Move revision.h and revision.h.in to include folder (#5615)
parent
a722e33027
commit
97cbecb859
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@ -761,8 +761,8 @@ IF ( ASSIMP_INSTALL )
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ENDIF()
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ENDIF()
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CONFIGURE_FILE(
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CONFIGURE_FILE(
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${CMAKE_CURRENT_LIST_DIR}/revision.h.in
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${CMAKE_CURRENT_LIST_DIR}/include/assimp/revision.h.in
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${CMAKE_CURRENT_BINARY_DIR}/revision.h
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${CMAKE_CURRENT_BINARY_DIR}/include/assimp/revision.h
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)
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)
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CONFIGURE_FILE(
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CONFIGURE_FILE(
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@ -44,8 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "ScenePrivate.h"
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#include "ScenePrivate.h"
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#include <assimp/scene.h>
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#include <assimp/scene.h>
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#include <assimp/version.h>
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#include <assimp/version.h>
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#include <assimp/revision.h>
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#include "revision.h"
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// --------------------------------------------------------------------------------
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// --------------------------------------------------------------------------------
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// Legal information string - don't remove this.
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// Legal information string - don't remove this.
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@ -1,4 +1,4 @@
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#include "revision.h"
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#include <assimp/revision.h>
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#ifdef __GNUC__
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#ifdef __GNUC__
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#include "winresrc.h"
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#include "winresrc.h"
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#else
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#else
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@ -1,4 +1,4 @@
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#include "revision.h"
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#include <assimp/revision.h>
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#if defined(__GNUC__) && defined(_WIN32)
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#if defined(__GNUC__) && defined(_WIN32)
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#include "winresrc.h"
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#include "winresrc.h"
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#else
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#else
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@ -1,7 +1,7 @@
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// Microsoft Visual C++ generated resource script.
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// Microsoft Visual C++ generated resource script.
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//
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//
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#include "resource.h"
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#include "resource.h"
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#include "revision.h"
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#include <assimp/revision.h>
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#define APSTUDIO_READONLY_SYMBOLS
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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