Remove duplicate call to exporter. Fixes issue #2718.
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aff323981c
commit
929d83398d
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@ -445,8 +445,7 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
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ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
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ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
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ExportProperties* pProp = pProperties ? (ExportProperties*)pProperties : &emptyProperties;
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ExportProperties* pProp = pProperties ? (ExportProperties*)pProperties : &emptyProperties;
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pProp->SetPropertyBool("bJoinIdenticalVertices", must_join_again);
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pProp->SetPropertyBool("bJoinIdenticalVertices", must_join_again);
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exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
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exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
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exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
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pimpl->mProgressHandler->UpdateFileWrite(4, 4);
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pimpl->mProgressHandler->UpdateFileWrite(4, 4);
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