Fix compile: set::erase() returns void prior to C++11.
parent
09c15331c4
commit
7ee5eaafc6
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@ -1052,7 +1052,7 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
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if (object->parent == obj) {
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children.push_back(object);
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it = conv_data.objects.erase(it);
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conv_data.objects.erase(it++);
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continue;
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}
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++it;
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