of behavior that contributes to a positive environment for our
+community include:
+
+* Demonstrating empathy and kindness toward other people
+* Being respectful of differing opinions, viewpoints, and experiences
+* Giving and gracefully accepting constructive feedback
+* Accepting responsibility and apologizing to those affected by our mistakes,
+ and learning from the experience
+* Focusing on what is best not just for us as individuals, but for the
+ overall community
+
+Examples of unacceptable behavior include:
+
+* The use of sexualized language or imagery, and sexual attention or
+ advances of any kind
+* Trolling, insulting or derogatory comments, and personal or political attacks
+* Public or private harassment
+* Publishing others' private information, such as a physical or email
+ address, without their explicit permission
+* Other conduct which could reasonably be considered inappropriate in a
+ professional setting
+
+## Enforcement Responsibilities
+
+Community leaders are responsible for clarifying and enforcing our standards of
+acceptable behavior and will take appropriate and fair corrective action in
+response to any behavior that they deem inappropriate, threatening, offensive,
+or harmful.
+
+Community leaders have the right and responsibility to remove, edit, or reject
+comments, commits, code, wiki edits, issues, and other contributions that are
+not aligned to this Code of Conduct, and will communicate reasons for moderation
+decisions when appropriate.
+
+## Scope
+
+This Code of Conduct applies within all community spaces, and also applies when
+an individual is officially representing the community in public spaces.
+Examples of representing our community include using an official e-mail address,
+posting via an official social media account, or acting as an appointed
+representative at an online or offline event.
+
+## Enforcement
+
+Instances of abusive, harassing, or otherwise unacceptable behavior may be
+reported to the community leaders responsible for enforcement at
+.
+All complaints will be reviewed and investigated promptly and fairly.
+
+All community leaders are obligated to respect the privacy and security of the
+reporter of any incident.
+
+## Enforcement Guidelines
+
+Community leaders will follow these Community Impact Guidelines in determining
+the consequences for any action they deem in violation of this Code of Conduct:
+
+### 1. Correction
+
+**Community Impact**: Use of inappropriate language or other behavior deemed
+unprofessional or unwelcome in the community.
+
+**Consequence**: A private, written warning from community leaders, providing
+clarity around the nature of the violation and an explanation of why the
+behavior was inappropriate. A public apology may be requested.
+
+### 2. Warning
+
+**Community Impact**: A violation through a single incident or series
+of actions.
+
+**Consequence**: A warning with consequences for continued behavior. No
+interaction with the people involved, including unsolicited interaction with
+those enforcing the Code of Conduct, for a specified period of time. This
+includes avoiding interactions in community spaces as well as external channels
+like social media. Violating these terms may lead to a temporary or
+permanent ban.
+
+### 3. Temporary Ban
+
+**Community Impact**: A serious violation of community standards, including
+sustained inappropriate behavior.
+
+**Consequence**: A temporary ban from any sort of interaction or public
+communication with the community for a specified period of time. No public or
+private interaction with the people involved, including unsolicited interaction
+with those enforcing the Code of Conduct, is allowed during this period.
+Violating these terms may lead to a permanent ban.
+
+### 4. Permanent Ban
+
+**Community Impact**: Demonstrating a pattern of violation of community
+standards, including sustained inappropriate behavior, harassment of an
+individual, or aggression toward or disparagement of classes of individuals.
+
+**Consequence**: A permanent ban from any sort of public interaction within
+the community.
+
+## Attribution
+
+This Code of Conduct is adapted from the [Contributor Covenant][homepage],
+version 2.0, available at
+https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
+
+Community Impact Guidelines were inspired by [Mozilla's code of conduct
+enforcement ladder](https://github.com/mozilla/diversity).
+
+[homepage]: https://www.contributor-covenant.org
+
+For answers to common questions about this code of conduct, see the FAQ at
+https://www.contributor-covenant.org/faq. Translations are available at
+https://www.contributor-covenant.org/translations.
diff --git a/Readme.md b/Readme.md
index 1af71fad8..9a8ac7c33 100644
--- a/Readme.md
+++ b/Readme.md
@@ -1,6 +1,8 @@
Open Asset Import Library (assimp)
==================================
-A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
+
+Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
+
### Current project status ###
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
@@ -22,15 +24,19 @@ Additionally, assimp features various __mesh post processing tools__: normals an
### Latest Doc's ###
Please check the latest documents at [Asset-Importer-Lib-Doc](https://assimp-docs.readthedocs.io/en/latest/).
-### Get involved ###
-This is the development repo containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [Github Assimp Releases](https://github.com/assimp/assimp/releases).
-
-You find a bug in the docs? Use [Doc-Repo](https://github.com/assimp/assimp-docs).
-
-Please check our Wiki as well: https://github.com/assimp/assimp/wiki
+### Prebuild binaries ###
+Please check our [Itchi Projectspace](https://kimkulling.itch.io/the-asset-importer-lib)
If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb
+### Communities ###
+- Ask a question at [The Assimp-Discussion Board](https://github.com/assimp/assimp/discussions)
+- Ask on [Assimp-Community on Reddit](https://www.reddit.com/r/Assimp/)
+- Ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest).
+- Nothing has worked? File a question or an issue-report at [The Assimp-Issue Tracker](https://github.com/assimp/assimp/issues)
+
+And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
+
#### Supported file formats ####
You can find the complete list of supported file-formats [here](https://github.com/assimp/assimp/blob/master/doc/Fileformats.md)
@@ -65,28 +71,18 @@ Open Asset Import Library is implemented in C++. The directory structure looks l
/port Ports to other languages and scripts to maintain those.
/test Unit- and regression tests, test suite of models
/tools Tools (old assimp viewer, command line `assimp`)
- /samples A small number of samples to illustrate possible
- use cases for Assimp
+ /samples A small number of samples to illustrate possible use-cases for Assimp
The source code is organized in the following way:
code/Common The base implementation for importers and the infrastructure
+ code/CApi Special implementations which are only used for the C-API
+ code/Geometry A collection of geometry tools
+ code/Material The material system
+ code/PBR An exporter for physical based models
code/PostProcessing The post-processing steps
code/AssetLib/ Implementation for import and export for the format
-### Where to get help ###
-To find our documentation, visit [our website](https://assimp.org/) or check out [Wiki](https://github.com/assimp/assimp/wiki)
-
-If the docs don't solve your problem, you can:
-- Ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest).
-- Ask on [Assimp-Community on Reddit](https://www.reddit.com/r/Assimp/)
-- Ask a question at [The Assimp-Discussion Board](https://github.com/assimp/assimp/discussions)
-- Nothing has worked? File a question or an issue-report at [The Assimp-Issue Tracker](https://github.com/assimp/assimp/issues)
-
-Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
-
-And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
-
### Contributing ###
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
a pull request with your changes against the main repository's `master` branch.
diff --git a/code/AssetLib/FBX/FBXConverter.cpp b/code/AssetLib/FBX/FBXConverter.cpp
index 9d519b144..d742af447 100644
--- a/code/AssetLib/FBX/FBXConverter.cpp
+++ b/code/AssetLib/FBX/FBXConverter.cpp
@@ -652,7 +652,7 @@ void FBXConverter::GetRotationMatrix(Model::RotOrder mode, const aiVector3D &rot
bool FBXConverter::NeedsComplexTransformationChain(const Model &model) {
const PropertyTable &props = model.Props();
- const auto zero_epsilon = ai_epsilon;
+ const auto zero_epsilon = Math::getEpsilon();
const aiVector3D all_ones(1.0f, 1.0f, 1.0f);
for (size_t i = 0; i < TransformationComp_MAXIMUM; ++i) {
const TransformationComp comp = static_cast(i);
diff --git a/code/AssetLib/glTF/glTFAsset.h b/code/AssetLib/glTF/glTFAsset.h
index d2ae84b49..b5e6375ad 100644
--- a/code/AssetLib/glTF/glTFAsset.h
+++ b/code/AssetLib/glTF/glTFAsset.h
@@ -513,21 +513,22 @@ struct Camera : public Object {
};
Type type;
+ struct Perspective {
+ float aspectRatio; //!
- void ExtractData(T *&outData);
+ size_t ExtractData(T *&outData, const std::vector *remappingIndices = nullptr);
void WriteData(size_t count, const void *src_buffer, size_t src_stride);
void WriteSparseValues(size_t count, const void *src_data, size_t src_dataStride);
diff --git a/code/AssetLib/glTF2/glTF2Asset.inl b/code/AssetLib/glTF2/glTF2Asset.inl
index 0e2998357..b4ea77c79 100644
--- a/code/AssetLib/glTF2/glTF2Asset.inl
+++ b/code/AssetLib/glTF2/glTF2Asset.inl
@@ -962,14 +962,15 @@ inline size_t Accessor::GetMaxByteSize() {
}
template
-void Accessor::ExtractData(T *&outData) {
+size_t Accessor::ExtractData(T *&outData, const std::vector *remappingIndices) {
uint8_t *data = GetPointer();
if (!data) {
throw DeadlyImportError("GLTF2: data is null when extracting data from ", getContextForErrorMessages(id, name));
}
+ const size_t usedCount = (remappingIndices != nullptr) ? remappingIndices->size() : count;
const size_t elemSize = GetElementSize();
- const size_t totalSize = elemSize * count;
+ const size_t totalSize = elemSize * usedCount;
const size_t stride = GetStride();
@@ -980,18 +981,31 @@ void Accessor::ExtractData(T *&outData) {
}
const size_t maxSize = GetMaxByteSize();
- if (count * stride > maxSize) {
- throw DeadlyImportError("GLTF: count*stride ", (count * stride), " > maxSize ", maxSize, " in ", getContextForErrorMessages(id, name));
- }
- outData = new T[count];
- if (stride == elemSize && targetElemSize == elemSize) {
- memcpy(outData, data, totalSize);
- } else {
- for (size_t i = 0; i < count; ++i) {
- memcpy(outData + i, data + i * stride, elemSize);
+ outData = new T[usedCount];
+
+ if (remappingIndices != nullptr) {
+ const unsigned int maxIndex = static_cast(maxSize / stride - 1);
+ for (size_t i = 0; i < usedCount; ++i) {
+ size_t srcIdx = (*remappingIndices)[i];
+ if (srcIdx > maxIndex) {
+ throw DeadlyImportError("GLTF: index*stride ", (srcIdx * stride), " > maxSize ", maxSize, " in ", getContextForErrorMessages(id, name));
+ }
+ memcpy(outData + i, data + srcIdx * stride, elemSize);
+ }
+ } else { // non-indexed cases
+ if (usedCount * stride > maxSize) {
+ throw DeadlyImportError("GLTF: count*stride ", (usedCount * stride), " > maxSize ", maxSize, " in ", getContextForErrorMessages(id, name));
+ }
+ if (stride == elemSize && targetElemSize == elemSize) {
+ memcpy(outData, data, totalSize);
+ } else {
+ for (size_t i = 0; i < usedCount; ++i) {
+ memcpy(outData + i, data + i * stride, elemSize);
+ }
}
}
+ return usedCount;
}
inline void Accessor::WriteData(size_t _count, const void *src_buffer, size_t src_stride) {
diff --git a/code/AssetLib/glTF2/glTF2Importer.cpp b/code/AssetLib/glTF2/glTF2Importer.cpp
index d30556806..428763798 100644
--- a/code/AssetLib/glTF2/glTF2Importer.cpp
+++ b/code/AssetLib/glTF2/glTF2Importer.cpp
@@ -453,6 +453,11 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
unsigned int k = 0;
meshOffsets.clear();
+
+ std::vector usedVertexIndices;
+ std::vector reverseMappingIndices;
+ std::vector indexBuffer;
+
for (unsigned int m = 0; m < r.meshes.Size(); ++m) {
Mesh &mesh = r.meshes[m];
@@ -462,6 +467,50 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
for (unsigned int p = 0; p < mesh.primitives.size(); ++p) {
Mesh::Primitive &prim = mesh.primitives[p];
+ Mesh::Primitive::Attributes &attr = prim.attributes;
+
+ // Find out the maximum number of vertices:
+ size_t numAllVertices = 0;
+ if (!attr.position.empty() && attr.position[0]) {
+ numAllVertices = attr.position[0]->count;
+ }
+
+ // Extract used vertices:
+ bool useIndexBuffer = prim.indices;
+ std::vector* vertexRemappingTable = nullptr;
+ if (useIndexBuffer) {
+ size_t count = prim.indices->count;
+ indexBuffer.resize(count);
+ usedVertexIndices.clear();
+ reverseMappingIndices.clear();
+ usedVertexIndices.reserve(count / 3); // this is a very rough heuristic to reduce re-allocations
+ vertexRemappingTable = &usedVertexIndices;
+ Accessor::Indexer data = prim.indices->GetIndexer();
+ if (!data.IsValid()) {
+ throw DeadlyImportError("GLTF: Invalid accessor without data in mesh ", getContextForErrorMessages(mesh.id, mesh.name));
+ }
+
+ // Build the vertex remapping table and the modified index buffer (used later instead of the original one)
+ // In case no index buffer is used, the original vertex arrays are being used so no remapping is required in the first place.
+ const unsigned int unusedIndex = ~0u;
+ for (unsigned int i = 0; i < count; ++i) {
+ unsigned int index = data.GetUInt(i);
+ if (index >= numAllVertices) {
+ // Out-of-range indices will be filtered out when adding the faces and then lead to a warning. At this stage, we just keep them.
+ indexBuffer[i] = index;
+ continue;
+ }
+ if (index >= reverseMappingIndices.size()) {
+ reverseMappingIndices.resize(index + 1, unusedIndex);
+ }
+ if (reverseMappingIndices[index] == unusedIndex) {
+ reverseMappingIndices[index] = static_cast(usedVertexIndices.size());
+ usedVertexIndices.push_back(index);
+ }
+ indexBuffer[i] = reverseMappingIndices[index];
+ }
+ }
+
aiMesh *aim = new aiMesh();
meshes.push_back(std::unique_ptr(aim));
@@ -491,28 +540,25 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
break;
}
- Mesh::Primitive::Attributes &attr = prim.attributes;
-
if (!attr.position.empty() && attr.position[0]) {
- aim->mNumVertices = static_cast(attr.position[0]->count);
- attr.position[0]->ExtractData(aim->mVertices);
+ aim->mNumVertices = static_cast(attr.position[0]->ExtractData(aim->mVertices, vertexRemappingTable));
}
if (!attr.normal.empty() && attr.normal[0]) {
- if (attr.normal[0]->count != aim->mNumVertices) {
+ if (attr.normal[0]->count != numAllVertices) {
DefaultLogger::get()->warn("Normal count in mesh \"", mesh.name, "\" does not match the vertex count, normals ignored.");
} else {
- attr.normal[0]->ExtractData(aim->mNormals);
+ attr.normal[0]->ExtractData(aim->mNormals, vertexRemappingTable);
// only extract tangents if normals are present
if (!attr.tangent.empty() && attr.tangent[0]) {
- if (attr.tangent[0]->count != aim->mNumVertices) {
+ if (attr.tangent[0]->count != numAllVertices) {
DefaultLogger::get()->warn("Tangent count in mesh \"", mesh.name, "\" does not match the vertex count, tangents ignored.");
} else {
// generate bitangents from normals and tangents according to spec
Tangent *tangents = nullptr;
- attr.tangent[0]->ExtractData(tangents);
+ attr.tangent[0]->ExtractData(tangents, vertexRemappingTable);
aim->mTangents = new aiVector3D[aim->mNumVertices];
aim->mBitangents = new aiVector3D[aim->mNumVertices];
@@ -529,7 +575,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
}
for (size_t c = 0; c < attr.color.size() && c < AI_MAX_NUMBER_OF_COLOR_SETS; ++c) {
- if (attr.color[c]->count != aim->mNumVertices) {
+ if (attr.color[c]->count != numAllVertices) {
DefaultLogger::get()->warn("Color stream size in mesh \"", mesh.name,
"\" does not match the vertex count");
continue;
@@ -537,7 +583,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
auto componentType = attr.color[c]->componentType;
if (componentType == glTF2::ComponentType_FLOAT) {
- attr.color[c]->ExtractData(aim->mColors[c]);
+ attr.color[c]->ExtractData(aim->mColors[c], vertexRemappingTable);
} else {
if (componentType == glTF2::ComponentType_UNSIGNED_BYTE) {
aim->mColors[c] = GetVertexColorsForType(attr.color[c]);
@@ -552,13 +598,13 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
continue;
}
- if (attr.texcoord[tc]->count != aim->mNumVertices) {
+ if (attr.texcoord[tc]->count != numAllVertices) {
DefaultLogger::get()->warn("Texcoord stream size in mesh \"", mesh.name,
"\" does not match the vertex count");
continue;
}
- attr.texcoord[tc]->ExtractData(aim->mTextureCoords[tc]);
+ attr.texcoord[tc]->ExtractData(aim->mTextureCoords[tc], vertexRemappingTable);
aim->mNumUVComponents[tc] = attr.texcoord[tc]->GetNumComponents();
aiVector3D *values = aim->mTextureCoords[tc];
@@ -583,11 +629,11 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
Mesh::Primitive::Target &target = targets[i];
if (needPositions) {
- if (target.position[0]->count != aim->mNumVertices) {
+ if (target.position[0]->count != numAllVertices) {
ASSIMP_LOG_WARN("Positions of target ", i, " in mesh \"", mesh.name, "\" does not match the vertex count");
} else {
aiVector3D *positionDiff = nullptr;
- target.position[0]->ExtractData(positionDiff);
+ target.position[0]->ExtractData(positionDiff, vertexRemappingTable);
for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; vertexId++) {
aiAnimMesh.mVertices[vertexId] += positionDiff[vertexId];
}
@@ -595,11 +641,11 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
}
}
if (needNormals) {
- if (target.normal[0]->count != aim->mNumVertices) {
+ if (target.normal[0]->count != numAllVertices) {
ASSIMP_LOG_WARN("Normals of target ", i, " in mesh \"", mesh.name, "\" does not match the vertex count");
} else {
aiVector3D *normalDiff = nullptr;
- target.normal[0]->ExtractData(normalDiff);
+ target.normal[0]->ExtractData(normalDiff, vertexRemappingTable);
for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; vertexId++) {
aiAnimMesh.mNormals[vertexId] += normalDiff[vertexId];
}
@@ -610,14 +656,14 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
if (!aiAnimMesh.HasNormals()) {
// prevent nullptr access to aiAnimMesh.mNormals below when no normals are available
ASSIMP_LOG_WARN("Bitangents of target ", i, " in mesh \"", mesh.name, "\" can't be computed, because mesh has no normals.");
- } else if (target.tangent[0]->count != aim->mNumVertices) {
+ } else if (target.tangent[0]->count != numAllVertices) {
ASSIMP_LOG_WARN("Tangents of target ", i, " in mesh \"", mesh.name, "\" does not match the vertex count");
} else {
Tangent *tangent = nullptr;
- attr.tangent[0]->ExtractData(tangent);
+ attr.tangent[0]->ExtractData(tangent, vertexRemappingTable);
aiVector3D *tangentDiff = nullptr;
- target.tangent[0]->ExtractData(tangentDiff);
+ target.tangent[0]->ExtractData(tangentDiff, vertexRemappingTable);
for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; ++vertexId) {
tangent[vertexId].xyz += tangentDiff[vertexId];
@@ -641,20 +687,15 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
aiFace *facePtr = nullptr;
size_t nFaces = 0;
- if (prim.indices) {
- size_t count = prim.indices->count;
-
- Accessor::Indexer data = prim.indices->GetIndexer();
- if (!data.IsValid()) {
- throw DeadlyImportError("GLTF: Invalid accessor without data in mesh ", getContextForErrorMessages(mesh.id, mesh.name));
- }
+ if (useIndexBuffer) {
+ size_t count = indexBuffer.size();
switch (prim.mode) {
case PrimitiveMode_POINTS: {
nFaces = count;
facePtr = faces = new aiFace[nFaces];
for (unsigned int i = 0; i < count; ++i) {
- SetFaceAndAdvance1(facePtr, aim->mNumVertices, data.GetUInt(i));
+ SetFaceAndAdvance1(facePtr, aim->mNumVertices, indexBuffer[i]);
}
break;
}
@@ -667,7 +708,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
}
facePtr = faces = new aiFace[nFaces];
for (unsigned int i = 0; i < count; i += 2) {
- SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1));
+ SetFaceAndAdvance2(facePtr, aim->mNumVertices, indexBuffer[i], indexBuffer[i + 1]);
}
break;
}
@@ -676,12 +717,12 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
case PrimitiveMode_LINE_STRIP: {
nFaces = count - ((prim.mode == PrimitiveMode_LINE_STRIP) ? 1 : 0);
facePtr = faces = new aiFace[nFaces];
- SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(1));
+ SetFaceAndAdvance2(facePtr, aim->mNumVertices, indexBuffer[0], indexBuffer[1]);
for (unsigned int i = 2; i < count; ++i) {
- SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(i - 1), data.GetUInt(i));
+ SetFaceAndAdvance2(facePtr, aim->mNumVertices, indexBuffer[i - 1], indexBuffer[i]);
}
if (prim.mode == PrimitiveMode_LINE_LOOP) { // close the loop
- SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(static_cast(count) - 1), faces[0].mIndices[0]);
+ SetFaceAndAdvance2(facePtr, aim->mNumVertices, indexBuffer[static_cast(count) - 1], faces[0].mIndices[0]);
}
break;
}
@@ -694,7 +735,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
}
facePtr = faces = new aiFace[nFaces];
for (unsigned int i = 0; i < count; i += 3) {
- SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
+ SetFaceAndAdvance3(facePtr, aim->mNumVertices, indexBuffer[i], indexBuffer[i + 1], indexBuffer[i + 2]);
}
break;
}
@@ -705,10 +746,10 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
// The ordering is to ensure that the triangles are all drawn with the same orientation
if ((i + 1) % 2 == 0) {
// For even n, vertices n + 1, n, and n + 2 define triangle n
- SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i + 1), data.GetUInt(i), data.GetUInt(i + 2));
+ SetFaceAndAdvance3(facePtr, aim->mNumVertices, indexBuffer[i + 1], indexBuffer[i], indexBuffer[i + 2]);
} else {
// For odd n, vertices n, n+1, and n+2 define triangle n
- SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
+ SetFaceAndAdvance3(facePtr, aim->mNumVertices, indexBuffer[i], indexBuffer[i + 1], indexBuffer[i + 2]);
}
}
break;
@@ -716,9 +757,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
case PrimitiveMode_TRIANGLE_FAN:
nFaces = count - 2;
facePtr = faces = new aiFace[nFaces];
- SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(1), data.GetUInt(2));
+ SetFaceAndAdvance3(facePtr, aim->mNumVertices, indexBuffer[0], indexBuffer[1], indexBuffer[2]);
for (unsigned int i = 1; i < nFaces; ++i) {
- SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(i + 1), data.GetUInt(i + 2));
+ SetFaceAndAdvance3(facePtr, aim->mNumVertices, indexBuffer[0], indexBuffer[i + 1], indexBuffer[i + 2]);
}
break;
}
diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt
index ba5415fe0..d2c59d756 100644
--- a/code/CMakeLists.txt
+++ b/code/CMakeLists.txt
@@ -1195,7 +1195,69 @@ TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp)
IF (ASSIMP_WARNINGS_AS_ERRORS)
MESSAGE(STATUS "Treating all warnings as errors (for assimp library only)")
IF (MSVC)
- TARGET_COMPILE_OPTIONS(assimp PRIVATE /W4 /WX)
+
+ IF(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
+ TARGET_COMPILE_OPTIONS(assimp PRIVATE -Wall -Werror
+ -Wno-unused-function
+ -Wno-microsoft-enum-value
+ -Wno-switch-enum
+ -Wno-covered-switch-default
+ -Wno-reserved-identifier
+ -Wno-c++98-compat-pedantic
+ -Wno-c++98-compat
+ -Wno-documentation
+ -Wno-documentation-unknown-command
+ -Wno-deprecated-dynamic-exception-spec
+ -Wno-undef
+ -Wno-suggest-destructor-override
+ -Wno-suggest-override
+ -Wno-inconsistent-missing-destructor-override
+ -Wno-zero-as-null-pointer-constant
+ -Wno-global-constructors
+ -Wno-exit-time-destructors
+ -Wno-extra-semi-stmt
+ -Wno-missing-prototypes
+ -Wno-old-style-cast
+ -Wno-cast-align
+ -Wno-cast-qual
+ -Wno-float-equal
+ -Wno-implicit-int-float-conversion
+ -Wno-sign-conversion
+ -Wno-implicit-float-conversion
+ -Wno-implicit-int-conversion
+ -Wno-float-conversion
+ -Wno-double-promotion
+ -Wno-unused-macros
+ -Wno-disabled-macro-expansion
+ -Wno-shadow-field
+ -Wno-shadow
+ -Wno-language-extension-token
+ -Wno-header-hygiene
+ -Wno-tautological-value-range-compare
+ -Wno-tautological-type-limit-compare
+ -Wno-missing-noreturn
+ -Wno-missing-variable-declarations
+ -Wno-extra-semi
+ -Wno-nonportable-system-include-path
+ -Wno-undefined-reinterpret-cast
+ -Wno-shift-sign-overflow
+ -Wno-deprecated-copy-with-user-provided-dtor
+ -Wno-deprecated-copy-with-dtor
+ -Wno-deprecated
+ -Wno-format-nonliteral
+ -Wno-format-non-iso
+ -Wno-comma
+ -Wno-unreachable-code-break
+ -Wno-unreachable-code-return
+ -Wno-unreachable-code
+ -Wno-implicit-fallthrough
+ -Wno-unused-template
+ -Wno-undefined-func-template
+ -Wno-declaration-after-statement
+ )
+ ELSE()
+ TARGET_COMPILE_OPTIONS(assimp PRIVATE /W4 /WX)
+ ENDIF()
ELSE()
TARGET_COMPILE_OPTIONS(assimp PRIVATE -Wall -Werror)
ENDIF()
diff --git a/contrib/unzip/crypt.c b/contrib/unzip/crypt.c
index 4cc731b3e..cc6650630 100644
--- a/contrib/unzip/crypt.c
+++ b/contrib/unzip/crypt.c
@@ -103,7 +103,7 @@ int cryptrand(unsigned char *buf, unsigned int len)
unsigned __int64 pentium_tsc[1];
int result = 0;
-
+ #if defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP
if (CryptAcquireContext(&provider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT | CRYPT_SILENT))
{
result = CryptGenRandom(provider, len, buf);
@@ -111,6 +111,7 @@ int cryptrand(unsigned char *buf, unsigned int len)
if (result)
return len;
}
+ #endif
for (rlen = 0; rlen < (int)len; ++rlen)
{
diff --git a/contrib/zlib/CMakeLists.txt b/contrib/zlib/CMakeLists.txt
index 469151ff6..5bc2d6065 100644
--- a/contrib/zlib/CMakeLists.txt
+++ b/contrib/zlib/CMakeLists.txt
@@ -76,7 +76,15 @@ if(MSVC)
set(CMAKE_DEBUG_POSTFIX "d")
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
+ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
+ SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-deprecated-non-prototype")
+ endif()
+
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
+else()
+ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
+ SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-deprecated-non-prototype")
+ endif()
endif()
if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
@@ -88,7 +96,7 @@ if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
message(STATUS "to 'zconf.h.included' because this file is included with zlib")
message(STATUS "but CMake generates it automatically in the build directory.")
file(RENAME ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.included)
- endif()
+ endif()
endif()
set(ZLIB_PC ${CMAKE_CURRENT_BINARY_DIR}/zlib.pc)
diff --git a/test/models-nonbsd/BLEND/guard1_body.png b/test/models-nonbsd/BLEND/guard1_body.png
new file mode 100644
index 000000000..2eb3f2caa
Binary files /dev/null and b/test/models-nonbsd/BLEND/guard1_body.png differ
diff --git a/test/models-nonbsd/BLEND/guard1_face.png b/test/models-nonbsd/BLEND/guard1_face.png
new file mode 100644
index 000000000..b7e17d375
Binary files /dev/null and b/test/models-nonbsd/BLEND/guard1_face.png differ
diff --git a/test/models-nonbsd/BLEND/guard1_helmet.png b/test/models-nonbsd/BLEND/guard1_helmet.png
new file mode 100644
index 000000000..166d790fd
Binary files /dev/null and b/test/models-nonbsd/BLEND/guard1_helmet.png differ
diff --git a/test/models-nonbsd/BLEND/iron_grill.png b/test/models-nonbsd/BLEND/iron_grill.png
new file mode 100644
index 000000000..53a3bbbcc
Binary files /dev/null and b/test/models-nonbsd/BLEND/iron_grill.png differ
diff --git a/test/models-nonbsd/BLEND/round_grill.png b/test/models-nonbsd/BLEND/round_grill.png
new file mode 100644
index 000000000..502a1d782
Binary files /dev/null and b/test/models-nonbsd/BLEND/round_grill.png differ
diff --git a/test/models-nonbsd/IRR/skybox.xml b/test/models-nonbsd/IRR/skybox.xml
index a572e473f..a2be5b785 100644
Binary files a/test/models-nonbsd/IRR/skybox.xml and b/test/models-nonbsd/IRR/skybox.xml differ
diff --git a/test/models-nonbsd/IRR/skybox_UTF16LE.xml b/test/models-nonbsd/IRR/skybox_UTF16LE.xml
new file mode 100644
index 000000000..a572e473f
Binary files /dev/null and b/test/models-nonbsd/IRR/skybox_UTF16LE.xml differ
diff --git a/test/models/COB/axe.jpg b/test/models/COB/axe.jpg
new file mode 100644
index 000000000..ba14ae0ea
Binary files /dev/null and b/test/models/COB/axe.jpg differ
diff --git a/test/models/COB/dwarf.jpg b/test/models/COB/dwarf.jpg
new file mode 100644
index 000000000..9c07e0038
Binary files /dev/null and b/test/models/COB/dwarf.jpg differ
diff --git a/test/models/COB/dwarf2.jpg b/test/models/COB/dwarf2.jpg
new file mode 100644
index 000000000..cf54b0657
Binary files /dev/null and b/test/models/COB/dwarf2.jpg differ
diff --git a/test/models/IRR/1.png b/test/models/IRR/1.png
new file mode 100644
index 000000000..e7200658b
Binary files /dev/null and b/test/models/IRR/1.png differ
diff --git a/test/models/IRR/EpisodeII_TheDwarfesStrikeBack.irr b/test/models/IRR/EpisodeII_TheDwarfesStrikeBack.irr
index 1f0916d4d..94d0bae6f 100644
Binary files a/test/models/IRR/EpisodeII_TheDwarfesStrikeBack.irr and b/test/models/IRR/EpisodeII_TheDwarfesStrikeBack.irr differ
diff --git a/test/models/IRR/EpisodeII_TheDwarfesStrikeBack_UTF16LE.irr b/test/models/IRR/EpisodeII_TheDwarfesStrikeBack_UTF16LE.irr
new file mode 100644
index 000000000..1f0916d4d
Binary files /dev/null and b/test/models/IRR/EpisodeII_TheDwarfesStrikeBack_UTF16LE.irr differ
diff --git a/test/models/IRR/EpisodeI_ANewDwarf.irr b/test/models/IRR/EpisodeI_ANewDwarf.irr
index 39d99e440..6daeec96c 100644
Binary files a/test/models/IRR/EpisodeI_ANewDwarf.irr and b/test/models/IRR/EpisodeI_ANewDwarf.irr differ
diff --git a/test/models/IRR/EpisodeI_ANewDwarf_UTF16LE.irr b/test/models/IRR/EpisodeI_ANewDwarf_UTF16LE.irr
new file mode 100644
index 000000000..39d99e440
Binary files /dev/null and b/test/models/IRR/EpisodeI_ANewDwarf_UTF16LE.irr differ
diff --git a/test/models/IRR/animMesh.irr b/test/models/IRR/animMesh.irr
index d1c9e1018..c1c247ff2 100644
Binary files a/test/models/IRR/animMesh.irr and b/test/models/IRR/animMesh.irr differ
diff --git a/test/models/IRR/animMesh_UTF16LE.irr b/test/models/IRR/animMesh_UTF16LE.irr
new file mode 100644
index 000000000..d1c9e1018
Binary files /dev/null and b/test/models/IRR/animMesh_UTF16LE.irr differ
diff --git a/test/models/IRR/box.irr b/test/models/IRR/box.irr
index efc165d93..8a094ded6 100644
Binary files a/test/models/IRR/box.irr and b/test/models/IRR/box.irr differ
diff --git a/test/models/IRR/box_UTF16LE.irr b/test/models/IRR/box_UTF16LE.irr
new file mode 100644
index 000000000..efc165d93
Binary files /dev/null and b/test/models/IRR/box_UTF16LE.irr differ
diff --git a/test/models/IRR/brownground_1-1.jpg b/test/models/IRR/brownground_1-1.jpg
new file mode 100644
index 000000000..fda7d45c6
Binary files /dev/null and b/test/models/IRR/brownground_1-1.jpg differ
diff --git a/test/models/IRR/crackedground_1-6.jpg b/test/models/IRR/crackedground_1-6.jpg
new file mode 100644
index 000000000..48da577fd
Binary files /dev/null and b/test/models/IRR/crackedground_1-6.jpg differ
diff --git a/test/models/IRR/dawfInCellar_ChildOfCellar.irr b/test/models/IRR/dawfInCellar_ChildOfCellar.irr
index 698530d3a..fd2c80ae7 100644
Binary files a/test/models/IRR/dawfInCellar_ChildOfCellar.irr and b/test/models/IRR/dawfInCellar_ChildOfCellar.irr differ
diff --git a/test/models/IRR/dawfInCellar_ChildOfCellar_UTF16LE.irr b/test/models/IRR/dawfInCellar_ChildOfCellar_UTF16LE.irr
new file mode 100644
index 000000000..698530d3a
Binary files /dev/null and b/test/models/IRR/dawfInCellar_ChildOfCellar_UTF16LE.irr differ
diff --git a/test/models/IRR/dawfInCellar_SameHierarchy.irr b/test/models/IRR/dawfInCellar_SameHierarchy.irr
index 83d4ab932..5fbfbe655 100644
Binary files a/test/models/IRR/dawfInCellar_SameHierarchy.irr and b/test/models/IRR/dawfInCellar_SameHierarchy.irr differ
diff --git a/test/models/IRR/dawfInCellar_SameHierarchy_UTF16LE.irr b/test/models/IRR/dawfInCellar_SameHierarchy_UTF16LE.irr
new file mode 100644
index 000000000..83d4ab932
Binary files /dev/null and b/test/models/IRR/dawfInCellar_SameHierarchy_UTF16LE.irr differ
diff --git a/test/models/IRR/multipleAnimators.irr b/test/models/IRR/multipleAnimators.irr
index fb468aa11..9e4bc4b7c 100644
Binary files a/test/models/IRR/multipleAnimators.irr and b/test/models/IRR/multipleAnimators.irr differ
diff --git a/test/models/IRR/multipleAnimators_UTF16LE.irr b/test/models/IRR/multipleAnimators_UTF16LE.irr
new file mode 100644
index 000000000..fb468aa11
Binary files /dev/null and b/test/models/IRR/multipleAnimators_UTF16LE.irr differ
diff --git a/test/models/IRR/scenegraphAnim.irr b/test/models/IRR/scenegraphAnim.irr
index 3cf28a960..ff7a612e0 100644
Binary files a/test/models/IRR/scenegraphAnim.irr and b/test/models/IRR/scenegraphAnim.irr differ
diff --git a/test/models/IRR/scenegraphAnim_UTF16LE.irr b/test/models/IRR/scenegraphAnim_UTF16LE.irr
new file mode 100644
index 000000000..3cf28a960
Binary files /dev/null and b/test/models/IRR/scenegraphAnim_UTF16LE.irr differ
diff --git a/test/models/IRR/sphere.irr b/test/models/IRR/sphere.irr
index ab4219268..f21e8f133 100644
Binary files a/test/models/IRR/sphere.irr and b/test/models/IRR/sphere.irr differ
diff --git a/test/models/IRR/sphere_UTF16LE.irr b/test/models/IRR/sphere_UTF16LE.irr
new file mode 100644
index 000000000..ab4219268
Binary files /dev/null and b/test/models/IRR/sphere_UTF16LE.irr differ
diff --git a/test/models/IRRMesh/cellar.irrmesh b/test/models/IRRMesh/cellar.irrmesh
index d8d3a661b..0278c9239 100644
Binary files a/test/models/IRRMesh/cellar.irrmesh and b/test/models/IRRMesh/cellar.irrmesh differ
diff --git a/test/models/IRRMesh/cellar_UTF16LE.irrmesh b/test/models/IRRMesh/cellar_UTF16LE.irrmesh
new file mode 100644
index 000000000..d8d3a661b
Binary files /dev/null and b/test/models/IRRMesh/cellar_UTF16LE.irrmesh differ
diff --git a/test/models/IRRMesh/spider.irrmesh b/test/models/IRRMesh/spider.irrmesh
index c6ad9291f..f956130e1 100644
Binary files a/test/models/IRRMesh/spider.irrmesh and b/test/models/IRRMesh/spider.irrmesh differ
diff --git a/test/models/IRRMesh/spider_UTF16LE.irrmesh b/test/models/IRRMesh/spider_UTF16LE.irrmesh
new file mode 100644
index 000000000..c6ad9291f
Binary files /dev/null and b/test/models/IRRMesh/spider_UTF16LE.irrmesh differ
diff --git a/test/models/IRRMesh/testFormatDetection.xml b/test/models/IRRMesh/testFormatDetection.xml
index aa73560d4..0986eaf61 100644
Binary files a/test/models/IRRMesh/testFormatDetection.xml and b/test/models/IRRMesh/testFormatDetection.xml differ
diff --git a/test/models/IRRMesh/testFormatDetection_UTF16LE.xml b/test/models/IRRMesh/testFormatDetection_UTF16LE.xml
new file mode 100644
index 000000000..aa73560d4
Binary files /dev/null and b/test/models/IRRMesh/testFormatDetection_UTF16LE.xml differ
diff --git a/test/unit/ut3DImportExport.cpp b/test/unit/ut3DImportExport.cpp
index 5ff1d7940..32b77ddf8 100644
--- a/test/unit/ut3DImportExport.cpp
+++ b/test/unit/ut3DImportExport.cpp
@@ -65,3 +65,24 @@ TEST(ut3DImportExport, importBoxUC) {
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3D/box.uc", aiProcess_ValidateDataStructure);
ASSERT_NE(nullptr, scene);
}
+
+
+TEST(ut3DImportExport, importMarRifle) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3D/mar_rifle.uc", aiProcess_ValidateDataStructure);
+ ASSERT_NE(nullptr, scene);
+}
+
+
+TEST(ut3DImportExport, importMarRifleA) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3D/mar_rifle_a.3d", aiProcess_ValidateDataStructure);
+ ASSERT_NE(nullptr, scene);
+}
+
+
+TEST(ut3DImportExport, importMarRifleD) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3D/mar_rifle_d.3d", aiProcess_ValidateDataStructure);
+ ASSERT_NE(nullptr, scene);
+}
diff --git a/test/unit/ut3DSImportExport.cpp b/test/unit/ut3DSImportExport.cpp
index 01406362d..7279227fc 100644
--- a/test/unit/ut3DSImportExport.cpp
+++ b/test/unit/ut3DSImportExport.cpp
@@ -70,3 +70,115 @@ TEST_F(ut3DSImportExport, import3DSformatdetection) {
EXPECT_NE(nullptr, scene);
}
+
+
+TEST_F(ut3DSImportExport, importCameraRollAnim) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/CameraRollAnim.3ds", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importCameraRollAnimWithChildObject) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/CameraRollAnimWithChildObject.3ds", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importCubesWithAlpha) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/cubes_with_alpha.3DS", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importCubeWithDiffuseTexture) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/cube_with_diffuse_texture.3DS", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importCubeWithSpecularTexture) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/cube_with_specular_texture.3DS", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importRotatingCube) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/RotatingCube.3DS", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importTargetCameraAnim) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/TargetCameraAnim.3ds", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importTest1) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3DS/test1.3ds", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importCartWheel) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3DS/cart_wheel.3DS", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importGranate) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3DS/Granate.3DS", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importJeep1) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3DS/jeep1.3ds", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importMarRifle) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3DS/mar_rifle.3ds", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importMp5Sil) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3DS/mp5_sil.3ds", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(ut3DSImportExport, importPyramob) {
+ ::Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3DS/pyramob.3DS", aiProcess_ValidateDataStructure);
+
+ EXPECT_NE(nullptr, scene);
+}
diff --git a/test/unit/utBVHImportExport.cpp b/test/unit/utBVHImportExport.cpp
index d69ac7987..5a0ff1e10 100644
--- a/test/unit/utBVHImportExport.cpp
+++ b/test/unit/utBVHImportExport.cpp
@@ -55,6 +55,20 @@ public:
}
};
-TEST_F(utBVHImportExport, importBlenFromFileTest) {
+TEST_F(utBVHImportExport, import01_01) {
EXPECT_TRUE(importerTest());
}
+
+
+TEST_F(utBVHImportExport, import01_03) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BVH/01_03.bvh", aiProcess_ValidateDataStructure);
+ ASSERT_NE(nullptr, scene);
+}
+
+
+TEST_F(utBVHImportExport, importBoxingToes) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BVH/Boxing_Toes.bvh", aiProcess_ValidateDataStructure);
+ ASSERT_NE(nullptr, scene);
+}
diff --git a/test/unit/utDXFImporterExporter.cpp b/test/unit/utDXFImporterExporter.cpp
index 9193946b5..53c5328e4 100644
--- a/test/unit/utDXFImporterExporter.cpp
+++ b/test/unit/utDXFImporterExporter.cpp
@@ -71,3 +71,17 @@ TEST_F(utDXFImporterExporter, issue2229) {
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/DXF/issue_2229.dxf", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
+
+
+TEST_F(utDXFImporterExporter, importWuson) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/DXF/wuson.dxf", aiProcess_ValidateDataStructure);
+ EXPECT_NE(nullptr, scene);
+}
+
+
+TEST_F(utDXFImporterExporter, importRifle) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/DXF/rifle.dxf", aiProcess_ValidateDataStructure);
+ EXPECT_NE(nullptr, scene);
+}
diff --git a/test/unit/utglTF2ImportExport.cpp b/test/unit/utglTF2ImportExport.cpp
index ef3fc4137..957a94b15 100644
--- a/test/unit/utglTF2ImportExport.cpp
+++ b/test/unit/utglTF2ImportExport.cpp
@@ -380,7 +380,7 @@ TEST_F(utglTF2ImportExport, importglTF2PrimitiveModeLines) {
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/glTF-Asset-Generator/Mesh_PrimitiveMode/Mesh_PrimitiveMode_08.gltf", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 4u);
- std::array l1 = { { 0u, 3u, 2u, 1u, 0u } };
+ std::array l1 = { { 0u, 1u, 2u, 3u, 0u } };
EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mNumIndices, 2u);
for (unsigned int i = 0; i < scene->mMeshes[0]->mNumFaces; ++i) {
EXPECT_EQ(scene->mMeshes[0]->mFaces[i].mIndices[0], l1[i]);
@@ -394,7 +394,7 @@ TEST_F(utglTF2ImportExport, importglTF2PrimitiveModeLineLoop) {
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/glTF-Asset-Generator/Mesh_PrimitiveMode/Mesh_PrimitiveMode_09.gltf", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 4u);
- std::array l1 = { { 0, 3u, 2u, 1u, 0u } };
+ std::array l1 = { { 0, 1u, 2u, 3u, 0u } };
EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mNumIndices, 2u);
for (unsigned int i = 0; i < scene->mMeshes[0]->mNumFaces; ++i) {
EXPECT_EQ(scene->mMeshes[0]->mFaces[i].mIndices[0], l1[i]);
@@ -408,7 +408,7 @@ TEST_F(utglTF2ImportExport, importglTF2PrimitiveModeLineStrip) {
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/glTF-Asset-Generator/Mesh_PrimitiveMode/Mesh_PrimitiveMode_10.gltf", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 4u);
- std::array l1 = { { 0u, 3u, 2u, 1u, 0u } };
+ std::array l1 = { { 0u, 1u, 2u, 3u, 0u } };
EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mNumIndices, 2u);
for (unsigned int i = 0; i < scene->mMeshes[0]->mNumFaces; ++i) {
EXPECT_EQ(scene->mMeshes[0]->mFaces[i].mIndices[0], l1[i]);
@@ -423,13 +423,13 @@ TEST_F(utglTF2ImportExport, importglTF2PrimitiveModeTrianglesStrip) {
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mMeshes[0]->mNumFaces, 2u);
EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 4u);
- std::array f1 = { { 0u, 3u, 1u } };
+ std::array f1 = { { 0u, 1u, 2u } };
EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mNumIndices, 3u);
for (size_t i = 0; i < 3; ++i) {
EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mIndices[i], f1[i]);
}
- std::array f2 = { { 1u, 3u, 2u } };
+ std::array f2 = { { 2u, 1u, 3u } };
EXPECT_EQ(scene->mMeshes[0]->mFaces[1].mNumIndices, 3u);
for (size_t i = 0; i < 3; ++i) {
EXPECT_EQ(scene->mMeshes[0]->mFaces[1].mIndices[i], f2[i]);
@@ -443,13 +443,13 @@ TEST_F(utglTF2ImportExport, importglTF2PrimitiveModeTrianglesFan) {
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 4u);
EXPECT_EQ(scene->mMeshes[0]->mNumFaces, 2u);
- std::array f1 = { { 0u, 3u, 2u } };
+ std::array f1 = { { 0u, 1u, 2u } };
EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mNumIndices, 3u);
for (size_t i = 0; i < 3; ++i) {
EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mIndices[i], f1[i]);
}
- std::array f2 = { { 0u, 2u, 1u } };
+ std::array f2 = { { 0u, 2u, 3u } };
EXPECT_EQ(scene->mMeshes[0]->mFaces[1].mNumIndices, 3u);
for (size_t i = 0; i < 3; ++i) {
EXPECT_EQ(scene->mMeshes[0]->mFaces[1].mIndices[i], f2[i]);