pull/1077/head
Kim Kulling 2016-11-23 20:20:45 +01:00
commit 83e472cef3
17 changed files with 309 additions and 167 deletions

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@ -336,25 +336,21 @@ auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const
} while(pInputList.size() > 0);
}
void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const
void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& metadataList, aiNode& sceneNode) const
{
if(pMetadataList.size() > 0)
if ( !metadataList.empty() )
{
if(pSceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
if(sceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
// copy collected metadata to output node.
pSceneNode.mMetaData = new aiMetadata();
pSceneNode.mMetaData->mNumProperties = pMetadataList.size();
pSceneNode.mMetaData->mKeys = new aiString[pSceneNode.mMetaData->mNumProperties];
pSceneNode.mMetaData->mValues = new aiMetadataEntry[pSceneNode.mMetaData->mNumProperties];
sceneNode.mMetaData = aiMetadata::Alloc( metadataList.size() );
size_t meta_idx( 0 );
size_t meta_idx = 0;
for(const CAMFImporter_NodeElement_Metadata& metadata: pMetadataList)
for(const CAMFImporter_NodeElement_Metadata& metadata: metadataList)
{
pSceneNode.mMetaData->Set(meta_idx++, metadata.Type, aiString(metadata.Value));
sceneNode.mMetaData->Set(meta_idx++, metadata.Type, aiString(metadata.Value));
}
}// if(pMetadataList.size() > 0)
}// if(!metadataList.empty())
}
void AMFImporter::Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)

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@ -56,7 +56,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <sstream>
#include <cctype>
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
@ -461,29 +460,32 @@ void BaseImporter::TextFileToBuffer(IOStream* stream,
}
// ------------------------------------------------------------------------------------------------
namespace Assimp
{
namespace Assimp {
// Represents an import request
struct LoadRequest
{
struct LoadRequest {
LoadRequest(const std::string& _file, unsigned int _flags,const BatchLoader::PropertyMap* _map, unsigned int _id)
: file(_file), flags(_flags), refCnt(1),scene(NULL), loaded(false), id(_id)
{
if (_map)
: file(_file)
, flags(_flags)
, refCnt(1)
, scene(NULL)
, loaded(false)
, id(_id) {
if ( _map ) {
map = *_map;
}
}
bool operator== ( const std::string& f ) const {
return file == f;
}
const std::string file;
unsigned int flags;
unsigned int refCnt;
aiScene* scene;
aiScene *scene;
bool loaded;
BatchLoader::PropertyMap map;
unsigned int id;
bool operator== (const std::string& f) const {
return file == f;
}
};
}

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@ -1075,10 +1075,7 @@ void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
// create metadata on node
std::size_t numStaticMetaData = 2;
aiMetadata* data = new aiMetadata();
data->mNumProperties = unparsedProperties.size() + numStaticMetaData;
data->mKeys = new aiString[ data->mNumProperties ]();
data->mValues = new aiMetadataEntry[ data->mNumProperties ]();
aiMetadata* data = aiMetadata::Alloc( unparsedProperties.size() + numStaticMetaData );
nd.mMetaData = data;
int index = 0;
@ -1089,22 +1086,22 @@ void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
// add unparsed properties to the node's metadata
for( const DirectPropertyMap::value_type& prop : unparsedProperties ) {
// Interpret the property as a concrete type
if ( const TypedProperty<bool>* interpreted = prop.second->As<TypedProperty<bool> >() )
if ( const TypedProperty<bool>* interpreted = prop.second->As<TypedProperty<bool> >() ) {
data->Set( index++, prop.first, interpreted->Value() );
else if ( const TypedProperty<int>* interpreted = prop.second->As<TypedProperty<int> >() )
} else if ( const TypedProperty<int>* interpreted = prop.second->As<TypedProperty<int> >() ) {
data->Set( index++, prop.first, interpreted->Value() );
else if ( const TypedProperty<uint64_t>* interpreted = prop.second->As<TypedProperty<uint64_t> >() )
} else if ( const TypedProperty<uint64_t>* interpreted = prop.second->As<TypedProperty<uint64_t> >() ) {
data->Set( index++, prop.first, interpreted->Value() );
else if ( const TypedProperty<float>* interpreted = prop.second->As<TypedProperty<float> >() )
} else if ( const TypedProperty<float>* interpreted = prop.second->As<TypedProperty<float> >() ) {
data->Set( index++, prop.first, interpreted->Value() );
else if ( const TypedProperty<std::string>* interpreted = prop.second->As<TypedProperty<std::string> >() )
} else if ( const TypedProperty<std::string>* interpreted = prop.second->As<TypedProperty<std::string> >() ) {
data->Set( index++, prop.first, aiString( interpreted->Value() ) );
else if ( const TypedProperty<aiVector3D>* interpreted = prop.second->As<TypedProperty<aiVector3D> >() )
} else if ( const TypedProperty<aiVector3D>* interpreted = prop.second->As<TypedProperty<aiVector3D> >() ) {
data->Set( index++, prop.first, interpreted->Value() );
else
assert( false );
} else {
ai_assert( false );
}
}
}

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@ -707,15 +707,11 @@ aiNode* ProcessSpatialStructure(aiNode* parent, const IfcProduct& el, Conversion
}
if (!properties.empty()) {
aiMetadata* data = new aiMetadata();
data->mNumProperties = properties.size();
data->mKeys = new aiString[data->mNumProperties]();
data->mValues = new aiMetadataEntry[data->mNumProperties]();
unsigned int index = 0;
for(const Metadata::value_type& kv : properties)
data->Set(index++, kv.first, aiString(kv.second));
aiMetadata* data = aiMetadata::Alloc( properties.size() );
unsigned int index( 0 );
for ( const Metadata::value_type& kv : properties ) {
data->Set( index++, kv.first, aiString( kv.second ) );
}
nd->mMetaData = data;
}
}

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@ -451,6 +451,7 @@ void ObjFileParser::getFace( aiPrimitiveType type ) {
DefaultLogger::get()->error("Obj: Ignoring empty face");
// skip line and clean up
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
delete face;
return;
}

View File

@ -901,11 +901,8 @@ void SIBImporter::InternReadFile(const std::string& pFile,
// Mark instanced objects as being so.
if (n >= firstInst)
{
node->mMetaData = new aiMetadata;
node->mMetaData->mNumProperties = 1;
node->mMetaData->mKeys = new aiString[1];
node->mMetaData->mValues = new aiMetadataEntry[1];
node->mMetaData->Set(0, "IsInstance", true);
node->mMetaData = aiMetadata::Alloc( 1 );
node->mMetaData->Set( 0, "IsInstance", true );
}
}

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@ -43,7 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// possible as new fields are added to assimp structures.
// ----------------------------------------------------------------------------
/** @file Implements Assimp::SceneCombiner. This is a smart utility
/**
* @file Implements Assimp::SceneCombiner. This is a smart utility
* class that combines multiple scenes, meshes, ... into one. Currently
* these utilities are used by the IRR and LWS loaders and the
* OptimizeGraph step.
@ -198,8 +199,9 @@ void SceneCombiner::MergeScenes(aiScene** _dest,std::vector<aiScene*>& src,
void SceneCombiner::AttachToGraph (aiNode* attach, std::vector<NodeAttachmentInfo>& srcList)
{
unsigned int cnt;
for (cnt = 0; cnt < attach->mNumChildren;++cnt)
AttachToGraph(attach->mChildren[cnt],srcList);
for ( cnt = 0; cnt < attach->mNumChildren; ++cnt ) {
AttachToGraph( attach->mChildren[ cnt ], srcList );
}
cnt = 0;
for (std::vector<NodeAttachmentInfo>::iterator it = srcList.begin();
@ -1219,13 +1221,12 @@ void SceneCombiner::Copy (aiNode** _dest, const aiNode* src)
}
// ------------------------------------------------------------------------------------------------
void SceneCombiner::Copy (aiMetadata** _dest, const aiMetadata* src)
void SceneCombiner::Copy(aiMetadata** _dest, const aiMetadata* src)
{
ai_assert(NULL != _dest && NULL != src);
ai_assert( NULL != _dest );
ai_assert( NULL != src);
aiMetadata* dest = *_dest = new aiMetadata();
dest->mNumProperties = src->mNumProperties;
dest->mKeys = new aiString[src->mNumProperties];
aiMetadata* dest = *_dest = aiMetadata::Alloc( src->mNumProperties );
std::copy(src->mKeys, src->mKeys + src->mNumProperties, dest->mKeys);
dest->mValues = new aiMetadataEntry[src->mNumProperties];

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@ -1480,10 +1480,11 @@ void X3DImporter::ParseNode_Head()
XML_CheckNode_MustBeEmpty();
// adding metadata from <head> as MetaString from <Scene>
bool added( false );
CX3DImporter_NodeElement_MetaString* ms = new CX3DImporter_NodeElement_MetaString(NodeElement_Cur);
ms->Name = mReader->getAttributeValueSafe("name");
// name can not be empty
// name must not be empty
if(!ms->Name.empty())
{
ms->Value.push_back(mReader->getAttributeValueSafe("content"));
@ -1491,8 +1492,13 @@ void X3DImporter::ParseNode_Head()
if ( NodeElement_Cur != nullptr )
{
NodeElement_Cur->Child.push_back( ms );
added = true;
}
}
// if an error has occurred, release instance
if ( !added ) {
delete ms;
}
}// if(XML_CheckNode_NameEqual("meta"))
}// if(mReader->getNodeType() == irr::io::EXN_ELEMENT)
else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END)

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@ -130,37 +130,35 @@ public:
public:
std::string ID;///< ID of the element. Can be empty. In X3D synonym for "ID" attribute.
CX3DImporter_NodeElement* Parent;///< Parrent element. If nullptr then this node is root.
CX3DImporter_NodeElement* Parent;///< Parent element. If nullptr then this node is root.
std::list<CX3DImporter_NodeElement*> Child;///< Child elements.
/***********************************************/
/****************** Functions ******************/
/***********************************************/
private:
/// @brief The destructor, virtual.
virtual ~CX3DImporter_NodeElement() {
// empty
}
/// \fn CX3DImporter_NodeElement(const CX3DImporter_NodeElement& pNodeElement)
private:
/// Disabled copy constructor.
CX3DImporter_NodeElement(const CX3DImporter_NodeElement& pNodeElement);
/// \fn CX3DImporter_NodeElement& operator=(const CX3DImporter_NodeElement& pNodeElement)
/// Disabled assign operator.
CX3DImporter_NodeElement& operator=(const CX3DImporter_NodeElement& pNodeElement);
/// \fn CX3DImporter_NodeElement()
/// Disabled default constructor.
CX3DImporter_NodeElement();
protected:
/// \fn CX3DImporter_NodeElement(const EType pType, CX3DImporter_NodeElement* pParent)
/// In constructor inheritor must set element type.
/// \param [in] pType - element type.
/// \param [in] pParent - parent element.
CX3DImporter_NodeElement(const EType pType, CX3DImporter_NodeElement* pParent)
: Type(pType), Parent(pParent)
{}
};// class IX3DImporter_NodeElement
/// \class CX3DImporter_NodeElement_Group

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@ -758,15 +758,14 @@ void X3DImporter::Postprocess_CollectMetadata(const CX3DImporter_NodeElement& pN
size_t meta_idx;
PostprocessHelper_CollectMetadata(pNodeElement, meta_list);// find metadata in current node element.
if(meta_list.size() > 0)
if ( !meta_list.empty() )
{
if(pSceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
if ( pSceneNode.mMetaData != nullptr ) {
throw DeadlyImportError( "Postprocess. MetaData member in node are not nullptr. Something went wrong." );
}
// copy collected metadata to output node.
pSceneNode.mMetaData = new aiMetadata();
pSceneNode.mMetaData->mNumProperties = meta_list.size();
pSceneNode.mMetaData->mKeys = new aiString[pSceneNode.mMetaData->mNumProperties];
pSceneNode.mMetaData->mValues = new aiMetadataEntry[pSceneNode.mMetaData->mNumProperties];
pSceneNode.mMetaData = aiMetadata::Alloc( meta_list.size() );
meta_idx = 0;
for(std::list<CX3DImporter_NodeElement*>::const_iterator it = meta_list.begin(); it != meta_list.end(); it++, meta_idx++)
{
@ -808,7 +807,7 @@ void X3DImporter::Postprocess_CollectMetadata(const CX3DImporter_NodeElement& pN
throw DeadlyImportError("Postprocess. Unknown metadata type.");
}// if((*it)->Type == CX3DImporter_NodeElement::ENET_Meta*) else
}// for(std::list<CX3DImporter_NodeElement*>::const_iterator it = meta_list.begin(); it != meta_list.end(); it++)
}// if(meta_list.size() > 0)
}// if( !meta_list.empty() )
}
}// namespace Assimp

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@ -744,6 +744,10 @@ namespace glTF
SExtension(const EType pType)
: Type(pType)
{}
virtual ~SExtension() {
// empty
}
};
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
@ -765,8 +769,13 @@ namespace glTF
/// \fn SCompression_Open3DGC
/// Constructor.
SCompression_Open3DGC()
: SExtension(Compression_Open3DGC)
{}
: SExtension(Compression_Open3DGC) {
// empty
}
virtual ~SCompression_Open3DGC() {
// empty
}
};
#endif

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@ -1005,6 +1005,12 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
size_t tval = ifs.GetNIntAttribute(idx);
switch( ifs.GetIntAttributeType( idx ) )
{
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
break;
default:
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: " + to_string(ifs.GetIntAttributeType(idx)));
}
@ -1049,10 +1055,14 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
}
}
for(size_t idx = 0, idx_end = size_intattr.size(); idx < idx_end; idx++)
{
switch(ifs.GetIntAttributeType(idx))
{
for(size_t idx = 0, idx_end = size_intattr.size(); idx < idx_end; idx++) {
switch(ifs.GetIntAttributeType(idx)) {
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
break;
// ifs.SetIntAttribute(idx, (long* const)(decoded_data + get_buf_offset(primitives[0].attributes.joint)));
default:
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: " + to_string(ifs.GetIntAttributeType(idx)));
@ -1062,7 +1072,9 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
//
// Decode data
//
if(decoder.DecodePayload(ifs, bstream) != o3dgc::O3DGC_OK) throw DeadlyImportError("GLTF: can not decode Open3DGC data.");
if ( decoder.DecodePayload( ifs, bstream ) != o3dgc::O3DGC_OK ) {
throw DeadlyImportError( "GLTF: can not decode Open3DGC data." );
}
// Set encoded region for "buffer".
buf->EncodedRegion_Mark(pCompression_Open3DGC.Offset, pCompression_Open3DGC.Count, decoded_data, decoded_data_size, id);

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@ -37,9 +37,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
@ -94,8 +91,6 @@ namespace Assimp {
} // end of namespace Assimp
glTFExporter::glTFExporter(const char* filename, IOSystem* pIOSystem, const aiScene* pScene,
const ExportProperties* pProperties, bool isBinary)
: mFilename(filename)
@ -419,17 +414,18 @@ Ref<Node> FindSkeletonRootJoint(Ref<Skin>& skinRef)
return parentNodeRef;
}
void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer>& bufferRef, Ref<Skin>& skinRef, std::vector<aiMatrix4x4>& inverseBindMatricesData)
void ExportSkin(Asset& mAsset, const aiMesh* aimesh, Ref<Mesh>& meshRef, Ref<Buffer>& bufferRef, Ref<Skin>& skinRef, std::vector<aiMatrix4x4>& inverseBindMatricesData)
{
if (aim->mNumBones < 1) {
if (aimesh->mNumBones < 1) {
return;
}
// Store the vertex joint and weight data.
vec4* vertexJointData = new vec4[aim->mNumVertices];
vec4* vertexWeightData = new vec4[aim->mNumVertices];
int* jointsPerVertex = new int[aim->mNumVertices];
for (size_t i = 0; i < aim->mNumVertices; ++i) {
const size_t NumVerts( aimesh->mNumVertices );
vec4* vertexJointData = new vec4[ NumVerts ];
vec4* vertexWeightData = new vec4[ NumVerts ];
int* jointsPerVertex = new int[ NumVerts ];
for (size_t i = 0; i < NumVerts; ++i) {
jointsPerVertex[i] = 0;
for (size_t j = 0; j < 4; ++j) {
vertexJointData[i][j] = 0;
@ -437,8 +433,8 @@ void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer
}
}
for (unsigned int idx_bone = 0; idx_bone < aim->mNumBones; ++idx_bone) {
const aiBone* aib = aim->mBones[idx_bone];
for (unsigned int idx_bone = 0; idx_bone < aimesh->mNumBones; ++idx_bone) {
const aiBone* aib = aimesh->mBones[idx_bone];
// aib->mName =====> skinRef->jointNames
// Find the node with id = mName.
@ -470,7 +466,9 @@ void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer
float vertWeight = aib->mWeights[idx_weights].mWeight;
// A vertex can only have at most four joint weights. Ignore all others.
if (jointsPerVertex[vertexId] > 3) { continue; }
if (jointsPerVertex[vertexId] > 3) {
continue;
}
vertexJointData[vertexId][jointsPerVertex[vertexId]] = jointNamesIndex;
vertexWeightData[vertexId][jointsPerVertex[vertexId]] = vertWeight;
@ -481,11 +479,18 @@ void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer
} // End: for-loop mNumMeshes
Mesh::Primitive& p = meshRef->primitives.back();
Ref<Accessor> vertexJointAccessor = ExportData(mAsset, skinRef->id, bufferRef, aim->mNumVertices, vertexJointData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
if (vertexJointAccessor) p.attributes.joint.push_back(vertexJointAccessor);
Ref<Accessor> vertexJointAccessor = ExportData(mAsset, skinRef->id, bufferRef, aimesh->mNumVertices, vertexJointData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
if ( vertexJointAccessor ) {
p.attributes.joint.push_back( vertexJointAccessor );
}
Ref<Accessor> vertexWeightAccessor = ExportData(mAsset, skinRef->id, bufferRef, aim->mNumVertices, vertexWeightData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
if (vertexWeightAccessor) p.attributes.weight.push_back(vertexWeightAccessor);
Ref<Accessor> vertexWeightAccessor = ExportData(mAsset, skinRef->id, bufferRef, aimesh->mNumVertices, vertexWeightData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
if ( vertexWeightAccessor ) {
p.attributes.weight.push_back( vertexWeightAccessor );
}
delete[] jointsPerVertex;
delete[] vertexWeightData;
delete[] vertexJointData;
}
void glTFExporter::ExportMeshes()
@ -865,7 +870,10 @@ inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animati
}
Ref<Accessor> tranAccessor = ExportData(mAsset, animId, buffer, nodeChannel->mNumPositionKeys, translationData, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
if (tranAccessor) animRef->Parameters.translation = tranAccessor;
if ( tranAccessor ) {
animRef->Parameters.translation = tranAccessor;
}
delete[] translationData;
}
//-------------------------------------------------------
@ -877,7 +885,10 @@ inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animati
}
Ref<Accessor> scaleAccessor = ExportData(mAsset, animId, buffer, nodeChannel->mNumScalingKeys, scaleData, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
if (scaleAccessor) animRef->Parameters.scale = scaleAccessor;
if ( scaleAccessor ) {
animRef->Parameters.scale = scaleAccessor;
}
delete[] scaleData;
}
//-------------------------------------------------------
@ -892,7 +903,10 @@ inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animati
}
Ref<Accessor> rotAccessor = ExportData(mAsset, animId, buffer, nodeChannel->mNumRotationKeys, rotationData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
if (rotAccessor) animRef->Parameters.rotation = rotAccessor;
if ( rotAccessor ) {
animRef->Parameters.rotation = rotAccessor;
}
delete[] rotationData;
}
}

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@ -47,10 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_METADATA_H_INC
#if defined(_MSC_VER) && (_MSC_VER <= 1500)
#include "Compiler/pstdint.h"
# include "Compiler/pstdint.h"
#else
#include <limits.h>
#include <stdint.h>
# include <stdint.h>
#endif
// -------------------------------------------------------------------------------
@ -58,8 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Enum used to distinguish data types
*/
// -------------------------------------------------------------------------------
typedef enum aiMetadataType
{
typedef enum aiMetadataType {
AI_BOOL = 0,
AI_INT32 = 1,
AI_UINT64 = 2,
@ -80,8 +78,7 @@ typedef enum aiMetadataType
* The type field uniquely identifies the underlying type of the data field
*/
// -------------------------------------------------------------------------------
struct aiMetadataEntry
{
struct aiMetadataEntry {
aiMetadataType mType;
void* mData;
};
@ -113,8 +110,7 @@ inline aiMetadataType GetAiType( aiVector3D ) { return AI_AIVECTOR3D; }
* Metadata is a key-value store using string keys and values.
*/
// -------------------------------------------------------------------------------
struct aiMetadata
{
struct aiMetadata {
/** Length of the mKeys and mValues arrays, respectively */
unsigned int mNumProperties;
@ -127,28 +123,28 @@ struct aiMetadata
#ifdef __cplusplus
/** Constructor */
/**
* @brief The default constructor, set all members to zero by default.
*/
aiMetadata()
// set all members to zero by default
: mNumProperties(0)
, mKeys(NULL)
, mValues(NULL)
{}
, mValues(NULL) {
// empty
}
/** Destructor */
~aiMetadata()
{
delete[] mKeys;
/**
* @brief The destructor.
*/
~aiMetadata() {
delete [] mKeys;
mKeys = NULL;
if (mValues)
{
if (mValues) {
// Delete each metadata entry
for (unsigned i=0; i<mNumProperties; ++i)
{
for (unsigned i=0; i<mNumProperties; ++i) {
void* data = mValues[i].mData;
switch (mValues[i].mType)
{
switch (mValues[i].mType) {
case AI_BOOL:
delete static_cast<bool*>(data);
break;
@ -184,14 +180,37 @@ struct aiMetadata
}
}
/**
* @brief Allocates property fields + keys.
* @param numProperties Number of requested properties.
*/
static inline
aiMetadata *Alloc( unsigned int numProperties ) {
if ( 0 == numProperties ) {
return nullptr;
}
aiMetadata *data = new aiMetadata;
data->mNumProperties = numProperties;
data->mKeys = new aiString[ data->mNumProperties ]();
data->mValues = new aiMetadataEntry[ data->mNumProperties ]();
return data;
}
template<typename T>
inline bool Set( unsigned index, const std::string& key, const T& value )
{
inline
bool Set( unsigned index, const std::string& key, const T& value ) {
// In range assertion
if ( index >= mNumProperties ) {
return false;
}
// Ensure that we have a valid key.
if ( key.empty() ) {
return false;
}
// Set metadata key
mKeys[index] = key;
@ -204,8 +223,8 @@ struct aiMetadata
}
template<typename T>
inline bool Get( unsigned index, T& value )
{
inline
bool Get( unsigned index, T& value ) {
// In range assertion
if ( index >= mNumProperties ) {
return false;
@ -220,17 +239,19 @@ struct aiMetadata
// Otherwise, output the found value and
// return true
value = *static_cast<T*>(mValues[index].mData);
return true;
}
template<typename T>
inline
bool Get( const aiString& key, T& value )
{
bool Get( const aiString& key, T& value ) {
// Search for the given key
for (unsigned i=0; i<mNumProperties; ++i)
if (mKeys[i]==key)
return Get(i, value);
for ( unsigned int i = 0; i < mNumProperties; ++i ) {
if ( mKeys[ i ] == key ) {
return Get( i, value );
}
}
return false;
}
@ -239,18 +260,18 @@ struct aiMetadata
return Get(aiString(key), value);
}
/// \fn inline bool Get(size_t pIndex, const aiString*& pKey, const aiMetadataEntry*& pEntry)
/// Return metadata entry for analyzing it by user.
/// \param [in] pIndex - index of the entry.
/// \param [out] pKey - pointer to the key value.
/// \param [out] pEntry - pointer to the entry: type and value.
/// \return false - if pIndex is out of range, else - true.
inline bool Get(size_t pIndex, const aiString*& pKey, const aiMetadataEntry*& pEntry)
{
if(pIndex >= mNumProperties) return false;
inline bool Get(size_t index, const aiString*& key, const aiMetadataEntry*& entry) {
if ( index >= mNumProperties ) {
return false;
}
pKey = &mKeys[pIndex];
pEntry = &mValues[pIndex];
key = &mKeys[index];
entry = &mValues[index];
return true;
}

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@ -109,7 +109,7 @@ extern "C" {
/** Maximum dimension for strings, ASSIMP strings are zero terminated. */
#ifdef __cplusplus
const size_t MAXLEN = 1024;
static const size_t MAXLEN = 1024;
#else
# define MAXLEN 1024
#endif

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@ -50,7 +50,7 @@ protected:
aiMetadata *m_data;
virtual void SetUp() {
m_data = new aiMetadata();
m_data = nullptr;
}
virtual void TearDown() {
@ -69,20 +69,111 @@ TEST_F( utMetadata, creationTest ) {
EXPECT_TRUE( ok );
}
TEST_F( utMetadata, get_set_Test ) {
m_data->mNumProperties = 1;
m_data->mKeys = new aiString[ m_data->mNumProperties ]();
m_data->mValues = new aiMetadataEntry[ m_data->mNumProperties ]();
TEST_F( utMetadata, allocTest ) {
aiMetadata *data = aiMetadata::Alloc( 0 );
EXPECT_EQ( nullptr, data );
data = aiMetadata::Alloc( 1 );
EXPECT_NE( nullptr, data );
EXPECT_EQ( 1, data->mNumProperties );
EXPECT_NE( nullptr, data->mKeys );
EXPECT_NE( nullptr, data->mValues );
}
TEST_F( utMetadata, get_set_pod_Test ) {
m_data = aiMetadata::Alloc( 5 );
// int, 32 bit
unsigned int index( 0 );
bool success( false );
const std::string key_int = "test_int";
success = m_data->Set( index, key_int, 1 );
EXPECT_TRUE( success );
success = m_data->Set( index + 10, key_int, 1 );
EXPECT_FALSE( success );
// unsigned int, 64 bit
index++;
const std::string key_uint = "test_uint";
success = m_data->Set<uint64_t>( index, key_uint, 1UL );
EXPECT_TRUE( success );
uint64_t result_uint( 0 );
success = m_data->Get( key_uint, result_uint );
EXPECT_TRUE( success );
EXPECT_EQ( 1UL, result_uint );
// bool
index++;
const std::string key_bool = "test_bool";
success = m_data->Set( index, key_bool, true );
EXPECT_TRUE( success );
bool result_bool( false );
success = m_data->Get( key_bool, result_bool );
EXPECT_TRUE( success );
EXPECT_EQ( true, result_bool );
// float
index++;
const std::string key_float = "test_float";
float fVal = 2.0f;
success = m_data->Set( index, key_float, fVal );
EXPECT_TRUE( success );
float result_float( 0.0f );
success = m_data->Get( key_float, result_float );
EXPECT_TRUE( success );
EXPECT_FLOAT_EQ( 2.0f, result_float );
// double
index++;
const std::string key_double = "test_double";
double dVal = 3.0;
success = m_data->Set( index, key_double, dVal );
EXPECT_TRUE( success );
double result_double( 0.0 );
success = m_data->Get( key_double, result_double );
EXPECT_TRUE( success );
EXPECT_DOUBLE_EQ( 3.0, result_double );
// error
int result;
success = m_data->Get( "bla", result );
EXPECT_FALSE( success );
}
TEST_F( utMetadata, get_set_string_Test ) {
m_data = aiMetadata::Alloc( 1 );
unsigned int index( 0 );
bool success( false );
const std::string key = "test";
success = m_data->Set( index, key, aiString( std::string( "test" ) ) );
EXPECT_TRUE( success );
success = m_data->Set( index+10, key, aiString( std::string( "test" ) ) );
EXPECT_FALSE( success );
aiString result;
success = m_data->Get( key, result );
EXPECT_EQ( aiString( std::string( "test" ) ), result );
EXPECT_TRUE( success );
success = m_data->Get( "bla", result );
EXPECT_FALSE( success );
}
TEST_F( utMetadata, get_set_aiVector3D_Test ) {
m_data = aiMetadata::Alloc( 1 );
unsigned int index( 0 );
bool success( false );
const std::string key = "test";
aiVector3D vec( 1, 2, 3 );
success = m_data->Set( index, key, vec );
EXPECT_TRUE( success );
aiVector3D result( 0, 0, 0 );
success = m_data->Get( key, result );
EXPECT_EQ( vec, result );
EXPECT_TRUE( success );
}

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@ -186,4 +186,6 @@ TEST_F( utObjImportExport, obj_import_test ) {
SceneDiffer differ;
EXPECT_TRUE( differ.isEqual( expected, scene ) );
differ.showReport();
m_im->FreeScene();
}