diff --git a/code/OpenGEXImporter.cpp b/code/OpenGEXImporter.cpp index a5a7b2db6..2ddc401a4 100644 --- a/code/OpenGEXImporter.cpp +++ b/code/OpenGEXImporter.cpp @@ -705,7 +705,7 @@ void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene * m_currentMesh->mNumVertices = numItems * 3; m_currentMesh->mVertices = new aiVector3D[ m_currentMesh->mNumVertices ]; m_currentMesh->mNormals = new aiVector3D[ m_currentMesh->mNumVertices ]; - m_currentMesh->mNumUVComponents[ 0 ] = m_currentMesh->mNumVertices; + m_currentMesh->mNumUVComponents[ 0 ] = 3; m_currentMesh->mTextureCoords[ 0 ] = new aiVector3D[ m_currentMesh->mNumVertices ]; unsigned int index( 0 );