diff --git a/code/glTF2Asset.h b/code/glTF2Asset.h index 100ed9d58..416c9e7bc 100644 --- a/code/glTF2Asset.h +++ b/code/glTF2Asset.h @@ -177,7 +177,7 @@ namespace glTF2 struct GLB_Header { uint8_t magic[4]; //!< Magic number: "glTF" - float_t version; //!< Version number + uint32_t version; //!< Version number uint32_t length; //!< Total length of the Binary glTF, including header, scene, and body, in bytes uint32_t sceneLength; //!< Length, in bytes, of the glTF scene uint32_t sceneFormat; //!< Specifies the format of the glTF scene (see the SceneFormat enum) diff --git a/code/glTFAsset.h b/code/glTFAsset.h index ff9376556..30d0bc056 100644 --- a/code/glTFAsset.h +++ b/code/glTFAsset.h @@ -177,7 +177,7 @@ namespace glTF struct GLB_Header { uint8_t magic[4]; //!< Magic number: "glTF" - float_t version; //!< Version number (always 1 as of the last update) + uint32_t version; //!< Version number (always 1 as of the last update) uint32_t length; //!< Total length of the Binary glTF, including header, scene, and body, in bytes uint32_t sceneLength; //!< Length, in bytes, of the glTF scene uint32_t sceneFormat; //!< Specifies the format of the glTF scene (see the SceneFormat enum)