commit
8675bb0912
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@ -134,6 +134,12 @@ OPTION ( ASSIMP_IGNORE_GIT_HASH
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OFF
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)
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IF ( WIN32 )
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OPTION ( ASSIMP_BUILD_ASSIMP_VIEW
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"If the Assimp view tool is built. (requires DirectX)"
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OFF )
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ENDIF()
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IF (IOS AND NOT ASSIMP_HUNTER_ENABLED)
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IF (NOT CMAKE_BUILD_TYPE)
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SET(CMAKE_BUILD_TYPE "Release")
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@ -9,16 +9,17 @@ Licensed under a 3-clause BSD license. See the LICENSE file for more information
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#ifndef ASSIMP_BUILD_NO_EXPORT
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#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
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#include <assimp/Importer.hpp>
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#include <assimp/scene.h>
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#include <assimp/Exporter.hpp>
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#include <assimp/IOStream.hpp>
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#include <assimp/IOSystem.hpp>
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#include <assimp/scene.h>
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#include <assimp/Importer.hpp>
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#include <assimp/Exceptional.h>
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#include <sstream>
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#include <limits>
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#include <cassert>
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#include <limits>
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#include <memory>
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#include <sstream>
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#define CURRENT_FORMAT_VERSION 100
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@ -42,10 +43,8 @@ public:
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Flag_WriteSpecialFloats = 0x2,
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};
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JSONWriter(Assimp::IOStream& out, unsigned int flags = 0u)
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: out(out)
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, first()
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, flags(flags) {
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JSONWriter(Assimp::IOStream &out, unsigned int flags = 0u) :
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out(out), first(), flags(flags) {
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// make sure that all formatting happens using the standard, C locale and not the user's current locale
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buff.imbue(std::locale("C"));
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}
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@ -156,8 +155,7 @@ public:
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void Delimit() {
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if (!first) {
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buff << ',';
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}
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else {
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} else {
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buff << ' ';
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first = false;
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}
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@ -468,8 +466,7 @@ void Write(JSONWriter& out, const aiMaterial& ai, bool is_elem = true) {
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out.Element(reinterpret_cast<float *>(prop->mData)[ii]);
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}
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out.EndArray();
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}
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else {
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} else {
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out.SimpleValue(*reinterpret_cast<float *>(prop->mData));
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}
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break;
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@ -486,19 +483,15 @@ void Write(JSONWriter& out, const aiMaterial& ai, bool is_elem = true) {
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}
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break;
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case aiPTI_String:
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{
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case aiPTI_String: {
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aiString s;
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aiGetMaterialString(&ai, prop->mKey.data, prop->mSemantic, prop->mIndex, &s);
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out.SimpleValue(s);
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}
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break;
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case aiPTI_Buffer:
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{
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} break;
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case aiPTI_Buffer: {
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// binary data is written as series of hex-encoded octets
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out.SimpleValue(prop->mData, prop->mDataLength);
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}
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break;
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} break;
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default:
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assert(false);
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}
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@ -525,8 +518,7 @@ void Write(JSONWriter& out, const aiTexture& ai, bool is_elem = true) {
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out.Key("data");
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if (!ai.mHeight) {
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out.SimpleValue(ai.pcData, ai.mWidth);
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}
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else {
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} else {
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out.StartArray();
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for (unsigned int y = 0; y < ai.mHeight; ++y) {
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out.StartArray(true);
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@ -585,7 +577,6 @@ void Write(JSONWriter& out, const aiLight& ai, bool is_elem = true) {
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if (ai.mType != aiLightSource_POINT) {
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out.Key("direction");
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Write(out, ai.mDirection, false);
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}
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if (ai.mType != aiLightSource_DIRECTIONAL) {
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@ -774,11 +765,10 @@ void Write(JSONWriter& out, const aiScene& ai) {
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out.EndObj();
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}
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void ExportAssimp2Json(const char *file, Assimp::IOSystem *io, const aiScene *scene, const Assimp::ExportProperties *) {
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std::unique_ptr<Assimp::IOStream> str(io->Open(file, "wt"));
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if (!str) {
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//throw Assimp::DeadlyExportError("could not open output file");
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throw DeadlyExportError("could not open output file");
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}
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// get a copy of the scene so we can modify it
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@ -795,15 +785,14 @@ void ExportAssimp2Json(const char* file, Assimp::IOSystem* io, const aiScene* sc
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JSONWriter s(*str, JSONWriter::Flag_WriteSpecialFloats);
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Write(s, *scenecopy_tmp);
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}
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catch (...) {
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} catch (...) {
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aiFreeScene(scenecopy_tmp);
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throw;
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}
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aiFreeScene(scenecopy_tmp);
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}
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}
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} // namespace Assimp
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#endif // ASSIMP_BUILD_NO_ASSJSON_EXPORTER
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#endif // ASSIMP_BUILD_NO_EXPORT
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@ -65,7 +65,7 @@ using namespace Assimp::Formatter;
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BlenderBMeshConverter::BlenderBMeshConverter(const Mesh *mesh) :
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BMesh(mesh),
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triMesh(nullptr) {
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// empty
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ai_assert(nullptr != mesh);
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}
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// ------------------------------------------------------------------------------------------------
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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@ -117,15 +115,17 @@ void LWS::Element::Parse(const char *&buffer) {
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}
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cur = buffer;
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while (!IsLineEnd(*buffer))
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while (!IsLineEnd(*buffer)) {
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++buffer;
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}
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children.back().tokens[1] = std::string(cur, (size_t)(buffer - cur));
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// parse more elements recursively
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if (sub)
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if (sub) {
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children.back().Parse(buffer);
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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@ -149,8 +149,9 @@ LWSImporter::~LWSImporter() {
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// Returns whether the class can handle the format of the given file.
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bool LWSImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
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const std::string extension = GetExtension(pFile);
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if (extension == "lws" || extension == "mot")
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if (extension == "lws" || extension == "mot") {
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return true;
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}
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// if check for extension is not enough, check for the magic tokens LWSC and LWMO
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if (!extension.length() || checkSig) {
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@ -199,7 +200,7 @@ void LWSImporter::ReadEnvelope(const LWS::Element &dad, LWO::Envelope &fill) {
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// reserve enough storage
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std::list<LWS::Element>::const_iterator it = dad.children.begin();
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;
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fill.keys.reserve(strtoul10(it->tokens[1].c_str()));
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for (++it; it != dad.children.end(); ++it) {
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@ -219,7 +220,6 @@ void LWSImporter::ReadEnvelope(const LWS::Element &dad, LWO::Envelope &fill) {
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unsigned int span = strtoul10(c, &c), num = 0;
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switch (span) {
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case 0:
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key.inter = LWO::IT_TCB;
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num = 5;
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@ -276,7 +276,9 @@ void LWSImporter::ReadEnvelope_Old(
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envl.index = i;
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envl.type = (LWO::EnvelopeType)(i + 1);
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if (++it == end) goto unexpected_end;
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if (++it == end) {
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goto unexpected_end;
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}
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sub_num = strtoul10((*it).tokens[0].c_str());
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for (unsigned int n = 0; n < sub_num; ++n) {
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@ -311,10 +313,11 @@ void LWSImporter::SetupNodeName(aiNode *nd, LWS::NodeDesc &src) {
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if (src.path.length()) {
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std::string::size_type s = src.path.find_last_of("\\/");
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if (s == std::string::npos)
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if (s == std::string::npos) {
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s = 0;
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else
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} else {
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++s;
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}
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std::string::size_type t = src.path.substr(s).find_last_of(".");
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nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)", src.path.substr(s).substr(0, t).c_str(), combined);
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@ -325,7 +328,7 @@ void LWSImporter::SetupNodeName(aiNode *nd, LWS::NodeDesc &src) {
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}
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// ------------------------------------------------------------------------------------------------
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// Recursively build the scenegraph
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// Recursively build the scene-graph
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void LWSImporter::BuildGraph(aiNode *nd, LWS::NodeDesc &src, std::vector<AttachmentInfo> &attach,
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BatchLoader &batch,
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aiCamera **&camOut,
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@ -409,20 +412,19 @@ void LWSImporter::BuildGraph(aiNode *nd, LWS::NodeDesc &src, std::vector<Attachm
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} else if (src.lightType == 1) { /* directional light source */
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lit->mType = aiLightSource_DIRECTIONAL;
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} else
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} else {
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lit->mType = aiLightSource_POINT;
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// fixme: no proper handling of light falloffs yet
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if (src.lightFalloffType == 1)
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lit->mAttenuationConstant = 1.f;
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else if (src.lightFalloffType == 1)
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lit->mAttenuationLinear = 1.f;
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else
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lit->mAttenuationQuadratic = 1.f;
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}
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// If object is a camera - setup a corresponding ai structure
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else if (src.type == LWS::NodeDesc::CAMERA) {
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// fixme: no proper handling of light falloffs yet
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if (src.lightFalloffType == 1) {
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lit->mAttenuationConstant = 1.f;
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} else if (src.lightFalloffType == 2) {
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lit->mAttenuationLinear = 1.f;
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} else {
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lit->mAttenuationQuadratic = 1.f;
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}
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} else if (src.type == LWS::NodeDesc::CAMERA) { // If object is a camera - setup a corresponding ai structure
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aiCamera *cam = *camOut++ = new aiCamera();
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// name to attach cam to node -> unique due to LWs indexing system
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@ -434,7 +436,7 @@ void LWSImporter::BuildGraph(aiNode *nd, LWS::NodeDesc &src, std::vector<Attachm
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resolver.ExtractBindPose(ndAnim->mTransformation);
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// .. and construct animation channels
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aiNodeAnim *anim = NULL;
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aiNodeAnim *anim = nullptr;
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if (first != last) {
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resolver.SetAnimationRange(first, last);
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@ -461,11 +463,10 @@ void LWSImporter::BuildGraph(aiNode *nd, LWS::NodeDesc &src, std::vector<Attachm
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// Determine the exact location of a LWO file
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std::string LWSImporter::FindLWOFile(const std::string &in) {
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// insert missing directory separator if necessary
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std::string tmp;
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std::string tmp(in);
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if (in.length() > 3 && in[1] == ':' && in[2] != '\\' && in[2] != '/') {
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tmp = in[0] + (std::string(":\\") + in.substr(2));
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} else
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tmp = in;
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}
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if (io->Exists(tmp)) {
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return in;
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@ -495,13 +496,12 @@ std::string LWSImporter::FindLWOFile(const std::string &in) {
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// ------------------------------------------------------------------------------------------------
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// Read file into given scene data structure
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void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
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IOSystem *pIOHandler) {
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void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
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io = pIOHandler;
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std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
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// Check whether we can read from the file
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if (file.get() == NULL) {
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if (file.get() == nullptr) {
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throw DeadlyImportError("Failed to open LWS file " + pFile + ".");
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}
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@ -514,9 +514,8 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
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const char *dummy = &mBuffer[0];
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root.Parse(dummy);
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// Construct a Batchimporter to read more files recursively
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// Construct a Batch-importer to read more files recursively
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BatchLoader batch(pIOHandler);
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// batch.SetBasePath(pFile);
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// Construct an array to receive the flat output graph
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std::list<LWS::NodeDesc> nodes;
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@ -528,11 +527,13 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
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bool motion_file = false;
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std::list<LWS::Element>::const_iterator it = root.children.begin();
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if ((*it).tokens[0] == "LWMO")
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if ((*it).tokens[0] == "LWMO") {
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motion_file = true;
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}
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if ((*it).tokens[0] != "LWSC" && !motion_file)
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if ((*it).tokens[0] != "LWSC" && !motion_file) {
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throw DeadlyImportError("LWS: Not a LightWave scene, magic tag LWSC not found");
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}
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// get file format version and print to log
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++it;
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@ -540,31 +541,26 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
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ASSIMP_LOG_INFO("LWS file format version is " + (*it).tokens[0]);
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first = 0.;
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last = 60.;
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fps = 25.; /* seems to be a good default frame rate */
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fps = 25.; // seems to be a good default frame rate
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// Now read all elements in a very straghtforward manner
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// Now read all elements in a very straightforward manner
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for (; it != root.children.end(); ++it) {
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const char *c = (*it).tokens[1].c_str();
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// 'FirstFrame': begin of animation slice
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if ((*it).tokens[0] == "FirstFrame") {
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if (150392. != first /* see SetupProperties() */)
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first = strtoul10(c, &c) - 1.; /* we're zero-based */
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// see SetupProperties()
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if (150392. != first ) {
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first = strtoul10(c, &c) - 1.; // we're zero-based
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}
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// 'LastFrame': end of animation slice
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else if ((*it).tokens[0] == "LastFrame") {
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if (150392. != last /* see SetupProperties() */)
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last = strtoul10(c, &c) - 1.; /* we're zero-based */
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} else if ((*it).tokens[0] == "LastFrame") { // 'LastFrame': end of animation slice
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// see SetupProperties()
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if (150392. != last ) {
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last = strtoul10(c, &c) - 1.; // we're zero-based
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}
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// 'FramesPerSecond': frames per second
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else if ((*it).tokens[0] == "FramesPerSecond") {
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} else if ((*it).tokens[0] == "FramesPerSecond") { // 'FramesPerSecond': frames per second
|
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fps = strtoul10(c, &c);
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}
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// 'LoadObjectLayer': load a layer of a specific LWO file
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else if ((*it).tokens[0] == "LoadObjectLayer") {
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} else if ((*it).tokens[0] == "LoadObjectLayer") { // 'LoadObjectLayer': load a layer of a specific LWO file
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// get layer index
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const int layer = strtoul10(c, &c);
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|
@ -579,8 +575,9 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
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if (version >= 4) { // handle LWSC 4 explicit ID
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SkipSpaces(&c);
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d.number = strtoul16(c, &c) & AI_LWS_MASK;
|
||||
} else
|
||||
} else {
|
||||
d.number = cur_object++;
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||||
}
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|
||||
// and add the file to the import list
|
||||
SkipSpaces(&c);
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||||
|
@ -589,10 +586,8 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
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d.id = batch.AddLoadRequest(path, 0, &props);
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||||
|
||||
nodes.push_back(d);
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||||
num_object++;
|
||||
}
|
||||
// 'LoadObject': load a LWO file into the scenegraph
|
||||
else if ((*it).tokens[0] == "LoadObject") {
|
||||
++num_object;
|
||||
} else if ((*it).tokens[0] == "LoadObject") { // 'LoadObject': load a LWO file into the scene-graph
|
||||
|
||||
// add node to list
|
||||
LWS::NodeDesc d;
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||||
|
@ -601,17 +596,16 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
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if (version >= 4) { // handle LWSC 4 explicit ID
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||||
d.number = strtoul16(c, &c) & AI_LWS_MASK;
|
||||
SkipSpaces(&c);
|
||||
} else
|
||||
} else {
|
||||
d.number = cur_object++;
|
||||
}
|
||||
std::string path = FindLWOFile(c);
|
||||
d.id = batch.AddLoadRequest(path, 0, NULL);
|
||||
|
||||
d.path = path;
|
||||
nodes.push_back(d);
|
||||
num_object++;
|
||||
}
|
||||
// 'AddNullObject': add a dummy node to the hierarchy
|
||||
else if ((*it).tokens[0] == "AddNullObject") {
|
||||
++num_object;
|
||||
} else if ((*it).tokens[0] == "AddNullObject") { // 'AddNullObject': add a dummy node to the hierarchy
|
||||
|
||||
// add node to list
|
||||
LWS::NodeDesc d;
|
||||
|
@ -619,8 +613,9 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
|
|||
if (version >= 4) { // handle LWSC 4 explicit ID
|
||||
d.number = strtoul16(c, &c) & AI_LWS_MASK;
|
||||
SkipSpaces(&c);
|
||||
} else
|
||||
} else {
|
||||
d.number = cur_object++;
|
||||
}
|
||||
d.name = c;
|
||||
nodes.push_back(d);
|
||||
|
||||
|
@ -775,7 +770,6 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene,
|
|||
else if ((*it).tokens[0] == "LightFalloffType") {
|
||||
if (nodes.empty() || nodes.back().type != LWS::NodeDesc::LIGHT)
|
||||
ASSIMP_LOG_ERROR("LWS: Unexpected keyword: \'LightFalloffType\'");
|
||||
|
||||
else
|
||||
nodes.back().lightFalloffType = strtoul10(c);
|
||||
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -48,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "AssetLib/LWO/LWOFileData.h"
|
||||
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/SceneCombiner.h>
|
||||
|
||||
struct aiImporterDesc;
|
||||
|
||||
|
@ -66,11 +65,9 @@ namespace Assimp {
|
|||
* This can either be a single data line - <name> <value> or a data
|
||||
* group - { name <data_line0> ... n }
|
||||
*/
|
||||
class Element
|
||||
{
|
||||
class Element {
|
||||
public:
|
||||
Element()
|
||||
{}
|
||||
Element() {}
|
||||
|
||||
// first: name, second: rest
|
||||
std::string tokens[2];
|
||||
|
@ -85,23 +82,9 @@ public:
|
|||
// ---------------------------------------------------------------------------
|
||||
/** Represents a LWS scenegraph element
|
||||
*/
|
||||
struct NodeDesc
|
||||
{
|
||||
NodeDesc()
|
||||
: type()
|
||||
, id()
|
||||
, number (0)
|
||||
, parent (0)
|
||||
, name ("")
|
||||
, isPivotSet (false)
|
||||
, lightColor (1.f,1.f,1.f)
|
||||
, lightIntensity (1.f)
|
||||
, lightType (0)
|
||||
, lightFalloffType (0)
|
||||
, lightConeAngle (45.f)
|
||||
, lightEdgeAngle()
|
||||
, parent_resolved (NULL)
|
||||
{}
|
||||
struct NodeDesc {
|
||||
NodeDesc() :
|
||||
type(), id(), number(0), parent(0), name(""), isPivotSet(false), lightColor(1.f, 1.f, 1.f), lightIntensity(1.f), lightType(0), lightFalloffType(0), lightConeAngle(45.f), lightEdgeAngle(), parent_resolved(NULL) {}
|
||||
|
||||
enum {
|
||||
|
||||
|
@ -131,8 +114,6 @@ struct NodeDesc
|
|||
aiVector3D pivotPos;
|
||||
bool isPivotSet;
|
||||
|
||||
|
||||
|
||||
// color of light source
|
||||
aiColor3D lightColor;
|
||||
|
||||
|
@ -151,15 +132,12 @@ struct NodeDesc
|
|||
// soft cone angle of (spot) light source
|
||||
float lightEdgeAngle;
|
||||
|
||||
|
||||
|
||||
// list of resolved children
|
||||
std::list<NodeDesc *> children;
|
||||
|
||||
// resolved parent node
|
||||
NodeDesc *parent_resolved;
|
||||
|
||||
|
||||
// for std::find()
|
||||
bool operator==(unsigned int num) const {
|
||||
if (!num)
|
||||
|
@ -179,22 +157,17 @@ struct NodeDesc
|
|||
* contain mainly descriptions how LWO objects are composed together
|
||||
* in a scene.
|
||||
*/
|
||||
class LWSImporter : public BaseImporter
|
||||
{
|
||||
class LWSImporter : public BaseImporter {
|
||||
public:
|
||||
LWSImporter();
|
||||
~LWSImporter();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Check whether we can read a specific file
|
||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||
bool checkSig) const;
|
||||
|
||||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get list of supported extensions
|
||||
const aiImporterDesc *GetInfo() const;
|
||||
|
@ -209,8 +182,6 @@ protected:
|
|||
void SetupProperties(const Importer *pImp);
|
||||
|
||||
private:
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Read an envelope description
|
||||
void ReadEnvelope(const LWS::Element &dad, LWO::Envelope &out);
|
||||
|
@ -241,7 +212,6 @@ private:
|
|||
std::string FindLWOFile(const std::string &in);
|
||||
|
||||
private:
|
||||
|
||||
bool configSpeedFlag;
|
||||
IOSystem *io;
|
||||
|
||||
|
|
|
@ -66,10 +66,16 @@ public:
|
|||
: runtime_error(errorText) {
|
||||
// empty
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
typedef DeadlyImportError DeadlyExportError;
|
||||
class DeadlyExportError : public runtime_error {
|
||||
public:
|
||||
/** Constructor with arguments */
|
||||
explicit DeadlyExportError(const std::string &errorText) :
|
||||
runtime_error(errorText) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(default : 4275)
|
||||
|
|
Loading…
Reference in New Issue