Fix verbose string + refactorings

pull/5267/head
Kim Kulling 2023-10-07 14:17:39 +02:00
parent 3dd83275c9
commit 824db16a68
4 changed files with 121 additions and 107 deletions

View File

@ -3,9 +3,7 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team Copyright (c) 2006-2023, assimp team
All rights reserved. All rights reserved.
@ -59,12 +57,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdio.h> #include <stdio.h>
#include <stack> #include <stack>
using namespace Assimp; namespace Assimp {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() :
: mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) { mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
// empty // empty
} }
@ -110,36 +108,13 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene) {
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Improves the cache coherency of a specific mesh static ai_real calculateInputACMR(aiMesh *pMesh, const aiFace *const pcEnd,
ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum) { unsigned int configCacheDepth, unsigned int meshNum) {
// TODO: rewrite this to use std::vector or boost::shared_array ai_real fACMR = 0.0f;
ai_assert(nullptr != pMesh); unsigned int *piFIFOStack = new unsigned int[configCacheDepth];
memset(piFIFOStack, 0xff, configCacheDepth * sizeof(unsigned int));
// Check whether the input data is valid
// - there must be vertices and faces
// - all faces must be triangulated or we can't operate on them
if (!pMesh->HasFaces() || !pMesh->HasPositions())
return static_cast<ai_real>(0.f);
if (pMesh->mPrimitiveTypes != aiPrimitiveType_TRIANGLE) {
ASSIMP_LOG_ERROR("This algorithm works on triangle meshes only");
return static_cast<ai_real>(0.f);
}
if(pMesh->mNumVertices <= mConfigCacheDepth) {
return static_cast<ai_real>(0.f);
}
ai_real fACMR = 3.f;
const aiFace* const pcEnd = pMesh->mFaces+pMesh->mNumFaces;
// Input ACMR is for logging purposes only
if (!DefaultLogger::isNullLogger()) {
unsigned int* piFIFOStack = new unsigned int[mConfigCacheDepth];
memset(piFIFOStack,0xff,mConfigCacheDepth*sizeof(unsigned int));
unsigned int *piCur = piFIFOStack; unsigned int *piCur = piFIFOStack;
const unsigned int* const piCurEnd = piFIFOStack + mConfigCacheDepth; const unsigned int *const piCurEnd = piFIFOStack + configCacheDepth;
// count the number of cache misses // count the number of cache misses
unsigned int iCacheMisses = 0; unsigned int iCacheMisses = 0;
@ -174,21 +149,53 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
ASSIMP_LOG_WARN(szBuff); ASSIMP_LOG_WARN(szBuff);
return static_cast<ai_real>(0.f); return static_cast<ai_real>(0.f);
} }
return fACMR;
}
// ------------------------------------------------------------------------------------------------
// Improves the cache coherency of a specific mesh
ai_real ImproveCacheLocalityProcess::ProcessMesh(aiMesh *pMesh, unsigned int meshNum) {
// TODO: rewrite this to use std::vector or boost::shared_array
ai_assert(nullptr != pMesh);
// Check whether the input data is valid
// - there must be vertices and faces
// - all faces must be triangulated or we can't operate on them
if (!pMesh->HasFaces() || !pMesh->HasPositions())
return static_cast<ai_real>(0.f);
if (pMesh->mPrimitiveTypes != aiPrimitiveType_TRIANGLE) {
ASSIMP_LOG_ERROR("This algorithm works on triangle meshes only");
return static_cast<ai_real>(0.f);
}
if (pMesh->mNumVertices <= mConfigCacheDepth) {
return static_cast<ai_real>(0.f);
}
ai_real fACMR = 3.f;
const aiFace *const pcEnd = pMesh->mFaces + pMesh->mNumFaces;
// Input ACMR is for logging purposes only
if (!DefaultLogger::isNullLogger()) {
fACMR = calculateInputACMR(pMesh, pcEnd, mConfigCacheDepth, meshNum);
} }
// first we need to build a vertex-triangle adjacency list // first we need to build a vertex-triangle adjacency list
VertexTriangleAdjacency adj(pMesh->mFaces, pMesh->mNumFaces, pMesh->mNumVertices, true); VertexTriangleAdjacency adj(pMesh->mFaces, pMesh->mNumFaces, pMesh->mNumVertices, true);
// build a list to store per-vertex caching time stamps // build a list to store per-vertex caching time stamps
unsigned int* const piCachingStamps = new unsigned int[pMesh->mNumVertices]; std::vector<unsigned int> piCachingStamps;
memset(piCachingStamps,0x0,pMesh->mNumVertices*sizeof(unsigned int)); piCachingStamps.resize(pMesh->mNumVertices);
memset(&piCachingStamps[0], 0x0, pMesh->mNumVertices * sizeof(unsigned int));
// allocate an empty output index buffer. We store the output indices in one large array. // allocate an empty output index buffer. We store the output indices in one large array.
// Since the number of triangles won't change the input faces can be reused. This is how // Since the number of triangles won't change the input faces can be reused. This is how
// we save thousands of redundant mini allocations for aiFace::mIndices // we save thousands of redundant mini allocations for aiFace::mIndices
const unsigned int iIdxCnt = pMesh->mNumFaces * 3; const unsigned int iIdxCnt = pMesh->mNumFaces * 3;
unsigned int* const piIBOutput = new unsigned int[iIdxCnt]; std::vector<unsigned int> piIBOutput;
unsigned int* piCSIter = piIBOutput; piIBOutput.resize(iIdxCnt);
std::vector<unsigned int>::iterator piCSIter = piIBOutput.begin();
// allocate the flag array to hold the information // allocate the flag array to hold the information
// whether a face has already been emitted or not // whether a face has already been emitted or not
@ -202,7 +209,8 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
const std::vector<unsigned int> piNumTriPtrNoModify(piNumTriPtr, piNumTriPtr + pMesh->mNumVertices); const std::vector<unsigned int> piNumTriPtrNoModify(piNumTriPtr, piNumTriPtr + pMesh->mNumVertices);
// get the largest number of referenced triangles and allocate the "candidate buffer" // get the largest number of referenced triangles and allocate the "candidate buffer"
unsigned int iMaxRefTris = 0; { unsigned int iMaxRefTris = 0;
{
const unsigned int *piCur = adj.mLiveTriangles; const unsigned int *piCur = adj.mLiveTriangles;
const unsigned int *const piCurEnd = adj.mLiveTriangles + pMesh->mNumVertices; const unsigned int *const piCurEnd = adj.mLiveTriangles + pMesh->mNumVertices;
for (; piCur != piCurEnd; ++piCur) { for (; piCur != piCurEnd; ++piCur) {
@ -210,7 +218,8 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
} }
} }
ai_assert(iMaxRefTris > 0); ai_assert(iMaxRefTris > 0);
unsigned int* piCandidates = new unsigned int[iMaxRefTris*3]; std::vector<unsigned int> piCandidates;
piCandidates.resize(iMaxRefTris * 3);
unsigned int iCacheMisses = 0; unsigned int iCacheMisses = 0;
// ................................................................................... // ...................................................................................
@ -250,7 +259,7 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
unsigned int icnt = piNumTriPtrNoModify[ivdx]; unsigned int icnt = piNumTriPtrNoModify[ivdx];
unsigned int *piList = adj.GetAdjacentTriangles(ivdx); unsigned int *piList = adj.GetAdjacentTriangles(ivdx);
unsigned int* piCurCandidate = piCandidates; std::vector<unsigned int>::iterator piCurCandidate = piCandidates.begin();
// get all triangles in the neighborhood // get all triangles in the neighborhood
for (unsigned int tri = 0; tri < icnt; ++tri) { for (unsigned int tri = 0; tri < icnt; ++tri) {
@ -297,7 +306,7 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
// get next fanning vertex // get next fanning vertex
ivdx = -1; ivdx = -1;
int max_priority = -1; int max_priority = -1;
for (unsigned int* piCur = piCandidates;piCur != piCurCandidate;++piCur) { for (std::vector<unsigned int>::iterator piCur = piCandidates.begin(); piCur != piCurCandidate; ++piCur) {
const unsigned int dp = *piCur; const unsigned int dp = *piCur;
// must have live triangles // must have live triangles
@ -345,29 +354,29 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
} }
ai_real fACMR2 = 0.0f; ai_real fACMR2 = 0.0f;
if (!DefaultLogger::isNullLogger()) { if (!DefaultLogger::isNullLogger()) {
fACMR2 = (float)iCacheMisses / pMesh->mNumFaces; fACMR2 = static_cast<ai_real>(iCacheMisses / pMesh->mNumFaces);
const ai_real averageACMR = ((fACMR - fACMR2) / fACMR) * 100.f;
// very intense verbose logging ... prepare for much text if there are many meshes // very intense verbose logging ... prepare for much text if there are many meshes
if (DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) { if (DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
ASSIMP_LOG_VERBOSE_DEBUG("Mesh %u | ACMR in: ", meshNum, " out: ", fACMR, " | ~", fACMR2, ((fACMR - fACMR2) / fACMR) * 100.f); ASSIMP_LOG_VERBOSE_DEBUG("Mesh ", meshNum, "| ACMR in: ", fACMR, " out: ", fACMR2, " | average ACMR ", averageACMR);
} }
fACMR2 *= pMesh->mNumFaces; fACMR2 *= pMesh->mNumFaces;
} }
// sort the output index buffer back to the input array // sort the output index buffer back to the input array
piCSIter = piIBOutput; piCSIter = piIBOutput.begin();
for (aiFace *pcFace = pMesh->mFaces; pcFace != pcEnd; ++pcFace) { for (aiFace *pcFace = pMesh->mFaces; pcFace != pcEnd; ++pcFace) {
unsigned nind = pcFace->mNumIndices; unsigned nind = pcFace->mNumIndices;
unsigned *ind = pcFace->mIndices; unsigned *ind = pcFace->mIndices;
if (nind > 0) ind[0] = *piCSIter++; if (nind > 0)
if (nind > 1) ind[1] = *piCSIter++; ind[0] = *piCSIter++;
if (nind > 2) ind[2] = *piCSIter++; if (nind > 1)
ind[1] = *piCSIter++;
if (nind > 2)
ind[2] = *piCSIter++;
} }
// delete temporary storage
delete[] piCachingStamps;
delete[] piIBOutput;
delete[] piCandidates;
return fACMR2; return fACMR2;
} }
} // namespace Assimp

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@ -2,8 +2,7 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team Copyright (c) 2006-2023, assimp team
All rights reserved. All rights reserved.

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@ -51,10 +51,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** /**
* An axis-aligned bounding box. * @brief An axis-aligned bounding box.
*/ */
struct aiAABB { struct aiAABB {
/**
* @brief The minimum edge position of the axis-aligned bounding-box.
*/
C_STRUCT aiVector3D mMin; C_STRUCT aiVector3D mMin;
/**
* @brief The maximum edge position of the axis-aligned bounding-box.
*/
C_STRUCT aiVector3D mMax; C_STRUCT aiVector3D mMax;
#ifdef __cplusplus #ifdef __cplusplus

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@ -78,7 +78,6 @@ struct aiVectorKey {
} }
/// @brief Construction from a given time and key value. /// @brief Construction from a given time and key value.
aiVectorKey(double time, const aiVector3D &value) : aiVectorKey(double time, const aiVector3D &value) :
mTime(time), mValue(value) { mTime(time), mValue(value) {
// empty // empty