Update to the LWO loader. Still WIP.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@104 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
aramis_acg 2008-08-10 23:58:21 +00:00
parent 6f49c4518c
commit 9bc8e8701f
4 changed files with 314 additions and 208 deletions

View File

@ -93,8 +93,8 @@ bool ASEImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
if (extension[2] != 's' && extension[2] != 'S')return false; if (extension[2] != 's' && extension[2] != 'S')return false;
// NOTE: Sometimes the extension .ASK is also used // NOTE: Sometimes the extension .ASK is also used
// however, often it only contains static animation skeletons // however, it often contains static animation skeletons
// without real animations. // only (without real animations).
if (extension[3] != 'e' && extension[3] != 'E' && if (extension[3] != 'e' && extension[3] != 'E' &&
extension[3] != 'k' && extension[3] != 'K')return false; extension[3] != 'k' && extension[3] != 'K')return false;
@ -112,77 +112,70 @@ void ASEImporter::InternReadFile(
throw new ImportErrorException( "Failed to open ASE file " + pFile + "."); throw new ImportErrorException( "Failed to open ASE file " + pFile + ".");
size_t fileSize = file->FileSize(); size_t fileSize = file->FileSize();
std::string::size_type pos = pFile.find_last_of('.'); std::string::size_type pos = pFile.find_last_of('.');
std::string extension = pFile.substr( pos); std::string extension = pFile.substr( pos);
// allocate storage and copy the contents of the file to a memory buffer // allocate storage and copy the contents of the file to a memory buffer
// (terminate it with zero) // (terminate it with zero)
this->mBuffer = new unsigned char[fileSize+1]; std::vector<char> mBuffer2(fileSize+1);
file->Read( &mBuffer2[0], 1, fileSize);
mBuffer2[fileSize] = '\0';
this->mBuffer = &mBuffer2[0];
this->pcScene = pScene; this->pcScene = pScene;
file->Read( (void*)mBuffer, 1, fileSize);
this->mBuffer[fileSize] = '\0';
// construct an ASE parser and parse the file // construct an ASE parser and parse the file
this->mParser = new ASE::Parser((const char*)this->mBuffer); // TODO: clean this up, mParser should be a reference, not a pointer ...
try ASE::Parser parser(this->mBuffer);
this->mParser = &parser;
this->mParser->Parse();
// if absolutely no material has been loaded from the file
// we need to generate a default material
this->GenerateDefaultMaterial();
// process all meshes
std::vector<aiMesh*> avOutMeshes;
avOutMeshes.reserve(this->mParser->m_vMeshes.size()*2);
for (std::vector<ASE::Mesh>::iterator
i = this->mParser->m_vMeshes.begin();
i != this->mParser->m_vMeshes.end();++i)
{ {
this->mParser->Parse(); if ((*i).bSkip)continue;
// if absolutely no material has been loaded from the file this->TransformVertices(*i);
// we need to generate a default material // now we need to create proper meshes from the import we need to
this->GenerateDefaultMaterial(); // split them by materials, build valid vertex/face lists ...
this->BuildUniqueRepresentation(*i);
// process all meshes // need to generate proper vertex normals if necessary
std::vector<aiMesh*> avOutMeshes; this->GenerateNormals(*i);
avOutMeshes.reserve(this->mParser->m_vMeshes.size()*2);
for (std::vector<ASE::Mesh>::iterator
i = this->mParser->m_vMeshes.begin();
i != this->mParser->m_vMeshes.end();++i)
{
if ((*i).bSkip)continue;
this->TransformVertices(*i);
// now we need to create proper meshes from the import we need to
// split them by materials, build valid vertex/face lists ...
this->BuildUniqueRepresentation(*i);
// need to generate proper vertex normals if necessary
this->GenerateNormals(*i);
// convert all meshes to aiMesh objects
this->ConvertMeshes(*i,avOutMeshes);
}
// now build the output mesh list. remove dummies
pScene->mNumMeshes = (unsigned int)avOutMeshes.size();
aiMesh** pp = pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
for (std::vector<aiMesh*>::const_iterator
i = avOutMeshes.begin();
i != avOutMeshes.end();++i)
{
if (!(*i)->mNumFaces)continue;
*pp++ = *i;
}
pScene->mNumMeshes = (unsigned int)(pp - pScene->mMeshes);
// buil final material indices (remove submaterials and make the final list)
this->BuildMaterialIndices();
// build the final node graph
this->BuildNodes();
// build output animations
this->BuildAnimations();
// convert all meshes to aiMesh objects
this->ConvertMeshes(*i,avOutMeshes);
} }
catch (ImportErrorException* ex)
// now build the output mesh list. remove dummies
pScene->mNumMeshes = (unsigned int)avOutMeshes.size();
aiMesh** pp = pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
for (std::vector<aiMesh*>::const_iterator
i = avOutMeshes.begin();
i != avOutMeshes.end();++i)
{ {
delete this->mParser; AI_DEBUG_INVALIDATE_PTR( this->mParser ); if (!(*i)->mNumFaces)continue;
delete[] this->mBuffer; AI_DEBUG_INVALIDATE_PTR( this->mBuffer ); *pp++ = *i;
throw ex;
} }
delete this->mParser; AI_DEBUG_INVALIDATE_PTR( this->mParser ); pScene->mNumMeshes = (unsigned int)(pp - pScene->mMeshes);
delete[] this->mBuffer; AI_DEBUG_INVALIDATE_PTR( this->mBuffer );
// buil final material indices (remove submaterials and make the final list)
this->BuildMaterialIndices();
// build the final node graph
this->BuildNodes();
// build output animations
this->BuildAnimations();
return; return;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -164,7 +164,7 @@ protected:
ASE::Parser* mParser; ASE::Parser* mParser;
/** Buffer to hold the loaded file */ /** Buffer to hold the loaded file */
unsigned char* mBuffer; char* mBuffer;
/** Scene to be filled */ /** Scene to be filled */
aiScene* pcScene; aiScene* pcScene;

View File

@ -70,9 +70,6 @@ LWOImporter::LWOImporter()
// Destructor, private as well // Destructor, private as well
LWOImporter::~LWOImporter() LWOImporter::~LWOImporter()
{ {
mFaces.clear();
mTempPoints.clear();
mSurfaces.clear();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -122,112 +119,122 @@ void LWOImporter::InternReadFile( const std::string& pFile,
mFileBuffer = &mBuffer[0] + 12; mFileBuffer = &mBuffer[0] + 12;
fileSize -= 12; fileSize -= 12;
try // create temporary storage on the stack but store points to
// it in the class instance. Therefoe everything will be destructed
// properly if an exception is thrown.
PointList _mTempPoints;
mTempPoints = &_mTempPoints;
FaceList _mFaces;
mFaces = &_mFaces;
TagList _mTags;
mTags = &_mTags;
TagMappingTable _mMapping;
mMapping = &_mMapping;
SurfaceList _mSurfaces;
mSurfaces = &_mSurfaces;
// old lightwave file format (prior to v6)
if (AI_LWO_FOURCC_LWOB == fileType)this->LoadLWOBFile();
// new lightwave format
else if (AI_LWO_FOURCC_LWO2 == fileType)this->LoadLWO2File();
// we don't know this format
else
{ {
// old lightwave file format (prior to v6) char szBuff[5];
if (AI_LWO_FOURCC_LWOB == fileType) szBuff[0] = (char)(fileType >> 24u);
this->LoadLWOBFile(); szBuff[1] = (char)(fileType >> 16u);
// new lightwave format szBuff[2] = (char)(fileType >> 8u);
else if (AI_LWO_FOURCC_LWO2 == fileType) szBuff[3] = (char)(fileType);
this->LoadLWO2File(); throw new ImportErrorException(std::string("Unknown LWO sub format: ") + szBuff);
// we don't know this format
else
{
char szBuff[5];
szBuff[0] = (char)(fileType >> 24u);
szBuff[1] = (char)(fileType >> 16u);
szBuff[2] = (char)(fileType >> 8u);
szBuff[3] = (char)(fileType);
throw new ImportErrorException(std::string("Unknown LWO sub format: ") + szBuff);
}
// generate a default surface if necessary
if (mSurfaces.empty())
mSurfaces.push_back(LWO::Surface());
// now sort all faces by the surfaces assigned to them
typedef std::vector<unsigned int> SortedRep;
std::vector<SortedRep> pSorted(mSurfaces.size());
unsigned int i = 0;
for (FaceList::iterator it = mFaces.begin(), end = mFaces.end();
it != end;++it,++i)
{
if ((*it).surfaceIndex >= mSurfaces.size())
{
DefaultLogger::get()->warn("LWO: Invalid face surface index");
(*it).surfaceIndex = mSurfaces.size()-1;
}
pSorted[(*it).surfaceIndex].push_back(i);
}
// now generate output meshes
for (unsigned int p = 0; p < mSurfaces.size();++p)
if (!pSorted[p].empty())pScene->mNumMeshes++;
if (!(pScene->mNumMaterials = pScene->mNumMeshes))
throw new ImportErrorException("LWO: There are no meshes");
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
for (unsigned int p = 0,i = 0;i < mSurfaces.size();++i)
{
SortedRep& sorted = pSorted[i];
if (sorted.empty())continue;
// generate the mesh
aiMesh* mesh = pScene->mMeshes[p] = new aiMesh();
mesh->mNumFaces = sorted.size();
for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
it != end;++it)
{
mesh->mNumVertices += mFaces[*it].mNumIndices;
}
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
mesh->mFaces = new aiFace[mesh->mNumFaces];
mesh->mMaterialIndex = p;
// now convert all faces
unsigned int vert = 0;
for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
it != end;++it)
{
LWO::Face& face = mFaces[*it];
// copy all vertices
for (unsigned int q = 0; q < face.mNumIndices;++q)
{
*mesh->mVertices++ = mTempPoints[face.mIndices[q]];
face.mIndices[q] = vert++;
}
mesh->mFaces->mIndices = face.mIndices;
mesh->mFaces->mNumIndices = face.mNumIndices;
face.mIndices = NULL; // make sure it won't be deleted
mesh->mFaces++;
}
mesh->mFaces -= mesh->mNumFaces;
mesh->mVertices -= mesh->mNumVertices;
// generate the corresponding material
MaterialHelper* pcMat = new MaterialHelper();
pScene->mMaterials[p] = pcMat;
// todo
++p;
}
} }
// make sure the arrays are cleaned up ... ResolveTags();
catch (ImportErrorException* ex)
// now sort all faces by the surfaces assigned to them
typedef std::vector<unsigned int> SortedRep;
std::vector<SortedRep> pSorted(mSurfaces->size()+1);
unsigned int i = 0;
unsigned int iDefaultSurface = 0xffffffff;
for (FaceList::iterator it = mFaces->begin(), end = mFaces->end();
it != end;++it,++i)
{ {
this->~LWOImporter(); unsigned int idx = (*it).surfaceIndex;
throw ex; if (idx >= mTags->size())
{
DefaultLogger::get()->warn("LWO: Invalid face surface index");
idx = mTags->size()-1;
}
if(0xffffffff == (idx = _mMapping[idx]))
{
if (0xffffffff == iDefaultSurface)
{
iDefaultSurface = mSurfaces->size();
mSurfaces->push_back(LWO::Surface());
LWO::Surface& surf = mSurfaces->back();
surf.mColor.r = surf.mColor.g = surf.mColor.b = 0.6f;
}
idx = iDefaultSurface;
}
pSorted[idx].push_back(i);
}
if (0xffffffff == iDefaultSurface)pSorted.erase(pSorted.end()-1);
// now generate output meshes
for (unsigned int p = 0; p < mSurfaces->size();++p)
if (!pSorted[p].empty())pScene->mNumMeshes++;
if (!(pScene->mNumMaterials = pScene->mNumMeshes))
throw new ImportErrorException("LWO: There are no meshes");
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
for (unsigned int p = 0,i = 0;i < mSurfaces->size();++i)
{
SortedRep& sorted = pSorted[i];
if (sorted.empty())continue;
// generate the mesh
aiMesh* mesh = pScene->mMeshes[p] = new aiMesh();
mesh->mNumFaces = sorted.size();
for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
it != end;++it)
{
mesh->mNumVertices += _mFaces[*it].mNumIndices;
}
aiVector3D* pv = mesh->mVertices = new aiVector3D[mesh->mNumVertices];
aiFace* pf = mesh->mFaces = new aiFace[mesh->mNumFaces];
mesh->mMaterialIndex = p;
// now convert all faces
unsigned int vert = 0;
for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
it != end;++it)
{
LWO::Face& face = _mFaces[*it];
// copy all vertices
for (unsigned int q = 0; q < face.mNumIndices;++q)
{
*pv++ = _mTempPoints[face.mIndices[q]];
face.mIndices[q] = vert++;
}
pf->mIndices = face.mIndices;
pf->mNumIndices = face.mNumIndices;
face.mIndices = NULL; // make sure it won't be deleted
pf++;
}
// generate the corresponding material
MaterialHelper* pcMat = new MaterialHelper();
pScene->mMaterials[p] = pcMat;
//ConvertMaterial(mSurfaces[i],pcMat);
++p;
} }
this->~LWOImporter();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void LWOImporter::CountVertsAndFaces(unsigned int& verts, unsigned int& faces, void LWOImporter::CountVertsAndFaces(unsigned int& verts, unsigned int& faces,
@ -248,29 +255,34 @@ void LWOImporter::CountVertsAndFaces(unsigned int& verts, unsigned int& faces,
} }
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void LWOImporter::CopyFaceIndices(LWOImporter::FaceList::iterator& it,LE_NCONST uint8_t*& cursor, void LWOImporter::CopyFaceIndices(LWOImporter::FaceList::iterator& it,
const uint8_t* const end, unsigned int max) LE_NCONST uint8_t*& cursor,
const uint8_t* const end,
unsigned int max)
{ {
while (cursor < end && max--) while (cursor < end && max--)
{ {
LWO::Face& face = *it;++it; LWO::Face& face = *it;++it;
face.mNumIndices = *((uint16_t*)cursor); if(face.mNumIndices = *((uint16_t*)cursor))
if (cursor + face.mNumIndices*2 + 4 >= end)break;
face.mIndices = new unsigned int[face.mNumIndices];
for (unsigned int i = 0; i < face.mNumIndices;++i)
{ {
face.mIndices[i] = *((uint16_t*)(cursor+=2)); if (cursor + face.mNumIndices*2 + 4 >= end)break;
if (face.mIndices[i] >= mTempPoints.size()) face.mIndices = new unsigned int[face.mNumIndices];
for (unsigned int i = 0; i < face.mNumIndices;++i)
{ {
face.mIndices[i] = mTempPoints.size()-1; face.mIndices[i] = *((uint16_t*)(cursor+=2));
DefaultLogger::get()->warn("LWO: Face index is out of range"); if (face.mIndices[i] >= mTempPoints->size())
{
face.mIndices[i] = mTempPoints->size()-1;
DefaultLogger::get()->warn("LWO: Face index is out of range");
}
} }
} }
else DefaultLogger::get()->warn("LWO: Face has 0 indices");
cursor+=2; cursor+=2;
int16_t surface = *((uint16_t*)cursor);cursor+=2; int16_t surface = *((uint16_t*)cursor);cursor+=2;
if (surface < 0) if (surface < 0)
{ {
surface *= -1; surface = -surface;
// there are detail polygons // there are detail polygons
uint16_t numPolygons = *((uint16_t*)cursor);cursor+=2; uint16_t numPolygons = *((uint16_t*)cursor);cursor+=2;
@ -279,12 +291,81 @@ void LWOImporter::CopyFaceIndices(LWOImporter::FaceList::iterator& it,LE_NCONST
face.surfaceIndex = surface-1; face.surfaceIndex = surface-1;
} }
} }
// ------------------------------------------------------------------------------------------------
void LWOImporter::ResolveTags()
{
mMapping->resize(mTags->size(),0xffffffff);
for (unsigned int a = 0; a < mTags->size();++a)
{
for (unsigned int i = 0; i < mSurfaces->size();++i)
{
if ((*mTags)[a] == (*mSurfaces)[i].mName)
{
(*mMapping)[a] = i;
break;
}
}
}
}
// ------------------------------------------------------------------------------------------------
void LWOImporter::ParseString(std::string& out,unsigned int max)
{
unsigned int iCursor = 0;
const char* in = (const char*)mFileBuffer,*sz = in;
while (*in)
{
if (++iCursor > max)
{
DefaultLogger::get()->warn("LWOB: Invalid file, texture name (TIMG) is too long");
break;
}
++in;
}
unsigned int len = unsigned int (in-sz);
out = std::string(sz,len);
}
// ------------------------------------------------------------------------------------------------
void LWOImporter::AdjustTexturePath(std::string& out)
{
if (::strstr(out.c_str(), "(sequence)"))
{
// remove the (sequence) and append 000
DefaultLogger::get()->info("LWO: Sequence of animated texture found. It will be ignored");
out = out.substr(0,out.length()-10) + "000";
}
}
// ------------------------------------------------------------------------------------------------
#define AI_LWO_VALIDATE_CHUNK_LENGTH(name,size) \
if (head->length < size) \
{ \
DefaultLogger::get()->warn("LWO: "#name" chunk is too small"); \
break; \
} \
// ------------------------------------------------------------------------------------------------
void LWOImporter::LoadLWOTags(unsigned int size)
{
const char* szCur = (const char*)mFileBuffer, *szLast = szCur;
const char* const szEnd = szLast+size;
while (szCur < szEnd)
{
if (!(*szCur++))
{
const unsigned int len = unsigned int(szCur-szLast);
mTags->push_back(std::string(szLast,len));
szCur += len & 1;
szLast = szCur;
}
}
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void LWOImporter::LoadLWOBSurface(unsigned int size) void LWOImporter::LoadLWOBSurface(unsigned int size)
{ {
uint32_t iCursor = 0; uint32_t iCursor = 0;
mSurfaces.push_back( LWO::Surface () ); mSurfaces->push_back( LWO::Surface () );
LWO::Surface& surf = mSurfaces.back(); LWO::Surface& surf = mSurfaces->back();
LWO::Texture* pTex = NULL; LWO::Texture* pTex = NULL;
// at first we'll need to read the name of the surface // at first we'll need to read the name of the surface
@ -309,16 +390,13 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
"a surface sub chunk points behind the end of the file"); "a surface sub chunk points behind the end of the file");
} }
mFileBuffer += sizeof(IFF::ChunkHeader); mFileBuffer += sizeof(IFF::ChunkHeader);
LE_NCONST uint8_t* next = mFileBuffer+head->length;
switch (head->type) switch (head->type)
{ {
// diffuse color // diffuse color
case AI_LWO_COLR: case AI_LWO_COLR:
{ {
if (head->length < 3) AI_LWO_VALIDATE_CHUNK_LENGTH(COLR,3);
{
DefaultLogger::get()->warn("LWO: COLR chunk is expected to be at least 3 bytes in size");
break;
}
surf.mColor.r = *mFileBuffer++ / 255.0f; surf.mColor.r = *mFileBuffer++ / 255.0f;
surf.mColor.g = *mFileBuffer++ / 255.0f; surf.mColor.g = *mFileBuffer++ / 255.0f;
surf.mColor.b = *mFileBuffer / 255.0f; surf.mColor.b = *mFileBuffer / 255.0f;
@ -327,6 +405,7 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
// diffuse strength ... hopefully // diffuse strength ... hopefully
case AI_LWO_DIFF: case AI_LWO_DIFF:
{ {
AI_LWO_VALIDATE_CHUNK_LENGTH(DIFF,2);
AI_LSWAP2(mFileBuffer); AI_LSWAP2(mFileBuffer);
surf.mDiffuseValue = *((int16_t*)mFileBuffer) / 255.0f; surf.mDiffuseValue = *((int16_t*)mFileBuffer) / 255.0f;
break; break;
@ -334,6 +413,7 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
// specular strength ... hopefully // specular strength ... hopefully
case AI_LWO_SPEC: case AI_LWO_SPEC:
{ {
AI_LWO_VALIDATE_CHUNK_LENGTH(SPEC,2);
AI_LSWAP2(mFileBuffer); AI_LSWAP2(mFileBuffer);
surf.mSpecularValue = *((int16_t*)mFileBuffer) / 255.0f; surf.mSpecularValue = *((int16_t*)mFileBuffer) / 255.0f;
break; break;
@ -341,6 +421,7 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
// transparency // transparency
case AI_LWO_TRAN: case AI_LWO_TRAN:
{ {
AI_LWO_VALIDATE_CHUNK_LENGTH(TRAN,2);
AI_LSWAP2(mFileBuffer); AI_LSWAP2(mFileBuffer);
surf.mTransparency = *((int16_t*)mFileBuffer) / 255.0f; surf.mTransparency = *((int16_t*)mFileBuffer) / 255.0f;
break; break;
@ -348,6 +429,7 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
// glossiness // glossiness
case AI_LWO_GLOS: case AI_LWO_GLOS:
{ {
AI_LWO_VALIDATE_CHUNK_LENGTH(GLOS,2);
AI_LSWAP2(mFileBuffer); AI_LSWAP2(mFileBuffer);
surf.mGlossiness = float(*((int16_t*)mFileBuffer)); surf.mGlossiness = float(*((int16_t*)mFileBuffer));
break; break;
@ -387,18 +469,9 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
{ {
if (pTex) if (pTex)
{ {
unsigned int iCursor = 0; ParseString(pTex->mFileName,head->length);
while (*mFileBuffer) AdjustTexturePath(pTex->mFileName);
{ mFileBuffer += pTex->mFileName.length();
if (++iCursor > head->length)
{
DefaultLogger::get()->warn("LWOB: Invalid file, texture name (TIMG) is too long");
break;
}
++mFileBuffer;
}
unsigned int len = unsigned int (mFileBuffer-sz);
pTex->mFileName = std::string((const char*)sz,len);
} }
else DefaultLogger::get()->warn("LWOB: TIMG tag was encuntered although " else DefaultLogger::get()->warn("LWOB: TIMG tag was encuntered although "
"there was no xTEX tag before"); "there was no xTEX tag before");
@ -407,13 +480,14 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
// texture strength // texture strength
case AI_LWO_TVAL: case AI_LWO_TVAL:
{ {
AI_LWO_VALIDATE_CHUNK_LENGTH(TVAL,1);
if (pTex)pTex->mStrength = *mFileBuffer / 255.0f; if (pTex)pTex->mStrength = *mFileBuffer / 255.0f;
else DefaultLogger::get()->warn("LWOB: TVAL tag was encuntered " else DefaultLogger::get()->warn("LWOB: TVAL tag was encuntered "
"although there was no xTEX tag before"); "although there was no xTEX tag before");
break; break;
} }
} }
mFileBuffer += head->length; mFileBuffer = next;
} }
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -433,17 +507,18 @@ void LWOImporter::LoadLWOBFile()
break; break;
} }
mFileBuffer += sizeof(IFF::ChunkHeader); mFileBuffer += sizeof(IFF::ChunkHeader);
LE_NCONST uint8_t* next = mFileBuffer+head->length;
switch (head->type) switch (head->type)
{ {
// vertex list // vertex list
case AI_LWO_PNTS: case AI_LWO_PNTS:
{ {
mTempPoints.resize( head->length / 12 ); mTempPoints->resize( head->length / 12 );
#ifndef AI_BUILD_BIG_ENDIAN #ifndef AI_BUILD_BIG_ENDIAN
for (unsigned int i = 0; i < head->length>>2;++i) for (unsigned int i = 0; i < head->length>>2;++i)
ByteSwap::Swap4( mFileBuffer + (i << 2)); ByteSwap::Swap4( mFileBuffer + (i << 2));
#endif #endif
::memcpy(&mTempPoints[0],mFileBuffer,head->length); ::memcpy(&(*mTempPoints)[0],mFileBuffer,head->length);
break; break;
} }
// face list // face list
@ -464,13 +539,21 @@ void LWOImporter::LoadLWOBFile()
// allocate the output array and copy face indices // allocate the output array and copy face indices
if (iNumFaces) if (iNumFaces)
{ {
this->mTempPoints.resize(iNumVertices); cursor = mFileBuffer;
this->mFaces.resize(iNumFaces); this->mTempPoints->resize(iNumVertices);
FaceList::iterator it = this->mFaces.begin(); this->mFaces->resize(iNumFaces);
CopyFaceIndices(it,mFileBuffer,end); FaceList::iterator it = this->mFaces->begin();
CopyFaceIndices(it,cursor,end);
} }
break; break;
} }
// list of tags
case AI_LWO_SRFS:
{
LoadLWOTags(head->length);
break;
}
// surface chunk // surface chunk
case AI_LWO_SURF: case AI_LWO_SURF:
{ {
@ -478,7 +561,7 @@ void LWOImporter::LoadLWOBFile()
break; break;
} }
} }
mFileBuffer += head->length; mFileBuffer = next;
} }
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -107,10 +107,23 @@ protected:
*/ */
void LoadLWOBSurface(unsigned int size); void LoadLWOBSurface(unsigned int size);
// -------------------------------------------------------------------
/** Loads the LWO tag list from the file
*/
void LoadLWOTags(unsigned int size);
typedef std::vector<aiVector3D> PointList; // -------------------------------------------------------------------
typedef std::vector<LWO::Face> FaceList; /** Resolve the tag and surface lists that have been loaded.
typedef std::vector<LWO::Surface> SurfaceList; * Generates the mMapping table.
*/
void ResolveTags();
typedef std::vector<aiVector3D> PointList;
typedef std::vector<LWO::Face> FaceList;
typedef std::vector<LWO::Surface> SurfaceList;
typedef std::vector<std::string> TagList;
typedef std::vector<unsigned int> TagMappingTable;
private: private:
@ -131,16 +144,33 @@ private:
const uint8_t* const end, const uint8_t* const end,
unsigned int max = 0xffffffff); unsigned int max = 0xffffffff);
// -------------------------------------------------------------------
/** Parse a string from the current file position
*/
void ParseString(std::string& out,unsigned int max);
// -------------------------------------------------------------------
/** Adjust a texture path
*/
void AdjustTexturePath(std::string& out);
protected: protected:
/** Temporary point list from the file */ /** Temporary point list from the file */
PointList mTempPoints; PointList* mTempPoints;
/** Temporary face list from the file*/ /** Temporary face list from the file*/
FaceList mFaces; FaceList* mFaces;
/** Temporary tag list from the file */
TagList* mTags;
/** Mapping table to convert from tag to surface indices.
0xffffffff indicates that a no corresponding surface is available */
TagMappingTable* mMapping;
/** Temporary surface list from the file */ /** Temporary surface list from the file */
SurfaceList mSurfaces; SurfaceList* mSurfaces;
/** file buffer */ /** file buffer */
LE_NCONST uint8_t* mFileBuffer; LE_NCONST uint8_t* mFileBuffer;