- Ifc: improve heuristic to detect unwanted crossing lines by not running it when the window is not the result of arbitrary boolean ops on rectangles.

pull/16/merge
Alexander Gessler 2013-01-22 16:08:44 +01:00
parent e9bbe64115
commit 8b823bd631
1 changed files with 19 additions and 3 deletions

View File

@ -963,11 +963,13 @@ struct ProjectedWindowContour
Contour contour;
BoundingBox bb;
SkipList skiplist;
bool is_rectangular;
ProjectedWindowContour(const Contour& contour, const BoundingBox& bb)
ProjectedWindowContour(const Contour& contour, const BoundingBox& bb, bool is_rectangular)
: contour(contour)
, bb(bb)
, is_rectangular(is_rectangular)
{}
@ -1662,7 +1664,15 @@ void CloseWindows(ContourVector& contours,
FindAdjacentContours(it, contours);
FindBorderContours(it);
// if the window is the result of a finite union or intersection of rectangles,
// there shouldn't be any crossing or diagonal lines in it. Such lines would
// be artifacts caused by numerical inaccuracies or other bugs in polyclipper
// and our own code. Since rectangular openings are by far the most frequent
// case, it is worth filtering for this corner case.
if((*it).is_rectangular) {
FindLikelyCrossingLines(it);
}
ai_assert((*it).skiplist.size() == (*it).contour.size());
@ -2013,12 +2023,18 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
}
std::vector<TempOpening*> joined_openings(1, &opening);
bool is_rectangle = temp_contour.size() == 4;
// See if this BB intersects or is in close adjacency to any other BB we have so far.
for (ContourVector::iterator it = contours.begin(); it != contours.end(); ) {
const BoundingBox& ibb = (*it).bb;
if (BoundingBoxesOverlapping(ibb, bb)) {
if (!(*it).is_rectangular) {
is_rectangle = false;
}
const std::vector<IfcVector2>& other = (*it).contour;
ClipperLib::ExPolygons poly;
@ -2086,7 +2102,7 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
joined_openings.end()));
}
contours.push_back(ProjectedWindowContour(temp_contour, bb));
contours.push_back(ProjectedWindowContour(temp_contour, bb, is_rectangle));
}
}