Enable SimpleAssimpViewX compilation on OSX

Update the XCode projects, and fix several compilation problems.
pull/95/head
Jared Duke 2013-09-21 10:59:13 -07:00
parent 6d8ccd5882
commit 90179ec6e3
5 changed files with 121 additions and 132 deletions

View File

@ -8,10 +8,10 @@
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#import <OpenGL/OpenGL.h> #import <OpenGL/OpenGL.h>
#import "aiColor4D.h" #import "color4.h"
#import "aiVector3D.h" #import "vector3.h"
#import "aiVector2D.h" #import "vector2.h"
#import "aiMatrix4x4.h" #import "matrix4x4.h"
/* workflow: /* workflow:

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@ -10,9 +10,10 @@
#import "ModelLoaderHelperClasses.h" #import "ModelLoaderHelperClasses.h"
// assimp include files. These three are usually needed. // assimp include files. These three are usually needed.
#import "assimp.h" #import "cimport.h"
#import "aiPostProcess.h" #import "postprocess.h"
#import "aiScene.h" #import "scene.h"
#import "types.h"
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#import <OpenGL/OpenGL.h> #import <OpenGL/OpenGL.h>
@ -29,7 +30,7 @@
// Assimp Stuff // Assimp Stuff
aiScene* _scene; aiScene* _scene;
struct aiVector3D scene_min, scene_max, scene_center; aiVector3D scene_min, scene_max, scene_center;
double normalizedScale; double normalizedScale;
// Our array of textures. // Our array of textures.
@ -53,7 +54,7 @@
- (void) deleteGLResourcesInContext:(CGLContextObj)cgl_ctx; - (void) deleteGLResourcesInContext:(CGLContextObj)cgl_ctx;
- (void) loadTexturesInContext:(CGLContextObj)cgl_ctx withModelPath:(NSString*) modelPath; - (void) loadTexturesInContext:(CGLContextObj)cgl_ctx withModelPath:(NSString*) modelPath;
- (void) getBoundingBoxWithMinVector:(struct aiVector3D*) min maxVectr:(struct aiVector3D*) max; - (void) getBoundingBoxWithMinVector:(aiVector3D*) min maxVectr:(aiVector3D*) max;
- (void) getBoundingBoxForNode:(const struct aiNode*)nd minVector:(struct aiVector3D*) min maxVector:(struct aiVector3D*) max matrix:(struct aiMatrix4x4*) trafo; - (void) getBoundingBoxForNode:(const aiNode*)nd minVector:(aiVector3D*) min maxVector:(aiVector3D*) max matrix:(aiMatrix4x4*) trafo;
@end @end

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@ -6,7 +6,8 @@
// Copyright __MyCompanyName__ 2010 . All rights reserved. // Copyright __MyCompanyName__ 2010 . All rights reserved.
// //
#import "aiConfig.h" #import "cimport.h"
#import "config.h"
#import "MyDocument.h" #import "MyDocument.h"
#import <OpenGL/CGLMacro.h> #import <OpenGL/CGLMacro.h>
@ -16,7 +17,7 @@
#define aisgl_min(x,y) (x<y?x:y) #define aisgl_min(x,y) (x<y?x:y)
#define aisgl_max(x,y) (y>x?y:x) #define aisgl_max(x,y) (y>x?y:x)
static void color4_to_float4(const struct aiColor4D *c, float f[4]) static void color4_to_float4(const aiColor4D *c, float f[4])
{ {
f[0] = c->r; f[0] = c->r;
f[1] = c->g; f[1] = c->g;
@ -160,7 +161,8 @@ static CVReturn MyDisplayLinkCallback(CVDisplayLinkRef displayLink,const CVTimeS
// Load our new path. // Load our new path.
// only ever give us triangles. // only ever give us triangles.
aiSetImportPropertyInteger(AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT ); aiPropertyStore* props = aiCreatePropertyStore();
aiSetImportPropertyInteger(props, AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT );
NSUInteger aiPostProccesFlags; NSUInteger aiPostProccesFlags;
@ -181,7 +183,9 @@ static CVReturn MyDisplayLinkCallback(CVDisplayLinkRef displayLink,const CVTimeS
} }
// aiProcess_FlipUVs is needed for VAO / VBOs, not sure why. // aiProcess_FlipUVs is needed for VAO / VBOs, not sure why.
_scene = (aiScene*) aiImportFile([[openPanel filename] cStringUsingEncoding:[NSString defaultCStringEncoding]], aiPostProccesFlags | aiProcess_Triangulate | aiProcess_FlipUVs | aiProcess_PreTransformVertices | 0 ); _scene = (aiScene*) aiImportFileExWithProperties([[openPanel filename] cStringUsingEncoding:[NSString defaultCStringEncoding]], aiPostProccesFlags | aiProcess_Triangulate | aiProcess_FlipUVs | aiProcess_PreTransformVertices | 0, NULL, props);
aiReleasePropertyStore(props);
if (_scene) if (_scene)
{ {
@ -755,9 +759,9 @@ static CVReturn MyDisplayLinkCallback(CVDisplayLinkRef displayLink,const CVTimeS
} }
- (void) getBoundingBoxWithMinVector:(struct aiVector3D*) min maxVectr:(struct aiVector3D*) max - (void) getBoundingBoxWithMinVector:(aiVector3D*) min maxVectr:(aiVector3D*) max
{ {
struct aiMatrix4x4 trafo; aiMatrix4x4 trafo;
aiIdentityMatrix4(&trafo); aiIdentityMatrix4(&trafo);
min->x = min->y = min->z = 1e10f; min->x = min->y = min->z = 1e10f;
@ -766,9 +770,9 @@ static CVReturn MyDisplayLinkCallback(CVDisplayLinkRef displayLink,const CVTimeS
[self getBoundingBoxForNode:_scene->mRootNode minVector:min maxVector:max matrix:&trafo]; [self getBoundingBoxForNode:_scene->mRootNode minVector:min maxVector:max matrix:&trafo];
} }
- (void) getBoundingBoxForNode:(const struct aiNode*)nd minVector:(struct aiVector3D*) min maxVector:(struct aiVector3D*) max matrix:(struct aiMatrix4x4*) trafo - (void) getBoundingBoxForNode:(const aiNode*)nd minVector:(aiVector3D*) min maxVector:(aiVector3D*) max matrix:(aiMatrix4x4*) trafo
{ {
struct aiMatrix4x4 prev; aiMatrix4x4 prev;
unsigned int n = 0, t; unsigned int n = 0, t;
prev = *trafo; prev = *trafo;
@ -776,10 +780,10 @@ static CVReturn MyDisplayLinkCallback(CVDisplayLinkRef displayLink,const CVTimeS
for (; n < nd->mNumMeshes; ++n) for (; n < nd->mNumMeshes; ++n)
{ {
const struct aiMesh* mesh = _scene->mMeshes[nd->mMeshes[n]]; const aiMesh* mesh = _scene->mMeshes[nd->mMeshes[n]];
for (t = 0; t < mesh->mNumVertices; ++t) for (t = 0; t < mesh->mNumVertices; ++t)
{ {
struct aiVector3D tmp = mesh->mVertices[t]; aiVector3D tmp = mesh->mVertices[t];
aiTransformVecByMatrix4(&tmp,trafo); aiTransformVecByMatrix4(&tmp,trafo);
min->x = aisgl_min(min->x,tmp.x); min->x = aisgl_min(min->x,tmp.x);

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@ -9,11 +9,6 @@
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@ -25,6 +20,13 @@
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@ -33,40 +35,6 @@
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View File

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@ -3748,7 +3725,6 @@
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@ -4815,7 +4788,6 @@
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F99A9F2C15436207000682F3 /* M3Importer.cpp in Sources */,
F99A9F3615436269000682F3 /* PlyExporter.cpp in Sources */, F99A9F3615436269000682F3 /* PlyExporter.cpp in Sources */,
F9607085154366AB004D91DD /* adler32.c in Sources */, F9607085154366AB004D91DD /* adler32.c in Sources */,
F9607086154366AB004D91DD /* compress.c in Sources */, F9607086154366AB004D91DD /* compress.c in Sources */,
@ -4978,7 +4950,6 @@
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@ -5141,7 +5112,6 @@
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B9197620163AEA54009C397B /* PlyExporter.cpp in Sources */, B9197620163AEA54009C397B /* PlyExporter.cpp in Sources */,
B9197625163AEA54009C397B /* adler32.c in Sources */, B9197625163AEA54009C397B /* adler32.c in Sources */,
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@ -5304,7 +5274,6 @@
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F960705E154366AB004D91DD /* compress.c in Sources */, F960705E154366AB004D91DD /* compress.c in Sources */,
@ -5467,7 +5436,6 @@
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