diff --git a/.github/workflows/inno_setup b/.github/workflows/inno_setup new file mode 100644 index 000000000..0bfef0cd3 --- /dev/null +++ b/.github/workflows/inno_setup @@ -0,0 +1,51 @@ +name: Build Windows Installer +on: + push: + branches: [ master ] + pull_request: + branches: [ master ] +jobs: + build: + name: Build the Inno Setup Installer + runs-on: windows-latest + steps: + - uses: actions/checkout@v4 + - uses: lukka/get-cmake@latest + - uses: ilammy/msvc-dev-cmd@v1 + + + - name: Cache DX SDK + id: dxcache + uses: actions/cache@v4 + with: + path: '${{ github.workspace }}/DX_SDK' + key: ${{ runner.os }}-DX_SDK + restore-keys: | + ${{ runner.os }}-DX_SDK + + - name: Download DXSetup + run: | + curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe + cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK" + + - name: Set Windows specific CMake arguments + id: windows_extra_cmake_args + run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1 -DASSIMP_BUILD_ZLIB=1" + + - name: configure and build + uses: lukka/run-cmake@v3 + env: + DXSDK_DIR: '${{ github.workspace }}/DX_SDK' + + with: + cmakeListsOrSettingsJson: CMakeListsTxtAdvanced + cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt' + cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}' + buildWithCMakeArgs: '--parallel 24 -v' + buildDirectory: '${{ github.workspace }}/build/' + + - name: Compile .ISS to .EXE Installer + uses: Minionguyjpro/Inno-Setup-Action@v1.2.2 + with: + path: packaging/windows-innosetup/script_x64.iss + options: /O+ diff --git a/CMakeLists.txt b/CMakeLists.txt index 05b722c2c..718a251e4 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -55,7 +55,7 @@ IF(ASSIMP_HUNTER_ENABLED) add_definitions(-DASSIMP_USE_HUNTER) ENDIF() -PROJECT(Assimp VERSION 5.4.0) +PROJECT(Assimp VERSION 5.4.1) # All supported options ############################################### @@ -761,8 +761,8 @@ IF ( ASSIMP_INSTALL ) ENDIF() CONFIGURE_FILE( - ${CMAKE_CURRENT_LIST_DIR}/revision.h.in - ${CMAKE_CURRENT_BINARY_DIR}/revision.h + ${CMAKE_CURRENT_LIST_DIR}/include/assimp/revision.h.in + ${CMAKE_CURRENT_BINARY_DIR}/include/assimp/revision.h ) CONFIGURE_FILE( diff --git a/cmake-modules/HunterGate.cmake b/cmake-modules/HunterGate.cmake index 6d9cc2401..fe02e3614 100644 --- a/cmake-modules/HunterGate.cmake +++ b/cmake-modules/HunterGate.cmake @@ -22,38 +22,9 @@ # OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -# This is a gate file to Hunter package manager. -# Include this file using `include` command and add package you need, example: -# -# cmake_minimum_required(VERSION 3.2) -# -# include("cmake/HunterGate.cmake") -# HunterGate( -# URL "https://github.com/path/to/hunter/archive.tar.gz" -# SHA1 "798501e983f14b28b10cda16afa4de69eee1da1d" -# ) -# -# project(MyProject) -# -# hunter_add_package(Foo) -# hunter_add_package(Boo COMPONENTS Bar Baz) -# -# Projects: -# * https://github.com/hunter-packages/gate/ -# * https://github.com/ruslo/hunter option(HUNTER_ENABLED "Enable Hunter package manager support" ON) -if(HUNTER_ENABLED) - if(CMAKE_VERSION VERSION_LESS "3.2") - message( - FATAL_ERROR - "At least CMake version 3.2 required for Hunter dependency management." - " Update CMake or set HUNTER_ENABLED to OFF." - ) - endif() -endif() - include(CMakeParseArguments) # cmake_parse_arguments option(HUNTER_STATUS_PRINT "Print working status" ON) diff --git a/code/AssetLib/3DS/3DSConverter.cpp b/code/AssetLib/3DS/3DSConverter.cpp index 7ae756668..7d1c24cd6 100644 --- a/code/AssetLib/3DS/3DSConverter.cpp +++ b/code/AssetLib/3DS/3DSConverter.cpp @@ -709,7 +709,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene *pcOut) { pcNode->mNumMeshes = 1; // Build a name for the node - pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u", i); + pcNode->mName.length = ai_snprintf(pcNode->mName.data, AI_MAXLEN, "3DSMesh_%u", i); } // Build dummy nodes for all cameras diff --git a/code/AssetLib/AC/ACLoader.cpp b/code/AssetLib/AC/ACLoader.cpp index dbcb39b30..242364150 100644 --- a/code/AssetLib/AC/ACLoader.cpp +++ b/code/AssetLib/AC/ACLoader.cpp @@ -193,7 +193,7 @@ bool AC3DImporter::LoadObjectSection(std::vector &objects) { // Generate a default name for both the light source and the node // FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version. - light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i", static_cast(mLights->size()) - 1); + light->mName.length = ::ai_snprintf(light->mName.data, AI_MAXLEN, "ACLight_%i", static_cast(mLights->size()) - 1); obj.name = std::string(light->mName.data); ASSIMP_LOG_VERBOSE_DEBUG("AC3D: Light source encountered"); @@ -696,18 +696,18 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object, // generate a name depending on the type of the node switch (object.type) { case Object::Group: - node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACGroup_%i", mGroupsCounter++); + node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACGroup_%i", mGroupsCounter++); break; case Object::Poly: - node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACPoly_%i", mPolysCounter++); + node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACPoly_%i", mPolysCounter++); break; case Object::Light: - node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACLight_%i", mLightsCounter++); + node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACLight_%i", mLightsCounter++); break; // there shouldn't be more than one world, but we don't care case Object::World: - node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACWorld_%i", mWorldsCounter++); + node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACWorld_%i", mWorldsCounter++); break; } } diff --git a/code/AssetLib/ASE/ASEParser.cpp b/code/AssetLib/ASE/ASEParser.cpp index e3c358aa5..7efab0da3 100644 --- a/code/AssetLib/ASE/ASEParser.cpp +++ b/code/AssetLib/ASE/ASEParser.cpp @@ -500,6 +500,13 @@ void Parser::ParseLV1MaterialListBlock() { continue; } if (TokenMatch(filePtr, "MATERIAL", 8)) { + // ensure we have at least one material allocated + if (iMaterialCount == 0) { + LogWarning("*MATERIAL_COUNT unspecified or 0"); + iMaterialCount = 1; + m_vMaterials.resize(iOldMaterialCount + iMaterialCount, Material("INVALID")); + } + unsigned int iIndex = 0; ParseLV4MeshLong(iIndex); @@ -653,6 +660,12 @@ void Parser::ParseLV2MaterialBlock(ASE::Material &mat) { } // submaterial chunks if (TokenMatch(filePtr, "SUBMATERIAL", 11)) { + // ensure we have at least one material allocated + if (iNumSubMaterials == 0) { + LogWarning("*NUMSUBMTLS unspecified or 0"); + iNumSubMaterials = 1; + mat.avSubMaterials.resize(iNumSubMaterials, Material("INVALID SUBMATERIAL")); + } unsigned int iIndex = 0; ParseLV4MeshLong(iIndex); diff --git a/code/AssetLib/Blender/BlenderLoader.cpp b/code/AssetLib/Blender/BlenderLoader.cpp index 1a40a2fe5..923eb5959 100644 --- a/code/AssetLib/Blender/BlenderLoader.cpp +++ b/code/AssetLib/Blender/BlenderLoader.cpp @@ -359,7 +359,7 @@ void BlenderImporter::ResolveImage(aiMaterial *out, const Material *mat, const M // check if the file contents are bundled with the BLEND file if (img->packedfile) { name.data[0] = '*'; - name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast(MAXLEN - 1), static_cast(conv_data.textures->size())); + name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast(AI_MAXLEN - 1), static_cast(conv_data.textures->size())); conv_data.textures->push_back(new aiTexture()); aiTexture *curTex = conv_data.textures->back(); @@ -433,7 +433,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial *out, const Material *mat, c (void)conv_data; aiString name; - name.length = ai_snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s", conv_data.sentinel_cnt++, + name.length = ai_snprintf(name.data, AI_MAXLEN, "Procedural,num=%i,type=%s", conv_data.sentinel_cnt++, GetTextureTypeDisplayString(tex->tex->type)); out->AddProperty(&name, AI_MATKEY_TEXTURE_DIFFUSE( conv_data.next_texture[aiTextureType_DIFFUSE]++)); diff --git a/code/AssetLib/FBX/FBXConverter.cpp b/code/AssetLib/FBX/FBXConverter.cpp index cc73756fb..234931cbe 100644 --- a/code/AssetLib/FBX/FBXConverter.cpp +++ b/code/AssetLib/FBX/FBXConverter.cpp @@ -1860,7 +1860,7 @@ aiString FBXConverter::GetTexturePath(const Texture *tex) { // We need to load all textures before referencing them, as FBX file format order may reference a texture before loading it // This may occur on this case too, it has to be studied path.data[0] = '*'; - path.length = 1 + ASSIMP_itoa10(path.data + 1, MAXLEN - 1, index); + path.length = 1 + ASSIMP_itoa10(path.data + 1, AI_MAXLEN - 1, index); } } } @@ -2440,7 +2440,7 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial *out_mat, const PropertyTa // setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture) path.data[0] = '*'; - path.length = 1 + ASSIMP_itoa10(path.data + 1, MAXLEN - 1, index); + path.length = 1 + ASSIMP_itoa10(path.data + 1, AI_MAXLEN - 1, index); } out_mat->AddProperty(&path, (name + "|file").c_str(), aiTextureType_UNKNOWN, 0); @@ -2806,7 +2806,7 @@ void FBXConverter::ProcessMorphAnimDatas(std::map auto geoIt = std::find(model->GetGeometry().begin(), model->GetGeometry().end(), geo); auto geoIndex = static_cast(std::distance(model->GetGeometry().begin(), geoIt)); auto name = aiString(FixNodeName(model->Name() + "*")); - name.length = 1 + ASSIMP_itoa10(name.data + name.length, MAXLEN - 1, geoIndex); + name.length = 1 + ASSIMP_itoa10(name.data + name.length, AI_MAXLEN - 1, geoIndex); morphAnimData *animData; auto animIt = morphAnimDatas->find(name.C_Str()); if (animIt == morphAnimDatas->end()) { diff --git a/code/AssetLib/FBX/FBXParser.h b/code/AssetLib/FBX/FBXParser.h index 63dbb023b..2ca216d8c 100644 --- a/code/AssetLib/FBX/FBXParser.h +++ b/code/AssetLib/FBX/FBXParser.h @@ -63,7 +63,6 @@ class Scope; class Parser; class Element; -// XXX should use C++11's unique_ptr - but assimp's need to keep working with 03 using ScopeList = std::vector; using ElementMap = std::fbx_unordered_multimap< std::string, Element*>; using ElementCollection = std::pair; @@ -135,7 +134,7 @@ public: const char* elementNameCStr = elementName.c_str(); for (auto element = elements.begin(); element != elements.end(); ++element) { - if (!ASSIMP_strincmp(element->first.c_str(), elementNameCStr, MAXLEN)) { + if (!ASSIMP_strincmp(element->first.c_str(), elementNameCStr, AI_MAXLEN)) { return element->second; } } diff --git a/code/AssetLib/FBX/FBXProperties.cpp b/code/AssetLib/FBX/FBXProperties.cpp index df39098fa..6f577d09f 100644 --- a/code/AssetLib/FBX/FBXProperties.cpp +++ b/code/AssetLib/FBX/FBXProperties.cpp @@ -243,7 +243,6 @@ DirectPropertyMap PropertyTable::GetUnparsedProperties() const // Read the element's value. // Wrap the naked pointer (since the call site is required to acquire ownership) - // std::unique_ptr from C++11 would be preferred both as a wrapper and a return value. std::shared_ptr prop = std::shared_ptr(ReadTypedProperty(*currentElement.second)); // Element could not be read. Skip it. diff --git a/code/AssetLib/IFC/IFCLoader.cpp b/code/AssetLib/IFC/IFCLoader.cpp index 9414697df..13ea2d429 100644 --- a/code/AssetLib/IFC/IFCLoader.cpp +++ b/code/AssetLib/IFC/IFCLoader.cpp @@ -220,7 +220,7 @@ void IFCImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy std::unique_ptr db(STEP::ReadFileHeader(std::move(stream))); const STEP::HeaderInfo &head = static_cast(*db).GetHeader(); - if (!head.fileSchema.size() || head.fileSchema.substr(0, 3) != "IFC") { + if (!head.fileSchema.size() || head.fileSchema.substr(0, 4) != "IFC2") { ThrowException("Unrecognized file schema: " + head.fileSchema); } @@ -260,6 +260,8 @@ void IFCImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy ThrowException("missing IfcProject entity"); } + + ConversionData conv(*db, proj->To(), pScene, settings); SetUnits(conv); SetCoordinateSpace(conv); @@ -352,6 +354,11 @@ void ConvertUnit(const ::Assimp::STEP::EXPRESS::DataType &dt, ConversionData &co // ------------------------------------------------------------------------------------------------ void SetUnits(ConversionData &conv) { + if (conv.proj.UnitsInContext == nullptr) { + IFCImporter::LogError("Skipping conversion data, nullptr."); + return; + } + // see if we can determine the coordinate space used to express. for (size_t i = 0; i < conv.proj.UnitsInContext->Units.size(); ++i) { ConvertUnit(*conv.proj.UnitsInContext->Units[i], conv); diff --git a/code/AssetLib/Irr/IRRLoader.cpp b/code/AssetLib/Irr/IRRLoader.cpp index f41a2543d..12ce86260 100644 --- a/code/AssetLib/Irr/IRRLoader.cpp +++ b/code/AssetLib/Irr/IRRLoader.cpp @@ -168,7 +168,7 @@ void IRRImporter::BuildSkybox(std::vector &meshes, std::vectorAddProperty(&s, AI_MATKEY_NAME); int shading = aiShadingMode_NoShading; @@ -316,7 +316,7 @@ void IRRImporter::ComputeAnimations(Node *root, aiNode *real, std::vectormNodeName.length = ::ai_snprintf(anim->mNodeName.data, MAXLEN, + anim->mNodeName.length = ::ai_snprintf(anim->mNodeName.data, AI_MAXLEN, "$INST_DUMMY_%i_%s", total - 1, (root->name.length() ? root->name.c_str() : "")); diff --git a/code/AssetLib/LWS/LWSLoader.cpp b/code/AssetLib/LWS/LWSLoader.cpp index 4c3a44785..047ab0cc9 100644 --- a/code/AssetLib/LWS/LWSLoader.cpp +++ b/code/AssetLib/LWS/LWSLoader.cpp @@ -305,14 +305,14 @@ void LWSImporter::SetupNodeName(aiNode *nd, LWS::NodeDesc &src) { } std::string::size_type t = src.path.substr(s).find_last_of('.'); - nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)", src.path.substr(s).substr(0, t).c_str(), combined); - if (nd->mName.length > MAXLEN) { - nd->mName.length = MAXLEN; + nd->mName.length = ::ai_snprintf(nd->mName.data, AI_MAXLEN, "%s_(%08X)", src.path.substr(s).substr(0, t).c_str(), combined); + if (nd->mName.length > AI_MAXLEN) { + nd->mName.length = AI_MAXLEN; } return; } } - nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)", src.name, combined); + nd->mName.length = ::ai_snprintf(nd->mName.data, AI_MAXLEN, "%s_(%08X)", src.name, combined); } // ------------------------------------------------------------------------------------------------ diff --git a/code/AssetLib/MD5/MD5Loader.cpp b/code/AssetLib/MD5/MD5Loader.cpp index 0976484a4..02f08d3ea 100644 --- a/code/AssetLib/MD5/MD5Loader.cpp +++ b/code/AssetLib/MD5/MD5Loader.cpp @@ -707,7 +707,7 @@ void MD5Importer::LoadMD5CameraFile() { for (std::vector::const_iterator it = cuts.begin(); it != cuts.end() - 1; ++it) { aiAnimation *anim = *tmp++ = new aiAnimation(); - anim->mName.length = ::ai_snprintf(anim->mName.data, MAXLEN, "anim%u_from_%u_to_%u", (unsigned int)(it - cuts.begin()), (*it), *(it + 1)); + anim->mName.length = ::ai_snprintf(anim->mName.data, AI_MAXLEN, "anim%u_from_%u_to_%u", (unsigned int)(it - cuts.begin()), (*it), *(it + 1)); anim->mTicksPerSecond = cameraParser.fFrameRate; anim->mChannels = new aiNodeAnim *[anim->mNumChannels = 1]; diff --git a/code/AssetLib/MDL/MDLLoader.cpp b/code/AssetLib/MDL/MDLLoader.cpp index 99b0145af..498e40b34 100644 --- a/code/AssetLib/MDL/MDLLoader.cpp +++ b/code/AssetLib/MDL/MDLLoader.cpp @@ -962,7 +962,7 @@ void MDLImporter::CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7 **apcOutBones) if (AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_NOT_THERE == pcHeader->bone_stc_size) { // no real name for our poor bone is specified :-( - pcOutBone->mName.length = ai_snprintf(pcOutBone->mName.data, MAXLEN, + pcOutBone->mName.length = ai_snprintf(pcOutBone->mName.data, AI_MAXLEN, "UnnamedBone_%i", iBone); } else { // Make sure we won't run over the buffer's end if there is no @@ -1567,7 +1567,7 @@ void MDLImporter::InternReadFile_3DGS_MDL7() { } else { pcNode->mName.length = (ai_uint32)::strlen(szBuffer); } - ::strncpy(pcNode->mName.data, szBuffer, MAXLEN - 1); + ::strncpy(pcNode->mName.data, szBuffer, AI_MAXLEN - 1); ++p; } } diff --git a/code/AssetLib/MDL/MDLMaterialLoader.cpp b/code/AssetLib/MDL/MDLMaterialLoader.cpp index 38c42c1a5..f68f8e23e 100644 --- a/code/AssetLib/MDL/MDLMaterialLoader.cpp +++ b/code/AssetLib/MDL/MDLMaterialLoader.cpp @@ -494,7 +494,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7( aiString szFile; const size_t iLen = strlen((const char *)szCurrent); - size_t iLen2 = iLen > (MAXLEN - 1) ? (MAXLEN - 1) : iLen; + size_t iLen2 = iLen > (AI_MAXLEN - 1) ? (AI_MAXLEN - 1) : iLen; memcpy(szFile.data, (const char *)szCurrent, iLen2); szFile.data[iLen2] = '\0'; szFile.length = static_cast(iLen2); @@ -730,7 +730,8 @@ void MDLImporter::SkipSkinLump_3DGS_MDL7( // if an ASCII effect description (HLSL?) is contained in the file, // we can simply ignore it ... if (iType & AI_MDL7_SKINTYPE_MATERIAL_ASCDEF) { - int32_t iMe = *((int32_t *)szCurrent); + int32_t iMe = 0; + ::memcpy(&iMe, szCurrent, sizeof(int32_t)); AI_SWAP4(iMe); szCurrent += sizeof(char) * iMe + sizeof(int32_t); } diff --git a/code/AssetLib/Obj/ObjFileMtlImporter.cpp b/code/AssetLib/Obj/ObjFileMtlImporter.cpp index f8e3e1cde..effdf627f 100644 --- a/code/AssetLib/Obj/ObjFileMtlImporter.cpp +++ b/code/AssetLib/Obj/ObjFileMtlImporter.cpp @@ -343,7 +343,7 @@ void ObjFileMtlImporter::createMaterial() { } } - name = trim_whitespaces(name); + name = ai_trim(name); std::map::iterator it = m_pModel->mMaterialMap.find(name); if (m_pModel->mMaterialMap.end() == it) { diff --git a/code/AssetLib/Obj/ObjFileParser.cpp b/code/AssetLib/Obj/ObjFileParser.cpp index c0f1fc483..fec1fe87b 100644 --- a/code/AssetLib/Obj/ObjFileParser.cpp +++ b/code/AssetLib/Obj/ObjFileParser.cpp @@ -577,15 +577,17 @@ void ObjFileParser::getMaterialDesc() { // Get name std::string strName(pStart, &(*m_DataIt)); - strName = trim_whitespaces(strName); + strName = ai_trim(strName); if (strName.empty()) { skip = true; } - // If the current mesh has the same material, we simply ignore that 'usemtl' command + // If the current mesh has the same material, we will ignore that 'usemtl' command // There is no need to create another object or even mesh here - if (m_pModel->mCurrentMaterial && m_pModel->mCurrentMaterial->MaterialName == aiString(strName)) { - skip = true; + if (!skip) { + if (m_pModel->mCurrentMaterial && m_pModel->mCurrentMaterial->MaterialName == aiString(strName)) { + skip = true; + } } if (!skip) { diff --git a/code/AssetLib/Obj/ObjTools.h b/code/AssetLib/Obj/ObjTools.h index 664402ee3..ac5e119f2 100644 --- a/code/AssetLib/Obj/ObjTools.h +++ b/code/AssetLib/Obj/ObjTools.h @@ -247,22 +247,6 @@ inline char_t getFloat(char_t it, char_t end, ai_real &value) { return it; } -/** - * @brief Will remove white-spaces for a string. - * @param[in] str The string to clean - * @return The trimmed string. - */ -template -inline string_type trim_whitespaces(string_type str) { - while (!str.empty() && IsSpace(str[0])) { - str.erase(0); - } - while (!str.empty() && IsSpace(str[str.length() - 1])) { - str.erase(str.length() - 1); - } - return str; -} - /** * @brief Checks for a line-end. * @param[in] it Current iterator in string. diff --git a/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp b/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp index d2ab59eb4..920279fce 100644 --- a/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp +++ b/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp @@ -588,7 +588,7 @@ bool Q3BSPFileImporter::importTextureFromArchive(const Q3BSP::Q3BSPModel *model, aiString name; name.data[0] = '*'; - name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast(MAXLEN - 1), static_cast(mTextures.size())); + name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast(AI_MAXLEN - 1), static_cast(mTextures.size())); archive->Close(pTextureStream); @@ -641,7 +641,7 @@ bool Q3BSPFileImporter::importLightmap(const Q3BSP::Q3BSPModel *pModel, aiScene aiString name; name.data[0] = '*'; - name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast(MAXLEN - 1), static_cast(mTextures.size())); + name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast(AI_MAXLEN - 1), static_cast(mTextures.size())); pMatHelper->AddProperty(&name, AI_MATKEY_TEXTURE_LIGHTMAP(1)); mTextures.push_back(pTexture); diff --git a/code/AssetLib/Q3D/Q3DLoader.cpp b/code/AssetLib/Q3D/Q3DLoader.cpp index ac6b17ec6..84a508979 100644 --- a/code/AssetLib/Q3D/Q3DLoader.cpp +++ b/code/AssetLib/Q3D/Q3DLoader.cpp @@ -250,7 +250,7 @@ void Q3DImporter::InternReadFile(const std::string &pFile, c = stream.GetI1(); while (c) { mat.name.data[mat.name.length++] = c; - if (mat.name.length == MAXLEN) { + if (mat.name.length == AI_MAXLEN) { ASSIMP_LOG_ERROR("String ouverflow detected, skipped material name parsing."); break; } diff --git a/code/AssetLib/SMD/SMDLoader.cpp b/code/AssetLib/SMD/SMDLoader.cpp index df598e5c7..1eac5d934 100644 --- a/code/AssetLib/SMD/SMDLoader.cpp +++ b/code/AssetLib/SMD/SMDLoader.cpp @@ -589,12 +589,12 @@ void SMDImporter::CreateOutputMaterials() { pScene->mMaterials[iMat] = pcMat; aiString szName; - szName.length = static_cast(ai_snprintf(szName.data,MAXLEN,"Texture_%u",iMat)); + szName.length = static_cast(ai_snprintf(szName.data, AI_MAXLEN, "Texture_%u", iMat)); pcMat->AddProperty(&szName,AI_MATKEY_NAME); if (aszTextures[iMat].length()) { - ::strncpy(szName.data, aszTextures[iMat].c_str(),MAXLEN-1); + ::strncpy(szName.data, aszTextures[iMat].c_str(), AI_MAXLEN - 1); szName.length = static_cast( aszTextures[iMat].length() ); pcMat->AddProperty(&szName,AI_MATKEY_TEXTURE_DIFFUSE(0)); } diff --git a/code/AssetLib/STL/STLLoader.cpp b/code/AssetLib/STL/STLLoader.cpp index 38cd2a0b8..3a9fc1b12 100644 --- a/code/AssetLib/STL/STLLoader.cpp +++ b/code/AssetLib/STL/STLLoader.cpp @@ -257,7 +257,7 @@ void STLImporter::LoadASCIIFile(aiNode *root) { size_t temp = (size_t)(sz - szMe); // setup the name of the node if (temp) { - if (temp >= MAXLEN) { + if (temp >= AI_MAXLEN) { throw DeadlyImportError("STL: Node name too long"); } std::string name(szMe, temp); diff --git a/code/AssetLib/Step/STEPFile.h b/code/AssetLib/Step/STEPFile.h index d8bc0ac49..1fd24b329 100644 --- a/code/AssetLib/Step/STEPFile.h +++ b/code/AssetLib/Step/STEPFile.h @@ -82,8 +82,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // this is intended as stress test - by default, entities are evaluated // lazily and therefore not unless needed. -//#define ASSIMP_IFC_TEST - namespace Assimp { // ******************************************************************************** @@ -531,6 +529,7 @@ public: template const T &To() const { + return dynamic_cast(**this); } @@ -581,12 +580,12 @@ private: }; template -inline bool operator==(const std::shared_ptr &lo, T whatever) { +inline bool operator == (const std::shared_ptr &lo, T whatever) { return *lo == whatever; // XXX use std::forward if we have 0x } template -inline bool operator==(const std::pair> &lo, T whatever) { +inline bool operator == (const std::pair> &lo, T whatever) { return *(lo.second) == whatever; // XXX use std::forward if we have 0x } @@ -599,18 +598,30 @@ struct Lazy { Lazy(const LazyObject *obj = nullptr) : obj(obj) {} operator const T *() const { + if (obj == nullptr) { + throw TypeError("Obj type is nullptr."); + } return obj->ToPtr(); } operator const T &() const { + if (obj == nullptr) { + throw TypeError("Obj type is nullptr."); + } return obj->To(); } const T &operator*() const { + if (obj == nullptr) { + throw TypeError("Obj type is nullptr."); + } return obj->To(); } const T *operator->() const { + if (obj == nullptr) { + throw TypeError("Obj type is nullptr."); + } return &obj->To(); } diff --git a/code/AssetLib/Unreal/UnrealLoader.cpp b/code/AssetLib/Unreal/UnrealLoader.cpp index 3810e5bf4..85b68b508 100644 --- a/code/AssetLib/Unreal/UnrealLoader.cpp +++ b/code/AssetLib/Unreal/UnrealLoader.cpp @@ -452,7 +452,7 @@ void UnrealImporter::InternReadFile(const std::string &pFile, aiColor3D color(1.f, 1.f, 1.f); aiString s; - ::ai_snprintf(s.data, MAXLEN, "mat%u_tx%u_", i, materials[i].tex); + ::ai_snprintf(s.data, AI_MAXLEN, "mat%u_tx%u_", i, materials[i].tex); // set the two-sided flag if (materials[i].type == Unreal::MF_NORMAL_TS) { @@ -472,7 +472,7 @@ void UnrealImporter::InternReadFile(const std::string &pFile, // a special name for the weapon attachment point if (materials[i].type == Unreal::MF_WEAPON_PLACEHOLDER) { - s.length = ::ai_snprintf(s.data, MAXLEN, "$WeaponTag$"); + s.length = ::ai_snprintf(s.data, AI_MAXLEN, "$WeaponTag$"); color = aiColor3D(0.f, 0.f, 0.f); } diff --git a/code/AssetLib/glTF/glTFImporter.cpp b/code/AssetLib/glTF/glTFImporter.cpp index 1d718fd20..2443205f3 100644 --- a/code/AssetLib/glTF/glTFImporter.cpp +++ b/code/AssetLib/glTF/glTFImporter.cpp @@ -109,7 +109,7 @@ inline void SetMaterialColorProperty(std::vector &embeddedTexIdxs, Asset & if (texIdx != -1) { // embedded // setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture) uri.data[0] = '*'; - uri.length = 1 + ASSIMP_itoa10(uri.data + 1, MAXLEN - 1, texIdx); + uri.length = 1 + ASSIMP_itoa10(uri.data + 1, AI_MAXLEN - 1, texIdx); } mat->AddProperty(&uri, _AI_MATKEY_TEXTURE_BASE, texType, 0); @@ -242,7 +242,7 @@ void glTFImporter::ImportMeshes(glTF::Asset &r) { if (mesh.primitives.size() > 1) { ai_uint32 &len = aim->mName.length; aim->mName.data[len] = '-'; - len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p); + len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(AI_MAXLEN - len - 1), p); } switch (prim.mode) { diff --git a/code/AssetLib/glTF2/glTF2Importer.cpp b/code/AssetLib/glTF2/glTF2Importer.cpp index 5f895ff74..eb158ce4f 100644 --- a/code/AssetLib/glTF2/glTF2Importer.cpp +++ b/code/AssetLib/glTF2/glTF2Importer.cpp @@ -92,7 +92,7 @@ static constexpr aiImporterDesc desc = { 0, 0, 0, - "gltf glb" + "gltf glb vrm" }; glTF2Importer::glTF2Importer() : @@ -106,7 +106,7 @@ const aiImporterDesc *glTF2Importer::GetInfo() const { bool glTF2Importer::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const { const std::string extension = GetExtension(filename); - if (!checkSig && (extension != "gltf") && (extension != "glb")) { + if (!checkSig && (extension != "gltf") && (extension != "glb") && (extension != "vrm")) { return false; } @@ -161,7 +161,7 @@ static void SetMaterialTextureProperty(std::vector &embeddedTexIdxs, Asset if (texIdx != -1) { // embedded // setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture) uri.data[0] = '*'; - uri.length = 1 + ASSIMP_itoa10(uri.data + 1, MAXLEN - 1, texIdx); + uri.length = 1 + ASSIMP_itoa10(uri.data + 1, AI_MAXLEN - 1, texIdx); } mat->AddProperty(&uri, AI_MATKEY_TEXTURE(texType, texSlot)); @@ -539,7 +539,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) { if (mesh.primitives.size() > 1) { ai_uint32 &len = aim->mName.length; aim->mName.data[len] = '-'; - len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p); + len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(AI_MAXLEN - len - 1), p); } switch (prim.mode) { diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt index d0b3094c6..df1282670 100644 --- a/code/CMakeLists.txt +++ b/code/CMakeLists.txt @@ -471,6 +471,14 @@ ADD_ASSIMP_IMPORTER( MDL AssetLib/MDL/HalfLife/UniqueNameGenerator.h ) +IF(((CMAKE_CXX_COMPILER_ID MATCHES "GNU") AND NOT MINGW AND NOT HAIKU) AND CMAKE_CXX_COMPILER_VERSION GREATER_EQUAL 13) + message(STATUS "GCC13 detected disabling \"-Warray-bounds and -Wstringop-overflow\" for" + " AssetLib/MDL/MDLLoader.cpp as it appears to be a false positive") + set_source_files_properties(AssetLib/MDL/MDLLoader.cpp PROPERTIES + COMPILE_FLAGS "-Wno-array-bounds -Wno-stringop-overflow" + ) +endif() + SET( MaterialSystem_SRCS Material/MaterialSystem.cpp Material/MaterialSystem.h @@ -503,6 +511,14 @@ ADD_ASSIMP_IMPORTER( OBJ AssetLib/Obj/ObjTools.h ) +IF(((CMAKE_CXX_COMPILER_ID MATCHES "GNU") AND NOT MINGW AND NOT HAIKU) AND CMAKE_CXX_COMPILER_VERSION EQUAL 14) + message(STATUS "GCC14 detected disabling \"-Wmaybe-uninitialized\" for" + " AssetLib/Obj/ObjFileParser.cpp as it appears to be a false positive") + set_source_files_properties(AssetLib/Obj/ObjFileParser.cpp PROPERTIES + COMPILE_FLAGS "-Wno-maybe-uninitialized" + ) +endif() + ADD_ASSIMP_IMPORTER( OGRE AssetLib/Ogre/OgreImporter.h AssetLib/Ogre/OgreStructs.h diff --git a/code/Common/Assimp.cpp b/code/Common/Assimp.cpp index cf57bac4b..bd1d6aedd 100644 --- a/code/Common/Assimp.cpp +++ b/code/Common/Assimp.cpp @@ -233,8 +233,13 @@ const aiScene *aiImportFileFromMemoryWithProperties( unsigned int pFlags, const char *pHint, const aiPropertyStore *props) { - ai_assert(nullptr != pBuffer); - ai_assert(0 != pLength); + if (pBuffer == nullptr) { + return nullptr; + } + + if (pLength == 0u) { + return nullptr; + } const aiScene *scene = nullptr; ASSIMP_BEGIN_EXCEPTION_REGION(); diff --git a/code/Common/Bitmap.cpp b/code/Common/Bitmap.cpp index 246ad9e65..e6732c528 100644 --- a/code/Common/Bitmap.cpp +++ b/code/Common/Bitmap.cpp @@ -148,8 +148,10 @@ void Bitmap::WriteData(aiTexture *texture, IOStream *file) { file->Write(pixel, mBytesPerPixel, 1); } - - file->Write(padding_data, padding, 1); + // When padding is 0, passing it as an argument will cause an assertion failure in DefaultIOStream::Write. + if (padding) { + file->Write(padding_data, padding, 1); + } } } diff --git a/code/Common/SceneCombiner.cpp b/code/Common/SceneCombiner.cpp index 44897a40b..7954d4d01 100644 --- a/code/Common/SceneCombiner.cpp +++ b/code/Common/SceneCombiner.cpp @@ -78,7 +78,7 @@ inline void PrefixString(aiString &string, const char *prefix, unsigned int len) if (string.length >= 1 && string.data[0] == '$') return; - if (len + string.length >= MAXLEN - 1) { + if (len + string.length >= AI_MAXLEN - 1) { ASSIMP_LOG_VERBOSE_DEBUG("Can't add an unique prefix because the string is too long"); ai_assert(false); return; @@ -408,7 +408,7 @@ void SceneCombiner::MergeScenes(aiScene **_dest, aiScene *master, std::vectormData. The size of mData is not guaranteed to be - // MAXLEN in size. + // AI_MAXLEN in size. aiString s(*(aiString *)prop->mData); if ('*' == s.data[0]) { // Offset the index and write it back .. diff --git a/code/Common/Subdivision.cpp b/code/Common/Subdivision.cpp index fc8ab2099..78c249807 100644 --- a/code/Common/Subdivision.cpp +++ b/code/Common/Subdivision.cpp @@ -524,7 +524,11 @@ void CatmullClarkSubdivider::InternSubdivide( } } - ai_assert(adj[o] - moffsets[nidx].first < mp->mNumFaces); + if (mp == nullptr) { + continue; + } + + ai_assert(adj[o] - moffsets[nidx].first < mp->mNumFaces); const aiFace &f = mp->mFaces[adj[o] - moffsets[nidx].first]; bool haveit = false; diff --git a/code/Common/Version.cpp b/code/Common/Version.cpp index 10ccf58e7..2fca44824 100644 --- a/code/Common/Version.cpp +++ b/code/Common/Version.cpp @@ -44,8 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "ScenePrivate.h" #include #include - -#include "revision.h" +#include // -------------------------------------------------------------------------------- // Legal information string - don't remove this. @@ -118,83 +117,3 @@ ASSIMP_API const char *aiGetBranchName() { return GitBranch; } -// ------------------------------------------------------------------------------------------------ -ASSIMP_API aiScene::aiScene() : - mFlags(0), - mRootNode(nullptr), - mNumMeshes(0), - mMeshes(nullptr), - mNumMaterials(0), - mMaterials(nullptr), - mNumAnimations(0), - mAnimations(nullptr), - mNumTextures(0), - mTextures(nullptr), - mNumLights(0), - mLights(nullptr), - mNumCameras(0), - mCameras(nullptr), - mMetaData(nullptr), - mName(), - mNumSkeletons(0), - mSkeletons(nullptr), - mPrivate(new Assimp::ScenePrivateData()) { - // empty -} - -// ------------------------------------------------------------------------------------------------ -ASSIMP_API aiScene::~aiScene() { - // delete all sub-objects recursively - delete mRootNode; - - // To make sure we won't crash if the data is invalid it's - // much better to check whether both mNumXXX and mXXX are - // valid instead of relying on just one of them. - if (mNumMeshes && mMeshes) { - for (unsigned int a = 0; a < mNumMeshes; ++a) { - delete mMeshes[a]; - } - } - delete[] mMeshes; - - if (mNumMaterials && mMaterials) { - for (unsigned int a = 0; a < mNumMaterials; ++a) { - delete mMaterials[a]; - } - } - delete[] mMaterials; - - if (mNumAnimations && mAnimations) { - for (unsigned int a = 0; a < mNumAnimations; ++a) { - delete mAnimations[a]; - } - } - delete[] mAnimations; - - if (mNumTextures && mTextures) { - for (unsigned int a = 0; a < mNumTextures; ++a) { - delete mTextures[a]; - } - } - delete[] mTextures; - - if (mNumLights && mLights) { - for (unsigned int a = 0; a < mNumLights; ++a) { - delete mLights[a]; - } - } - delete[] mLights; - - if (mNumCameras && mCameras) { - for (unsigned int a = 0; a < mNumCameras; ++a) { - delete mCameras[a]; - } - } - delete[] mCameras; - - aiMetadata::Dealloc(mMetaData); - - delete[] mSkeletons; - - delete static_cast(mPrivate); -} diff --git a/code/Common/scene.cpp b/code/Common/scene.cpp index e42f4b2e6..5c2e370d2 100644 --- a/code/Common/scene.cpp +++ b/code/Common/scene.cpp @@ -40,6 +40,87 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include +#include "ScenePrivate.h" + +aiScene::aiScene() : + mFlags(0), + mRootNode(nullptr), + mNumMeshes(0), + mMeshes(nullptr), + mNumMaterials(0), + mMaterials(nullptr), + mNumAnimations(0), + mAnimations(nullptr), + mNumTextures(0), + mTextures(nullptr), + mNumLights(0), + mLights(nullptr), + mNumCameras(0), + mCameras(nullptr), + mMetaData(nullptr), + mName(), + mNumSkeletons(0), + mSkeletons(nullptr), + mPrivate(new Assimp::ScenePrivateData()) { + // empty +} + +aiScene::~aiScene() { + // delete all sub-objects recursively + delete mRootNode; + + // To make sure we won't crash if the data is invalid it's + // much better to check whether both mNumXXX and mXXX are + // valid instead of relying on just one of them. + if (mNumMeshes && mMeshes) { + for (unsigned int a = 0; a < mNumMeshes; ++a) { + delete mMeshes[a]; + } + } + delete[] mMeshes; + + if (mNumMaterials && mMaterials) { + for (unsigned int a = 0; a < mNumMaterials; ++a) { + delete mMaterials[a]; + } + } + delete[] mMaterials; + + if (mNumAnimations && mAnimations) { + for (unsigned int a = 0; a < mNumAnimations; ++a) { + delete mAnimations[a]; + } + } + delete[] mAnimations; + + if (mNumTextures && mTextures) { + for (unsigned int a = 0; a < mNumTextures; ++a) { + delete mTextures[a]; + } + } + delete[] mTextures; + + if (mNumLights && mLights) { + for (unsigned int a = 0; a < mNumLights; ++a) { + delete mLights[a]; + } + } + delete[] mLights; + + if (mNumCameras && mCameras) { + for (unsigned int a = 0; a < mNumCameras; ++a) { + delete mCameras[a]; + } + } + delete[] mCameras; + + aiMetadata::Dealloc(mMetaData); + + delete[] mSkeletons; + + delete static_cast(mPrivate); +} + aiNode::aiNode() : mName(""), mParent(nullptr), diff --git a/code/Geometry/GeometryUtils.h b/code/Geometry/GeometryUtils.h index 2e205c872..ae88d376b 100644 --- a/code/Geometry/GeometryUtils.h +++ b/code/Geometry/GeometryUtils.h @@ -49,6 +49,10 @@ namespace Assimp { // --------------------------------------------------------------------------- class ASSIMP_API GeometryUtils { public: + /// @brief Will calculate the area of a triangle. + /// @param a The first vertex of the triangle. + /// @param b The first vertex of the triangle. + /// @param c The first vertex of the triangle. static ai_real heron( ai_real a, ai_real b, ai_real c ); /// @brief Will compute the distance between 2 3D-vectors diff --git a/code/Material/MaterialSystem.cpp b/code/Material/MaterialSystem.cpp index dbae4b7e4..7e2fb51b9 100644 --- a/code/Material/MaterialSystem.cpp +++ b/code/Material/MaterialSystem.cpp @@ -486,7 +486,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput, memcpy(pcNew->mData, pInput, pSizeInBytes); pcNew->mKey.length = static_cast(::strlen(pKey)); - ai_assert(MAXLEN > pcNew->mKey.length); + ai_assert(AI_MAXLEN > pcNew->mKey.length); strcpy(pcNew->mKey.data, pKey); if (UINT_MAX != iOutIndex) { diff --git a/code/PostProcessing/OptimizeGraph.cpp b/code/PostProcessing/OptimizeGraph.cpp index 3be5ff514..01f6fca14 100644 --- a/code/PostProcessing/OptimizeGraph.cpp +++ b/code/PostProcessing/OptimizeGraph.cpp @@ -164,7 +164,7 @@ void OptimizeGraphProcess::CollectNewChildren(aiNode *nd, std::list &n ++it; } if (join_master && !join.empty()) { - join_master->mName.length = ::ai_snprintf(join_master->mName.data, MAXLEN, "$MergedNode_%u", count_merged++); + join_master->mName.length = ::ai_snprintf(join_master->mName.data, AI_MAXLEN, "$MergedNode_%u", count_merged++); unsigned int out_meshes = 0; for (std::list::const_iterator it = join.cbegin(); it != join.cend(); ++it) { diff --git a/code/PostProcessing/PretransformVertices.cpp b/code/PostProcessing/PretransformVertices.cpp index 37727c968..0203ac211 100644 --- a/code/PostProcessing/PretransformVertices.cpp +++ b/code/PostProcessing/PretransformVertices.cpp @@ -635,7 +635,7 @@ void PretransformVertices::Execute(aiScene *pScene) { aiNode *pcNode = new aiNode(); *nodes = pcNode; pcNode->mParent = pScene->mRootNode; - pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "light_%u", i); + pcNode->mName.length = ai_snprintf(pcNode->mName.data, AI_MAXLEN, "light_%u", i); pScene->mLights[i]->mName = pcNode->mName; } // generate camera nodes @@ -643,7 +643,7 @@ void PretransformVertices::Execute(aiScene *pScene) { aiNode *pcNode = new aiNode(); *nodes = pcNode; pcNode->mParent = pScene->mRootNode; - pcNode->mName.length = ::ai_snprintf(pcNode->mName.data, MAXLEN, "cam_%u", i); + pcNode->mName.length = ::ai_snprintf(pcNode->mName.data, AI_MAXLEN, "cam_%u", i); pScene->mCameras[i]->mName = pcNode->mName; } } diff --git a/code/PostProcessing/RemoveRedundantMaterials.cpp b/code/PostProcessing/RemoveRedundantMaterials.cpp index 828fcd0ac..111c233b1 100644 --- a/code/PostProcessing/RemoveRedundantMaterials.cpp +++ b/code/PostProcessing/RemoveRedundantMaterials.cpp @@ -176,7 +176,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene) { if (ppcMaterials[idx]) { aiString sz; if( ppcMaterials[idx]->Get(AI_MATKEY_NAME, sz) != AI_SUCCESS ) { - sz.length = ::ai_snprintf(sz.data,MAXLEN,"JoinedMaterial_#%u",p); + sz.length = ::ai_snprintf(sz.data, AI_MAXLEN,"JoinedMaterial_#%u",p); ((aiMaterial*)ppcMaterials[idx])->AddProperty(&sz,AI_MATKEY_NAME); } } else { diff --git a/code/PostProcessing/TextureTransform.cpp b/code/PostProcessing/TextureTransform.cpp index 53dba3860..228e97e42 100644 --- a/code/PostProcessing/TextureTransform.cpp +++ b/code/PostProcessing/TextureTransform.cpp @@ -390,8 +390,8 @@ void TextureTransformStep::Execute( aiScene* pScene) { cnt = 0; for (it = trafo.begin();it != trafo.end(); ++it,++cnt) { if ((*it).lockedPos != AI_TT_UV_IDX_LOCK_NONE && (*it).lockedPos != cnt) { - it2 = trafo.begin();unsigned int t = 0; - while (t != (*it).lockedPos) + it2 = trafo.begin(); + while ((*it2).lockedPos != (*it).lockedPos) ++it2; if ((*it2).lockedPos != AI_TT_UV_IDX_LOCK_NONE) { diff --git a/code/PostProcessing/ValidateDataStructure.cpp b/code/PostProcessing/ValidateDataStructure.cpp index a0a73e200..1dd5d436a 100644 --- a/code/PostProcessing/ValidateDataStructure.cpp +++ b/code/PostProcessing/ValidateDataStructure.cpp @@ -909,9 +909,9 @@ void ValidateDSProcess::Validate(const aiNode *pNode) { // ------------------------------------------------------------------------------------------------ void ValidateDSProcess::Validate(const aiString *pString) { - if (pString->length > MAXLEN) { + if (pString->length > AI_MAXLEN) { ReportError("aiString::length is too large (%u, maximum is %lu)", - pString->length, MAXLEN); + pString->length, AI_MAXLEN); } const char *sz = pString->data; while (true) { @@ -920,7 +920,7 @@ void ValidateDSProcess::Validate(const aiString *pString) { ReportError("aiString::data is invalid: the terminal zero is at a wrong offset"); } break; - } else if (sz >= &pString->data[MAXLEN]) { + } else if (sz >= &pString->data[AI_MAXLEN]) { ReportError("aiString::data is invalid. There is no terminal character"); } ++sz; diff --git a/code/res/assimp.rc b/code/res/assimp.rc index fd10935f6..6c9356276 100644 --- a/code/res/assimp.rc +++ b/code/res/assimp.rc @@ -1,4 +1,4 @@ -#include "revision.h" +#include #ifdef __GNUC__ #include "winresrc.h" #else diff --git a/contrib/draco/BUILDING.md b/contrib/draco/BUILDING.md index 340b2b83b..8e1f13e1f 100644 --- a/contrib/draco/BUILDING.md +++ b/contrib/draco/BUILDING.md @@ -1,21 +1,23 @@ _**Contents**_ - * [CMake Basics](#cmake-basics) - * [Mac OS X](#mac-os-x) - * [Windows](#windows) - * [CMake Build Configuration](#cmake-build-configuration) - * [Transcoder](#transcoder) - * [Debugging and Optimization](#debugging-and-optimization) - * [Googletest Integration](#googletest-integration) - * [Third Party Libraries](#third-party-libraries) - * [Javascript Encoder/Decoder](#javascript-encoderdecoder) - * [WebAssembly Decoder](#webassembly-decoder) - * [WebAssembly Mesh Only Decoder](#webassembly-mesh-only-decoder) - * [WebAssembly Point Cloud Only Decoder](#webassembly-point-cloud-only-decoder) - * [iOS Builds](#ios-builds) - * [Android Studio Project Integration](#android-studio-project-integration) - * [Native Android Builds](#native-android-builds) - * [vcpkg](#vcpkg) +- [Building](#building) + - [CMake Basics](#cmake-basics) + - [Mac OS X](#mac-os-x) + - [Windows](#windows) + - [CMake Build Configuration](#cmake-build-configuration) + - [Transcoder](#transcoder) + - [Debugging and Optimization](#debugging-and-optimization) + - [Googletest Integration](#googletest-integration) + - [Third Party Libraries](#third-party-libraries) + - [WebAssembly Decoder](#webassembly-decoder) + - [WebAssembly Mesh Only Decoder](#webassembly-mesh-only-decoder) + - [WebAssembly Point Cloud Only Decoder](#webassembly-point-cloud-only-decoder) + - [Javascript Encoder/Decoder](#javascript-encoderdecoder) + - [iOS Builds](#ios-builds) + - [Native Android Builds](#native-android-builds) + - [Android Studio Project Integration](#android-studio-project-integration) + - [Draco - Static Library](#draco---static-library) + - [vcpkg](#vcpkg) Building ======== @@ -325,7 +327,7 @@ Draco - Static Library To include Draco in an existing or new Android Studio project, reference it from the `cmake` file of an existing native project that has a minimum SDK -version of 18 or higher. The project must support C++11. +version of 18 or higher. The project must support C++11 at least. To add Draco to your project: 1. Create a new "Native C++" project. diff --git a/contrib/zip/.gitattributes b/contrib/zip/.gitattributes new file mode 100644 index 000000000..15a5c5809 --- /dev/null +++ b/contrib/zip/.gitattributes @@ -0,0 +1 @@ +*.h linguist-language=C diff --git a/contrib/zip/.gitignore b/contrib/zip/.gitignore new file mode 100644 index 000000000..a5900dbcd --- /dev/null +++ b/contrib/zip/.gitignore @@ -0,0 +1,60 @@ +/build/ +/test/build/ +/xcodeproj/ +/infer-out/ +.vscode/ +Testing/ + +# Object files +*.o +*.ko +*.obj +*.elf + +# Precompiled Headers +*.gch +*.pch + +# Libraries +*.lib +*.a +*.la +*.lo + +# Shared objects (inc. Windows DLLs) +*.dll +*.so +*.so.* +*.dylib +*.suo + +# Executables +*.exe +*.out +*.app +*.i*86 +*.x86_64 +*.hex + +# Temporary +*.swp +.DS_Store + +# CMake +CMakeScripts +*.cmake + +# Xcode +*.build +*.xcodeproj +zip.sln +zip.vcxproj.filters +zip.vcxproj +ALL_BUILD.vcxproj.filters +ALL_BUILD.vcxproj +CMakeFiles/ +zip.dir/ +test/test.exe.vcxproj.filters +test/test.exe.vcxproj +test/test.exe.dir/ + diff --git a/contrib/zip/.travis.sh b/contrib/zip/.travis.sh deleted file mode 100755 index 9cb03ee87..000000000 --- a/contrib/zip/.travis.sh +++ /dev/null @@ -1,18 +0,0 @@ -#!/bin/bash -# -# Build script for travis-ci.org builds. -# -if [ $ANALYZE = "true" ] && [ "$CC" = "clang" ]; then - # scan-build -h - scan-build cmake -G "Unix Makefiles" - scan-build -enable-checker security.FloatLoopCounter \ - -enable-checker security.insecureAPI.UncheckedReturn \ - --status-bugs -v \ - make -j 8 \ - make -j 8 test -else - cmake -DCMAKE_BUILD_TYPE=Debug -DSANITIZE_ADDRESS=On -DCMAKE_INSTALL_PREFIX=_install - make -j 8 - make install - ASAN_OPTIONS=detect_leaks=0 LSAN_OPTIONS=verbosity=1:log_threads=1 ctest -V -fi diff --git a/contrib/zip/.travis.yml b/contrib/zip/.travis.yml deleted file mode 100644 index 42f84dd25..000000000 --- a/contrib/zip/.travis.yml +++ /dev/null @@ -1,22 +0,0 @@ -language: c -addons: - apt: - packages: &1 - - lcov -# Compiler selection -compiler: - - clang - - gcc -env: - - ANALYZE=false - - ANALYZE=true -# Build steps -script: - - ./.travis.sh -after_success: - # Creating report - - cmake -DENABLE_COVERAGE=ON - - make - - make test - # Uploading report to CodeCov - - bash <(curl -s https://codecov.io/bash) diff --git a/contrib/zip/CMakeLists.txt b/contrib/zip/CMakeLists.txt index bba4e7bde..8f10e0c10 100644 --- a/contrib/zip/CMakeLists.txt +++ b/contrib/zip/CMakeLists.txt @@ -1,27 +1,47 @@ -cmake_minimum_required(VERSION 3.4) +cmake_minimum_required(VERSION 3.14) project(zip LANGUAGES C - VERSION "0.1.19") + VERSION "0.3.0") set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH}) set(CMAKE_VERBOSE_MAKEFILE ON) -option(CMAKE_DISABLE_TESTING "Disable test creation" OFF) + +# Enable building tests only if the project is being built as a standalone one +if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR) + option(CMAKE_DISABLE_TESTING "Disable test creation" OFF) +else () + option(CMAKE_DISABLE_TESTING "Disable test creation" ON) +endif () + +option(CMAKE_ENABLE_SANITIZERS "Enable zip sanitizers" OFF) +option(ZIP_STATIC_PIC "Build static zip with PIC" ON) +option(ZIP_BUILD_DOCS "Generate API documentation with Doxygen" OFF) + +if(ZIP_ENABLE_SHARABLE_FILE_OPEN) + add_definitions(-DZIP_ENABLE_SHARABLE_FILE_OPEN) +endif() + +if(CMAKE_SIZEOF_VOID_P EQUAL 4) + # large file support + add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64) +endif() # zip set(SRC src/miniz.h src/zip.h src/zip.c) -# this is the "object library" target: compiles the sources only once -add_library(OBJLIB OBJECT ${SRC}) -# shared libraries need PIC -set_property(TARGET OBJLIB PROPERTY POSITION_INDEPENDENT_CODE 1) +add_library(${PROJECT_NAME} ${SRC}) +add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME}) -# static and shared libraries built from the same object files -if (BUILD_SHARED_LIBS) - add_library(${PROJECT_NAME} SHARED $) - include(GenerateExportHeader) - generate_export_header(${PROJECT_NAME}) -else() - add_library(${PROJECT_NAME} STATIC $) +if(ZIP_STATIC_PIC) + set_property(TARGET ${PROJECT_NAME} PROPERTY POSITION_INDEPENDENT_CODE 1) +endif() + +set_property(TARGET ${PROJECT_NAME} PROPERTY C_VISIBILITY_PRESET hidden) +if(BUILD_SHARED_LIBS) + target_compile_definitions(${PROJECT_NAME} + PUBLIC ZIP_SHARED + PRIVATE ZIP_BUILD_SHARED + ) endif() target_include_directories(${PROJECT_NAME} PUBLIC @@ -33,24 +53,26 @@ target_include_directories(${PROJECT_NAME} PUBLIC if (NOT CMAKE_DISABLE_TESTING) enable_testing() add_subdirectory(test) +endif() +if (CMAKE_ENABLE_SANITIZERS) find_package(Sanitizers) - add_sanitizers(${PROJECT_NAME} ${test_out}) + add_sanitizers(${PROJECT_NAME}) endif() +set(CMAKE_C_STANDARD 90) if (MSVC) # Use secure functions by default and suppress warnings about "deprecated" functions set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1") + elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 -Wall -Wextra -Werror -pedantic -Wno-deprecated") + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Werror -pedantic") endif (MSVC) #### -# Installation (https://github.com/forexample/package-example) { - set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}") set(INCLUDE_INSTALL_DIR "include") @@ -62,7 +84,7 @@ set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake") set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets") set(NAMESPACE "${PROJECT_NAME}::") -# Include module with fuction 'write_basic_package_version_file' +# Include module with function 'write_basic_package_version_file' include(CMakePackageConfigHelpers) # Note: PROJECT_VERSION is used as a VERSION @@ -90,8 +112,6 @@ install( DESTINATION "${CONFIG_INSTALL_DIR}" ) -# } - install(TARGETS ${PROJECT_NAME} EXPORT ${TARGETS_EXPORT_NAME} RUNTIME DESTINATION bin @@ -112,8 +132,8 @@ if(NOT TARGET uninstall) COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake/cmake_uninstall.cmake) endif() -find_package(Doxygen) -if(DOXYGEN_FOUND) +if(ZIP_BUILD_DOCS) + find_package(Doxygen REQUIRED) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile @ONLY) add_custom_target(doc ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile diff --git a/contrib/zip/CONTRIBUTING.md b/contrib/zip/CONTRIBUTING.md new file mode 100644 index 000000000..bec8e0971 --- /dev/null +++ b/contrib/zip/CONTRIBUTING.md @@ -0,0 +1,9 @@ +# Contribution Rules/Coding Standards +No need to throw away your coding style, just do your best to follow default clang-format style. +Apply `clang-format` to the source files before commit: +```sh +for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#') +do + clang-format -i $file +done +``` diff --git a/contrib/zip/Doxyfile.in b/contrib/zip/Doxyfile.in new file mode 100644 index 000000000..7f03b1833 --- /dev/null +++ b/contrib/zip/Doxyfile.in @@ -0,0 +1,2480 @@ +# Doxyfile 1.8.14 + +# This file describes the settings to be used by the documentation system +# doxygen (www.doxygen.org) for a project. +# +# All text after a double hash (##) is considered a comment and is placed in +# front of the TAG it is preceding. +# +# All text after a single hash (#) is considered a comment and will be ignored. +# The format is: +# TAG = value [value, ...] +# For lists, items can also be appended using: +# TAG += value [value, ...] +# Values that contain spaces should be placed between quotes (\" \"). + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- + +# This tag specifies the encoding used for all characters in the config file +# that follow. The default is UTF-8 which is also the encoding used for all text +# before the first occurrence of this tag. Doxygen uses libiconv (or the iconv +# built into libc) for the transcoding. See +# https://www.gnu.org/software/libiconv/ for the list of possible encodings. +# The default value is: UTF-8. + +DOXYFILE_ENCODING = UTF-8 + +# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by +# double-quotes, unless you are using Doxywizard) that should identify the +# project for which the documentation is generated. This name is used in the +# title of most generated pages and in a few other places. +# The default value is: My Project. + +PROJECT_NAME = zip + +# The PROJECT_NUMBER tag can be used to enter a project or revision number. This +# could be handy for archiving the generated documentation or if some version +# control system is used. + +PROJECT_NUMBER = @ZIP_VERSION@ + +# Using the PROJECT_BRIEF tag one can provide an optional one line description +# for a project that appears at the top of each page and should give viewer a +# quick idea about the purpose of the project. Keep the description short. + +PROJECT_BRIEF = + +# With the PROJECT_LOGO tag one can specify a logo or an icon that is included +# in the documentation. The maximum height of the logo should not exceed 55 +# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy +# the logo to the output directory. + +PROJECT_LOGO = + +# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path +# into which the generated documentation will be written. If a relative path is +# entered, it will be relative to the location where doxygen was started. If +# left blank the current directory will be used. + +OUTPUT_DIRECTORY = doc + +# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- +# directories (in 2 levels) under the output directory of each output format and +# will distribute the generated files over these directories. Enabling this +# option can be useful when feeding doxygen a huge amount of source files, where +# putting all generated files in the same directory would otherwise causes +# performance problems for the file system. +# The default value is: NO. + +CREATE_SUBDIRS = NO + +# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII +# characters to appear in the names of generated files. If set to NO, non-ASCII +# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode +# U+3044. +# The default value is: NO. + +ALLOW_UNICODE_NAMES = NO + +# The OUTPUT_LANGUAGE tag is used to specify the language in which all +# documentation generated by doxygen is written. Doxygen will use this +# information to generate all constant output in the proper language. +# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese, +# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States), +# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian, +# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages), +# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian, +# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian, +# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish, +# Ukrainian and Vietnamese. +# The default value is: English. + +OUTPUT_LANGUAGE = English + +# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member +# descriptions after the members that are listed in the file and class +# documentation (similar to Javadoc). Set to NO to disable this. +# The default value is: YES. + +BRIEF_MEMBER_DESC = YES + +# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief +# description of a member or function before the detailed description +# +# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the +# brief descriptions will be completely suppressed. +# The default value is: YES. + +REPEAT_BRIEF = YES + +# This tag implements a quasi-intelligent brief description abbreviator that is +# used to form the text in various listings. Each string in this list, if found +# as the leading text of the brief description, will be stripped from the text +# and the result, after processing the whole list, is used as the annotated +# text. Otherwise, the brief description is used as-is. If left blank, the +# following values are used ($name is automatically replaced with the name of +# the entity):The $name class, The $name widget, The $name file, is, provides, +# specifies, contains, represents, a, an and the. + +ABBREVIATE_BRIEF = "The $name class" \ + "The $name widget" \ + "The $name file" \ + is \ + provides \ + specifies \ + contains \ + represents \ + a \ + an \ + the + +# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then +# doxygen will generate a detailed section even if there is only a brief +# description. +# The default value is: NO. + +ALWAYS_DETAILED_SEC = NO + +# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all +# inherited members of a class in the documentation of that class as if those +# members were ordinary class members. Constructors, destructors and assignment +# operators of the base classes will not be shown. +# The default value is: NO. + +INLINE_INHERITED_MEMB = NO + +# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path +# before files name in the file list and in the header files. If set to NO the +# shortest path that makes the file name unique will be used +# The default value is: YES. + +FULL_PATH_NAMES = YES + +# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path. +# Stripping is only done if one of the specified strings matches the left-hand +# part of the path. The tag can be used to show relative paths in the file list. +# If left blank the directory from which doxygen is run is used as the path to +# strip. +# +# Note that you can specify absolute paths here, but also relative paths, which +# will be relative from the directory where doxygen is started. +# This tag requires that the tag FULL_PATH_NAMES is set to YES. + +STRIP_FROM_PATH = + +# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the +# path mentioned in the documentation of a class, which tells the reader which +# header file to include in order to use a class. If left blank only the name of +# the header file containing the class definition is used. Otherwise one should +# specify the list of include paths that are normally passed to the compiler +# using the -I flag. + +STRIP_FROM_INC_PATH = @CMAKE_CURRENT_SOURCE_DIR@/src + +# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but +# less readable) file names. This can be useful is your file systems doesn't +# support long names like on DOS, Mac, or CD-ROM. +# The default value is: NO. + +SHORT_NAMES = NO + +# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the +# first line (until the first dot) of a Javadoc-style comment as the brief +# description. If set to NO, the Javadoc-style will behave just like regular Qt- +# style comments (thus requiring an explicit @brief command for a brief +# description.) +# The default value is: NO. + +JAVADOC_AUTOBRIEF = NO + +# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first +# line (until the first dot) of a Qt-style comment as the brief description. If +# set to NO, the Qt-style will behave just like regular Qt-style comments (thus +# requiring an explicit \brief command for a brief description.) +# The default value is: NO. + +QT_AUTOBRIEF = NO + +# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a +# multi-line C++ special comment block (i.e. a block of //! or /// comments) as +# a brief description. This used to be the default behavior. The new default is +# to treat a multi-line C++ comment block as a detailed description. Set this +# tag to YES if you prefer the old behavior instead. +# +# Note that setting this tag to YES also means that rational rose comments are +# not recognized any more. +# The default value is: NO. + +MULTILINE_CPP_IS_BRIEF = NO + +# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the +# documentation from any documented member that it re-implements. +# The default value is: YES. + +INHERIT_DOCS = YES + +# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new +# page for each member. If set to NO, the documentation of a member will be part +# of the file/class/namespace that contains it. +# The default value is: NO. + +SEPARATE_MEMBER_PAGES = NO + +# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen +# uses this value to replace tabs by spaces in code fragments. +# Minimum value: 1, maximum value: 16, default value: 4. + +TAB_SIZE = 4 + +# This tag can be used to specify a number of aliases that act as commands in +# the documentation. An alias has the form: +# name=value +# For example adding +# "sideeffect=@par Side Effects:\n" +# will allow you to put the command \sideeffect (or @sideeffect) in the +# documentation, which will result in a user-defined paragraph with heading +# "Side Effects:". You can put \n's in the value part of an alias to insert +# newlines (in the resulting output). You can put ^^ in the value part of an +# alias to insert a newline as if a physical newline was in the original file. + +ALIASES = + +# This tag can be used to specify a number of word-keyword mappings (TCL only). +# A mapping has the form "name=value". For example adding "class=itcl::class" +# will allow you to use the command class in the itcl::class meaning. + +TCL_SUBST = + +# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources +# only. Doxygen will then generate output that is more tailored for C. For +# instance, some of the names that are used will be different. The list of all +# members will be omitted, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_FOR_C = YES + +# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or +# Python sources only. Doxygen will then generate output that is more tailored +# for that language. For instance, namespaces will be presented as packages, +# qualified scopes will look different, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_JAVA = NO + +# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran +# sources. Doxygen will then generate output that is tailored for Fortran. +# The default value is: NO. + +OPTIMIZE_FOR_FORTRAN = NO + +# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL +# sources. Doxygen will then generate output that is tailored for VHDL. +# The default value is: NO. + +OPTIMIZE_OUTPUT_VHDL = NO + +# Doxygen selects the parser to use depending on the extension of the files it +# parses. With this tag you can assign which parser to use for a given +# extension. Doxygen has a built-in mapping, but you can override or extend it +# using this tag. The format is ext=language, where ext is a file extension, and +# language is one of the parsers supported by doxygen: IDL, Java, Javascript, +# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran: +# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran: +# Fortran. In the later case the parser tries to guess whether the code is fixed +# or free formatted code, this is the default for Fortran type files), VHDL. For +# instance to make doxygen treat .inc files as Fortran files (default is PHP), +# and .f files as C (default is Fortran), use: inc=Fortran f=C. +# +# Note: For files without extension you can use no_extension as a placeholder. +# +# Note that for custom extensions you also need to set FILE_PATTERNS otherwise +# the files are not read by doxygen. + +EXTENSION_MAPPING = + +# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments +# according to the Markdown format, which allows for more readable +# documentation. See http://daringfireball.net/projects/markdown/ for details. +# The output of markdown processing is further processed by doxygen, so you can +# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in +# case of backward compatibilities issues. +# The default value is: YES. + +MARKDOWN_SUPPORT = YES + +# When the TOC_INCLUDE_HEADINGS tag is set to a non-zero value, all headings up +# to that level are automatically included in the table of contents, even if +# they do not have an id attribute. +# Note: This feature currently applies only to Markdown headings. +# Minimum value: 0, maximum value: 99, default value: 0. +# This tag requires that the tag MARKDOWN_SUPPORT is set to YES. + +TOC_INCLUDE_HEADINGS = 0 + +# When enabled doxygen tries to link words that correspond to documented +# classes, or namespaces to their corresponding documentation. Such a link can +# be prevented in individual cases by putting a % sign in front of the word or +# globally by setting AUTOLINK_SUPPORT to NO. +# The default value is: YES. + +AUTOLINK_SUPPORT = YES + +# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want +# to include (a tag file for) the STL sources as input, then you should set this +# tag to YES in order to let doxygen match functions declarations and +# definitions whose arguments contain STL classes (e.g. func(std::string); +# versus func(std::string) {}). This also make the inheritance and collaboration +# diagrams that involve STL classes more complete and accurate. +# The default value is: NO. + +BUILTIN_STL_SUPPORT = NO + +# If you use Microsoft's C++/CLI language, you should set this option to YES to +# enable parsing support. +# The default value is: NO. + +CPP_CLI_SUPPORT = NO + +# Set the SIP_SUPPORT tag to YES if your project consists of sip (see: +# https://www.riverbankcomputing.com/software/sip/intro) sources only. Doxygen +# will parse them like normal C++ but will assume all classes use public instead +# of private inheritance when no explicit protection keyword is present. +# The default value is: NO. + +SIP_SUPPORT = NO + +# For Microsoft's IDL there are propget and propput attributes to indicate +# getter and setter methods for a property. Setting this option to YES will make +# doxygen to replace the get and set methods by a property in the documentation. +# This will only work if the methods are indeed getting or setting a simple +# type. If this is not the case, or you want to show the methods anyway, you +# should set this option to NO. +# The default value is: YES. + +IDL_PROPERTY_SUPPORT = YES + +# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC +# tag is set to YES then doxygen will reuse the documentation of the first +# member in the group (if any) for the other members of the group. By default +# all members of a group must be documented explicitly. +# The default value is: NO. + +DISTRIBUTE_GROUP_DOC = NO + +# If one adds a struct or class to a group and this option is enabled, then also +# any nested class or struct is added to the same group. By default this option +# is disabled and one has to add nested compounds explicitly via \ingroup. +# The default value is: NO. + +GROUP_NESTED_COMPOUNDS = NO + +# Set the SUBGROUPING tag to YES to allow class member groups of the same type +# (for instance a group of public functions) to be put as a subgroup of that +# type (e.g. under the Public Functions section). Set it to NO to prevent +# subgrouping. Alternatively, this can be done per class using the +# \nosubgrouping command. +# The default value is: YES. + +SUBGROUPING = YES + +# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions +# are shown inside the group in which they are included (e.g. using \ingroup) +# instead of on a separate page (for HTML and Man pages) or section (for LaTeX +# and RTF). +# +# Note that this feature does not work in combination with +# SEPARATE_MEMBER_PAGES. +# The default value is: NO. + +INLINE_GROUPED_CLASSES = NO + +# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions +# with only public data fields or simple typedef fields will be shown inline in +# the documentation of the scope in which they are defined (i.e. file, +# namespace, or group documentation), provided this scope is documented. If set +# to NO, structs, classes, and unions are shown on a separate page (for HTML and +# Man pages) or section (for LaTeX and RTF). +# The default value is: NO. + +INLINE_SIMPLE_STRUCTS = NO + +# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or +# enum is documented as struct, union, or enum with the name of the typedef. So +# typedef struct TypeS {} TypeT, will appear in the documentation as a struct +# with name TypeT. When disabled the typedef will appear as a member of a file, +# namespace, or class. And the struct will be named TypeS. This can typically be +# useful for C code in case the coding convention dictates that all compound +# types are typedef'ed and only the typedef is referenced, never the tag name. +# The default value is: NO. + +TYPEDEF_HIDES_STRUCT = NO + +# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This +# cache is used to resolve symbols given their name and scope. Since this can be +# an expensive process and often the same symbol appears multiple times in the +# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small +# doxygen will become slower. If the cache is too large, memory is wasted. The +# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range +# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536 +# symbols. At the end of a run doxygen will report the cache usage and suggest +# the optimal cache size from a speed point of view. +# Minimum value: 0, maximum value: 9, default value: 0. + +LOOKUP_CACHE_SIZE = 0 + +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- + +# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in +# documentation are documented, even if no documentation was available. Private +# class members and static file members will be hidden unless the +# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES. +# Note: This will also disable the warnings about undocumented members that are +# normally produced when WARNINGS is set to YES. +# The default value is: NO. + +EXTRACT_ALL = NO + +# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will +# be included in the documentation. +# The default value is: NO. + +EXTRACT_PRIVATE = NO + +# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal +# scope will be included in the documentation. +# The default value is: NO. + +EXTRACT_PACKAGE = NO + +# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be +# included in the documentation. +# The default value is: NO. + +EXTRACT_STATIC = NO + +# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined +# locally in source files will be included in the documentation. If set to NO, +# only classes defined in header files are included. Does not have any effect +# for Java sources. +# The default value is: YES. + +EXTRACT_LOCAL_CLASSES = YES + +# This flag is only useful for Objective-C code. If set to YES, local methods, +# which are defined in the implementation section but not in the interface are +# included in the documentation. If set to NO, only methods in the interface are +# included. +# The default value is: NO. + +EXTRACT_LOCAL_METHODS = NO + +# If this flag is set to YES, the members of anonymous namespaces will be +# extracted and appear in the documentation as a namespace called +# 'anonymous_namespace{file}', where file will be replaced with the base name of +# the file that contains the anonymous namespace. By default anonymous namespace +# are hidden. +# The default value is: NO. + +EXTRACT_ANON_NSPACES = NO + +# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all +# undocumented members inside documented classes or files. If set to NO these +# members will be included in the various overviews, but no documentation +# section is generated. This option has no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_MEMBERS = YES + +# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all +# undocumented classes that are normally visible in the class hierarchy. If set +# to NO, these classes will be included in the various overviews. This option +# has no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_CLASSES = YES + +# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend +# (class|struct|union) declarations. If set to NO, these declarations will be +# included in the documentation. +# The default value is: NO. + +HIDE_FRIEND_COMPOUNDS = YES + +# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any +# documentation blocks found inside the body of a function. If set to NO, these +# blocks will be appended to the function's detailed documentation block. +# The default value is: NO. + +HIDE_IN_BODY_DOCS = YES + +# The INTERNAL_DOCS tag determines if documentation that is typed after a +# \internal command is included. If the tag is set to NO then the documentation +# will be excluded. Set it to YES to include the internal documentation. +# The default value is: NO. + +INTERNAL_DOCS = YES + +# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file +# names in lower-case letters. If set to YES, upper-case letters are also +# allowed. This is useful if you have classes or files whose names only differ +# in case and if your file system supports case sensitive file names. Windows +# and Mac users are advised to set this option to NO. +# The default value is: system dependent. + +CASE_SENSE_NAMES = NO + +# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with +# their full class and namespace scopes in the documentation. If set to YES, the +# scope will be hidden. +# The default value is: NO. + +HIDE_SCOPE_NAMES = YES + +# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will +# append additional text to a page's title, such as Class Reference. If set to +# YES the compound reference will be hidden. +# The default value is: NO. + +HIDE_COMPOUND_REFERENCE= NO + +# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of +# the files that are included by a file in the documentation of that file. +# The default value is: YES. + +SHOW_INCLUDE_FILES = YES + +# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each +# grouped member an include statement to the documentation, telling the reader +# which file to include in order to use the member. +# The default value is: NO. + +SHOW_GROUPED_MEMB_INC = NO + +# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include +# files with double quotes in the documentation rather than with sharp brackets. +# The default value is: NO. + +FORCE_LOCAL_INCLUDES = NO + +# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the +# documentation for inline members. +# The default value is: YES. + +INLINE_INFO = YES + +# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the +# (detailed) documentation of file and class members alphabetically by member +# name. If set to NO, the members will appear in declaration order. +# The default value is: YES. + +SORT_MEMBER_DOCS = NO + +# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief +# descriptions of file, namespace and class members alphabetically by member +# name. If set to NO, the members will appear in declaration order. Note that +# this will also influence the order of the classes in the class list. +# The default value is: NO. + +SORT_BRIEF_DOCS = NO + +# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the +# (brief and detailed) documentation of class members so that constructors and +# destructors are listed first. If set to NO the constructors will appear in the +# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS. +# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief +# member documentation. +# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting +# detailed member documentation. +# The default value is: NO. + +SORT_MEMBERS_CTORS_1ST = NO + +# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy +# of group names into alphabetical order. If set to NO the group names will +# appear in their defined order. +# The default value is: NO. + +SORT_GROUP_NAMES = NO + +# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by +# fully-qualified names, including namespaces. If set to NO, the class list will +# be sorted only by class name, not including the namespace part. +# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. +# Note: This option applies only to the class list, not to the alphabetical +# list. +# The default value is: NO. + +SORT_BY_SCOPE_NAME = NO + +# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper +# type resolution of all parameters of a function it will reject a match between +# the prototype and the implementation of a member function even if there is +# only one candidate or it is obvious which candidate to choose by doing a +# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still +# accept a match between prototype and implementation in such cases. +# The default value is: NO. + +STRICT_PROTO_MATCHING = NO + +# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo +# list. This list is created by putting \todo commands in the documentation. +# The default value is: YES. + +GENERATE_TODOLIST = YES + +# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test +# list. This list is created by putting \test commands in the documentation. +# The default value is: YES. + +GENERATE_TESTLIST = YES + +# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug +# list. This list is created by putting \bug commands in the documentation. +# The default value is: YES. + +GENERATE_BUGLIST = YES + +# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO) +# the deprecated list. This list is created by putting \deprecated commands in +# the documentation. +# The default value is: YES. + +GENERATE_DEPRECATEDLIST= YES + +# The ENABLED_SECTIONS tag can be used to enable conditional documentation +# sections, marked by \if ... \endif and \cond +# ... \endcond blocks. + +ENABLED_SECTIONS = + +# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the +# initial value of a variable or macro / define can have for it to appear in the +# documentation. If the initializer consists of more lines than specified here +# it will be hidden. Use a value of 0 to hide initializers completely. The +# appearance of the value of individual variables and macros / defines can be +# controlled using \showinitializer or \hideinitializer command in the +# documentation regardless of this setting. +# Minimum value: 0, maximum value: 10000, default value: 30. + +MAX_INITIALIZER_LINES = 30 + +# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at +# the bottom of the documentation of classes and structs. If set to YES, the +# list will mention the files that were used to generate the documentation. +# The default value is: YES. + +SHOW_USED_FILES = YES + +# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This +# will remove the Files entry from the Quick Index and from the Folder Tree View +# (if specified). +# The default value is: YES. + +SHOW_FILES = YES + +# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces +# page. This will remove the Namespaces entry from the Quick Index and from the +# Folder Tree View (if specified). +# The default value is: YES. + +SHOW_NAMESPACES = YES + +# The FILE_VERSION_FILTER tag can be used to specify a program or script that +# doxygen should invoke to get the current version for each file (typically from +# the version control system). Doxygen will invoke the program by executing (via +# popen()) the command command input-file, where command is the value of the +# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided +# by doxygen. Whatever the program writes to standard output is used as the file +# version. For an example see the documentation. + +FILE_VERSION_FILTER = + +# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed +# by doxygen. The layout file controls the global structure of the generated +# output files in an output format independent way. To create the layout file +# that represents doxygen's defaults, run doxygen with the -l option. You can +# optionally specify a file name after the option, if omitted DoxygenLayout.xml +# will be used as the name of the layout file. +# +# Note that if you run doxygen from a directory containing a file called +# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE +# tag is left empty. + +LAYOUT_FILE = + +# The CITE_BIB_FILES tag can be used to specify one or more bib files containing +# the reference definitions. This must be a list of .bib files. The .bib +# extension is automatically appended if omitted. This requires the bibtex tool +# to be installed. See also https://en.wikipedia.org/wiki/BibTeX for more info. +# For LaTeX the style of the bibliography can be controlled using +# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the +# search path. See also \cite for info how to create references. + +CITE_BIB_FILES = + +#--------------------------------------------------------------------------- +# Configuration options related to warning and progress messages +#--------------------------------------------------------------------------- + +# The QUIET tag can be used to turn on/off the messages that are generated to +# standard output by doxygen. If QUIET is set to YES this implies that the +# messages are off. +# The default value is: NO. + +QUIET = NO + +# The WARNINGS tag can be used to turn on/off the warning messages that are +# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES +# this implies that the warnings are on. +# +# Tip: Turn warnings on while writing the documentation. +# The default value is: YES. + +WARNINGS = YES + +# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate +# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag +# will automatically be disabled. +# The default value is: YES. + +WARN_IF_UNDOCUMENTED = YES + +# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for +# potential errors in the documentation, such as not documenting some parameters +# in a documented function, or documenting parameters that don't exist or using +# markup commands wrongly. +# The default value is: YES. + +WARN_IF_DOC_ERROR = YES + +# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that +# are documented, but have no documentation for their parameters or return +# value. If set to NO, doxygen will only warn about wrong or incomplete +# parameter documentation, but not about the absence of documentation. +# The default value is: NO. + +WARN_NO_PARAMDOC = NO + +# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when +# a warning is encountered. +# The default value is: NO. + +WARN_AS_ERROR = NO + +# The WARN_FORMAT tag determines the format of the warning messages that doxygen +# can produce. The string should contain the $file, $line, and $text tags, which +# will be replaced by the file and line number from which the warning originated +# and the warning text. Optionally the format may contain $version, which will +# be replaced by the version of the file (if it could be obtained via +# FILE_VERSION_FILTER) +# The default value is: $file:$line: $text. + +WARN_FORMAT = "$file:$line: $text" + +# The WARN_LOGFILE tag can be used to specify a file to which warning and error +# messages should be written. If left blank the output is written to standard +# error (stderr). + +WARN_LOGFILE = + +#--------------------------------------------------------------------------- +# Configuration options related to the input files +#--------------------------------------------------------------------------- + +# The INPUT tag is used to specify the files and/or directories that contain +# documented source files. You may enter file names like myfile.cpp or +# directories like /usr/src/myproject. Separate the files or directories with +# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING +# Note: If this tag is empty the current directory is searched. + +INPUT = @CMAKE_CURRENT_SOURCE_DIR@/src + +# This tag can be used to specify the character encoding of the source files +# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses +# libiconv (or the iconv built into libc) for the transcoding. See the libiconv +# documentation (see: https://www.gnu.org/software/libiconv/) for the list of +# possible encodings. +# The default value is: UTF-8. + +INPUT_ENCODING = UTF-8 + +# If the value of the INPUT tag contains directories, you can use the +# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and +# *.h) to filter out the source-files in the directories. +# +# Note that for custom extensions or not directly supported extensions you also +# need to set EXTENSION_MAPPING for the extension otherwise the files are not +# read by doxygen. +# +# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp, +# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, +# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, +# *.m, *.markdown, *.md, *.mm, *.dox, *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, +# *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf and *.qsf. + +FILE_PATTERNS = *.c \ + *.cc \ + *.cxx \ + *.cpp \ + *.c++ \ + *.java \ + *.ii \ + *.ixx \ + *.ipp \ + *.i++ \ + *.inl \ + *.idl \ + *.ddl \ + *.odl \ + *.h \ + *.hh \ + *.hxx \ + *.hpp \ + *.h++ \ + *.cs \ + *.d \ + *.php \ + *.php4 \ + *.php5 \ + *.phtml \ + *.inc \ + *.m \ + *.markdown \ + *.md \ + *.mm \ + *.dox \ + *.py \ + *.pyw \ + *.f90 \ + *.f95 \ + *.f03 \ + *.f08 \ + *.f \ + *.for \ + *.tcl \ + *.vhd \ + *.vhdl \ + *.ucf \ + *.qsf + +# The RECURSIVE tag can be used to specify whether or not subdirectories should +# be searched for input files as well. +# The default value is: NO. + +RECURSIVE = NO + +# The EXCLUDE tag can be used to specify files and/or directories that should be +# excluded from the INPUT source files. This way you can easily exclude a +# subdirectory from a directory tree whose root is specified with the INPUT tag. +# +# Note that relative paths are relative to the directory from which doxygen is +# run. + +EXCLUDE = + +# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or +# directories that are symbolic links (a Unix file system feature) are excluded +# from the input. +# The default value is: NO. + +EXCLUDE_SYMLINKS = NO + +# If the value of the INPUT tag contains directories, you can use the +# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude +# certain files from those directories. +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories for example use the pattern */test/* + +EXCLUDE_PATTERNS = + +# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names +# (namespaces, classes, functions, etc.) that should be excluded from the +# output. The symbol name can be a fully qualified name, a word, or if the +# wildcard * is used, a substring. Examples: ANamespace, AClass, +# AClass::ANamespace, ANamespace::*Test +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories use the pattern */test/* + +EXCLUDE_SYMBOLS = + +# The EXAMPLE_PATH tag can be used to specify one or more files or directories +# that contain example code fragments that are included (see the \include +# command). + +EXAMPLE_PATH = + +# If the value of the EXAMPLE_PATH tag contains directories, you can use the +# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and +# *.h) to filter out the source-files in the directories. If left blank all +# files are included. + +EXAMPLE_PATTERNS = * + +# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be +# searched for input files to be used with the \include or \dontinclude commands +# irrespective of the value of the RECURSIVE tag. +# The default value is: NO. + +EXAMPLE_RECURSIVE = NO + +# The IMAGE_PATH tag can be used to specify one or more files or directories +# that contain images that are to be included in the documentation (see the +# \image command). + +IMAGE_PATH = + +# The INPUT_FILTER tag can be used to specify a program that doxygen should +# invoke to filter for each input file. Doxygen will invoke the filter program +# by executing (via popen()) the command: +# +# +# +# where is the value of the INPUT_FILTER tag, and is the +# name of an input file. Doxygen will then use the output that the filter +# program writes to standard output. If FILTER_PATTERNS is specified, this tag +# will be ignored. +# +# Note that the filter must not add or remove lines; it is applied before the +# code is scanned, but not when the output code is generated. If lines are added +# or removed, the anchors will not be placed correctly. +# +# Note that for custom extensions or not directly supported extensions you also +# need to set EXTENSION_MAPPING for the extension otherwise the files are not +# properly processed by doxygen. + +INPUT_FILTER = + +# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern +# basis. Doxygen will compare the file name with each pattern and apply the +# filter if there is a match. The filters are a list of the form: pattern=filter +# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how +# filters are used. If the FILTER_PATTERNS tag is empty or if none of the +# patterns match the file name, INPUT_FILTER is applied. +# +# Note that for custom extensions or not directly supported extensions you also +# need to set EXTENSION_MAPPING for the extension otherwise the files are not +# properly processed by doxygen. + +FILTER_PATTERNS = + +# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using +# INPUT_FILTER) will also be used to filter the input files that are used for +# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES). +# The default value is: NO. + +FILTER_SOURCE_FILES = NO + +# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file +# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and +# it is also possible to disable source filtering for a specific pattern using +# *.ext= (so without naming a filter). +# This tag requires that the tag FILTER_SOURCE_FILES is set to YES. + +FILTER_SOURCE_PATTERNS = + +# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that +# is part of the input, its contents will be placed on the main page +# (index.html). This can be useful if you have a project on for instance GitHub +# and want to reuse the introduction page also for the doxygen output. + +USE_MDFILE_AS_MAINPAGE = + +#--------------------------------------------------------------------------- +# Configuration options related to source browsing +#--------------------------------------------------------------------------- + +# If the SOURCE_BROWSER tag is set to YES then a list of source files will be +# generated. Documented entities will be cross-referenced with these sources. +# +# Note: To get rid of all source code in the generated output, make sure that +# also VERBATIM_HEADERS is set to NO. +# The default value is: NO. + +SOURCE_BROWSER = YES + +# Setting the INLINE_SOURCES tag to YES will include the body of functions, +# classes and enums directly into the documentation. +# The default value is: NO. + +INLINE_SOURCES = NO + +# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any +# special comment blocks from generated source code fragments. Normal C, C++ and +# Fortran comments will always remain visible. +# The default value is: YES. + +STRIP_CODE_COMMENTS = NO + +# If the REFERENCED_BY_RELATION tag is set to YES then for each documented +# function all documented functions referencing it will be listed. +# The default value is: NO. + +REFERENCED_BY_RELATION = NO + +# If the REFERENCES_RELATION tag is set to YES then for each documented function +# all documented entities called/used by that function will be listed. +# The default value is: NO. + +REFERENCES_RELATION = NO + +# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set +# to YES then the hyperlinks from functions in REFERENCES_RELATION and +# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will +# link to the documentation. +# The default value is: YES. + +REFERENCES_LINK_SOURCE = YES + +# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the +# source code will show a tooltip with additional information such as prototype, +# brief description and links to the definition and documentation. Since this +# will make the HTML file larger and loading of large files a bit slower, you +# can opt to disable this feature. +# The default value is: YES. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +SOURCE_TOOLTIPS = NO + +# If the USE_HTAGS tag is set to YES then the references to source code will +# point to the HTML generated by the htags(1) tool instead of doxygen built-in +# source browser. The htags tool is part of GNU's global source tagging system +# (see https://www.gnu.org/software/global/global.html). You will need version +# 4.8.6 or higher. +# +# To use it do the following: +# - Install the latest version of global +# - Enable SOURCE_BROWSER and USE_HTAGS in the config file +# - Make sure the INPUT points to the root of the source tree +# - Run doxygen as normal +# +# Doxygen will invoke htags (and that will in turn invoke gtags), so these +# tools must be available from the command line (i.e. in the search path). +# +# The result: instead of the source browser generated by doxygen, the links to +# source code will now point to the output of htags. +# The default value is: NO. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +USE_HTAGS = NO + +# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a +# verbatim copy of the header file for each class for which an include is +# specified. Set to NO to disable this. +# See also: Section \class. +# The default value is: YES. + +VERBATIM_HEADERS = YES + +#--------------------------------------------------------------------------- +# Configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- + +# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all +# compounds will be generated. Enable this if the project contains a lot of +# classes, structs, unions or interfaces. +# The default value is: YES. + +ALPHABETICAL_INDEX = YES + +# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in +# which the alphabetical index list will be split. +# Minimum value: 1, maximum value: 20, default value: 5. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +COLS_IN_ALPHA_INDEX = 5 + +# In case all classes in a project start with a common prefix, all classes will +# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag +# can be used to specify a prefix (or a list of prefixes) that should be ignored +# while generating the index headers. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +IGNORE_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the HTML output +#--------------------------------------------------------------------------- + +# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output +# The default value is: YES. + +GENERATE_HTML = YES + +# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. +# The default directory is: html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_OUTPUT = html + +# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each +# generated HTML page (for example: .htm, .php, .asp). +# The default value is: .html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FILE_EXTENSION = .html + +# The HTML_HEADER tag can be used to specify a user-defined HTML header file for +# each generated HTML page. If the tag is left blank doxygen will generate a +# standard header. +# +# To get valid HTML the header file that includes any scripts and style sheets +# that doxygen needs, which is dependent on the configuration options used (e.g. +# the setting GENERATE_TREEVIEW). It is highly recommended to start with a +# default header using +# doxygen -w html new_header.html new_footer.html new_stylesheet.css +# YourConfigFile +# and then modify the file new_header.html. See also section "Doxygen usage" +# for information on how to generate the default header that doxygen normally +# uses. +# Note: The header is subject to change so you typically have to regenerate the +# default header when upgrading to a newer version of doxygen. For a description +# of the possible markers and block names see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_HEADER = + +# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each +# generated HTML page. If the tag is left blank doxygen will generate a standard +# footer. See HTML_HEADER for more information on how to generate a default +# footer and what special commands can be used inside the footer. See also +# section "Doxygen usage" for information on how to generate the default footer +# that doxygen normally uses. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FOOTER = + +# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style +# sheet that is used by each HTML page. It can be used to fine-tune the look of +# the HTML output. If left blank doxygen will generate a default style sheet. +# See also section "Doxygen usage" for information on how to generate the style +# sheet that doxygen normally uses. +# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as +# it is more robust and this tag (HTML_STYLESHEET) will in the future become +# obsolete. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_STYLESHEET = + +# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined +# cascading style sheets that are included after the standard style sheets +# created by doxygen. Using this option one can overrule certain style aspects. +# This is preferred over using HTML_STYLESHEET since it does not replace the +# standard style sheet and is therefore more robust against future updates. +# Doxygen will copy the style sheet files to the output directory. +# Note: The order of the extra style sheet files is of importance (e.g. the last +# style sheet in the list overrules the setting of the previous ones in the +# list). For an example see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_STYLESHEET = + +# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or +# other source files which should be copied to the HTML output directory. Note +# that these files will be copied to the base HTML output directory. Use the +# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these +# files. In the HTML_STYLESHEET file, use the file name only. Also note that the +# files will be copied as-is; there are no commands or markers available. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_FILES = + +# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen +# will adjust the colors in the style sheet and background images according to +# this color. Hue is specified as an angle on a colorwheel, see +# https://en.wikipedia.org/wiki/Hue for more information. For instance the value +# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 +# purple, and 360 is red again. +# Minimum value: 0, maximum value: 359, default value: 220. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_HUE = 220 + +# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors +# in the HTML output. For a value of 0 the output will use grayscales only. A +# value of 255 will produce the most vivid colors. +# Minimum value: 0, maximum value: 255, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_SAT = 100 + +# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the +# luminance component of the colors in the HTML output. Values below 100 +# gradually make the output lighter, whereas values above 100 make the output +# darker. The value divided by 100 is the actual gamma applied, so 80 represents +# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not +# change the gamma. +# Minimum value: 40, maximum value: 240, default value: 80. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_GAMMA = 80 + +# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML +# page will contain the date and time when the page was generated. Setting this +# to YES can help to show when doxygen was last run and thus if the +# documentation is up to date. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_TIMESTAMP = NO + +# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML +# documentation will contain a main index with vertical navigation menus that +# are dynamically created via Javascript. If disabled, the navigation index will +# consists of multiple levels of tabs that are statically embedded in every HTML +# page. Disable this option to support browsers that do not have Javascript, +# like the Qt help browser. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_DYNAMIC_MENUS = YES + +# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML +# documentation will contain sections that can be hidden and shown after the +# page has loaded. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_DYNAMIC_SECTIONS = NO + +# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries +# shown in the various tree structured indices initially; the user can expand +# and collapse entries dynamically later on. Doxygen will expand the tree to +# such a level that at most the specified number of entries are visible (unless +# a fully collapsed tree already exceeds this amount). So setting the number of +# entries 1 will produce a full collapsed tree by default. 0 is a special value +# representing an infinite number of entries and will result in a full expanded +# tree by default. +# Minimum value: 0, maximum value: 9999, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_INDEX_NUM_ENTRIES = 100 + +# If the GENERATE_DOCSET tag is set to YES, additional index files will be +# generated that can be used as input for Apple's Xcode 3 integrated development +# environment (see: https://developer.apple.com/tools/xcode/), introduced with +# OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a +# Makefile in the HTML output directory. Running make will produce the docset in +# that directory and running make install will install the docset in +# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at +# startup. See https://developer.apple.com/tools/creatingdocsetswithdoxygen.html +# for more information. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_DOCSET = NO + +# This tag determines the name of the docset feed. A documentation feed provides +# an umbrella under which multiple documentation sets from a single provider +# (such as a company or product suite) can be grouped. +# The default value is: Doxygen generated docs. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_FEEDNAME = "Doxygen generated docs" + +# This tag specifies a string that should uniquely identify the documentation +# set bundle. This should be a reverse domain-name style string, e.g. +# com.mycompany.MyDocSet. Doxygen will append .docset to the name. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_BUNDLE_ID = org.doxygen.Project + +# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify +# the documentation publisher. This should be a reverse domain-name style +# string, e.g. com.mycompany.MyDocSet.documentation. +# The default value is: org.doxygen.Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_ID = org.doxygen.Publisher + +# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher. +# The default value is: Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_NAME = Publisher + +# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three +# additional HTML index files: index.hhp, index.hhc, and index.hhk. The +# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop on Windows. +# +# The HTML Help Workshop contains a compiler that can convert all HTML output +# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML +# files are now used as the Windows 98 help format, and will replace the old +# Windows help format (.hlp) on all Windows platforms in the future. Compressed +# HTML files also contain an index, a table of contents, and you can search for +# words in the documentation. The HTML workshop also contains a viewer for +# compressed HTML files. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_HTMLHELP = NO + +# The CHM_FILE tag can be used to specify the file name of the resulting .chm +# file. You can add a path in front of the file if the result should not be +# written to the html output directory. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_FILE = + +# The HHC_LOCATION tag can be used to specify the location (absolute path +# including file name) of the HTML help compiler (hhc.exe). If non-empty, +# doxygen will try to run the HTML help compiler on the generated index.hhp. +# The file has to be specified with full path. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +HHC_LOCATION = + +# The GENERATE_CHI flag controls if a separate .chi index file is generated +# (YES) or that it should be included in the master .chm file (NO). +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +GENERATE_CHI = NO + +# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc) +# and project file content. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_INDEX_ENCODING = + +# The BINARY_TOC flag controls whether a binary table of contents is generated +# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it +# enables the Previous and Next buttons. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +BINARY_TOC = NO + +# The TOC_EXPAND flag can be set to YES to add extra items for group members to +# the table of contents of the HTML help documentation and to the tree view. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +TOC_EXPAND = NO + +# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and +# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that +# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help +# (.qch) of the generated HTML documentation. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_QHP = NO + +# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify +# the file name of the resulting .qch file. The path specified is relative to +# the HTML output folder. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QCH_FILE = + +# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help +# Project output. For more information please see Qt Help Project / Namespace +# (see: http://doc.qt.io/qt-4.8/qthelpproject.html#namespace). +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_NAMESPACE = org.doxygen.Project + +# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt +# Help Project output. For more information please see Qt Help Project / Virtual +# Folders (see: http://doc.qt.io/qt-4.8/qthelpproject.html#virtual-folders). +# The default value is: doc. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_VIRTUAL_FOLDER = doc + +# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom +# filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://doc.qt.io/qt-4.8/qthelpproject.html#custom-filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_NAME = + +# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the +# custom filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://doc.qt.io/qt-4.8/qthelpproject.html#custom-filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_ATTRS = + +# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this +# project's filter section matches. Qt Help Project / Filter Attributes (see: +# http://doc.qt.io/qt-4.8/qthelpproject.html#filter-attributes). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_SECT_FILTER_ATTRS = + +# The QHG_LOCATION tag can be used to specify the location of Qt's +# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the +# generated .qhp file. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHG_LOCATION = + +# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be +# generated, together with the HTML files, they form an Eclipse help plugin. To +# install this plugin and make it available under the help contents menu in +# Eclipse, the contents of the directory containing the HTML and XML files needs +# to be copied into the plugins directory of eclipse. The name of the directory +# within the plugins directory should be the same as the ECLIPSE_DOC_ID value. +# After copying Eclipse needs to be restarted before the help appears. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_ECLIPSEHELP = NO + +# A unique identifier for the Eclipse help plugin. When installing the plugin +# the directory name containing the HTML and XML files should also have this +# name. Each documentation set should have its own identifier. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES. + +ECLIPSE_DOC_ID = org.doxygen.Project + +# If you want full control over the layout of the generated HTML pages it might +# be necessary to disable the index and replace it with your own. The +# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top +# of each HTML page. A value of NO enables the index and the value YES disables +# it. Since the tabs in the index contain the same information as the navigation +# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +DISABLE_INDEX = NO + +# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index +# structure should be generated to display hierarchical information. If the tag +# value is set to YES, a side panel will be generated containing a tree-like +# index structure (just like the one that is generated for HTML Help). For this +# to work a browser that supports JavaScript, DHTML, CSS and frames is required +# (i.e. any modern browser). Windows users are probably better off using the +# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can +# further fine-tune the look of the index. As an example, the default style +# sheet generated by doxygen has an example that shows how to put an image at +# the root of the tree instead of the PROJECT_NAME. Since the tree basically has +# the same information as the tab index, you could consider setting +# DISABLE_INDEX to YES when enabling this option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_TREEVIEW = NO + +# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that +# doxygen will group on one line in the generated HTML documentation. +# +# Note that a value of 0 will completely suppress the enum values from appearing +# in the overview section. +# Minimum value: 0, maximum value: 20, default value: 4. +# This tag requires that the tag GENERATE_HTML is set to YES. + +ENUM_VALUES_PER_LINE = 4 + +# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used +# to set the initial width (in pixels) of the frame in which the tree is shown. +# Minimum value: 0, maximum value: 1500, default value: 250. +# This tag requires that the tag GENERATE_HTML is set to YES. + +TREEVIEW_WIDTH = 250 + +# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to +# external symbols imported via tag files in a separate window. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +EXT_LINKS_IN_WINDOW = NO + +# Use this tag to change the font size of LaTeX formulas included as images in +# the HTML documentation. When you change the font size after a successful +# doxygen run you need to manually remove any form_*.png images from the HTML +# output directory to force them to be regenerated. +# Minimum value: 8, maximum value: 50, default value: 10. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_FONTSIZE = 10 + +# Use the FORMULA_TRANSPARENT tag to determine whether or not the images +# generated for formulas are transparent PNGs. Transparent PNGs are not +# supported properly for IE 6.0, but are supported on all modern browsers. +# +# Note that when changing this option you need to delete any form_*.png files in +# the HTML output directory before the changes have effect. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_TRANSPARENT = YES + +# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see +# https://www.mathjax.org) which uses client side Javascript for the rendering +# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX +# installed or if you want to formulas look prettier in the HTML output. When +# enabled you may also need to install MathJax separately and configure the path +# to it using the MATHJAX_RELPATH option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +USE_MATHJAX = NO + +# When MathJax is enabled you can set the default output format to be used for +# the MathJax output. See the MathJax site (see: +# http://docs.mathjax.org) for more details. +# Possible values are: HTML-CSS (which is slower, but has the best +# compatibility), NativeMML (i.e. MathML) and SVG. +# The default value is: HTML-CSS. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_FORMAT = HTML-CSS + +# When MathJax is enabled you need to specify the location relative to the HTML +# output directory using the MATHJAX_RELPATH option. The destination directory +# should contain the MathJax.js script. For instance, if the mathjax directory +# is located at the same level as the HTML output directory, then +# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax +# Content Delivery Network so you can quickly see the result without installing +# MathJax. However, it is strongly recommended to install a local copy of +# MathJax from https://www.mathjax.org before deployment. +# The default value is: https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.2/. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_RELPATH = https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.2/ + +# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax +# extension names that should be enabled during MathJax rendering. For example +# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_EXTENSIONS = + +# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces +# of code that will be used on startup of the MathJax code. See the MathJax site +# (see: http://docs.mathjax.org) for more details. For an +# example see the documentation. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_CODEFILE = + +# When the SEARCHENGINE tag is enabled doxygen will generate a search box for +# the HTML output. The underlying search engine uses javascript and DHTML and +# should work on any modern browser. Note that when using HTML help +# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET) +# there is already a search function so this one should typically be disabled. +# For large projects the javascript based search engine can be slow, then +# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to +# search using the keyboard; to jump to the search box use + S +# (what the is depends on the OS and browser, but it is typically +# , /