Fix 3029892: assimpview crashes if the animation slider is touched while no asset is loaded.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@786 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
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f7f8c90fa1
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827b00226e
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@ -1262,7 +1262,8 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
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case WM_HSCROLL:
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case WM_HSCROLL:
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if (GetDlgItem(g_hDlg, IDC_SLIDERANIM) == (HWND)lParam)
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// XXX quick and dirty fix for #3029892
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if (GetDlgItem(g_hDlg, IDC_SLIDERANIM) == (HWND)lParam && g_pcAsset && g_pcAsset->pcScene->mAnimations)
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{
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{
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double num = (double)SendDlgItemMessage(g_hDlg,IDC_SLIDERANIM,TBM_GETPOS,0,0);
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double num = (double)SendDlgItemMessage(g_hDlg,IDC_SLIDERANIM,TBM_GETPOS,0,0);
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const aiAnimation* anim = g_pcAsset->pcScene->mAnimations[ g_pcAsset->mAnimator->CurrentAnimIndex() ];
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const aiAnimation* anim = g_pcAsset->pcScene->mAnimations[ g_pcAsset->mAnimator->CurrentAnimIndex() ];
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