PostProcessing: first prototype of customized post processing.
parent
11d0085f4d
commit
8bbd55a790
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@ -102,7 +102,7 @@ namespace Assimp
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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/** Global mutex to manage the access to the logstream map */
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/** Global mutex to manage the access to the log-stream map */
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static boost::mutex gLogStreamMutex;
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#endif
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@ -230,7 +230,8 @@ const aiScene* aiImportFileFromMemoryWithProperties(
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const char* pHint,
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const aiPropertyStore* props)
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{
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ai_assert(NULL != pBuffer && 0 != pLength);
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ai_assert( NULL != pBuffer );
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ai_assert( 0 != pLength );
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const aiScene* scene = NULL;
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ASSIMP_BEGIN_EXCEPTION_REGION();
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@ -319,10 +320,38 @@ ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
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return sc;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing( const aiScene *scene,
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BaseProcess* process,
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bool requestValidation ) {
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const aiScene* sc( NULL );
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// find the importer associated with this data
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const ScenePrivateData* priv = ScenePriv( scene );
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if ( NULL == priv || NULL == priv->mOrigImporter ) {
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ReportSceneNotFoundError();
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return NULL;
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}
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sc = priv->mOrigImporter->ApplyCustomizedPostProcessing( process, requestValidation );
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if ( !sc ) {
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aiReleaseImport( scene );
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return NULL;
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}
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ASSIMP_END_EXCEPTION_REGION( const aiScene* );
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return sc;
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}
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// ------------------------------------------------------------------------------------------------
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void CallbackToLogRedirector (const char* msg, char* dt)
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{
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ai_assert(NULL != msg && NULL != dt);
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ai_assert( NULL != msg );
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ai_assert( NULL != dt );
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LogStream* s = (LogStream*)dt;
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s->write(msg);
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@ -375,7 +404,7 @@ ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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boost::mutex::scoped_lock lock(gLogStreamMutex);
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#endif
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// find the logstream associated with this data
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// find the log-stream associated with this data
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LogStreamMap::iterator it = gActiveLogStreams.find( *stream);
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// it should be there... else the user is playing fools with us
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if( it == gActiveLogStreams.end()) {
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@ -439,7 +468,6 @@ size_t aiGetImportFormatCount(void)
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return Importer().GetImporterCount();
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}
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// ------------------------------------------------------------------------------------------------
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// Returns the error text of the last failed import process.
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aiBool aiIsExtensionSupported(const char* szExtension)
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@ -494,7 +522,6 @@ ASSIMP_API aiPropertyStore* aiCreatePropertyStore(void)
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return reinterpret_cast<aiPropertyStore*>( new PropertyMap() );
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API void aiReleasePropertyStore(aiPropertyStore* p)
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{
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@ -553,7 +580,8 @@ ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore* p, const char* szName
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// Rotation matrix to quaternion
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ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion* quat,const aiMatrix3x3* mat)
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{
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ai_assert(NULL != quat && NULL != mat);
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ai_assert( NULL != quat );
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ai_assert( NULL != mat );
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*quat = aiQuaternion(*mat);
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}
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@ -563,7 +591,10 @@ ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4* mat,aiVector3D* scaling,
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aiQuaternion* rotation,
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aiVector3D* position)
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{
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ai_assert(NULL != rotation && NULL != position && NULL != scaling && NULL != mat);
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ai_assert( NULL != rotation );
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ai_assert( NULL != position );
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ai_assert( NULL != scaling );
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ai_assert( NULL != mat );
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mat->Decompose(*scaling,*rotation,*position);
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}
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@ -587,7 +618,8 @@ ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4* mat)
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ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
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const aiMatrix3x3* mat)
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{
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ai_assert(NULL != mat && NULL != vec);
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ai_assert( NULL != mat );
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ai_assert( NULL != vec);
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*vec *= (*mat);
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}
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@ -595,7 +627,9 @@ ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
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ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec,
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const aiMatrix4x4* mat)
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{
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ai_assert(NULL != mat && NULL != vec);
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ai_assert( NULL != mat );
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ai_assert( NULL != vec );
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*vec *= (*mat);
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}
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@ -605,7 +639,8 @@ ASSIMP_API void aiMultiplyMatrix4(
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aiMatrix4x4* dst,
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const aiMatrix4x4* src)
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{
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ai_assert(NULL != dst && NULL != src);
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ai_assert( NULL != dst );
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ai_assert( NULL != src );
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*dst = (*dst) * (*src);
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}
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@ -614,7 +649,8 @@ ASSIMP_API void aiMultiplyMatrix3(
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aiMatrix3x3* dst,
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const aiMatrix3x3* src)
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{
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ai_assert(NULL != dst && NULL != src);
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ai_assert( NULL != dst );
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ai_assert( NULL != src );
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*dst = (*dst) * (*src);
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}
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@ -833,6 +833,80 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
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return pimpl->mScene;
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}
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// ------------------------------------------------------------------------------------------------
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const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation ) {
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// Return immediately if no scene is active
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if ( NULL == pimpl->mScene ) {
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return NULL;
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}
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// If no flags are given, return the current scene with no further action
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if ( NULL == rootProcess ) {
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return pimpl->mScene;
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}
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// In debug builds: run basic flag validation
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DefaultLogger::get()->info( "Entering customized post processing pipeline" );
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#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
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// The ValidateDS process plays an exceptional role. It isn't contained in the global
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// list of post-processing steps, so we need to call it manually.
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if ( requestValidation )
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{
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ValidateDSProcess ds;
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ds.ExecuteOnScene( this );
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if ( !pimpl->mScene ) {
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return NULL;
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}
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}
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#endif // no validation
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#ifdef ASSIMP_BUILD_DEBUG
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if ( pimpl->bExtraVerbose )
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{
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#ifdef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
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DefaultLogger::get()->error( "Verbose Import is not available due to build settings" );
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#endif // no validation
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}
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#else
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if ( pimpl->bExtraVerbose ) {
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DefaultLogger::get()->warn( "Not a debug build, ignoring extra verbose setting" );
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}
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#endif // ! DEBUG
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boost::scoped_ptr<Profiler> profiler( GetPropertyInteger( AI_CONFIG_GLOB_MEASURE_TIME, 0 ) ? new Profiler() : NULL );
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if ( profiler ) {
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profiler->BeginRegion( "postprocess" );
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}
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rootProcess->ExecuteOnScene( this );
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if ( profiler ) {
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profiler->EndRegion( "postprocess" );
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}
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// If the extra verbose mode is active, execute the ValidateDataStructureStep again - after each step
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if ( pimpl->bExtraVerbose || requestValidation ) {
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DefaultLogger::get()->debug( "Verbose Import: revalidating data structures" );
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ValidateDSProcess ds;
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ds.ExecuteOnScene( this );
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if ( !pimpl->mScene ) {
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DefaultLogger::get()->error( "Verbose Import: failed to revalidate data structures" );
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}
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}
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// clear any data allocated by post-process steps
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pimpl->mPPShared->Clean();
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DefaultLogger::get()->info( "Leaving customized post processing pipeline" );
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ASSIMP_END_EXCEPTION_REGION( const aiScene* );
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return pimpl->mScene;
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}
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// ------------------------------------------------------------------------------------------------
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// Helper function to check whether an extension is supported by ASSIMP
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bool Importer::IsExtensionSupported(const char* szExtension) const
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@ -458,6 +458,8 @@ public:
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* to the #Importer instance. */
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const aiScene* ApplyPostProcessing(unsigned int pFlags);
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const aiScene* ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation );
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// -------------------------------------------------------------------
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/** @brief Reads the given file and returns its contents if successful.
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*
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