3DS: Add explicit default constructors and assignment operators to Material
parent
4d946d9e31
commit
9e7b21f83d
|
@ -387,6 +387,16 @@ struct Material
|
||||||
mName = szTemp;
|
mName = szTemp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Material(const Material &other) = default;
|
||||||
|
Material(Material &&other) = default;
|
||||||
|
|
||||||
|
Material &operator=(const Material &other) = default;
|
||||||
|
Material &operator=(Material &&other) = default;
|
||||||
|
|
||||||
|
~Material() {}
|
||||||
|
|
||||||
|
|
||||||
//! Name of the material
|
//! Name of the material
|
||||||
std::string mName;
|
std::string mName;
|
||||||
//! Diffuse color of the material
|
//! Diffuse color of the material
|
||||||
|
|
Loading…
Reference in New Issue