Fixed some grammar and spelling mistakes
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Build.md
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Build.md
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@ -27,7 +27,7 @@ pip install pyassimp
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## Manual build instructions
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## Manual build instructions
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### Install CMake
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### Install CMake
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Asset-Importer-Lib can be build for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via
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Asset-Importer-Lib can be built for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via
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```bash
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```bash
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sudo apt-get install cmake
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sudo apt-get install cmake
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```
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```
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@ -46,12 +46,12 @@ cmake --build .
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### Build instructions for Windows with Visual-Studio
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### Build instructions for Windows with Visual-Studio
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First you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
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First, you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
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To generate the build environment for your IDE open a command prompt, navigate to your repo and type:
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To generate the build environment for your IDE open a command prompt, navigate to your repo and type:
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```bash
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```bash
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cmake CMakeLists.txt
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cmake CMakeLists.txt
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```
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```
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This will generate the project files for the visual studio. All dependencies used to build Asset-IMporter-Lib shall be part of the repo. If you want to use you own zlib.installation this is possible as well. Check the options for it.
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This will generate the project files for the visual studio. All dependencies used to build Asset-Importer-Lib shall be part of the repo. If you want to use you own zlib installation this is possible as well. Check the options for it.
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### Build instructions for Windows with UWP
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### Build instructions for Windows with UWP
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See <https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app>
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See <https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app>
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@ -63,9 +63,9 @@ Open a terminal and got to your repository. You can generate the makefiles and b
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cmake CMakeLists.txt
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cmake CMakeLists.txt
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make -j4
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make -j4
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```
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```
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The option -j descripes the number of parallel processes for the build. In this case make will try to use 4 cores for the build.
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The option -j describes the number of parallel processes for the build. In this case make will try to use 4 cores for the build.
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If you want to use a IDE for linux you can try QTCreator for instance.
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If you want to use an IDE for linux you can try QTCreator for instance.
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### Build instructions for MinGW
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### Build instructions for MinGW
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Older versions of MinGW's compiler (e.g. 5.1.0) do not support the -mbig_obj flag
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Older versions of MinGW's compiler (e.g. 5.1.0) do not support the -mbig_obj flag
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