Remove set but unused variables
parent
2e64880abf
commit
90d1464405
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@ -707,12 +707,10 @@ void LWOImporter::LoadNodalBlocks(unsigned int size) {
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if (mFileBuffer + head.length > end) {
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if (mFileBuffer + head.length > end) {
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throw DeadlyImportError("LWO3: cannot read length; LoadNodalBlocks");
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throw DeadlyImportError("LWO3: cannot read length; LoadNodalBlocks");
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}
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}
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int node_idx = 0;
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uint8_t *const next = mFileBuffer + head.length;
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uint8_t *const next = mFileBuffer + head.length;
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mFileBuffer += bufOffset;
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mFileBuffer += bufOffset;
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switch (head.type) {
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switch (head.type) {
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case AI_LWO_NNDS:
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case AI_LWO_NNDS:
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node_idx++;
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LoadNodes(head.length);
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LoadNodes(head.length);
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break;
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break;
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}
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}
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@ -516,7 +516,7 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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std::list<LWS::NodeDesc> nodes;
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std::list<LWS::NodeDesc> nodes;
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unsigned int cur_light = 0, cur_camera = 0, cur_object = 0;
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unsigned int cur_light = 0, cur_camera = 0, cur_object = 0;
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unsigned int num_light = 0, num_camera = 0, num_object = 0;
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unsigned int num_light = 0, num_camera = 0;
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// check magic identifier, 'LWSC'
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// check magic identifier, 'LWSC'
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bool motion_file = false;
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bool motion_file = false;
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@ -586,7 +586,6 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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d.id = batch.AddLoadRequest(path, 0, &props);
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d.id = batch.AddLoadRequest(path, 0, &props);
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nodes.push_back(d);
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nodes.push_back(d);
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++num_object;
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} else if ((*it).tokens[0] == "LoadObject") { // 'LoadObject': load a LWO file into the scene-graph
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} else if ((*it).tokens[0] == "LoadObject") { // 'LoadObject': load a LWO file into the scene-graph
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// add node to list
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// add node to list
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@ -604,7 +603,6 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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d.path = path;
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d.path = path;
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nodes.push_back(d);
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nodes.push_back(d);
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++num_object;
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} else if ((*it).tokens[0] == "AddNullObject") { // 'AddNullObject': add a dummy node to the hierarchy
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} else if ((*it).tokens[0] == "AddNullObject") { // 'AddNullObject': add a dummy node to the hierarchy
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// add node to list
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// add node to list
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@ -618,8 +616,6 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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}
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}
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d.name = c;
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d.name = c;
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nodes.push_back(d);
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nodes.push_back(d);
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num_object++;
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}
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}
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// 'NumChannels': Number of envelope channels assigned to last layer
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// 'NumChannels': Number of envelope channels assigned to last layer
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else if ((*it).tokens[0] == "NumChannels") {
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else if ((*it).tokens[0] == "NumChannels") {
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@ -112,7 +112,6 @@ ObjFile::Model *ObjFileParser::GetModel() const {
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void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
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void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
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// only update every 100KB or it'll be too slow
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// only update every 100KB or it'll be too slow
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//const unsigned int updateProgressEveryBytes = 100 * 1024;
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//const unsigned int updateProgressEveryBytes = 100 * 1024;
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unsigned int progressCounter = 0;
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const unsigned int bytesToProcess = static_cast<unsigned int>(streamBuffer.size());
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const unsigned int bytesToProcess = static_cast<unsigned int>(streamBuffer.size());
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const unsigned int progressTotal = bytesToProcess;
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const unsigned int progressTotal = bytesToProcess;
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unsigned int processed = 0;
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unsigned int processed = 0;
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@ -129,7 +128,6 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
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if (lastFilePos < filePos) {
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if (lastFilePos < filePos) {
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processed = static_cast<unsigned int>(filePos);
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processed = static_cast<unsigned int>(filePos);
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lastFilePos = filePos;
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lastFilePos = filePos;
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progressCounter++;
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m_progress->UpdateFileRead(processed, progressTotal);
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m_progress->UpdateFileRead(processed, progressTotal);
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}
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}
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@ -477,9 +477,6 @@ void X3DImporter::ParseHelper_Node_Exit() {
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// check if we can walk up.
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// check if we can walk up.
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if (mNodeElementCur != nullptr) {
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if (mNodeElementCur != nullptr) {
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mNodeElementCur = mNodeElementCur->Parent;
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mNodeElementCur = mNodeElementCur->Parent;
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} else {
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int i = 0;
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++i;
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}
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}
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}
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}
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@ -118,10 +118,8 @@ void ScenePreprocessor::ProcessMesh(aiMesh *mesh) {
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// as if they were 2D channels .. just in case an application doesn't handle
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// as if they were 2D channels .. just in case an application doesn't handle
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// this case
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// this case
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if (2 == mesh->mNumUVComponents[i]) {
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if (2 == mesh->mNumUVComponents[i]) {
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size_t num = 0;
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for (; p != end; ++p) {
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for (; p != end; ++p) {
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p->z = 0.f;
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p->z = 0.f;
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num++;
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}
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}
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} else if (1 == mesh->mNumUVComponents[i]) {
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} else if (1 == mesh->mNumUVComponents[i]) {
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for (; p != end; ++p) {
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for (; p != end; ++p) {
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@ -647,12 +647,9 @@ char *OpenDDLParser::parseBooleanLiteral(char *in, char *end, Value **boolean) {
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in = lookForNextToken(in, end);
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in = lookForNextToken(in, end);
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char *start(in);
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char *start(in);
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size_t len(0);
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while (!isSeparator(*in) && in != end) {
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while (!isSeparator(*in) && in != end) {
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++in;
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++in;
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++len;
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}
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}
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++len;
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int res = ::strncmp(Grammar::BoolTrue, start, strlen(Grammar::BoolTrue));
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int res = ::strncmp(Grammar::BoolTrue, start, strlen(Grammar::BoolTrue));
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if (0 != res) {
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if (0 != res) {
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res = ::strncmp(Grammar::BoolFalse, start, strlen(Grammar::BoolFalse));
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res = ::strncmp(Grammar::BoolFalse, start, strlen(Grammar::BoolFalse));
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