added DropFaceNormals process
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19844d0cec
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95c0deaaff
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2018, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the post processing step to drop face
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* normals for all imported faces.
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*/
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#include "DropFaceNormalsProcess.h"
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#include <assimp/postprocess.h>
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/Exceptional.h>
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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DropFaceNormalsProcess::DropFaceNormalsProcess()
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{
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// nothing to do here
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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DropFaceNormalsProcess::~DropFaceNormalsProcess()
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{
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// nothing to do here
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}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the processing step is present in the given flag field.
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bool DropFaceNormalsProcess::IsActive( unsigned int pFlags) const {
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return (pFlags & aiProcess_DropNormals) != 0;
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}
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// ------------------------------------------------------------------------------------------------
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// Executes the post processing step on the given imported data.
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void DropFaceNormalsProcess::Execute( aiScene* pScene) {
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ASSIMP_LOG_DEBUG("DropFaceNormalsProcess begin");
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if (pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) {
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throw DeadlyImportError("Post-processing order mismatch: expecting pseudo-indexed (\"verbose\") vertices here");
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}
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bool bHas = false;
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for( unsigned int a = 0; a < pScene->mNumMeshes; a++) {
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bHas |= this->DropMeshFaceNormals( pScene->mMeshes[a]);
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}
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if (bHas) {
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ASSIMP_LOG_INFO("DropFaceNormalsProcess finished. "
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"Face normals have been removed");
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} else {
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ASSIMP_LOG_DEBUG("DropFaceNormalsProcess finished. "
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"No normals were present");
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Executes the post processing step on the given imported data.
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bool DropFaceNormalsProcess::GenMeshFaceNormals (aiMesh* pMesh) {
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if (NULL == pMesh->mNormals) {
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return false;
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}
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delete[] pMesh->mNormals;
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return true;
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}
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@ -0,0 +1,86 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2018, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
|
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following conditions are met:
|
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|
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* Redistributions of source code must retain the above
|
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copyright notice, this list of conditions and the
|
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
|
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|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file Defines a post processing step to compute face normals for all loaded faces*/
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#ifndef AI_DROPFACENORMALPROCESS_H_INC
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#define AI_DROPFACENORMALPROCESS_H_INC
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#include "BaseProcess.h"
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#include <assimp/mesh.h>
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namespace Assimp
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{
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// ---------------------------------------------------------------------------
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/** The DropFaceNormalsProcess computes face normals for all faces of all meshes
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*/
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class ASSIMP_API_WINONLY DropFaceNormalsProcess : public BaseProcess
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{
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public:
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DropFaceNormalsProcess();
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~DropFaceNormalsProcess();
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public:
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// -------------------------------------------------------------------
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/** Returns whether the processing step is present in the given flag field.
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* @param pFlags The processing flags the importer was called with. A bitwise
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* combination of #aiPostProcessSteps.
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* @return true if the process is present in this flag fields, false if not.
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*/
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bool IsActive( unsigned int pFlags) const;
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// -------------------------------------------------------------------
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/** Executes the post processing step on the given imported data.
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* At the moment a process is not supposed to fail.
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* @param pScene The imported data to work at.
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*/
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void Execute( aiScene* pScene);
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private:
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bool DropMeshFaceNormals(aiMesh* pcMesh);
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};
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} // end of namespace Assimp
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#endif // !!AI_DROPFACENORMALPROCESS_H_INC
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@ -562,6 +562,18 @@ enum aiPostProcessSteps
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aiProcess_ForceGenNormals = 0x20000000,
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// -------------------------------------------------------------------------
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/** <hr>Drops normals for all faces of all meshes.
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*
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* This is ignored if no normals are present.
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* Face normals are shared between all points of a single face,
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* so a single point can have multiple normals, which
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* forces the library to duplicate vertices in some cases.
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* #aiProcess_JoinIdenticalVertices is *senseless* then.
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* This process gives sense back to aiProcess_JoinIdenticalVertices
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*/
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aiProcess_DropNormals = 0x40000000,
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};
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@ -397,6 +397,9 @@ int ProcessStandardArguments(
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else if (! strcmp( param, "-gsn") || ! strcmp( param, "--gen-smooth-normals")) {
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fill.ppFlags |= aiProcess_GenSmoothNormals;
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}
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else if (! strcmp( param, "-dn") || ! strcmp( param, "--drop-normals")) {
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fill.ppFlags |= aiProcess_DropNormals;
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}
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else if (! strcmp( param, "-gn") || ! strcmp( param, "--gen-normals")) {
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fill.ppFlags |= aiProcess_GenNormals;
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}
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