start importer, load nodes
parent
5b512dd9dd
commit
87dff6a00e
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@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// internal headers
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#include "AssbinLoader.h"
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#include "assbin_chunks.h"
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using namespace Assimp;
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@ -66,12 +67,12 @@ static const aiImporterDesc desc = {
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"assbin"
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};
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const aiImporterDesc* Assimp::AssbinImporter::GetInfo() const
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const aiImporterDesc* AssbinImporter::GetInfo() const
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{
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return &desc;
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}
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bool Assimp::AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const
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bool AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const
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{
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IOStream * in = pIOHandler->Open(pFile);
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if (!in)
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@ -85,9 +86,153 @@ bool Assimp::AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHan
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return strncmp( s, "ASSIMP.binary-dump.", 19 ) == 0;
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}
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void Assimp::AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler )
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template <typename T>
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T Read(IOStream * stream)
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{
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T t;
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stream->Read( &t, sizeof(T), 1 );
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return t;
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}
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template <>
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aiString Read<aiString>(IOStream * stream)
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{
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aiString s;
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stream->Read(&s.length,4,1);
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stream->Read(s.data,s.length,1);
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return s;
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}
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template <>
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aiMatrix4x4 Read<aiMatrix4x4>(IOStream * stream)
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{
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aiMatrix4x4 m;
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for (unsigned int i = 0; i < 4;++i) {
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for (unsigned int i2 = 0; i2 < 4;++i2) {
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m[i][i2] = Read<float>(stream);
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}
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}
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return m;
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}
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void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node )
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{
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ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AINODE);
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uint32_t size = Read<uint32_t>(stream);
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*node = new aiNode();
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(*node)->mName = Read<aiString>(stream);
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(*node)->mTransformation = Read<aiMatrix4x4>(stream);
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(*node)->mNumChildren = Read<unsigned int>(stream);
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(*node)->mNumMeshes = Read<unsigned int>(stream);
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if ((*node)->mNumMeshes)
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{
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(*node)->mMeshes = new unsigned int[(*node)->mNumMeshes];
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for (unsigned int i = 0; i < (*node)->mNumMeshes; ++i) {
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(*node)->mMeshes[i] = Read<unsigned int>(stream);
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}
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}
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if ((*node)->mNumChildren)
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{
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(*node)->mChildren = new aiNode*[(*node)->mNumChildren];
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for (unsigned int i = 0; i < (*node)->mNumChildren; ++i) {
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ReadBinaryNode( stream, &(*node)->mChildren[i] );
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}
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}
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}
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void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
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{
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ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AISCENE);
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uint32_t size = Read<uint32_t>(stream);
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scene->mFlags = Read<unsigned int>(stream);
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scene->mNumMeshes = Read<unsigned int>(stream);
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scene->mNumMaterials = Read<unsigned int>(stream);
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scene->mNumAnimations = Read<unsigned int>(stream);
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scene->mNumTextures = Read<unsigned int>(stream);
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scene->mNumLights = Read<unsigned int>(stream);
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scene->mNumCameras = Read<unsigned int>(stream);
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// Read node graph
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scene->mRootNode = new aiNode[1];
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ReadBinaryNode( stream, &scene->mRootNode );
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/*
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// Read all meshes
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for (unsigned int i = 0; i < scene->mNumMeshes;++i) {
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const aiMesh* mesh = scene->mMeshes[i];
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ReadBinaryMesh( stream,mesh);
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}
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// Read materials
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for (unsigned int i = 0; i< scene->mNumMaterials; ++i) {
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const aiMaterial* mat = scene->mMaterials[i];
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ReadBinaryMaterial(stream,mat);
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}
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// Read all animations
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for (unsigned int i = 0; i < scene->mNumAnimations;++i) {
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const aiAnimation* anim = scene->mAnimations[i];
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ReadBinaryAnim(stream,anim);
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}
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// Read all textures
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for (unsigned int i = 0; i < scene->mNumTextures;++i) {
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const aiTexture* mesh = scene->mTextures[i];
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ReadBinaryTexture(stream,mesh);
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}
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// Read lights
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for (unsigned int i = 0; i < scene->mNumLights;++i) {
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const aiLight* l = scene->mLights[i];
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ReadBinaryLight(stream,l);
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}
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// Read cameras
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for (unsigned int i = 0; i < scene->mNumCameras;++i) {
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const aiCamera* cam = scene->mCameras[i];
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ReadBinaryCamera(stream,cam);
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}
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*/
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}
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void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler )
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{
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IOStream * stream = pIOHandler->Open(pFile,"rb");
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if (!stream)
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return;
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stream->Seek( 44, aiOrigin_CUR ); // signature
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unsigned int versionMajor = Read<unsigned int>(stream);
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unsigned int versionMinor = Read<unsigned int>(stream);
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unsigned int versionRevision = Read<unsigned int>(stream);
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unsigned int compileFlags = Read<unsigned int>(stream);
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shortened = Read<uint16_t>(stream) > 0;
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compressed = Read<uint16_t>(stream) > 0;
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stream->Seek( 256, aiOrigin_CUR ); // original filename
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stream->Seek( 128, aiOrigin_CUR ); // options
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stream->Seek( 64, aiOrigin_CUR ); // padding
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if (compressed)
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{
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// TODO
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}
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else
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{
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ReadBinaryScene(stream,pScene);
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}
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pIOHandler->Close(stream);
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}
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#endif // !! ASSIMP_BUILD_NO_ASSBIN_IMPORTER
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@ -57,6 +57,12 @@ namespace Assimp {
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*/
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class AssbinImporter : public BaseImporter
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{
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private:
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bool shortened;
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bool compressed;
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protected:
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public:
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virtual bool CanRead(
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const std::string& pFile,
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IOSystem* pIOHandler,
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@ -68,6 +74,8 @@ class AssbinImporter : public BaseImporter
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aiScene* pScene,
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IOSystem* pIOHandler
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);
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void ReadBinaryScene( IOStream * stream, aiScene* pScene );
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void ReadBinaryNode( IOStream * stream, aiNode** mRootNode );
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};
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} // end of namespace Assimp
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