Fix Bad-cast to Assimp::D3DS::Material from invalid vptr in Assimp::ASE::Parser::ParseLV2MaterialBlock
parent
4180b1fd08
commit
86aecf395e
|
@ -479,6 +479,11 @@ void Parser::ParseLV1MaterialListBlock() {
|
|||
if (TokenMatch(filePtr, "MATERIAL_COUNT", 14)) {
|
||||
ParseLV4MeshLong(iMaterialCount);
|
||||
|
||||
if (UINT_MAX - iOldMaterialCount < iMaterialCount) {
|
||||
LogWarning("Out of range: material index is too large");
|
||||
return;
|
||||
}
|
||||
|
||||
// now allocate enough storage to hold all materials
|
||||
m_vMaterials.resize(iOldMaterialCount + iMaterialCount, Material("INVALID"));
|
||||
continue;
|
||||
|
|
Loading…
Reference in New Issue