Merge pull request #1159 from assimp/issues-1155
closes https://github.com/assimp/assimp/issues/1155: remove deprecatedpull/1161/head
commit
a046268a67
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@ -1,124 +0,0 @@
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LOCAL_PATH := $(call my-dir)/../../../
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include $(CLEAR_VARS)
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LOCAL_MODULE := assimp_static
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ASSIMP_SRC_DIR = code
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FILE_LIST := $(wildcard $(LOCAL_PATH)/$(ASSIMP_SRC_DIR)/*.cpp)
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FILE_LIST += $(wildcard $(LOCAL_PATH)/contrib/openddlparser/code/*.cpp)
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FILE_LIST += $(wildcard $(LOCAL_PATH)/contrib/unzip/*.c)
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FILE_LIST += $(wildcard $(LOCAL_PATH)/contrib/poly2tri/poly2tri/*/*.cc)
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LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
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LOCAL_SRC_FILES += contrib/clipper/clipper.cpp \
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contrib/ConvertUTF/ConvertUTF.c \
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contrib/irrXML/irrXML.cpp
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# enables -frtti and -fexceptions
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LOCAL_CPP_FEATURES := exceptions
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# identifier 'nullptr' will become a keyword in C++0x [-Wc++0x-compat]
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# but next breaks blender and other importer
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# LOCAL_CFLAGS += -std=c++11
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# can't be disabled? rudamentary function?
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# -DASSIMP_BUILD_NO_FLIPWINDING_PROCESS \
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#
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DontBuildProcess = \
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-DASSIMP_BUILD_NO_FLIPUVS_PROCESS \
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-DASSIMP_BUILD_NO_MAKELEFTHANDED_PROCESS \
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-DASSIMP_BUILD_NO_CALCTANGENTS_PROCESS \
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-DASSIMP_BUILD_NO_DEBONE_PROCESS \
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-DASSIMP_BUILD_NO_FINDDEGENERATES_PROCESS \
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-DASSIMP_BUILD_NO_FINDINSTANCES_PROCESS \
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-DASSIMP_BUILD_NO_FINDINVALIDDATA_PROCESS \
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-DASSIMP_BUILD_NO_FIXINFACINGNORMALS_PROCESS \
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-DASSIMP_BUILD_NO_GENFACENORMALS_PROCESS \
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-DASSIMP_BUILD_NO_GENUVCOORDS_PROCESS \
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-DASSIMP_BUILD_NO_GENVERTEXNORMALS_PROCESS \
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-DASSIMP_BUILD_NO_IMPROVECACHELOCALITY_PROCESS \
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-DASSIMP_BUILD_NO_JOINVERTICES_PROCESS \
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-DASSIMP_BUILD_NO_LIMITBONEWEIGHTS_PROCESS \
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-DASSIMP_BUILD_NO_OPTIMIZEGRAPH_PROCESS \
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-DASSIMP_BUILD_NO_OPTIMIZEMESHES_PROCESS \
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-DASSIMP_BUILD_NO_PRETRANSFORMVERTICES_PROCESS \
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-DASSIMP_BUILD_NO_REMOVEVC_PROCESS \
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-DASSIMP_BUILD_NO_REMOVE_REDUNDANTMATERIALS_PROCESS \
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-DASSIMP_BUILD_NO_SORTBYPTYPE_PROCESS \
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-DASSIMP_BUILD_NO_SPLITBYBONECOUNT_PROCESS \
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-DASSIMP_BUILD_NO_SPLITLARGEMESHES_PROCESS \
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-DASSIMP_BUILD_NO_TRANSFORMTEXCOORDS_PROCESS \
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-DASSIMP_BUILD_NO_TRIANGULATE_PROCESS \
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-DASSIMP_BUILD_NO_VALIDATEDS_PROCESS
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DontBuildImporters = \
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-DASSIMP_BUILD_NO_X_IMPORTER \
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-DASSIMP_BUILD_NO_3DS_IMPORTER \
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-DASSIMP_BUILD_NO_MD3_IMPORTER \
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-DASSIMP_BUILD_NO_MDL_IMPORTER \
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-DASSIMP_BUILD_NO_MD2_IMPORTER \
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-DASSIMP_BUILD_NO_PLY_IMPORTER \
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-DASSIMP_BUILD_NO_ASE_IMPORTER \
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-DASSIMP_BUILD_NO_HMP_IMPORTER \
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-DASSIMP_BUILD_NO_SMD_IMPORTER \
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-DASSIMP_BUILD_NO_MDC_IMPORTER \
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-DASSIMP_BUILD_NO_MD5_IMPORTER \
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-DASSIMP_BUILD_NO_STL_IMPORTER \
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-DASSIMP_BUILD_NO_LWO_IMPORTER \
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-DASSIMP_BUILD_NO_DXF_IMPORTER \
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-DASSIMP_BUILD_NO_NFF_IMPORTER \
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-DASSIMP_BUILD_NO_RAW_IMPORTER \
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-DASSIMP_BUILD_NO_OFF_IMPORTER \
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-DASSIMP_BUILD_NO_AC_IMPORTER \
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-DASSIMP_BUILD_NO_BVH_IMPORTER \
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-DASSIMP_BUILD_NO_IRRMESH_IMPORTER \
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-DASSIMP_BUILD_NO_IRR_IMPORTER \
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-DASSIMP_BUILD_NO_Q3D_IMPORTER \
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-DASSIMP_BUILD_NO_B3D_IMPORTER \
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-DASSIMP_BUILD_NO_COLLADA_IMPORTER \
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-DASSIMP_BUILD_NO_TERRAGEN_IMPORTER \
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-DASSIMP_BUILD_NO_CSM_IMPORTER \
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-DASSIMP_BUILD_NO_3D_IMPORTER \
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-DASSIMP_BUILD_NO_LWS_IMPORTER \
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-DASSIMP_BUILD_NO_OGRE_IMPORTER \
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-DASSIMP_BUILD_NO_MS3D_IMPORTER \
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-DASSIMP_BUILD_NO_COB_IMPORTER \
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-DASSIMP_BUILD_NO_Q3BSP_IMPORTER \
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-DASSIMP_BUILD_NO_NDO_IMPORTER \
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-DASSIMP_BUILD_NO_IFC_IMPORTER \
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-DASSIMP_BUILD_NO_XGL_IMPORTER \
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-DASSIMP_BUILD_NO_FBX_IMPORTER \
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-DASSIMP_BUILD_NO_C4D_IMPORTER \
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-DASSIMP_BUILD_NO_OPENGEX_IMPORTER \
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-DASSIMP_BUILD_NO_ASSBIN_IMPORTER
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# -DASSIMP_BUILD_NO_BLEND_IMPORTER \
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# -DASSIMP_BUILD_NO_GEO_IMPORTER
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# -DASSIMP_BUILD_NO_OBJ_IMPORTER \
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#
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DontBuildImporters := -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER
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ASSIMP_FLAGS_3_0 = -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_BOOST_WORKAROUND -Dassimp_EXPORTS -fPIC -fvisibility=hidden -Wall
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ASSIMP_FLAGS_3_1 = $(ASSIMP_FLAGS_3_0) # -DASSIMP_BUILD_BLENDER_DEBUG
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LOCAL_CFLAGS += $(ASSIMP_FLAGS_3_1) -DASSIMP_BUILD_NO_EXPORT -DOPENDDL_NO_USE_CPP11 $(DontBuildImporters) # $(DontBuildProcess)
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/include $(LOCAL_PATH)/$(ASSIMP_SRC_DIR)/BoostWorkaround $(LOCAL_PATH)/contrib/openddlparser/include ./
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include $(LOCAL_PATH)/$(ASSIMP_SRC_DIR)/BoostWorkaround
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include $(BUILD_STATIC_LIBRARY)
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include $(CLEAR_VARS)
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LOCAL_MODULE := assimp
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LOCAL_CFLAGS += -UASSIMP_BUILD_DLL_EXPORT
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LOCAL_WHOLE_STATIC_LIBRARIES = assimp_static
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LOCAL_LDLIBS := -lz
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include $(LOCAL_PATH)/$(ASSIMP_SRC_DIR)/BoostWorkaround
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include $(BUILD_SHARED_LIBRARY)
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-include $(LOCAL_PATH)/assimp_cmd.mk
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# let it on original place
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include $(LOCAL_PATH)/port/jassimp/jassimp-native/Android.mk
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@ -1,8 +0,0 @@
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ifeq ($(CC),clang)
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NDK_TOOLCHAIN_VERSION := $(CC)
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$(info "Use llvm Compiler")
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endif
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APP_ABI := armeabi-v7a
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APP_STL := stlport_static
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@ -1,6 +0,0 @@
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The xcode project files in this directory are contributed by Andy Maloney and are not continuously updated.
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Currently, it's for Assimp r352. If you're using a newer revision, watch out for missing files/includes/...
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See Andy's description at
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http://sourceforge.net/tracker/index.php?func=detail&aid=2659135&group_id=226462&atid=1067634 (Tracker item 2659135)
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for more information.
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@ -1,7 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Workspace
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version = "1.0">
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<FileRef
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location = "self:Assimp.xcodeproj">
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</FileRef>
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</Workspace>
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@ -1,80 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0700"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "7F79227F1AB43AC3005A8E5D"
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BuildableName = "libassimp.a"
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BlueprintName = "assimp"
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ReferencedContainer = "container:workspaces/xcode6/Assimp.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "7F79227F1AB43AC3005A8E5D"
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BuildableName = "libassimp.a"
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BlueprintName = "assimp"
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ReferencedContainer = "container:workspaces/xcode6/Assimp.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "7F79227F1AB43AC3005A8E5D"
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BuildableName = "libassimp.a"
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BlueprintName = "assimp"
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ReferencedContainer = "container:workspaces/xcode6/Assimp.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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