Merge branch 'master' into coverity_scan

pull/1007/head
Kim Kulling 2016-01-07 14:13:28 +01:00
commit 96169560cc
346 changed files with 635 additions and 512 deletions

30
LICENSE
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@ -1,10 +1,10 @@
Open Asset Import Library (assimp)
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
@ -21,16 +21,16 @@ following conditions are met:
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
@ -41,9 +41,9 @@ AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
These are 3d models for testing purposes, from various free sources
on the internet. They are - unless otherwise stated - copyright of
their respective creators, which may impose additional requirements
on the use of their work. For any of these models, see
on the use of their work. For any of these models, see
<model-name>.source.txt for more legal information. Contact us if you
are a copyright holder and believe that we credited you inproperly or
are a copyright holder and believe that we credited you inproperly or
if you don't want your files to appear in the repository.
@ -76,9 +76,3 @@ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
@ -757,7 +757,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
pcNode->mNumMeshes = 1;
// Build a name for the node
pcNode->mName.length = sprintf(pcNode->mName.data,"3DSMesh_%u",i);
pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u",i);
}
// Build dummy nodes for all cameras

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SpatialSort.h"
#include "SmoothingGroups.h"
#include "StringUtils.h"
#include "qnan.h"
#include "./../include/assimp/material.h"
#include "./../include/assimp/camera.h"
@ -379,7 +380,7 @@ struct Material
static int iCnt = 0;
char szTemp[128];
sprintf(szTemp,"UNNAMED_%i",iCnt++);
ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
}
@ -435,7 +436,7 @@ struct Mesh : public MeshWithSmoothingGroups<D3DS::Face>
// Generate a default name for the mesh
char szTemp[128];
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
}
@ -495,7 +496,7 @@ struct Node
// Generate a default name for the node
char szTemp[128];
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
aRotationKeys.reserve (20);

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -4,7 +4,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
@ -211,7 +211,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
// Generate a default name for both the light source and the node
// FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version.
light->mName.length = ::sprintf(light->mName.data,"ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
obj.name = std::string( light->mName.data );
DefaultLogger::get()->debug("AC3D: Light source encountered");
@ -733,18 +733,18 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
switch (object.type)
{
case Object::Group:
node->mName.length = ::sprintf(node->mName.data,"ACGroup_%i",groups++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACGroup_%i",groups++);
break;
case Object::Poly:
node->mName.length = ::sprintf(node->mName.data,"ACPoly_%i",polys++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACPoly_%i",polys++);
break;
case Object::Light:
node->mName.length = ::sprintf(node->mName.data,"ACLight_%i",lights++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACLight_%i",lights++);
break;
// there shouldn't be more than one world, but we don't care
case Object::World:
node->mName.length = ::sprintf(node->mName.data,"ACWorld_%i",worlds++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACWorld_%i",worlds++);
break;
}
}

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
@ -143,9 +143,9 @@ void Parser::LogWarning(const char* szWarn)
char szTemp[1024];
#if _MSC_VER >= 1400
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
#else
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
#endif
// output the warning to the logger ...
@ -161,7 +161,7 @@ void Parser::LogInfo(const char* szWarn)
#if _MSC_VER >= 1400
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
#else
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
#endif
// output the information to the logger ...
@ -177,7 +177,7 @@ AI_WONT_RETURN void Parser::LogError(const char* szWarn)
#if _MSC_VER >= 1400
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
#else
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
#endif
// throw an exception
@ -825,7 +825,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if (!SkipSpaces(&filePtr))
{
sprintf(szBuffer,"Unable to parse %s block: Unexpected EOL",szName);
ai_snprintf(szBuffer, 1023, "Unable to parse %s block: Unexpected EOL",szName);
LogWarning(szBuffer);
return false;
}
@ -833,7 +833,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if ('\"' != *filePtr)
{
sprintf(szBuffer,"Unable to parse %s block: Strings are expected "
ai_snprintf(szBuffer, 1023, "Unable to parse %s block: Strings are expected "
"to be enclosed in double quotation marks",szName);
LogWarning(szBuffer);
return false;
@ -845,7 +845,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if ('\"' == *sz)break;
else if ('\0' == *sz)
{
sprintf(szBuffer,"Unable to parse %s block: Strings are expected to "
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected to "
"be enclosed in double quotation marks but EOF was reached before "
"a closing quotation mark was encountered",szName);
LogWarning(szBuffer);
@ -1134,7 +1134,7 @@ void Parser::ParseLV3ScaleAnimationBlock(ASE::Animation& anim)
bool b = false;
// For the moment we're just reading the three floats -
// we ignore the ádditional information for bezier's and TCBs
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
// simple scaling keyframe
if (TokenMatch(filePtr,"CONTROL_SCALE_SAMPLE" ,20))
@ -1180,7 +1180,7 @@ void Parser::ParseLV3PosAnimationBlock(ASE::Animation& anim)
bool b = false;
// For the moment we're just reading the three floats -
// we ignore the ádditional information for bezier's and TCBs
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
// simple scaling keyframe
if (TokenMatch(filePtr,"CONTROL_POS_SAMPLE" ,18))
@ -1226,7 +1226,7 @@ void Parser::ParseLV3RotAnimationBlock(ASE::Animation& anim)
bool b = false;
// For the moment we're just reading the floats -
// we ignore the ádditional information for bezier's and TCBs
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
// simple scaling keyframe
if (TokenMatch(filePtr,"CONTROL_ROT_SAMPLE" ,18))

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -133,7 +133,7 @@ struct Bone
// Generate a default name for the bone
char szTemp[128];
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
}
@ -223,7 +223,7 @@ struct BaseNode
// generate a default name for the node
static int iCnt = 0;
char szTemp[128]; // should be sufficiently large
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
// Set mTargetPosition to qnan

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -702,7 +702,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
#if _MSC_VER >= 1400
sprintf_s(s,"ASSIMP.binary-dump.%s",asctime(p));
#else
snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
ai_snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
#endif
out->Write( s, 44, 1 );
// == 44 bytes

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -70,8 +70,8 @@ int ioprintf( IOStream * io, const char * format, ... )
char sz[4096];
va_list va;
va_start( va, format );
int nSize = vsnprintf( sz, 4096, format, va );
ai_assert( nSize < 4096 );
int nSize = ai_snprintf( sz, 4096, format, va );
ai_assert( nSize < 4096 );
va_end( va );
io->Write( sz, sizeof(char), nSize );

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "B3DImporter.h"
#include "TextureTransform.h"
#include "ConvertToLHProcess.h"
#include "StringUtils.h"
#include <boost/scoped_ptr.hpp>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/anim.h"
@ -571,7 +572,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
if (!DefaultLogger::isNullLogger()) {
char dmp[128];
sprintf(dmp,"B3D file format version: %i",version);
ai_snprintf(dmp, 128, "B3D file format version: %i",version);
DefaultLogger::get()->info(dmp);
}

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -4,7 +4,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -4,7 +4,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderIntermediate.h"
#include "BlenderModifier.h"
#include "BlenderBMesh.h"
#include "StringUtils.h"
#include "../include/assimp/scene.h"
#include "StringComparison.h"
@ -496,7 +497,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial* out, const Material* mat, c
(void)mat; (void)tex; (void)conv_data;
aiString name;
name.length = sprintf(name.data, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
name.length = ai_snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
GetTextureTypeDisplayString(tex->tex->type)
);
out->AddProperty(&name,AI_MATKEY_TEXTURE_DIFFUSE(

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

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@ -113,6 +113,7 @@ SET( Common_SRCS
StreamReader.h
StreamWriter.h
StringComparison.h
StringUtils.h
SGSpatialSort.cpp
SGSpatialSort.h
VertexTriangleAdjacency.cpp

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -875,6 +875,11 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
mOutput << startstr << "<polylist count=\"" << countPoly << "\" material=\"defaultMaterial\">" << endstr;
PushTag();
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstrEscaped << "-vertices\" />" << endstr;
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
{
if( mesh->HasTextureCoords( a) )
mOutput << startstr << "<input offset=\"0\" semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" set=\"" << a << "\" />" << endstr;
}
mOutput << startstr << "<vcount>";
for( size_t a = 0; a < mesh->mNumFaces; ++a )
@ -1070,8 +1075,19 @@ void ColladaExporter::WriteNode(aiNode* pNode)
PushTag();
mOutput << startstr << "<technique_common>" << endstr;
PushTag();
mOutput << startstr << "<instance_material symbol=\"defaultMaterial\" target=\"#" << XMLEscape(materials[mesh->mMaterialIndex].name) << "\" />" << endstr;
PopTag();
mOutput << startstr << "<instance_material symbol=\"defaultMaterial\" target=\"#" << XMLEscape(materials[mesh->mMaterialIndex].name) << "\">" << endstr;
PushTag();
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
{
if( mesh->HasTextureCoords( a) )
// semantic as in <texture texcoord=...>
// input_semantic as in <input semantic=...>
// input_set as in <input set=...>
mOutput << startstr << "<bind_vertex_input semantic=\"CHANNEL" << a << "\" input_semantic=\"TEXCOORD\" input_set=\"" << a << "\"/>" << endstr;
}
PopTag();
mOutput << startstr << "</instance_material>" << endstr;
PopTag();
mOutput << startstr << "</technique_common>" << endstr;
PopTag();
mOutput << startstr << "</bind_material>" << endstr;

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -4,7 +4,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -4,7 +4,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -412,7 +412,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
{
if (!DefaultLogger::isNullLogger())
{
sprintf(buffer, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
ai_snprintf(buffer, 1024, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
TextureTypeToString((aiTextureType)prop->mSemantic),prop->mIndex,
MappingTypeToString(mapping));

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -147,7 +147,7 @@ void DeboneProcess::Execute( aiScene* pScene)
if(!DefaultLogger::isNullLogger()) {
char buffer[1024];
::sprintf(buffer,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
::ai_snprintf(buffer,1024,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
DefaultLogger::get()->info(buffer);
}

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
@ -49,6 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Win32DebugLogStream.h"
#include "StdOStreamLogStream.h"
#include "FileLogStream.h"
#include "StringUtils.h"
#include "../include/assimp/NullLogger.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/ai_assert.h"
@ -226,9 +227,7 @@ bool DefaultLogger::isNullLogger()
}
// ----------------------------------------------------------------------------------
// Singleton getter
Logger *DefaultLogger::get()
{
Logger *DefaultLogger::get() {
return m_pLogger;
}
@ -241,7 +240,9 @@ void DefaultLogger::kill()
boost::mutex::scoped_lock lock(loggerMutex);
#endif
if (m_pLogger == &s_pNullLogger)return;
if ( m_pLogger == &s_pNullLogger ) {
return;
}
delete m_pLogger;
m_pLogger = &s_pNullLogger;
}
@ -253,8 +254,9 @@ void DefaultLogger::OnDebug( const char* message )
if ( m_Severity == Logger::NORMAL )
return;
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
::sprintf(msg,"Debug, T%u: %s", GetThreadID(), message );
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[Size];
ai_snprintf(msg, Size, "Debug, T%u: %s", GetThreadID(), message);
WriteToStreams( msg, Logger::Debugging );
}
@ -263,8 +265,9 @@ void DefaultLogger::OnDebug( const char* message )
// Logs an info
void DefaultLogger::OnInfo( const char* message )
{
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
::sprintf(msg,"Info, T%u: %s", GetThreadID(), message );
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[Size];
ai_snprintf(msg, Size, "Info, T%u: %s", GetThreadID(), message );
WriteToStreams( msg , Logger::Info );
}
@ -273,8 +276,9 @@ void DefaultLogger::OnInfo( const char* message )
// Logs a warning
void DefaultLogger::OnWarn( const char* message )
{
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
::sprintf(msg,"Warn, T%u: %s", GetThreadID(), message );
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[Size];
ai_snprintf(msg, Size, "Warn, T%u: %s", GetThreadID(), message );
WriteToStreams( msg, Logger::Warn );
}
@ -283,8 +287,9 @@ void DefaultLogger::OnWarn( const char* message )
// Logs an error
void DefaultLogger::OnError( const char* message )
{
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
::sprintf(msg,"Error, T%u: %s", GetThreadID(), message );
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[ Size ];
ai_snprintf(msg, Size, "Error, T%u: %s", GetThreadID(), message );
WriteToStreams( msg, Logger::Err );
}
@ -317,7 +322,7 @@ bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity )
}
// ----------------------------------------------------------------------------------
// Detatch a stream
// Detach a stream
bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
{
if (!pStream)
@ -351,7 +356,6 @@ bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
// ----------------------------------------------------------------------------------
// Constructor
DefaultLogger::DefaultLogger(LogSeverity severity)
: Logger ( severity )
, noRepeatMsg (false)
, lastLen( 0 )
@ -371,8 +375,7 @@ DefaultLogger::~DefaultLogger()
// ----------------------------------------------------------------------------------
// Writes message to stream
void DefaultLogger::WriteToStreams(const char *message,
ErrorSeverity ErrorSev )
void DefaultLogger::WriteToStreams(const char *message, ErrorSeverity ErrorSev )
{
ai_assert(NULL != message);

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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