X3D importer: Fixed path handling

pull/1338/head
Patrick Dähne 2017-07-11 19:41:24 +02:00
parent 457dff1bf1
commit 8959bcb847
2 changed files with 10 additions and 3 deletions

4
code/X3DImporter.cpp 100755 → 100644
View File

@ -1610,8 +1610,10 @@ void X3DImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSy
mpIOHandler = pIOHandler;
Clear();// delete old graph.
pIOHandler->PushDirectory(DefaultIOSystem::absolutePath(pFile));
std::string::size_type slashPos = pFile.find_last_of("\\/");
pIOHandler->PushDirectory(slashPos == std::string::npos ? std::string() : pFile.substr(0, slashPos + 1));
ParseFile(pFile, pIOHandler);
pIOHandler->PopDirectory();
//
// Assimp use static arrays of objects for fast speed of rendering. That's good, but need some additional operations/
// We know that geometry objects(meshes) are stored in <Shape>, also in <Shape>-><Appearance> materials(in Assimp logical view)

View File

@ -51,9 +51,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Header files, Assimp.
#include <assimp/DefaultIOSystem.h>
#include <regex>
namespace Assimp
{
static std::regex pattern_parentDir(R"((^|/)[^/]+/../)");
// <Inline
// DEF="" ID
// USE="" IDREF
@ -91,9 +95,10 @@ void X3DImporter::ParseNode_Networking_Inline()
{
std::string full_path;
full_path = mpIOHandler->CurrentDirectory() + "/" + url.front();
full_path = std::regex_replace(mpIOHandler->CurrentDirectory() + url.front(), pattern_parentDir, "$1");
// Attribute "url" can contain list of strings. But we need only one - first.
mpIOHandler->PushDirectory(DefaultIOSystem::absolutePath(full_path));
std::string::size_type slashPos = full_path.find_last_of("\\/");
mpIOHandler->PushDirectory(slashPos == std::string::npos ? std::string() : full_path.substr(0, slashPos + 1));
ParseFile(full_path, mpIOHandler);
mpIOHandler->PopDirectory();
}