Merge pull request #3014 from iamAdrianIusca/master

small changes
pull/3013/head^2
Kim Kulling 2020-02-19 21:47:33 +01:00 committed by GitHub
commit 848922feae
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9 changed files with 26 additions and 39 deletions

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@ -437,10 +437,6 @@ ELSE(HUNTER_ENABLED)
DESTINATION "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT}) DESTINATION "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT})
ENDIF(HUNTER_ENABLED) ENDIF(HUNTER_ENABLED)
if (ASSIMP_BUILD_SAMPLES OR ASSIMP_BUILD_SAMPLES)
FIND_PACKAGE(DirectX)
endif(ASSIMP_BUILD_SAMPLES OR ASSIMP_BUILD_SAMPLES)
IF( BUILD_DOCS ) IF( BUILD_DOCS )
ADD_SUBDIRECTORY(doc) ADD_SUBDIRECTORY(doc)
ENDIF( BUILD_DOCS ) ENDIF( BUILD_DOCS )

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@ -191,7 +191,7 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions) {
} }
std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile)); std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
if (pStream.get() ) { if (pStream) {
// read 200 characters from the file // read 200 characters from the file
std::unique_ptr<char[]> _buffer (new char[searchBytes+1 /* for the '\0' */]); std::unique_ptr<char[]> _buffer (new char[searchBytes+1 /* for the '\0' */]);
char *buffer( _buffer.get() ); char *buffer( _buffer.get() );
@ -283,7 +283,6 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
return ""; return "";
} }
// thanks to Andy Maloney for the hint // thanks to Andy Maloney for the hint
std::string ret = file.substr( pos + 1 ); std::string ret = file.substr( pos + 1 );
std::transform( ret.begin(), ret.end(), ret.begin(), ToLower<char>); std::transform( ret.begin(), ret.end(), ret.begin(), ToLower<char>);
@ -309,7 +308,7 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
}; };
magic = reinterpret_cast<const char*>(_magic); magic = reinterpret_cast<const char*>(_magic);
std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile)); std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
if (pStream.get() ) { if (pStream) {
// skip to offset // skip to offset
pStream->Seek(offset,aiOrigin_SET); pStream->Seek(offset,aiOrigin_SET);
@ -603,7 +602,7 @@ unsigned int BatchLoader::AddLoadRequest(const std::string& file,
} }
// no, we don't have it. So add it to the queue ... // no, we don't have it. So add it to the queue ...
m_data->requests.push_back(LoadRequest(file,steps,map, m_data->next_id)); m_data->requests.emplace_back(file, steps, map, m_data->next_id);
return m_data->next_id++; return m_data->next_id++;
} }

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@ -1071,7 +1071,7 @@ ai_real Importer::GetPropertyFloat(const char* szName, ai_real iErrorReturn /*=
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get a configuration property // Get a configuration property
const std::string Importer::GetPropertyString(const char* szName, const std::string& iErrorReturn /*= ""*/) const { std::string Importer::GetPropertyString(const char* szName, const std::string& iErrorReturn /*= ""*/) const {
ai_assert(nullptr != pimpl); ai_assert(nullptr != pimpl);
return GetGenericProperty<std::string>(pimpl->mStringProperties,szName,iErrorReturn); return GetGenericProperty<std::string>(pimpl->mStringProperties,szName,iErrorReturn);
@ -1079,7 +1079,7 @@ const std::string Importer::GetPropertyString(const char* szName, const std::str
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get a configuration property // Get a configuration property
const aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const { aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const {
ai_assert(nullptr != pimpl); ai_assert(nullptr != pimpl);
return GetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties,szName,iErrorReturn); return GetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties,szName,iErrorReturn);
@ -1110,10 +1110,9 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
aiScene* mScene = pimpl->mScene; aiScene* mScene = pimpl->mScene;
// return if we have no scene loaded // return if we have no scene loaded
if (!pimpl->mScene) if (!mScene)
return; return;
in.total = sizeof(aiScene); in.total = sizeof(aiScene);
// add all meshes // add all meshes
@ -1202,5 +1201,6 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
in.materials += pc->mProperties[a]->mDataLength; in.materials += pc->mProperties[a]->mDataLength;
} }
} }
in.total += in.materials; in.total += in.materials;
} }

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@ -343,8 +343,6 @@ namespace Assimp {
} }
ZipArchiveIOSystem::Implement::~Implement() { ZipArchiveIOSystem::Implement::~Implement() {
m_ArchiveMap.clear();
if (m_ZipFileHandle != nullptr) { if (m_ZipFileHandle != nullptr) {
unzClose(m_ZipFileHandle); unzClose(m_ZipFileHandle);
m_ZipFileHandle = nullptr; m_ZipFileHandle = nullptr;

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@ -110,10 +110,7 @@ struct Object {
std::vector<unsigned int> m_Meshes; std::vector<unsigned int> m_Meshes;
//! \brief Default constructor //! \brief Default constructor
Object() Object() = default;
: m_strObjName("") {
// empty
}
//! \brief Destructor //! \brief Destructor
~Object() { ~Object() {
@ -191,16 +188,12 @@ struct Material {
, illumination_model (1) , illumination_model (1)
, ior ( ai_real( 1.0 ) ) , ior ( ai_real( 1.0 ) )
, transparent( ai_real( 1.0), ai_real (1.0), ai_real(1.0)) { , transparent( ai_real( 1.0), ai_real (1.0), ai_real(1.0)) {
// empty
for (size_t i = 0; i < TextureTypeCount; ++i) { std::fill_n(clamp, static_cast<unsigned int>(TextureTypeCount), false);
clamp[ i ] = false;
}
} }
// Destructor // Destructor
~Material() { ~Material() = default;
// empty
}
}; };
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -53,6 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/material.h> #include <assimp/material.h>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <cstdlib> #include <cstdlib>
#include <memory>
#include <utility>
namespace Assimp { namespace Assimp {
@ -71,14 +73,14 @@ ObjFileParser::ObjFileParser()
ObjFileParser::ObjFileParser( IOStreamBuffer<char> &streamBuffer, const std::string &modelName, ObjFileParser::ObjFileParser( IOStreamBuffer<char> &streamBuffer, const std::string &modelName,
IOSystem *io, ProgressHandler* progress, IOSystem *io, ProgressHandler* progress,
const std::string &originalObjFileName) : std::string originalObjFileName) :
m_DataIt(), m_DataIt(),
m_DataItEnd(), m_DataItEnd(),
m_pModel(nullptr), m_pModel(nullptr),
m_uiLine(0), m_uiLine(0),
m_pIO(io), m_pIO(io),
m_progress(progress), m_progress(progress),
m_originalObjFileName(originalObjFileName) m_originalObjFileName(std::move(originalObjFileName))
{ {
std::fill_n(m_buffer, Buffersize,0); std::fill_n(m_buffer, Buffersize,0);
@ -96,7 +98,8 @@ ObjFileParser::ObjFileParser( IOStreamBuffer<char> &streamBuffer, const std::str
parseFile( streamBuffer ); parseFile( streamBuffer );
} }
ObjFileParser::~ObjFileParser() { ObjFileParser::~ObjFileParser()
{
} }
void ObjFileParser::setBuffer( std::vector<char> &buffer ) { void ObjFileParser::setBuffer( std::vector<char> &buffer ) {

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@ -78,7 +78,7 @@ public:
/// @brief The default constructor. /// @brief The default constructor.
ObjFileParser(); ObjFileParser();
/// @brief Constructor with data array. /// @brief Constructor with data array.
ObjFileParser( IOStreamBuffer<char> &streamBuffer, const std::string &modelName, IOSystem* io, ProgressHandler* progress, const std::string &originalObjFileName); ObjFileParser(IOStreamBuffer<char> &streamBuffer, const std::string &modelName, IOSystem* io, ProgressHandler* progress, std::string originalObjFileName);
/// @brief Destructor /// @brief Destructor
~ObjFileParser(); ~ObjFileParser();
/// @brief If you want to load in-core data. /// @brief If you want to load in-core data.

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@ -92,9 +92,8 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
* are applied is - as always - scaling, rotation, translation. * are applied is - as always - scaling, rotation, translation.
*/ */
int rounded;
char szTemp[512]; char szTemp[512];
int rounded = 0;
/* Optimize the rotation angle. That's slightly difficult as /* Optimize the rotation angle. That's slightly difficult as
* we have an inprecise floating-point number (when comparing * we have an inprecise floating-point number (when comparing
@ -185,7 +184,6 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
info.mTranslation.y = out; info.mTranslation.y = out;
} }
} }
return;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -428,7 +426,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
// at the end of the list // at the end of the list
bool ref[AI_MAX_NUMBER_OF_TEXTURECOORDS]; bool ref[AI_MAX_NUMBER_OF_TEXTURECOORDS];
for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_TEXTURECOORDS;++n) for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_TEXTURECOORDS;++n)
ref[n] = (!mesh->mTextureCoords[n] ? true : false); ref[n] = !mesh->mTextureCoords[n];
for (it = trafo.begin();it != trafo.end(); ++it) for (it = trafo.begin();it != trafo.end(); ++it)
ref[(*it).uvIndex] = true; ref[(*it).uvIndex] = true;

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@ -285,7 +285,7 @@ public:
* The return value remains valid until the property is modified. * The return value remains valid until the property is modified.
* @see GetPropertyInteger() * @see GetPropertyInteger()
*/ */
const std::string GetPropertyString(const char* szName, std::string GetPropertyString(const char* szName,
const std::string& sErrorReturn = "") const; const std::string& sErrorReturn = "") const;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
@ -294,7 +294,7 @@ public:
* The return value remains valid until the property is modified. * The return value remains valid until the property is modified.
* @see GetPropertyInteger() * @see GetPropertyInteger()
*/ */
const aiMatrix4x4 GetPropertyMatrix(const char* szName, aiMatrix4x4 GetPropertyMatrix(const char* szName,
const aiMatrix4x4& sErrorReturn = aiMatrix4x4()) const; const aiMatrix4x4& sErrorReturn = aiMatrix4x4()) const;
// ------------------------------------------------------------------- // -------------------------------------------------------------------