Fix a memory leak

pull/4605/head
Kim Kulling 2022-07-02 21:21:31 +02:00
parent 038ae8c028
commit 9063216893
5 changed files with 326 additions and 224 deletions

View File

@ -74,6 +74,8 @@ namespace XmlTag {
const char* const pid = "pid"; const char* const pid = "pid";
const char* const pindex = "pindex"; const char* const pindex = "pindex";
const char* const p1 = "p1"; const char* const p1 = "p1";
const char *const p2 = "p2";
const char *const p3 = "p3";
const char* const name = "name"; const char* const name = "name";
const char* const type = "type"; const char* const type = "type";
const char* const build = "build"; const char* const build = "build";

View File

@ -64,7 +64,7 @@ bool validateColorString(const char *color) {
return true; return true;
} }
aiFace ReadTriangle(XmlNode &node) { aiFace ReadTriangle(XmlNode &node, unsigned int &texId0, unsigned int &texId1, unsigned int &texId2) {
aiFace face; aiFace face;
face.mNumIndices = 3; face.mNumIndices = 3;
@ -73,6 +73,10 @@ aiFace ReadTriangle(XmlNode &node) {
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string())); face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string()));
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string())); face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string()));
texId0 = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::p1).as_string()));
texId1 = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::p2).as_string()));
texId2 = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::p3).as_string()));
return face; return face;
} }
@ -412,6 +416,8 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid); bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1); bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
unsigned int texId[3];
aiFace face = ReadTriangle(currentNode, texId[0], texId[1], texId[2]);
if (hasPid && hasP1) { if (hasPid && hasP1) {
auto it = mResourcesDictionnary.find(pid); auto it = mResourcesDictionnary.find(pid);
if (it != mResourcesDictionnary.end()) { if (it != mResourcesDictionnary.end()) {
@ -420,6 +426,11 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1]; mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1];
} else if (it->second->getType() == ResourceType::RT_Texture2DGroup) { } else if (it->second->getType() == ResourceType::RT_Texture2DGroup) {
if (mesh->mTextureCoords[0] == nullptr) { if (mesh->mTextureCoords[0] == nullptr) {
mesh->mNumUVComponents[0] = 2;
for (unsigned int i = 1; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
mesh->mNumUVComponents[i] = 0;
}
Texture2DGroup *group = static_cast<Texture2DGroup *>(it->second); Texture2DGroup *group = static_cast<Texture2DGroup *>(it->second);
const std::string name = ai_to_string(group->mTexId); const std::string name = ai_to_string(group->mTexId);
for (size_t i = 0; i < mMaterials.size(); ++i) { for (size_t i = 0; i < mMaterials.size(); ++i) {
@ -427,8 +438,9 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
mesh->mMaterialIndex = static_cast<unsigned int>(i); mesh->mMaterialIndex = static_cast<unsigned int>(i);
} }
} }
mesh->mTextureCoords[0] = new aiVector3D[group->mTex2dCoords.size()]; mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices];
for (unsigned int i = 0; i < group->mTex2dCoords.size(); ++i) { for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
mesh->mTextureCoords[0][i] = aiVector3D(group->mTex2dCoords[i].x, group->mTex2dCoords[i].y, 0); mesh->mTextureCoords[0][i] = aiVector3D(group->mTex2dCoords[i].x, group->mTex2dCoords[i].y, 0);
} }
} }
@ -436,7 +448,6 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
} }
} }
aiFace face = ReadTriangle(currentNode);
faces.push_back(face); faces.push_back(face);
} }
} }
@ -578,11 +589,15 @@ aiMaterial *XmlSerializer::readMaterialDef(XmlNode &node, unsigned int basemater
} }
void XmlSerializer::StoreMaterialsInScene(aiScene *scene) { void XmlSerializer::StoreMaterialsInScene(aiScene *scene) {
if (nullptr == scene || mMaterials.empty()) { if (nullptr == scene) {
return; return;
} }
scene->mNumMaterials = static_cast<unsigned int>(mMaterials.size()); scene->mNumMaterials = static_cast<unsigned int>(mMaterials.size());
if (scene->mNumMaterials == 0) {
return;
}
scene->mMaterials = new aiMaterial *[scene->mNumMaterials]; scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
for (size_t i = 0; i < mMaterials.size(); ++i) { for (size_t i = 0; i < mMaterials.size(); ++i) {
scene->mMaterials[i] = mMaterials[i]; scene->mMaterials[i] = mMaterials[i];

View File

@ -874,7 +874,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// Batch loader used to load external models // Batch loader used to load external models
BatchLoader batch(pIOHandler); BatchLoader batch(pIOHandler);
// batch.SetBasePath(pFile); //batch.SetBasePath(pFile);
cameras.reserve(5); cameras.reserve(5);
lights.reserve(5); lights.reserve(5);

View File

@ -105,36 +105,39 @@ void ScenePreprocessor::ProcessMesh(aiMesh *mesh) {
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) { for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
if (!mesh->mTextureCoords[i]) { if (!mesh->mTextureCoords[i]) {
mesh->mNumUVComponents[i] = 0; mesh->mNumUVComponents[i] = 0;
} else { continue;
if (!mesh->mNumUVComponents[i]) { }
mesh->mNumUVComponents[i] = 2;
if (!mesh->mNumUVComponents[i]) {
mesh->mNumUVComponents[i] = 2;
}
aiVector3D *p = mesh->mTextureCoords[i], *end = p + mesh->mNumVertices;
// Ensure unused components are zeroed. This will make 1D texture channels work
// as if they were 2D channels .. just in case an application doesn't handle
// this case
if (2 == mesh->mNumUVComponents[i]) {
size_t num = 0;
for (; p != end; ++p) {
p->z = 0.f;
num++;
} }
} else if (1 == mesh->mNumUVComponents[i]) {
aiVector3D *p = mesh->mTextureCoords[i], *end = p + mesh->mNumVertices; for (; p != end; ++p) {
p->z = p->y = 0.f;
// Ensure unused components are zeroed. This will make 1D texture channels work }
// as if they were 2D channels .. just in case an application doesn't handle } else if (3 == mesh->mNumUVComponents[i]) {
// this case // Really 3D coordinates? Check whether the third coordinate is != 0 for at least one element
if (2 == mesh->mNumUVComponents[i]) { for (; p != end; ++p) {
for (; p != end; ++p) { if (p->z != 0) {
p->z = 0.f; break;
}
} else if (1 == mesh->mNumUVComponents[i]) {
for (; p != end; ++p) {
p->z = p->y = 0.f;
}
} else if (3 == mesh->mNumUVComponents[i]) {
// Really 3D coordinates? Check whether the third coordinate is != 0 for at least one element
for (; p != end; ++p) {
if (p->z != 0) {
break;
}
}
if (p == end) {
ASSIMP_LOG_WARN("ScenePreprocessor: UVs are declared to be 3D but they're obviously not. Reverting to 2D.");
mesh->mNumUVComponents[i] = 2;
} }
} }
if (p == end) {
ASSIMP_LOG_WARN("ScenePreprocessor: UVs are declared to be 3D but they're obviously not. Reverting to 2D.");
mesh->mNumUVComponents[i] = 2;
}
} }
} }

View File

@ -99,295 +99,129 @@ template <class TNodeType>
class TXmlParser { class TXmlParser {
public: public:
/// @brief The default class constructor. /// @brief The default class constructor.
TXmlParser() : TXmlParser();
mDoc(nullptr),
mData() {
// empty
}
/// @brief The class destructor. /// @brief The class destructor.
~TXmlParser() { ~TXmlParser();
clear();
}
/// @brief Will clear the parsed xml-file. /// @brief Will clear the parsed xml-file.
void clear() { void clear();
if (mData.empty()) {
mDoc = nullptr;
return;
}
mData.clear();
delete mDoc;
mDoc = nullptr;
}
/// @brief Will search for a child-node by its name /// @brief Will search for a child-node by its name
/// @param name [in] The name of the child-node. /// @param name [in] The name of the child-node.
/// @return The node instance or nullptr, if nothing was found. /// @return The node instance or nullptr, if nothing was found.
TNodeType *findNode(const std::string &name) { TNodeType *findNode(const std::string &name);
if (name.empty()) {
return nullptr;
}
if (nullptr == mDoc) {
return nullptr;
}
find_node_by_name_predicate predicate(name);
mCurrent = mDoc->find_node(predicate);
if (mCurrent.empty()) {
return nullptr;
}
return &mCurrent;
}
/// @brief Will return true, if the node is a child-node. /// @brief Will return true, if the node is a child-node.
/// @param name [in] The name of the child node to look for. /// @param name [in] The name of the child node to look for.
/// @return true, if the node is a child-node or false if not. /// @return true, if the node is a child-node or false if not.
bool hasNode(const std::string &name) { bool hasNode(const std::string &name);
return nullptr != findNode(name);
}
/// @brief Will parse an xml-file from a given stream. /// @brief Will parse an xml-file from a given stream.
/// @param stream The input stream. /// @param stream The input stream.
/// @return true, if the parsing was successful, false if not. /// @return true, if the parsing was successful, false if not.
bool parse(IOStream *stream) { bool parse(IOStream *stream);
if (nullptr == stream) {
ASSIMP_LOG_DEBUG("Stream is nullptr.");
return false;
}
const size_t len = stream->FileSize(); /// @brief Will return true if a root node is there.
mData.resize(len + 1);
memset(&mData[0], '\0', len + 1);
stream->Read(&mData[0], 1, len);
mDoc = new pugi::xml_document();
pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
if (parse_result.status == pugi::status_ok) {
return true;
}
ASSIMP_LOG_DEBUG("Error while parse xml.", std::string(parse_result.description()), " @ ", parse_result.offset);
return false;
}
/// @brief Will return truem if a root node is there.
/// @return true in case of an existing root. /// @return true in case of an existing root.
bool hasRoot() const { bool hasRoot() const;
return nullptr != mDoc;
}
/// @brief Will return the document pointer, is nullptr if no xml-file was parsed. /// @brief Will return the document pointer, is nullptr if no xml-file was parsed.
/// @return The pointer showing to the document. /// @return The pointer showing to the document.
pugi::xml_document *getDocument() const { pugi::xml_document *getDocument() const;
return mDoc;
}
/// @brief Will return the root node, const version. /// @brief Will return the root node, const version.
/// @return The root node. /// @return The root node.
const TNodeType getRootNode() const { const TNodeType getRootNode() const;
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
/// @brief Will return the root node, non-const version. /// @brief Will return the root node, non-const version.
/// @return The root node. /// @return The root node.
TNodeType getRootNode() { TNodeType getRootNode();
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
/// @brief Will check if a node with the given name is in. /// @brief Will check if a node with the given name is in.
/// @param node [in] The node to look in. /// @param node [in] The node to look in.
/// @param name [in] The name of the child-node. /// @param name [in] The name of the child-node.
/// @return true, if node was found, false if not. /// @return true, if node was found, false if not.
static inline bool hasNode(XmlNode &node, const char *name) { static inline bool hasNode(XmlNode &node, const char *name);
pugi::xml_node child = node.find_child(find_node_by_name_predicate(name));
return !child.empty();
}
/// @brief Will check if an attribute is part of the XmlNode. /// @brief Will check if an attribute is part of the XmlNode.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in} The attribute name to look for. /// @param name [in} The attribute name to look for.
/// @return true, if the was found, false if not. /// @return true, if the was found, false if not.
static inline bool hasAttribute(XmlNode &xmlNode, const char *name) { static inline bool hasAttribute(XmlNode &xmlNode, const char *name);
pugi::xml_attribute attr = xmlNode.attribute(name);
return !attr.empty();
}
/// @brief Will try to get an unsigned int attribute value. /// @brief Will try to get an unsigned int attribute value.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for. /// @param name [in] The attribute name to look for.
/// @param val [out] The unsigned int value from the attribute. /// @param val [out] The unsigned int value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is an unsigned int. /// @return true, if the node contains an attribute with the given name and if the value is an unsigned int.
static inline bool getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val) { static inline bool getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val);
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_uint();
return true;
}
/// @brief Will try to get an int attribute value. /// @brief Will try to get an int attribute value.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for. /// @param name [in] The attribute name to look for.
/// @param val [out] The int value from the attribute. /// @param val [out] The int value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is an int. /// @return true, if the node contains an attribute with the given name and if the value is an int.
static inline bool getIntAttribute(XmlNode &xmlNode, const char *name, int &val) { static inline bool getIntAttribute(XmlNode &xmlNode, const char *name, int &val);
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_int();
return true;
}
/// @brief Will try to get a real attribute value. /// @brief Will try to get a real attribute value.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for. /// @param name [in] The attribute name to look for.
/// @param val [out] The real value from the attribute. /// @param val [out] The real value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a real. /// @return true, if the node contains an attribute with the given name and if the value is a real.
static inline bool getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val) { static inline bool getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val);
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
#ifdef ASSIMP_DOUBLE_PRECISION
val = attr.as_double();
#else
val = attr.as_float();
#endif
return true;
}
/// @brief Will try to get a float attribute value. /// @brief Will try to get a float attribute value.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for. /// @param name [in] The attribute name to look for.
/// @param val [out] The float value from the attribute. /// @param val [out] The float value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a float. /// @return true, if the node contains an attribute with the given name and if the value is a float.
static inline bool getFloatAttribute(XmlNode &xmlNode, const char *name, float &val) { static inline bool getFloatAttribute(XmlNode &xmlNode, const char *name, float &val);
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_float();
return true;
}
/// @brief Will try to get a double attribute value. /// @brief Will try to get a double attribute value.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for. /// @param name [in] The attribute name to look for.
/// @param val [out] The double value from the attribute. /// @param val [out] The double value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a double. /// @return true, if the node contains an attribute with the given name and if the value is a double.
static inline bool getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val) { static inline bool getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val);
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_double();
return true;
}
/// @brief Will try to get a std::string attribute value. /// @brief Will try to get a std::string attribute value.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for. /// @param name [in] The attribute name to look for.
/// @param val [out] The std::string value from the attribute. /// @param val [out] The std::string value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a std::string. /// @return true, if the node contains an attribute with the given name and if the value is a std::string.
static inline bool getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val) { static inline bool getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val);
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_string();
return true;
}
/// @brief Will try to get a bool attribute value. /// @brief Will try to get a bool attribute value.
/// @param xmlNode [in] The node to search in. /// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for. /// @param name [in] The attribute name to look for.
/// @param val [out] The bool value from the attribute. /// @param val [out] The bool value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a bool. /// @return true, if the node contains an attribute with the given name and if the value is a bool.
static inline bool getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val) { static inline bool getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val);
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_bool();
return true;
}
/// @brief Will try to get the value of the node as a string. /// @brief Will try to get the value of the node as a string.
/// @param node [in] The node to search in. /// @param node [in] The node to search in.
/// @param text [out] The value as a text. /// @param text [out] The value as a text.
/// @return true, if the value can be read out. /// @return true, if the value can be read out.
static inline bool getValueAsString(XmlNode &node, std::string &text) { static inline bool getValueAsString(XmlNode &node, std::string &text);
text = std::string();
if (node.empty()) {
return false;
}
text = node.text().as_string();
return true;
}
/// @brief Will try to get the value of the node as a float. /// @brief Will try to get the value of the node as a float.
/// @param node [in] The node to search in. /// @param node [in] The node to search in.
/// @param text [out] The value as a float. /// @param text [out] The value as a float.
/// @return true, if the value can be read out. /// @return true, if the value can be read out.
static inline bool getValueAsFloat(XmlNode &node, ai_real &v) { static inline bool getValueAsFloat(XmlNode &node, ai_real &v);
if (node.empty()) {
return false;
}
v = node.text().as_float();
return true;
}
/// @brief Will try to get the value of the node as an integer. /// @brief Will try to get the value of the node as an integer.
/// @param node [in] The node to search in. /// @param node [in] The node to search in.
/// @param text [out] The value as a int. /// @param text [out] The value as a int.
/// @return true, if the value can be read out. /// @return true, if the value can be read out.
static inline bool getValueAsInt(XmlNode &node, int &v) { static inline bool getValueAsInt(XmlNode &node, int &v);
if (node.empty()) {
return false;
}
v = node.text().as_int();
return true;
}
/// @brief Will try to get the value of the node as an bool. /// @brief Will try to get the value of the node as an bool.
/// @param node [in] The node to search in. /// @param node [in] The node to search in.
/// @param text [out] The value as a bool. /// @param text [out] The value as a bool.
/// @return true, if the value can be read out. /// @return true, if the value can be read out.
static inline bool getValueAsBool(XmlNode& node, bool& v) static inline bool getValueAsBool(XmlNode &node, bool &v);
{
if (node.empty()) {
return false;
}
v = node.text().as_bool();
return true;
}
private: private:
pugi::xml_document *mDoc; pugi::xml_document *mDoc;
@ -395,6 +229,254 @@ private:
std::vector<char> mData; std::vector<char> mData;
}; };
template <class TNodeType>
inline TXmlParser<TNodeType>::TXmlParser() :
mDoc(nullptr),
mData() {
// empty
}
template <class TNodeType>
inline TXmlParser<TNodeType>::~TXmlParser() {
clear();
}
template <class TNodeType>
inline void TXmlParser<TNodeType>::clear() {
if (mData.empty()) {
if (mDoc) {
delete mDoc;
}
mDoc = nullptr;
return;
}
mData.clear();
delete mDoc;
mDoc = nullptr;
}
template <class TNodeType>
inline TNodeType *TXmlParser<TNodeType>::findNode(const std::string &name) {
if (name.empty()) {
return nullptr;
}
if (nullptr == mDoc) {
return nullptr;
}
find_node_by_name_predicate predicate(name);
mCurrent = mDoc->find_node(predicate);
if (mCurrent.empty()) {
return nullptr;
}
return &mCurrent;
}
template <class TNodeType>
bool TXmlParser<TNodeType>::hasNode(const std::string &name) {
return nullptr != findNode(name);
}
template <class TNodeType>
bool TXmlParser<TNodeType>::parse(IOStream *stream) {
if (hasRoot()) {
clear();
}
if (nullptr == stream) {
ASSIMP_LOG_DEBUG("Stream is nullptr.");
return false;
}
const size_t len = stream->FileSize();
mData.resize(len + 1);
memset(&mData[0], '\0', len + 1);
stream->Read(&mData[0], 1, len);
mDoc = new pugi::xml_document();
pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
if (parse_result.status == pugi::status_ok) {
return true;
}
ASSIMP_LOG_DEBUG("Error while parse xml.", std::string(parse_result.description()), " @ ", parse_result.offset);
return false;
}
template <class TNodeType>
bool TXmlParser<TNodeType>::hasRoot() const {
return nullptr != mDoc;
}
template <class TNodeType>
pugi::xml_document *TXmlParser<TNodeType>::getDocument() const {
return mDoc;
}
template <class TNodeType>
const TNodeType TXmlParser<TNodeType>::getRootNode() const {
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
template <class TNodeType>
TNodeType TXmlParser<TNodeType>::getRootNode() {
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::hasNode(XmlNode &node, const char *name) {
pugi::xml_node child = node.find_child(find_node_by_name_predicate(name));
return !child.empty();
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::hasAttribute(XmlNode &xmlNode, const char *name) {
pugi::xml_attribute attr = xmlNode.attribute(name);
return !attr.empty();
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_uint();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getIntAttribute(XmlNode &xmlNode, const char *name, int &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_int();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
#ifdef ASSIMP_DOUBLE_PRECISION
val = attr.as_double();
#else
val = attr.as_float();
#endif
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getFloatAttribute(XmlNode &xmlNode, const char *name, float &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_float();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_double();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_string();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_bool();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsString(XmlNode &node, std::string &text) {
text = std::string();
if (node.empty()) {
return false;
}
text = node.text().as_string();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsFloat(XmlNode &node, ai_real &v) {
if (node.empty()) {
return false;
}
v = node.text().as_float();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsInt(XmlNode &node, int &v) {
if (node.empty()) {
return false;
}
v = node.text().as_int();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsBool(XmlNode &node, bool &v) {
if (node.empty()) {
return false;
}
v = node.text().as_bool();
return true;
}
using XmlParser = TXmlParser<pugi::xml_node>; using XmlParser = TXmlParser<pugi::xml_node>;
/// @brief This class declares an iterator to loop through all children of the root node. /// @brief This class declares an iterator to loop through all children of the root node.