Fix warning about possibly uninitialized variable
It might be better to move FindEmptyUVChannel call earlierpull/464/head
parent
231e27cc0b
commit
84a9514d4b
|
@ -454,7 +454,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
||||||
for (unsigned int m = 0; m < pScene->mNumMeshes;++m)
|
for (unsigned int m = 0; m < pScene->mNumMeshes;++m)
|
||||||
{
|
{
|
||||||
aiMesh* mesh = pScene->mMeshes[m];
|
aiMesh* mesh = pScene->mMeshes[m];
|
||||||
unsigned int outIdx;
|
unsigned int outIdx = 0;
|
||||||
if ( mesh->mMaterialIndex != i || ( outIdx = FindEmptyUVChannel(mesh) ) == UINT_MAX ||
|
if ( mesh->mMaterialIndex != i || ( outIdx = FindEmptyUVChannel(mesh) ) == UINT_MAX ||
|
||||||
!mesh->mNumVertices)
|
!mesh->mNumVertices)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue