X3D importer: Fixed path handling
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457dff1bf1
commit
8959bcb847
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@ -1610,8 +1610,10 @@ void X3DImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSy
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mpIOHandler = pIOHandler;
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Clear();// delete old graph.
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pIOHandler->PushDirectory(DefaultIOSystem::absolutePath(pFile));
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std::string::size_type slashPos = pFile.find_last_of("\\/");
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pIOHandler->PushDirectory(slashPos == std::string::npos ? std::string() : pFile.substr(0, slashPos + 1));
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ParseFile(pFile, pIOHandler);
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pIOHandler->PopDirectory();
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//
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// Assimp use static arrays of objects for fast speed of rendering. That's good, but need some additional operations/
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// We know that geometry objects(meshes) are stored in <Shape>, also in <Shape>-><Appearance> materials(in Assimp logical view)
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@ -51,9 +51,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Header files, Assimp.
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#include <assimp/DefaultIOSystem.h>
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#include <regex>
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namespace Assimp
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{
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static std::regex pattern_parentDir(R"((^|/)[^/]+/../)");
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// <Inline
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// DEF="" ID
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// USE="" IDREF
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@ -91,9 +95,10 @@ void X3DImporter::ParseNode_Networking_Inline()
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{
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std::string full_path;
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full_path = mpIOHandler->CurrentDirectory() + "/" + url.front();
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full_path = std::regex_replace(mpIOHandler->CurrentDirectory() + url.front(), pattern_parentDir, "$1");
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// Attribute "url" can contain list of strings. But we need only one - first.
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mpIOHandler->PushDirectory(DefaultIOSystem::absolutePath(full_path));
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std::string::size_type slashPos = full_path.find_last_of("\\/");
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mpIOHandler->PushDirectory(slashPos == std::string::npos ? std::string() : full_path.substr(0, slashPos + 1));
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ParseFile(full_path, mpIOHandler);
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mpIOHandler->PopDirectory();
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}
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