issue_1973
added support for CustomData(Layer) to support multiple (texture) UV mappings added unittest with sample modelpull/2005/head
parent
cd0fe21464
commit
85b0026c92
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@ -0,0 +1,212 @@
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#pragma once
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#include "BlenderCustomData.h"
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#include <array>
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namespace Assimp {
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namespace Blender
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{
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/**
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* @brief read/convert of Structure array to memory
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*/
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template<typename T>
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bool read(const Structure &s, T *p, const size_t cnt, const FileDatabase &db) {
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for (size_t i = 0; i < cnt; ++i) {
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T read;
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s.Convert(read, db);
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*p = read;
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p++;
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}
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return true;
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}
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/**
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* @brief pointer to function read memory for n CustomData types
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*/
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typedef bool(*PRead)(void *pOut, const size_t cnt, const FileDatabase &db);
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/**
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* @brief pointer to function read memory for cnt CustomData types
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*/
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typedef void *(*PAlloc)(const size_t cnt);
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/**
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* @brief helper macro to define Structure specific read function
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* for ex: when used like
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*
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* IMPL_STRUCT_READ(MLoop)
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*
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* following function is implemented
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*
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* bool readMLoop(void *v, const size_t cnt, const FileDatabase &db) {
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* return read<MLoop>(db.dna["MLoop"], static_cast<MLoop *>(v), cnt, db);
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* }
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*/
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#define IMPL_STRUCT_READ(ty) \
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bool read##ty(void *v, const size_t cnt, const FileDatabase &db) { \
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return read<ty>(db.dna[#ty], static_cast<ty *>(v), cnt, db); \
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}
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/**
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* @brief helper macro to define Structure specific alloc function
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* for ex: when used like
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*
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* IMPL_STRUCT_ALLOC(MLoop)
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*
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* following function is implemented
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*
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* void * allocMLoop(const size_t cnt) {
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* return new uint8_t[cnt * sizeof MLoop];
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* }
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*/
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#define IMPL_STRUCT_ALLOC(ty) \
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void *alloc##ty(const size_t cnt) { \
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return new uint8_t[cnt * sizeof ty]; \
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}
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/**
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* @brief helper macro to define Structure functions
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*/
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#define IMPL_STRUCT(ty) \
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IMPL_STRUCT_ALLOC(ty) \
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IMPL_STRUCT_READ(ty)
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// supported structures for CustomData
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IMPL_STRUCT(MVert)
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IMPL_STRUCT(MEdge)
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IMPL_STRUCT(MFace)
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IMPL_STRUCT(MTFace)
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IMPL_STRUCT(MTexPoly)
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IMPL_STRUCT(MLoopUV)
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IMPL_STRUCT(MLoopCol)
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IMPL_STRUCT(MPoly)
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IMPL_STRUCT(MLoop)
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/**
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* @brief describes the size of data and the read function to be used for single CustomerData.type
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*/
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struct CustomDataTypeDescription
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{
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PRead Read; ///< function to read one CustomData type element
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PAlloc Alloc; ///< function to allocate n type elements
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};
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/**
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* @brief shortcut for array of CustomDataTypeDescription
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*/
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typedef std::array<CustomDataTypeDescription, CD_NUMTYPES> CustomDataTypeDescriptions;
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/**
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* @brief helper macro to define Structure type specific CustomDataTypeDescription
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* @note IMPL_STRUCT_READ for same ty must be used earlier to implement the typespecific read function
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*/
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#define DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(ty) \
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CustomDataTypeDescription{ &read##ty, &alloc##ty }
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/**
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* @brief helper macro to define CustomDataTypeDescription for UNSUPPORTED type
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*/
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#define DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION \
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CustomDataTypeDescription{ nullptr, nullptr }
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/**
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* @brief descriptors for data pointed to from CustomDataLayer.data
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* @note some of the CustomData uses already well defined Structures
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* other (like CD_ORCO, ...) uses arrays of rawtypes or even arrays of Structures
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* use a special readfunction for that cases
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*/
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CustomDataTypeDescriptions customDataTypeDescriptions =
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{
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MVert),
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MEdge),
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MFace),
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MTFace),
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MTexPoly),
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MLoopUV),
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MLoopCol),
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MPoly),
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DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MLoop),
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
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DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION
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};
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bool isValidCustomDataType(const int cdtype)
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{
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return cdtype >= 0 && cdtype < CD_NUMTYPES;
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}
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bool readCustomData(std::shared_ptr<void> &out, const CustomDataType cdtype, const size_t cnt, const FileDatabase &db)
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{
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if (!isValidCustomDataType(cdtype))
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{
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throw Error((Formatter::format(), "CustomData.type ", cdtype, " out of index"));
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}
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const CustomDataTypeDescription cdtd = customDataTypeDescriptions[cdtype];
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if (cdtd.Read && cdtd.Alloc)
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{
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// allocate cnt elements and parse them from file
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out.reset(cdtd.Alloc(cnt));
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return cdtd.Read(out.get(), cnt, db);
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}
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return false;
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}
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std::shared_ptr<CustomDataLayer> getCustomDataLayer(const CustomData &customdata, const CustomDataType cdtype, const std::string &name)
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{
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for (auto it = customdata.layers.begin(); it != customdata.layers.end(); ++it)
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{
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if (it->get()->type == cdtype && name == it->get()->name)
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{
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return *it;
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}
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}
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return nullptr;
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}
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const void * getCustomDataLayerData(const CustomData &customdata, const CustomDataType cdtype, const std::string &name)
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{
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const std::shared_ptr<CustomDataLayer> pLayer = getCustomDataLayer(customdata, cdtype, name);
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if (pLayer && pLayer->data)
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{
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return pLayer->data.get();
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}
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return nullptr;
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}
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}
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}
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@ -0,0 +1,101 @@
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#pragma once
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#include "BlenderDNA.h"
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#include "BlenderScene.h"
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#include <memory>
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namespace Assimp {
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namespace Blender
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{
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/* CustomData.type from Blender (2.79b) */
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enum CustomDataType
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{
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CD_AUTO_FROM_NAME = -1,
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CD_MVERT = 0,
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#ifdef DNA_DEPRECATED
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CD_MSTICKY = 1, /* DEPRECATED */
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#endif
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CD_MDEFORMVERT = 2,
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CD_MEDGE = 3,
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CD_MFACE = 4,
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CD_MTFACE = 5,
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CD_MCOL = 6,
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CD_ORIGINDEX = 7,
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CD_NORMAL = 8,
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/* CD_POLYINDEX = 9, */
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CD_PROP_FLT = 10,
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CD_PROP_INT = 11,
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CD_PROP_STR = 12,
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CD_ORIGSPACE = 13, /* for modifier stack face location mapping */
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CD_ORCO = 14,
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CD_MTEXPOLY = 15,
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CD_MLOOPUV = 16,
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CD_MLOOPCOL = 17,
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CD_TANGENT = 18,
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CD_MDISPS = 19,
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CD_PREVIEW_MCOL = 20, /* for displaying weightpaint colors */
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/* CD_ID_MCOL = 21, */
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CD_TEXTURE_MLOOPCOL = 22,
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CD_CLOTH_ORCO = 23,
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CD_RECAST = 24,
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/* BMESH ONLY START */
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CD_MPOLY = 25,
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CD_MLOOP = 26,
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CD_SHAPE_KEYINDEX = 27,
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CD_SHAPEKEY = 28,
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CD_BWEIGHT = 29,
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CD_CREASE = 30,
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CD_ORIGSPACE_MLOOP = 31,
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CD_PREVIEW_MLOOPCOL = 32,
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CD_BM_ELEM_PYPTR = 33,
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/* BMESH ONLY END */
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CD_PAINT_MASK = 34,
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CD_GRID_PAINT_MASK = 35,
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CD_MVERT_SKIN = 36,
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CD_FREESTYLE_EDGE = 37,
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CD_FREESTYLE_FACE = 38,
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CD_MLOOPTANGENT = 39,
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CD_TESSLOOPNORMAL = 40,
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CD_CUSTOMLOOPNORMAL = 41,
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CD_NUMTYPES = 42
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};
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/**
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* @brief check if given cdtype is valid (ie >= 0 and < CD_NUMTYPES)
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* @param[in] cdtype to check
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* @return true when valid
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*/
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bool isValidCustomDataType(const int cdtype);
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/**
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* @brief read CustomData's data to ptr to mem
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* @param[out] out memory ptr to set
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* @param[in] cdtype to read
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* @param[in] cnt cnt of elements to read
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* @param[in] db to read elements from
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* @return true when ok
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*/
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bool readCustomData(std::shared_ptr<void> &out, CustomDataType cdtype, size_t cnt, const FileDatabase &db);
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/**
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* @brief returns CustomDataLayer ptr for given cdtype and name
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* @param[in] customdata CustomData to search for wanted layer
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* @param[in] cdtype to search for
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* @param[in] name to search for
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* @return CustomDataLayer * or nullptr if not found
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*/
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std::shared_ptr<CustomDataLayer> getCustomDataLayer(const CustomData &customdata, CustomDataType cdtype, const std::string &name);
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/**
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* @brief returns CustomDataLayer data ptr for given cdtype and name
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* @param[in] customdata CustomData to search for wanted layer
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* @param[in] cdtype to search for
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* @param[in] name to search for
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* @return CustomDataLayer * or nullptr if not found
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*/
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const void * getCustomDataLayerData(const CustomData &customdata, CustomDataType cdtype, const std::string &name);
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}
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}
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@ -309,6 +309,28 @@ public:
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void ReadField(T& out, const char* name,
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const FileDatabase& db) const;
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// --------------------------------------------------------
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/**
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* @brief field parsing for dynamic vectors
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* @param[in] out vector of struct to be filled
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* @param[in] name of field
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* @param[in] db to access the file, dna, ...
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* @return true when read was successful
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*/
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template <int error_policy, template <typename> class TOUT, typename T>
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bool ReadFieldPtrVector(vector<TOUT<T>>&out, const char* name, const FileDatabase& db) const;
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/**
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* @brief parses raw customdata
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* @param[in] out shared_ptr to be filled
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* @param[in] cdtype customdata type to read
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* @param[in] name of field ptr
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* @param[in] db to access the file, dna, ...
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* @return true when read was successful
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*/
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template <int error_policy>
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bool ReadCustomDataPtr(std::shared_ptr<void>&out, int cdtype, const char* name, const FileDatabase& db) const;
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private:
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// --------------------------------------------------------
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@ -307,6 +307,124 @@ void Structure :: ReadField(T& out, const char* name, const FileDatabase& db) co
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}
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//--------------------------------------------------------------------------------
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// field parsing for raw untyped data (like CustomDataLayer.data)
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template <int error_policy>
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bool Structure::ReadCustomDataPtr(std::shared_ptr<void>&out, int cdtype, const char* name, const FileDatabase& db) const
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{
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if (!isValidCustomDataType(cdtype))
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{
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ASSIMP_LOG_ERROR("given rawtype out of index");
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return false;
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}
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const StreamReaderAny::pos old = db.reader->GetCurrentPos();
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Pointer ptrval;
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const Field* f;
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try
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{
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f = &(*this)[name];
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// sanity check, should never happen if the genblenddna script is right
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if (!(f->flags & FieldFlag_Pointer))
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{
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throw Error((Formatter::format(), "Field `", name, "` of structure `",
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this->name, "` ought to be a pointer"));
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}
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db.reader->IncPtr(f->offset);
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Convert(ptrval, db);
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// actually it is meaningless on which Structure the Convert is called
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// because the `Pointer` argument triggers a special implementation.
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}
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catch (const Error& e)
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{
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_defaultInitializer<error_policy>()(out, e.what());
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out.reset();
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}
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bool readOk = true;
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if (ptrval.val)
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{
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// get block for ptr
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const FileBlockHead* block = LocateFileBlockForAddress(ptrval, db);
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db.reader->SetCurrentPos(block->start + static_cast<size_t>((ptrval.val - block->address.val)));
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// read block->num instances of given type to out
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readOk = readCustomData(out, static_cast<CustomDataType>(cdtype), block->num, db);
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}
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// and recover the previous stream position
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db.reader->SetCurrentPos(old);
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#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
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++db.stats().fields_read;
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#endif
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return readOk;
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}
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//--------------------------------------------------------------------------------
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template <int error_policy, template <typename> class TOUT, typename T>
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bool Structure::ReadFieldPtrVector(vector<TOUT<T>>&out, const char* name, const FileDatabase& db) const
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{
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out.clear();
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const StreamReaderAny::pos old = db.reader->GetCurrentPos();
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Pointer ptrval;
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const Field* f;
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try
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{
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f = &(*this)[name];
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// sanity check, should never happen if the genblenddna script is right
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if (!(f->flags & FieldFlag_Pointer))
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{
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throw Error((Formatter::format(), "Field `", name, "` of structure `",
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this->name, "` ought to be a pointer"));
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}
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db.reader->IncPtr(f->offset);
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Convert(ptrval, db);
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// actually it is meaningless on which Structure the Convert is called
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// because the `Pointer` argument triggers a special implementation.
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}
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catch (const Error& e)
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{
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_defaultInitializer<error_policy>()(out, e.what());
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out.clear();
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return false;
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}
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if (ptrval.val)
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{
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// find the file block the pointer is pointing to
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const FileBlockHead* block = LocateFileBlockForAddress(ptrval, db);
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db.reader->SetCurrentPos(block->start + static_cast<size_t>((ptrval.val - block->address.val)));
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// FIXME: basically, this could cause problems with 64 bit pointers on 32 bit systems.
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// I really ought to improve StreamReader to work with 64 bit indices exclusively.
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const Structure& s = db.dna[f->type];
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for (size_t i = 0; i < block->num; ++i)
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{
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TOUT<T> p(new T);
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s.Convert(*p, db);
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out.push_back(p);
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}
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}
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db.reader->SetCurrentPos(old);
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#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
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++db.stats().fields_read;
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#endif
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return false;
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}
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//--------------------------------------------------------------------------------
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template <template <typename> class TOUT, typename T>
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bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const FileDatabase& db,
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|
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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "BlenderIntermediate.h"
|
||||
#include "BlenderModifier.h"
|
||||
#include "BlenderBMesh.h"
|
||||
#include "BlenderCustomData.h"
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
@ -1021,6 +1022,36 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
}
|
||||
}
|
||||
|
||||
// TODO should we create the TextureUVMapping map in Convert<Material> to prevent redundant processing?
|
||||
|
||||
// create texture <-> uvname mapping for all materials
|
||||
// key is texture number, value is data *
|
||||
typedef std::map<uint32_t, const MLoopUV *> TextureUVMapping;
|
||||
// key is material number, value is the TextureUVMapping for the material
|
||||
typedef std::map<uint32_t, TextureUVMapping> MaterialTextureUVMappings;
|
||||
MaterialTextureUVMappings matTexUvMappings;
|
||||
const uint32_t maxMat = static_cast<const uint32_t>(mesh->mat.size());
|
||||
for (uint32_t m = 0; m < maxMat; ++m)
|
||||
{
|
||||
// get material by index
|
||||
const std::shared_ptr<Material> pMat = mesh->mat[m];
|
||||
TextureUVMapping texuv;
|
||||
const uint32_t maxTex = sizeof(pMat->mtex) / sizeof(pMat->mtex[0]);
|
||||
for (uint32_t t = 0; t < maxTex; ++t)
|
||||
{
|
||||
if (pMat->mtex[t] && pMat->mtex[t]->uvname[0])
|
||||
{
|
||||
// get the CustomData layer for given uvname and correct type
|
||||
const MLoopUV *pLoop = static_cast<const MLoopUV*>(getCustomDataLayerData(mesh->ldata, CD_MLOOPUV, pMat->mtex[t]->uvname));
|
||||
if (pLoop)
|
||||
{
|
||||
texuv.insert(std::make_pair(t, pLoop));
|
||||
}
|
||||
}
|
||||
}
|
||||
matTexUvMappings.insert(std::make_pair(m, texuv));
|
||||
}
|
||||
|
||||
// collect texture coordinates, they're stored in a separate per-face buffer
|
||||
if (mesh->mtface || mesh->mloopuv) {
|
||||
if (mesh->totface > static_cast<int> ( mesh->mtface.size())) {
|
||||
|
@ -1028,8 +1059,17 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
}
|
||||
for (std::vector<aiMesh*>::iterator it = temp->begin()+old; it != temp->end(); ++it) {
|
||||
ai_assert((*it)->mNumVertices && (*it)->mNumFaces);
|
||||
|
||||
const auto itMatTexUvMapping = matTexUvMappings.find((*it)->mMaterialIndex);
|
||||
if (itMatTexUvMapping == matTexUvMappings.end()) {
|
||||
// default behaviour like before
|
||||
(*it)->mTextureCoords[0] = new aiVector3D[(*it)->mNumVertices];
|
||||
}
|
||||
else {
|
||||
// create texture coords for every mapped tex
|
||||
for (uint32_t i = 0; i < itMatTexUvMapping->second.size(); ++i) {
|
||||
(*it)->mTextureCoords[i] = new aiVector3D[(*it)->mNumVertices];
|
||||
}
|
||||
}
|
||||
(*it)->mNumFaces = (*it)->mNumVertices = 0;
|
||||
}
|
||||
|
||||
|
@ -1051,13 +1091,35 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ];
|
||||
const aiFace& f = out->mFaces[out->mNumFaces++];
|
||||
|
||||
const auto itMatTexUvMapping = matTexUvMappings.find(v.mat_nr);
|
||||
if (itMatTexUvMapping == matTexUvMappings.end()) {
|
||||
// old behavior
|
||||
aiVector3D* vo = &out->mTextureCoords[0][out->mNumVertices];
|
||||
for (unsigned int j = 0; j < f.mNumIndices; ++j,++vo,++out->mNumVertices) {
|
||||
for (unsigned int j = 0; j < f.mNumIndices; ++j, ++vo, ++out->mNumVertices) {
|
||||
const MLoopUV& uv = mesh->mloopuv[v.loopstart + j];
|
||||
vo->x = uv.uv[0];
|
||||
vo->y = uv.uv[1];
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
// create textureCoords for every mapped tex
|
||||
for (uint32_t m = 0; m < itMatTexUvMapping->second.size(); ++m) {
|
||||
const MLoopUV *tm = itMatTexUvMapping->second[m];
|
||||
aiVector3D* vo = &out->mTextureCoords[m][out->mNumVertices];
|
||||
uint32_t j = 0;
|
||||
for (; j < f.mNumIndices; ++j, ++vo) {
|
||||
const MLoopUV& uv = tm[v.loopstart + j];
|
||||
vo->x = uv.uv[0];
|
||||
vo->y = uv.uv[1];
|
||||
}
|
||||
// only update written mNumVertices in last loop
|
||||
// TODO why must the numVertices be incremented here?
|
||||
if (m == itMatTexUvMapping->second.size() - 1)
|
||||
{
|
||||
out->mNumVertices += j;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderScene.h"
|
||||
#include "BlenderSceneGen.h"
|
||||
#include "BlenderDNA.h"
|
||||
#include "BlenderCustomData.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Blender;
|
||||
|
@ -481,6 +482,12 @@ template <> void Structure :: Convert<Mesh> (
|
|||
ReadFieldPtr<ErrorPolicy_Igno>(dest.mcol,"*mcol",db);
|
||||
ReadFieldPtr<ErrorPolicy_Fail>(dest.mat,"**mat",db);
|
||||
|
||||
ReadField<ErrorPolicy_Igno>(dest.vdata, "vdata", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.edata, "edata", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fdata, "fdata", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pdata, "pdata", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.ldata, "ldata", db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
|
@ -786,6 +793,42 @@ template <> void Structure :: Convert<Image> (
|
|||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <> void Structure::Convert<CustomData>(
|
||||
CustomData& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
{
|
||||
ReadFieldArray<ErrorPolicy_Warn>(dest.typemap, "typemap", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pad_i1, "pad_i1", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.totlayer, "totlayer", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.maxlayer, "maxlayer", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.totsize, "totsize", db);
|
||||
ReadFieldPtrVector<ErrorPolicy_Warn>(dest.layers, "*layers", db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <> void Structure::Convert<CustomDataLayer>(
|
||||
CustomDataLayer& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
{
|
||||
ReadField<ErrorPolicy_Fail>(dest.type, "type", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.offset, "offset", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.flag, "flag", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active, "active", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active_rnd, "active_rnd", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active_clone, "active_clone", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active_mask, "active_mask", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.uid, "uid", db);
|
||||
ReadFieldArray<ErrorPolicy_Warn>(dest.name, "name", db);
|
||||
ReadCustomDataPtr<ErrorPolicy_Fail>(dest.data, dest.type, "*data", db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
void DNA::RegisterConverters() {
|
||||
|
||||
|
@ -822,6 +865,8 @@ void DNA::RegisterConverters() {
|
|||
converters["Camera"] = DNA::FactoryPair( &Structure::Allocate<Camera>, &Structure::Convert<Camera> );
|
||||
converters["MirrorModifierData"] = DNA::FactoryPair( &Structure::Allocate<MirrorModifierData>, &Structure::Convert<MirrorModifierData> );
|
||||
converters["Image"] = DNA::FactoryPair( &Structure::Allocate<Image>, &Structure::Convert<Image> );
|
||||
converters["CustomData"] = DNA::FactoryPair(&Structure::Allocate<CustomData>, &Structure::Convert<CustomData>);
|
||||
converters["CustomDataLayer"] = DNA::FactoryPair(&Structure::Allocate<CustomDataLayer>, &Structure::Convert<CustomDataLayer>);
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
|
|
@ -157,10 +157,16 @@ struct World : ElemBase {
|
|||
// -------------------------------------------------------------------------------
|
||||
struct MVert : ElemBase {
|
||||
float co[3] FAIL;
|
||||
float no[3] FAIL;
|
||||
float no[3] FAIL; // readed as short and divided through / 32767.f
|
||||
char flag;
|
||||
int mat_nr WARN;
|
||||
int bweight;
|
||||
|
||||
MVert() : ElemBase()
|
||||
, mat_nr(0)
|
||||
, flag(0)
|
||||
, bweight(0)
|
||||
{}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -369,6 +375,75 @@ struct Material : ElemBase {
|
|||
std::shared_ptr<MTex> mtex[18];
|
||||
};
|
||||
|
||||
/*
|
||||
CustomDataLayer 104
|
||||
|
||||
int type 0 4
|
||||
int offset 4 4
|
||||
int flag 8 4
|
||||
int active 12 4
|
||||
int active_rnd 16 4
|
||||
int active_clone 20 4
|
||||
int active_mask 24 4
|
||||
int uid 28 4
|
||||
char name 32 64
|
||||
void *data 96 8
|
||||
*/
|
||||
struct CustomDataLayer : ElemBase
|
||||
{
|
||||
int type;
|
||||
int offset;
|
||||
int flag;
|
||||
int active;
|
||||
int active_rnd;
|
||||
int active_clone;
|
||||
int active_mask;
|
||||
int uid;
|
||||
char name[64];
|
||||
std::shared_ptr<void> data; // must be converted to real type according type member
|
||||
|
||||
CustomDataLayer()
|
||||
: ElemBase()
|
||||
, type(0)
|
||||
, offset(0)
|
||||
, flag(0)
|
||||
, active(0)
|
||||
, active_rnd(0)
|
||||
, active_clone(0)
|
||||
, active_mask(0)
|
||||
, uid(0)
|
||||
, data(nullptr)
|
||||
{
|
||||
memset(name, 0, sizeof name);
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
CustomData 208
|
||||
|
||||
CustomDataLayer *layers 0 8
|
||||
int typemap 8 168
|
||||
int pad_i1 176 4
|
||||
int totlayer 180 4
|
||||
int maxlayer 184 4
|
||||
int totsize 188 4
|
||||
BLI_mempool *pool 192 8
|
||||
CustomDataExternal *external 200 8
|
||||
*/
|
||||
struct CustomData : ElemBase
|
||||
{
|
||||
vector<std::shared_ptr<struct CustomDataLayer> > layers;
|
||||
int typemap[42]; // CD_NUMTYPES
|
||||
int pad_i1;
|
||||
int totlayer;
|
||||
int maxlayer;
|
||||
int totsize;
|
||||
/*
|
||||
std::shared_ptr<BLI_mempool> pool;
|
||||
std::shared_ptr<CustomDataExternal> external;
|
||||
*/
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Mesh : ElemBase {
|
||||
ID id FAIL;
|
||||
|
@ -398,6 +473,12 @@ struct Mesh : ElemBase {
|
|||
vector<MCol> mcol;
|
||||
|
||||
vector< std::shared_ptr<Material> > mat FAIL;
|
||||
|
||||
struct CustomData vdata;
|
||||
struct CustomData edata;
|
||||
struct CustomData fdata;
|
||||
struct CustomData pdata;
|
||||
struct CustomData ldata;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
|
|
@ -248,6 +248,17 @@ template <> void Structure :: Convert<Image> (
|
|||
) const
|
||||
;
|
||||
|
||||
template <> void Structure::Convert<CustomData>(
|
||||
CustomData& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
;
|
||||
|
||||
template <> void Structure::Convert<CustomDataLayer>(
|
||||
CustomDataLayer& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
;
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -469,6 +469,8 @@ ADD_ASSIMP_IMPORTER( BLEND
|
|||
BlenderBMesh.cpp
|
||||
BlenderTessellator.h
|
||||
BlenderTessellator.cpp
|
||||
BlenderCustomData.h
|
||||
BlenderCustomData.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( IFC
|
||||
|
|
|
@ -362,14 +362,23 @@ void STLImporter::LoadASCIIFile( aiNode *root ) {
|
|||
pMesh->mNumFaces = 0;
|
||||
throw DeadlyImportError("Normal buffer size does not match position buffer size");
|
||||
}
|
||||
|
||||
// only process positionbuffer when filled, else exception when accessing with index operator
|
||||
// see line 353: only warning is triggered
|
||||
// see line 373(now): access to empty positionbuffer with index operator forced exception
|
||||
if (!positionBuffer.empty()) {
|
||||
pMesh->mNumFaces = static_cast<unsigned int>(positionBuffer.size() / 3);
|
||||
pMesh->mNumVertices = static_cast<unsigned int>(positionBuffer.size());
|
||||
pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
|
||||
memcpy(pMesh->mVertices, positionBuffer.data(), pMesh->mNumVertices * sizeof(aiVector3D));
|
||||
memcpy(pMesh->mVertices, &positionBuffer[0].x, pMesh->mNumVertices * sizeof(aiVector3D));
|
||||
positionBuffer.clear();
|
||||
}
|
||||
// also only process normalBuffer when filled, else exception when accessing with index operator
|
||||
if (!normalBuffer.empty()) {
|
||||
pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
||||
memcpy(pMesh->mNormals, normalBuffer.data(), pMesh->mNumVertices * sizeof(aiVector3D));
|
||||
memcpy(pMesh->mNormals, &normalBuffer[0].x, pMesh->mNumVertices * sizeof(aiVector3D));
|
||||
normalBuffer.clear();
|
||||
}
|
||||
|
||||
// now copy faces
|
||||
addFacesToMesh(pMesh);
|
||||
|
|
Binary file not shown.
|
@ -125,3 +125,30 @@ TEST_F(BlendImportMaterials, testImportMaterial)
|
|||
ASSERT_PROPERTY_EQ(61, "mirror.glossSamples", mirrorGlossSamples);
|
||||
ASSERT_PROPERTY_FLOAT_EQ(0.87f, "mirror.glossAnisotropic", mirrorGlossAnisotropic);
|
||||
}
|
||||
|
||||
TEST_F(BlendImportMaterials, testImportMaterialwith2texturesAnd2TexCoordMappings)
|
||||
{
|
||||
const aiScene* pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/plane_2_textures_2_texcoords_279.blend", aiProcess_ValidateDataStructure);
|
||||
ASSERT_TRUE(pTest != NULL);
|
||||
|
||||
// material has 2 diffuse textures
|
||||
ASSERT_TRUE(pTest->HasMaterials());
|
||||
EXPECT_EQ(1, pTest->mNumMaterials);
|
||||
const aiMaterial *pMat = pTest->mMaterials[0];
|
||||
ASSERT_TRUE(nullptr != pMat);
|
||||
ASSERT_EQ(2, pMat->GetTextureCount(aiTextureType_DIFFUSE));
|
||||
aiString aPath;
|
||||
aiTextureMapping tm = aiTextureMapping::aiTextureMapping_OTHER;
|
||||
aiReturn result = pMat->GetTexture(aiTextureType_DIFFUSE, 0, &aPath, &tm);
|
||||
ASSERT_EQ(aiReturn_SUCCESS, result);
|
||||
result = pMat->GetTexture(aiTextureType_DIFFUSE, 1, &aPath, &tm);
|
||||
ASSERT_EQ(aiReturn_SUCCESS, result);
|
||||
|
||||
// mesh has 2 texturecoord sets
|
||||
ASSERT_TRUE(pTest->HasMeshes());
|
||||
EXPECT_EQ(1, pTest->mNumMeshes);
|
||||
const aiMesh *pMesh = pTest->mMeshes[0];
|
||||
ASSERT_TRUE(nullptr != pMesh);
|
||||
ASSERT_TRUE(pMesh->HasTextureCoords(0));
|
||||
ASSERT_TRUE(pMesh->HasTextureCoords(1));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue