Use Safe Constants Idioms for ObjFileParser::DEFAULT_MATERIAL.

Reference: "A static Class Member" in https://abseil.io/tips/140
pull/4076/head
Hill Ma 2021-09-10 11:00:21 -07:00
parent d34cd103f4
commit 93edbe883f
2 changed files with 3 additions and 3 deletions

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@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/BaseImporter.h>
#include <assimp/DefaultIOSystem.h>
#include <assimp/ParsingUtils.h>
#include <assimp/material.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp>
#include <cstdlib>
@ -56,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
constexpr char ObjFileParser::DEFAULT_MATERIAL[];
ObjFileParser::ObjFileParser() :
m_DataIt(),

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@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define OBJ_FILEPARSER_H_INC
#include <assimp/IOStreamBuffer.h>
#include <assimp/material.h>
#include <assimp/mesh.h>
#include <assimp/vector2.h>
#include <assimp/vector3.h>
@ -141,7 +142,7 @@ private:
// because the class contains pointer to allocated memory
/// Default material name
static const std::string DEFAULT_MATERIAL;
static constexpr char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME;
//! Iterator to current position in buffer
DataArrayIt m_DataIt;
//! Iterator to end position of buffer