Set UVW index material properties for OBJ files.
parent
f60f1544f7
commit
8445db2cd9
|
@ -614,9 +614,12 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
mat->AddProperty( &pCurrentMaterial->ior, 1, AI_MATKEY_REFRACTI );
|
||||
|
||||
// Adding textures
|
||||
const int uvwIndex = 0;
|
||||
|
||||
if ( 0 != pCurrentMaterial->texture.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->texture, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_DIFFUSE(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureDiffuseType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_DIFFUSE);
|
||||
|
@ -626,6 +629,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
if ( 0 != pCurrentMaterial->textureAmbient.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureAmbient, AI_MATKEY_TEXTURE_AMBIENT(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_AMBIENT(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureAmbientType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_AMBIENT);
|
||||
|
@ -633,11 +637,15 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
}
|
||||
|
||||
if ( 0 != pCurrentMaterial->textureEmissive.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureEmissive, AI_MATKEY_TEXTURE_EMISSIVE(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_EMISSIVE(0) );
|
||||
}
|
||||
|
||||
if ( 0 != pCurrentMaterial->textureSpecular.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureSpecular, AI_MATKEY_TEXTURE_SPECULAR(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_SPECULAR(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureSpecularType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_SPECULAR);
|
||||
|
@ -647,6 +655,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
if ( 0 != pCurrentMaterial->textureBump.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureBump, AI_MATKEY_TEXTURE_HEIGHT(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_HEIGHT(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureBumpType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_HEIGHT);
|
||||
|
@ -656,6 +665,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
if ( 0 != pCurrentMaterial->textureNormal.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureNormal, AI_MATKEY_TEXTURE_NORMALS(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_NORMALS(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureNormalType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_NORMALS);
|
||||
|
@ -672,6 +682,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
for( unsigned i = 0; i < count; i++ )
|
||||
{
|
||||
mat->AddProperty(&pCurrentMaterial->textureReflection[i], AI_MATKEY_TEXTURE_REFLECTION(i));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_REFLECTION(i) );
|
||||
|
||||
if(pCurrentMaterial->clamp[type])
|
||||
addTextureMappingModeProperty(mat, aiTextureType_REFLECTION, 1, i);
|
||||
|
@ -681,6 +692,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
if ( 0 != pCurrentMaterial->textureDisp.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureDisp, AI_MATKEY_TEXTURE_DISPLACEMENT(0) );
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_DISPLACEMENT(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureDispType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_DISPLACEMENT);
|
||||
|
@ -690,6 +702,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
if ( 0 != pCurrentMaterial->textureOpacity.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureOpacity, AI_MATKEY_TEXTURE_OPACITY(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_OPACITY(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureOpacityType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_OPACITY);
|
||||
|
@ -699,6 +712,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
|||
if ( 0 != pCurrentMaterial->textureSpecularity.length )
|
||||
{
|
||||
mat->AddProperty( &pCurrentMaterial->textureSpecularity, AI_MATKEY_TEXTURE_SHININESS(0));
|
||||
mat->AddProperty( &uvwIndex, 1, AI_MATKEY_UVWSRC_SHININESS(0) );
|
||||
if (pCurrentMaterial->clamp[ObjFile::Material::TextureSpecularityType])
|
||||
{
|
||||
addTextureMappingModeProperty(mat, aiTextureType_SHININESS);
|
||||
|
|
Loading…
Reference in New Issue