Merge pull request #1859 from mesilliac/assimp_cmd_better_info_hierarchy
assimp_cmd: prettier and better-compressed node hierarchypull/1866/merge
commit
9539659c60
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@ -46,12 +46,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "Main.h"
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#include <cstdio>
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#include <iostream>
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#include <string>
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const char* AICMD_MSG_INFO_HELP_E =
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"assimp info <file> [-r] [-v]\n"
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"\tPrint basic structure of a 3D model\n"
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"\t-r,--raw: No postprocessing, do a raw import\n"
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"\t-v,--verbose: Print verbose info such as node transform data\n";
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const std::string TREE_BRANCH_ASCII = "|-";
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const std::string TREE_BRANCH_UTF8 = "\xe2\x94\x9c\xe2\x95\xb4";
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const std::string TREE_STOP_ASCII = "'-";
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const std::string TREE_STOP_UTF8 = "\xe2\x94\x94\xe2\x95\xb4";
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const std::string TREE_CONTINUE_ASCII = "| ";
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const std::string TREE_CONTINUE_UTF8 = "\xe2\x94\x82 ";
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// note: by default this is outputing utf-8 text.
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// this is well supported on pretty much any linux terminal.
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// if this causes problems on some platform,
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// put an #ifdef to use the ascii version for that platform.
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const std::string TREE_BRANCH = TREE_BRANCH_UTF8;
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const std::string TREE_STOP = TREE_STOP_UTF8;
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const std::string TREE_CONTINUE = TREE_CONTINUE_UTF8;
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// -----------------------------------------------------------------------------------
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unsigned int CountNodes(const aiNode* root)
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@ -184,46 +203,77 @@ std::string FindPTypes(const aiScene* scene)
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}
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// -----------------------------------------------------------------------------------
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void PrintHierarchy(const aiNode* root, unsigned int maxnest, unsigned int maxline,
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unsigned int cline, bool verbose, unsigned int cnest=0)
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{
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if (cline++ >= maxline || cnest >= maxnest) {
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return;
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// Prettily print the node graph to stdout
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void PrintHierarchy(
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const aiNode* node,
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const std::string &indent,
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bool verbose,
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bool last = false,
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bool first = true
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){
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// tree visualization
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std::string branchchar;
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if (first) { branchchar = ""; }
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else if (last) { branchchar = TREE_STOP; } // "'-"
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else { branchchar = TREE_BRANCH; } // "|-"
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// print the indent and the branch character and the name
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std::cout << indent << branchchar << node->mName.C_Str();
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// if there are meshes attached, indicate this
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if (node->mNumMeshes) {
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std::cout << " (mesh ";
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bool sep = false;
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for (size_t i=0; i < node->mNumMeshes; ++i) {
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unsigned int mesh_index = node->mMeshes[i];
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if (sep) { std::cout << ", "; }
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std::cout << mesh_index;
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sep = true;
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}
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std::cout << ")";
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}
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for(unsigned int i = 0; i < cnest; ++i) {
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printf("-- ");
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}
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printf("\'%s\', meshes: %u\n",root->mName.data,root->mNumMeshes);
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// finish the line
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std::cout << std::endl;
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// in verbose mode, print the transform data as well
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if (verbose) {
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// print the actual transform
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//printf(",");
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// indent to use
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std::string indentadd;
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if (last) { indentadd += " "; }
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else { indentadd += TREE_CONTINUE; } // "| "..
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if (node->mNumChildren == 0) { indentadd += " "; }
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else { indentadd += TREE_CONTINUE; } // .."| "
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aiVector3D s, r, t;
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root->mTransformation.Decompose(s, r, t);
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node->mTransformation.Decompose(s, r, t);
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if (s.x != 1.0 || s.y != 1.0 || s.z != 1.0) {
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for(unsigned int i = 0; i < cnest; ++i) { printf(" "); }
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printf(" S:[%f %f %f]\n", s.x, s.y, s.z);
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std::cout << indent << indentadd;
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printf(" S:[%f %f %f]\n", s.x, s.y, s.z);
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}
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if (r.x || r.y || r.z) {
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for(unsigned int i = 0; i < cnest; ++i) { printf(" "); }
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printf(" R:[%f %f %f]\n", r.x, r.y, r.z);
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std::cout << indent << indentadd;
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printf(" R:[%f %f %f]\n", r.x, r.y, r.z);
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}
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if (t.x || t.y || t.z) {
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for(unsigned int i = 0; i < cnest; ++i) { printf(" "); }
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printf(" T:[%f %f %f]\n", t.x, t.y, t.z);
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std::cout << indent << indentadd;
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printf(" T:[%f %f %f]\n", t.x, t.y, t.z);
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}
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}
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//printf("\n");
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for (unsigned int i = 0; i < root->mNumChildren; ++i ) {
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PrintHierarchy(root->mChildren[i],maxnest,maxline,cline,verbose,cnest+1);
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if(i == root->mNumChildren-1) {
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for(unsigned int i = 0; i < cnest; ++i) {
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printf(" ");
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}
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printf("<--\n");
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}
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// and recurse
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std::string nextIndent;
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if (first) { nextIndent = indent; }
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else if (last) { nextIndent = indent + " "; }
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else { nextIndent = indent + TREE_CONTINUE; } // "| "
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for (size_t i = 0; i < node->mNumChildren; ++i) {
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bool lastone = (i == node->mNumChildren - 1);
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PrintHierarchy(
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node->mChildren[i],
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nextIndent,
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verbose,
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lastone,
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false
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);
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}
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}
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@ -406,8 +456,7 @@ int Assimp_Info (const char* const* params, unsigned int num)
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// node hierarchy
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printf("\nNode hierarchy:\n");
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unsigned int cline=0;
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PrintHierarchy(scene->mRootNode,20,1000,cline,verbose);
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PrintHierarchy(scene->mRootNode,"",verbose);
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printf("\n");
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return 0;
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