Only export byteStride if not 0
parent
a0d97505e5
commit
7f01e3f48f
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@ -97,7 +97,11 @@ namespace glTF2 {
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{
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{
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obj.AddMember("bufferView", a.bufferView->index, w.mAl);
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obj.AddMember("bufferView", a.bufferView->index, w.mAl);
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obj.AddMember("byteOffset", a.byteOffset, w.mAl);
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obj.AddMember("byteOffset", a.byteOffset, w.mAl);
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if (a.byteStride != 0) {
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obj.AddMember("byteStride", a.byteStride, w.mAl);
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obj.AddMember("byteStride", a.byteStride, w.mAl);
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}
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obj.AddMember("componentType", int(a.componentType), w.mAl);
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obj.AddMember("componentType", int(a.componentType), w.mAl);
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obj.AddMember("count", a.count, w.mAl);
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obj.AddMember("count", a.count, w.mAl);
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obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl);
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obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl);
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