From 9e0f594aa30eb9e0b769577197b9e69c275c8c38 Mon Sep 17 00:00:00 2001 From: Alexandr Arutjunov Date: Wed, 5 Oct 2016 00:01:06 +0300 Subject: [PATCH] [F] In that place fixed typo in list. --- include/assimp/texture.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/assimp/texture.h b/include/assimp/texture.h index b445fd83b..ab52c79a2 100644 --- a/include/assimp/texture.h +++ b/include/assimp/texture.h @@ -155,8 +155,8 @@ struct aiTexture * absent color channel and just use 0 for bitness. For example: * 1. Image contain RGBA and 8 bit per channel, achFormatHint == "rgba8888"; * 2. Image contain ARGB and 8 bit per channel, achFormatHint == "argb8888"; - * 2. Image contain RGB and 5 bit for R and B channels and 6 bit for G channel, achFormatHint == "rgba5650"; - * 3. One color image with B channel and 1 bit for it, achFormatHint == "rgba0010"; + * 3. Image contain RGB and 5 bit for R and B channels and 6 bit for G channel, achFormatHint == "rgba5650"; + * 4. One color image with B channel and 1 bit for it, achFormatHint == "rgba0010"; * If mHeight == 0 then achFormatHint is set set to '\\0\\0\\0\\0' if the loader has no additional * information about the texture file format used OR the * file extension of the format without a trailing dot. If there