diff --git a/code/SceneCombiner.cpp b/code/SceneCombiner.cpp index 9df2fb26a..d6b138d74 100644 --- a/code/SceneCombiner.cpp +++ b/code/SceneCombiner.cpp @@ -916,7 +916,7 @@ void SceneCombiner::MergeMaterials(aiMaterial** dest, const aiMaterialProperty* prop_exist; if(aiGetMaterialProperty(out, sprop->mKey.C_Str(), sprop->mType, sprop->mIndex, &prop_exist) != AI_SUCCESS) { // If not, we add it to the new material - aiMaterialProperty* prop = out->mProperties[i] = new aiMaterialProperty(); + aiMaterialProperty* prop = out->mProperties[out->mNumProperties] = new aiMaterialProperty(); prop->mDataLength = sprop->mDataLength; prop->mData = new char[prop->mDataLength];