Ogre: fix xml migration.

pull/2966/head
Kim Kulling 2020-09-27 09:36:38 +02:00
parent d6892b3f58
commit 9234fee35e
2 changed files with 65 additions and 65 deletions

View File

@ -131,7 +131,6 @@ bool OgreXmlSerializer::ReadAttribute<bool>(XmlNode &xmlNode, const char *name)
return false;
}
// Mesh XML constants
// <mesh>
@ -226,17 +225,26 @@ MeshXml *OgreXmlSerializer::ImportMesh(XmlParser *parser) {
void OgreXmlSerializer::ReadMesh(MeshXml *mesh) {
XmlNode root = mParser->getRootNode();
if (nullptr == root || std::string(nnMesh) != root.name()) {
if (nullptr == root) {
throw DeadlyImportError("Root node is <" + std::string(root.name()) + "> expecting <mesh>");
}
for (XmlNode currentNode : root.children()) {
XmlNode startNode = root.child(nnMesh);
if (startNode.empty()) {
throw DeadlyImportError("Root node is <" + std::string(root.name()) + "> expecting <mesh>");
}
for (XmlNode currentNode : startNode.children()) {
const std::string currentName = currentNode.name();
if (currentName == nnSharedGeometry) {
mesh->sharedVertexData = new VertexDataXml();
ReadGeometry(currentNode, mesh->sharedVertexData);
} else if (currentName == nnSubMesh) {
ReadSubMesh(currentNode, mesh);
} else if (currentName == nnSubMeshes) {
for (XmlNode &subMeshesNode : currentNode.children()) {
const std::string &currentSMName = subMeshesNode.name();
if (currentSMName == nnSubMesh) {
ReadSubMesh(subMeshesNode, mesh);
}
}
} else if (currentName == nnBoneAssignments) {
ReadBoneAssignments(currentNode, mesh->sharedVertexData);
} else if (currentName == nnSkeletonLink) {
@ -289,35 +297,37 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(XmlNode &node, VertexDataXml *d
}
}
for (XmlNode currentNode : node.children()) {
const std::string &currentName = currentNode.name();
for (XmlNode currentNode : node.children("vertex")) {
for (XmlNode vertexNode : currentNode.children()) {
const std::string &currentName = vertexNode.name();
if (positions && currentName == nnPosition) {
aiVector3D pos;
pos.x = ReadAttribute<float>(currentNode, anX);
pos.y = ReadAttribute<float>(currentNode, anY);
pos.z = ReadAttribute<float>(currentNode, anZ);
pos.x = ReadAttribute<float>(vertexNode, anX);
pos.y = ReadAttribute<float>(vertexNode, anY);
pos.z = ReadAttribute<float>(vertexNode, anZ);
dest->positions.push_back(pos);
} else if (normals && currentName == nnNormal) {
aiVector3D normal;
normal.x = ReadAttribute<float>(currentNode, anX);
normal.y = ReadAttribute<float>(currentNode, anY);
normal.z = ReadAttribute<float>(currentNode, anZ);
normal.x = ReadAttribute<float>(vertexNode, anX);
normal.y = ReadAttribute<float>(vertexNode, anY);
normal.z = ReadAttribute<float>(vertexNode, anZ);
dest->normals.push_back(normal);
} else if (tangents && currentName == nnTangent) {
aiVector3D tangent;
tangent.x = ReadAttribute<float>(currentNode, anX);
tangent.y = ReadAttribute<float>(currentNode, anY);
tangent.z = ReadAttribute<float>(currentNode, anZ);
tangent.x = ReadAttribute<float>(vertexNode, anX);
tangent.y = ReadAttribute<float>(vertexNode, anY);
tangent.z = ReadAttribute<float>(vertexNode, anZ);
dest->tangents.push_back(tangent);
} else if (uvs > 0 && currentName == nnTexCoord) {
for (auto &curUvs : dest->uvs) {
aiVector3D uv;
uv.x = ReadAttribute<float>(currentNode, "u");
uv.y = (ReadAttribute<float>(currentNode, "v") * -1) + 1; // Flip UV from Ogre to Assimp form
uv.x = ReadAttribute<float>(vertexNode, "u");
uv.y = (ReadAttribute<float>(vertexNode, "v") * -1) + 1; // Flip UV from Ogre to Assimp form
curUvs.push_back(uv);
}
}
}
}
// Sanity checks
if (dest->positions.size() != dest->count) {
@ -371,7 +381,7 @@ void OgreXmlSerializer::ReadSubMesh(XmlNode &node, MeshXml *mesh) {
submesh->indexData->faceCount = ReadAttribute<uint32_t>(currentNode, anCount);
submesh->indexData->faces.reserve(submesh->indexData->faceCount);
for (XmlNode currentChildNode : currentNode.children()) {
const std::string &currentChildName = currentNode.name();
const std::string &currentChildName = currentChildNode.name();
if (currentChildName == nnFace) {
aiFace face;
face.mNumIndices = 3;
@ -384,6 +394,7 @@ void OgreXmlSerializer::ReadSubMesh(XmlNode &node, MeshXml *mesh) {
ASSIMP_LOG_WARN("Submesh <face> has quads with <v4>, only triangles are supported at the moment!");
quadWarned = true;
}
submesh->indexData->faces.push_back(face);
}
}
if (submesh->indexData->faces.size() == submesh->indexData->faceCount) {
@ -591,7 +602,6 @@ void OgreXmlSerializer::ReadAnimationTracks(XmlNode &node, Animation *dest) {
throw DeadlyImportError("No <keyframes> found in <track> ", dest->name);
}
}
}
}
}
@ -631,9 +641,7 @@ void OgreXmlSerializer::ReadAnimationKeyFrames(XmlNode &node, Animation *anim, V
keyframe.scale.x = ReadAttribute<float>(currentChildNode, anX);
keyframe.scale.y = ReadAttribute<float>(currentChildNode, anY);
keyframe.scale.z = ReadAttribute<float>(currentChildNode, anZ);
}
}
}
dest->transformKeyFrames.push_back(keyframe);

View File

@ -47,15 +47,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_X3D_IMPORTER_H
#define INCLUDED_AI_X3D_IMPORTER_H
// Header files, Assimp.
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <assimp/ProgressHandler.hpp>
#include <assimp/types.h>
#include <assimp/BaseImporter.h>
#include <assimp/XmlParser.h>
#include <assimp/importerdesc.h>
#include <assimp/scene.h>
#include <assimp/types.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/ProgressHandler.hpp>
#include <list>
@ -102,8 +101,6 @@ inline void LogInfo(const std::string &message) {
DefaultLogger::get()->info(message);
}
/// \class X3DImporter
/// Class that holding scene graph which include: groups, geometry, metadata etc.
///
@ -289,16 +286,11 @@ struct X3DNodeElementBase {
X3DElemType Type;
};
class X3DImporter : public BaseImporter
{
class X3DImporter : public BaseImporter {
public:
std::list<X3DNodeElementBase *> NodeElement_List; ///< All elements of scene graph.
public:
/***********************************************/
/****************** Functions ******************/
/***********************************************/
/// Default constructor.
X3DImporter();