Keys interpolation fix

In line 3073 there was an unproper scope of cast to double.
pull/1056/head
AndrzejKozik 2016-11-04 08:48:14 +01:00 committed by GitHub
parent dfaea27dfc
commit a074ca58b3
1 changed files with 1 additions and 1 deletions

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@ -3070,7 +3070,7 @@ void Converter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, c
// do the actual interpolation in double-precision arithmetics
// because it is a bit sensitive to rounding errors.
const double factor = timeB == timeA ? 0. : static_cast<double>( ( time - timeA ) / ( timeB - timeA ) );
const double factor = timeB == timeA ? 0. : static_cast<double>( ( time - timeA ) ) / ( timeB - timeA );
const ai_real interpValue = static_cast<ai_real>( valueA + ( valueB - valueA ) * factor );
result[ std::get<2>(kfl) ] = interpValue;