fix compiler warnings in tools and test-
parent
02e5698a38
commit
7e7555a91b
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@ -155,12 +155,14 @@ void LWOImporter::InternReadFile(const std::string &pFile,
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// Allocate storage and copy the contents of the file to a memory buffer
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std::vector<uint8_t> mBuffer(fileSize);
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file->Read(&mBuffer[0], 1, fileSize);
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this->mScene = pScene;
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mScene = pScene;
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// Determine the type of the file
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uint32_t fileType;
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const char *sz = IFF::ReadHeader(&mBuffer[0], fileType);
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if (sz) throw DeadlyImportError(sz);
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if (sz) {
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throw DeadlyImportError(sz);
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}
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mFileBuffer = &mBuffer[0] + 12;
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fileSize -= 12;
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@ -194,18 +196,15 @@ void LWOImporter::InternReadFile(const std::string &pFile,
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mIsLWO2 = false;
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mIsLXOB = false;
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LoadLWOBFile();
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}
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} else if (AI_LWO_FOURCC_LWO2 == fileType) {
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// New lightwave format
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else if (AI_LWO_FOURCC_LWO2 == fileType) {
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mIsLXOB = false;
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ASSIMP_LOG_INFO("LWO file format: LWO2 (>= LightWave 6)");
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}
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} else if (AI_LWO_FOURCC_LXOB == fileType) {
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// MODO file format
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else if (AI_LWO_FOURCC_LXOB == fileType) {
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mIsLXOB = true;
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ASSIMP_LOG_INFO("LWO file format: LXOB (Modo)");
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}
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// we don't know this format
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else {
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char szBuff[5];
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szBuff[0] = (char)(fileType >> 24u);
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@ -421,7 +420,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
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// Compute normal vectors for the mesh - we can't use our GenSmoothNormal-
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// Step here since it wouldn't handle smoothing groups correctly for LWO.
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// So we use a separate implementation.
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ComputeNormals(mesh, smoothingGroups, _mSurfaces[i]);
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ComputeNormals(mesh, smoothingGroups, _mSurfaces[j]);
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} else {
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ASSIMP_LOG_DEBUG("LWO2: No need to compute normals, they're already there");
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}
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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@ -96,7 +95,7 @@ glTF2Importer::glTF2Importer() :
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BaseImporter(),
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meshOffsets(),
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embeddedTexIdxs(),
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mScene(NULL) {
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mScene(nullptr) {
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// empty
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}
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@ -51,11 +51,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define AI_ANIM_H_INC
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#ifdef __GNUC__
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# pragma GCC system_header
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#pragma GCC system_header
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#endif
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#include <assimp/types.h>
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#include <assimp/quaternion.h>
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#include <assimp/types.h>
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#ifdef __cplusplus
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extern "C" {
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@ -63,8 +63,7 @@ extern "C" {
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// ---------------------------------------------------------------------------
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/** A time-value pair specifying a certain 3D vector for the given time. */
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struct aiVectorKey
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{
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struct aiVectorKey {
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/** The time of this key */
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double mTime;
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@ -75,34 +74,33 @@ struct aiVectorKey
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/// @brief The default constructor.
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aiVectorKey() AI_NO_EXCEPT
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: mTime( 0.0 )
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, mValue() {
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: mTime(0.0),
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mValue() {
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// empty
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}
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/// @brief Construction from a given time and key value.
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aiVectorKey(double time, const aiVector3D& value)
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: mTime( time )
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, mValue( value ) {
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aiVectorKey(double time, const aiVector3D &value) :
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mTime(time), mValue(value) {
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// empty
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}
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typedef aiVector3D elem_type;
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// Comparison operators. For use with std::find();
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bool operator == (const aiVectorKey& rhs) const {
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bool operator==(const aiVectorKey &rhs) const {
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return rhs.mValue == this->mValue;
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}
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bool operator != (const aiVectorKey& rhs ) const {
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bool operator!=(const aiVectorKey &rhs) const {
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return rhs.mValue != this->mValue;
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}
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// Relational operators. For use with std::sort();
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bool operator < (const aiVectorKey& rhs ) const {
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bool operator<(const aiVectorKey &rhs) const {
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return mTime < rhs.mTime;
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}
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bool operator > (const aiVectorKey& rhs ) const {
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bool operator>(const aiVectorKey &rhs) const {
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return mTime > rhs.mTime;
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}
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#endif // __cplusplus
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@ -111,8 +109,7 @@ struct aiVectorKey
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// ---------------------------------------------------------------------------
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/** A time-value pair specifying a rotation for the given time.
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* Rotations are expressed with quaternions. */
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struct aiQuatKey
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{
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struct aiQuatKey {
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/** The time of this key */
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double mTime;
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@ -121,32 +118,30 @@ struct aiQuatKey
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#ifdef __cplusplus
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aiQuatKey() AI_NO_EXCEPT
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: mTime( 0.0 )
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, mValue() {
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: mTime(0.0),
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mValue() {
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// empty
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}
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/** Construction from a given time and key value */
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aiQuatKey(double time, const aiQuaternion& value)
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: mTime (time)
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, mValue (value)
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{}
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aiQuatKey(double time, const aiQuaternion &value) :
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mTime(time), mValue(value) {}
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typedef aiQuaternion elem_type;
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// Comparison operators. For use with std::find();
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bool operator == (const aiQuatKey& rhs ) const {
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bool operator==(const aiQuatKey &rhs) const {
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return rhs.mValue == this->mValue;
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}
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bool operator != (const aiQuatKey& rhs ) const {
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bool operator!=(const aiQuatKey &rhs) const {
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return rhs.mValue != this->mValue;
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}
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// Relational operators. For use with std::sort();
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bool operator < (const aiQuatKey& rhs ) const {
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bool operator<(const aiQuatKey &rhs) const {
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return mTime < rhs.mTime;
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}
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bool operator > (const aiQuatKey& rhs ) const {
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bool operator>(const aiQuatKey &rhs) const {
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return mTime > rhs.mTime;
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}
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#endif
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@ -154,8 +149,7 @@ struct aiQuatKey
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// ---------------------------------------------------------------------------
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/** Binds a anim-mesh to a specific point in time. */
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struct aiMeshKey
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{
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struct aiMeshKey {
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/** The time of this key */
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double mTime;
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@ -168,32 +162,29 @@ struct aiMeshKey
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#ifdef __cplusplus
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aiMeshKey() AI_NO_EXCEPT
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: mTime(0.0)
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, mValue(0)
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{
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: mTime(0.0),
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mValue(0) {
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}
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/** Construction from a given time and key value */
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aiMeshKey(double time, const unsigned int value)
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: mTime (time)
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, mValue (value)
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{}
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aiMeshKey(double time, const unsigned int value) :
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mTime(time), mValue(value) {}
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typedef unsigned int elem_type;
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// Comparison operators. For use with std::find();
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bool operator == (const aiMeshKey& o) const {
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bool operator==(const aiMeshKey &o) const {
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return o.mValue == this->mValue;
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}
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bool operator != (const aiMeshKey& o) const {
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bool operator!=(const aiMeshKey &o) const {
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return o.mValue != this->mValue;
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}
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// Relational operators. For use with std::sort();
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bool operator < (const aiMeshKey& o) const {
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bool operator<(const aiMeshKey &o) const {
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return mTime < o.mTime;
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}
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bool operator > (const aiMeshKey& o) const {
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bool operator>(const aiMeshKey &o) const {
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return mTime > o.mTime;
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}
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@ -202,8 +193,7 @@ struct aiMeshKey
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// ---------------------------------------------------------------------------
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/** Binds a morph anim mesh to a specific point in time. */
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struct aiMeshMorphKey
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{
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struct aiMeshMorphKey {
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/** The time of this key */
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double mTime;
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@ -215,19 +205,16 @@ struct aiMeshMorphKey
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unsigned int mNumValuesAndWeights;
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#ifdef __cplusplus
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aiMeshMorphKey() AI_NO_EXCEPT
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: mTime(0.0)
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, mValues(nullptr)
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, mWeights(nullptr)
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, mNumValuesAndWeights(0)
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{
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: mTime(0.0),
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mValues(nullptr),
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mWeights(nullptr),
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mNumValuesAndWeights(0) {
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}
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~aiMeshMorphKey()
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{
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~aiMeshMorphKey() {
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if (mNumValuesAndWeights && mValues && mWeights) {
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delete [] mValues;
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delete [] mWeights;
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delete[] mValues;
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delete[] mWeights;
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}
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}
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#endif
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@ -237,8 +224,7 @@ struct aiMeshMorphKey
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/** Defines how an animation channel behaves outside the defined time
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* range. This corresponds to aiNodeAnim::mPreState and
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* aiNodeAnim::mPostState.*/
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enum aiAnimBehaviour
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{
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enum aiAnimBehaviour {
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/** The value from the default node transformation is taken*/
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aiAnimBehaviour_DEFAULT = 0x0,
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@ -255,7 +241,7 @@ enum aiAnimBehaviour
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* time is t, use the value at (t-n) % (|m-n|).*/
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aiAnimBehaviour_REPEAT = 0x3,
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/** This value is not used, it is just here to force the
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/** This value is not used, it is just here to force the
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* the compiler to map this enum to a 32 Bit integer */
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#ifndef SWIG
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_aiAnimBehaviour_Force32Bit = INT_MAX
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@ -290,7 +276,7 @@ struct aiNodeAnim {
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*
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* If there are position keys, there will also be at least one
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* scaling and one rotation key.*/
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C_STRUCT aiVectorKey* mPositionKeys;
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C_STRUCT aiVectorKey *mPositionKeys;
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/** The number of rotation keys */
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unsigned int mNumRotationKeys;
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@ -301,7 +287,7 @@ struct aiNodeAnim {
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*
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* If there are rotation keys, there will also be at least one
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* scaling and one position key. */
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C_STRUCT aiQuatKey* mRotationKeys;
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C_STRUCT aiQuatKey *mRotationKeys;
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/** The number of scaling keys */
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unsigned int mNumScalingKeys;
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@ -311,7 +297,7 @@ struct aiNodeAnim {
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*
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* If there are scaling keys, there will also be at least one
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* position and one rotation key.*/
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C_STRUCT aiVectorKey* mScalingKeys;
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C_STRUCT aiVectorKey *mScalingKeys;
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/** Defines how the animation behaves before the first
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* key is encountered.
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@ -329,21 +315,21 @@ struct aiNodeAnim {
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#ifdef __cplusplus
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aiNodeAnim() AI_NO_EXCEPT
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: mNumPositionKeys( 0 )
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, mPositionKeys( nullptr )
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, mNumRotationKeys( 0 )
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, mRotationKeys( nullptr )
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, mNumScalingKeys( 0 )
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, mScalingKeys( nullptr )
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, mPreState( aiAnimBehaviour_DEFAULT )
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, mPostState( aiAnimBehaviour_DEFAULT ) {
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: mNumPositionKeys(0),
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mPositionKeys(nullptr),
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mNumRotationKeys(0),
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mRotationKeys(nullptr),
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mNumScalingKeys(0),
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mScalingKeys(nullptr),
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mPreState(aiAnimBehaviour_DEFAULT),
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mPostState(aiAnimBehaviour_DEFAULT) {
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// empty
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}
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~aiNodeAnim() {
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delete [] mPositionKeys;
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delete [] mRotationKeys;
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delete [] mScalingKeys;
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delete[] mPositionKeys;
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delete[] mRotationKeys;
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delete[] mScalingKeys;
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}
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#endif // __cplusplus
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};
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@ -354,8 +340,7 @@ struct aiNodeAnim {
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* aiMesh::mAnimMeshes array. The purpose of aiMeshAnim is to
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* define keyframes linking each mesh attachment to a particular
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* point in time. */
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struct aiMeshAnim
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{
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struct aiMeshAnim {
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/** Name of the mesh to be animated. An empty string is not allowed,
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* animated meshes need to be named (not necessarily uniquely,
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* the name can basically serve as wild-card to select a group
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@ -366,17 +351,15 @@ struct aiMeshAnim
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unsigned int mNumKeys;
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/** Key frames of the animation. May not be NULL. */
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C_STRUCT aiMeshKey* mKeys;
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C_STRUCT aiMeshKey *mKeys;
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#ifdef __cplusplus
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aiMeshAnim() AI_NO_EXCEPT
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: mNumKeys()
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, mKeys()
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{}
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: mNumKeys(),
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mKeys() {}
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~aiMeshAnim()
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{
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~aiMeshAnim() {
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delete[] mKeys;
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}
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@ -385,8 +368,7 @@ struct aiMeshAnim
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// ---------------------------------------------------------------------------
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/** Describes a morphing animation of a given mesh. */
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struct aiMeshMorphAnim
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{
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struct aiMeshMorphAnim {
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/** Name of the mesh to be animated. An empty string is not allowed,
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* animated meshes need to be named (not necessarily uniquely,
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* the name can basically serve as wildcard to select a group
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@ -397,17 +379,15 @@ struct aiMeshMorphAnim
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unsigned int mNumKeys;
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/** Key frames of the animation. May not be NULL. */
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C_STRUCT aiMeshMorphKey* mKeys;
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C_STRUCT aiMeshMorphKey *mKeys;
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#ifdef __cplusplus
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aiMeshMorphAnim() AI_NO_EXCEPT
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: mNumKeys()
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, mKeys()
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{}
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: mNumKeys(),
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mKeys() {}
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~aiMeshMorphAnim()
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{
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~aiMeshMorphAnim() {
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delete[] mKeys;
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}
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@ -435,8 +415,7 @@ struct aiAnimation {
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/** The node animation channels. Each channel affects a single node.
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* The array is mNumChannels in size. */
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C_STRUCT aiNodeAnim** mChannels;
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C_STRUCT aiNodeAnim **mChannels;
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/** The number of mesh animation channels. Each channel affects
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* a single mesh and defines vertex-based animation. */
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@ -444,7 +423,7 @@ struct aiAnimation {
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/** The mesh animation channels. Each channel affects a single mesh.
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* The array is mNumMeshChannels in size. */
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C_STRUCT aiMeshAnim** mMeshChannels;
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C_STRUCT aiMeshAnim **mMeshChannels;
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/** The number of mesh animation channels. Each channel affects
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* a single mesh and defines morphing animation. */
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@ -456,46 +435,45 @@ struct aiAnimation {
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#ifdef __cplusplus
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aiAnimation() AI_NO_EXCEPT
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: mDuration(-1.)
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, mTicksPerSecond(0.)
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, mNumChannels(0)
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, mChannels(nullptr)
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, mNumMeshChannels(0)
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, mMeshChannels(nullptr)
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, mNumMorphMeshChannels(0)
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, mMorphMeshChannels(nullptr) {
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: mDuration(-1.),
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mTicksPerSecond(0.),
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mNumChannels(0),
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mChannels(nullptr),
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mNumMeshChannels(0),
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mMeshChannels(nullptr),
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mNumMorphMeshChannels(0),
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mMorphMeshChannels(nullptr) {
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// empty
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}
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~aiAnimation() {
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// DO NOT REMOVE THIS ADDITIONAL CHECK
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if ( mNumChannels && mChannels ) {
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for( unsigned int a = 0; a < mNumChannels; a++) {
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delete mChannels[ a ];
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if (mNumChannels && mChannels) {
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for (unsigned int a = 0; a < mNumChannels; a++) {
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delete mChannels[a];
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}
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delete [] mChannels;
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delete[] mChannels;
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}
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if (mNumMeshChannels && mMeshChannels) {
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for( unsigned int a = 0; a < mNumMeshChannels; a++) {
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for (unsigned int a = 0; a < mNumMeshChannels; a++) {
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delete mMeshChannels[a];
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}
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delete [] mMeshChannels;
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delete[] mMeshChannels;
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}
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if (mNumMorphMeshChannels && mMorphMeshChannels) {
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for( unsigned int a = 0; a < mNumMorphMeshChannels; a++) {
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for (unsigned int a = 0; a < mNumMorphMeshChannels; a++) {
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delete mMorphMeshChannels[a];
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}
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|
||||
delete [] mMorphMeshChannels;
|
||||
delete[] mMorphMeshChannels;
|
||||
}
|
||||
}
|
||||
#endif // __cplusplus
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
}
|
||||
|
||||
/// @brief Some C++ utilities for inter- and extrapolation
|
||||
|
@ -509,72 +487,66 @@ namespace Assimp {
|
|||
* types of the arguments.
|
||||
*/
|
||||
template <typename T>
|
||||
struct Interpolator
|
||||
{
|
||||
struct Interpolator {
|
||||
// ------------------------------------------------------------------
|
||||
/** @brief Get the result of the interpolation between a,b.
|
||||
*
|
||||
* The interpolation algorithm depends on the type of the operands.
|
||||
* aiQuaternion's and aiQuatKey's SLERP, the rest does a simple
|
||||
* linear interpolation. */
|
||||
void operator () (T& out,const T& a, const T& b, ai_real d) const {
|
||||
out = a + (b-a)*d;
|
||||
void operator()(T &anim_out, const T &a, const T &b, ai_real d) const {
|
||||
anim_out = a + (b - a) * d;
|
||||
}
|
||||
}; // ! Interpolator <T>
|
||||
|
||||
//! @cond Never
|
||||
|
||||
template <>
|
||||
struct Interpolator <aiQuaternion> {
|
||||
void operator () (aiQuaternion& out,const aiQuaternion& a,
|
||||
const aiQuaternion& b, ai_real d) const
|
||||
{
|
||||
aiQuaternion::Interpolate(out,a,b,d);
|
||||
struct Interpolator<aiQuaternion> {
|
||||
void operator()(aiQuaternion &out, const aiQuaternion &a,
|
||||
const aiQuaternion &b, ai_real d) const {
|
||||
aiQuaternion::Interpolate(out, a, b, d);
|
||||
}
|
||||
}; // ! Interpolator <aiQuaternion>
|
||||
|
||||
template <>
|
||||
struct Interpolator <unsigned int> {
|
||||
void operator () (unsigned int& out,unsigned int a,
|
||||
unsigned int b, ai_real d) const
|
||||
{
|
||||
out = d>0.5f ? b : a;
|
||||
struct Interpolator<unsigned int> {
|
||||
void operator()(unsigned int &out, unsigned int a,
|
||||
unsigned int b, ai_real d) const {
|
||||
out = d > 0.5f ? b : a;
|
||||
}
|
||||
}; // ! Interpolator <aiQuaternion>
|
||||
|
||||
template <>
|
||||
struct Interpolator<aiVectorKey> {
|
||||
void operator () (aiVector3D& out,const aiVectorKey& a,
|
||||
const aiVectorKey& b, ai_real d) const
|
||||
{
|
||||
void operator()(aiVector3D &out, const aiVectorKey &a,
|
||||
const aiVectorKey &b, ai_real d) const {
|
||||
Interpolator<aiVector3D> ipl;
|
||||
ipl(out,a.mValue,b.mValue,d);
|
||||
ipl(out, a.mValue, b.mValue, d);
|
||||
}
|
||||
}; // ! Interpolator <aiVectorKey>
|
||||
|
||||
template <>
|
||||
struct Interpolator<aiQuatKey> {
|
||||
void operator () (aiQuaternion& out, const aiQuatKey& a,
|
||||
const aiQuatKey& b, ai_real d) const
|
||||
{
|
||||
void operator()(aiQuaternion &out, const aiQuatKey &a,
|
||||
const aiQuatKey &b, ai_real d) const {
|
||||
Interpolator<aiQuaternion> ipl;
|
||||
ipl(out,a.mValue,b.mValue,d);
|
||||
ipl(out, a.mValue, b.mValue, d);
|
||||
}
|
||||
}; // ! Interpolator <aiQuatKey>
|
||||
|
||||
template <>
|
||||
struct Interpolator<aiMeshKey> {
|
||||
void operator () (unsigned int& out, const aiMeshKey& a,
|
||||
const aiMeshKey& b, ai_real d) const
|
||||
{
|
||||
void operator()(unsigned int &out, const aiMeshKey &a,
|
||||
const aiMeshKey &b, ai_real d) const {
|
||||
Interpolator<unsigned int> ipl;
|
||||
ipl(out,a.mValue,b.mValue,d);
|
||||
ipl(out, a.mValue, b.mValue, d);
|
||||
}
|
||||
}; // ! Interpolator <aiQuatKey>
|
||||
|
||||
//! @endcond
|
||||
|
||||
} // ! end namespace Assimp
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // __cplusplus
|
||||
|
||||
|
|
|
@ -49,7 +49,9 @@ using namespace Assimp;
|
|||
|
||||
class TestProgressHandler : public ProgressHandler {
|
||||
public:
|
||||
TestProgressHandler() : ProgressHandler() {
|
||||
TestProgressHandler() :
|
||||
ProgressHandler(),
|
||||
mPercentage(0.f) {
|
||||
// empty
|
||||
}
|
||||
|
||||
|
@ -58,8 +60,10 @@ public:
|
|||
}
|
||||
|
||||
bool Update(float percentage = -1.f) override {
|
||||
mPercentage = percentage;
|
||||
return true;
|
||||
}
|
||||
float mPercentage;
|
||||
};
|
||||
|
||||
class ExporterTest : public ::testing::Test {
|
||||
|
@ -77,12 +81,11 @@ TEST_F(ExporterTest, ExporterIdTest) {
|
|||
Exporter exporter;
|
||||
size_t exportFormatCount = exporter.GetExportFormatCount();
|
||||
EXPECT_NE(0u, exportFormatCount) << "No registered exporters";
|
||||
typedef std::map<std::string, const aiExportFormatDesc*> ExportIdMap;
|
||||
typedef std::map<std::string, const aiExportFormatDesc *> ExportIdMap;
|
||||
ExportIdMap exporterMap;
|
||||
for (size_t i = 0; i < exportFormatCount; ++i)
|
||||
{
|
||||
for (size_t i = 0; i < exportFormatCount; ++i) {
|
||||
// Check that the exporter description exists and makes sense
|
||||
const aiExportFormatDesc* desc = exporter.GetExportFormatDescription(i);
|
||||
const aiExportFormatDesc *desc = exporter.GetExportFormatDescription(i);
|
||||
ASSERT_NE(nullptr, desc) << "Missing aiExportFormatDesc at index " << i;
|
||||
EXPECT_NE(nullptr, desc->id) << "Null exporter ID at index " << i;
|
||||
EXPECT_STRNE("", desc->id) << "Empty exporter ID at index " << i;
|
||||
|
@ -97,6 +100,6 @@ TEST_F(ExporterTest, ExporterIdTest) {
|
|||
EXPECT_TRUE(result.second) << "Duplicate exported id: '" << key << "' " << desc->description << " *." << desc->fileExtension << " at index " << i;
|
||||
}
|
||||
|
||||
const aiExportFormatDesc* desc = exporter.GetExportFormatDescription(exportFormatCount);
|
||||
const aiExportFormatDesc *desc = exporter.GetExportFormatDescription(exportFormatCount);
|
||||
EXPECT_EQ(nullptr, desc) << "More exporters than claimed";
|
||||
}
|
||||
|
|
|
@ -53,7 +53,6 @@ public:
|
|||
virtual bool importerTest() {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/NFF/NFF/ManyEarthsNotJustOne.nff", 0);
|
||||
return true;
|
||||
return nullptr != scene;
|
||||
}
|
||||
};
|
||||
|
|
|
@ -88,8 +88,6 @@ bool SceneDiffer::isEqual( const aiScene *expected, const aiScene *toCompare ) {
|
|||
}
|
||||
}
|
||||
|
||||
// ToDo!
|
||||
return true;
|
||||
// materials
|
||||
if ( expected->mNumMaterials != toCompare->mNumMaterials ) {
|
||||
std::stringstream stream;
|
||||
|
@ -112,6 +110,7 @@ bool SceneDiffer::isEqual( const aiScene *expected, const aiScene *toCompare ) {
|
|||
std::stringstream stream;
|
||||
stream << "Materials are not equal, index : " << i << "\n";
|
||||
addDiff( stream.str() );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -53,7 +53,6 @@ public:
|
|||
virtual bool importerTest() {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/MDC/spider.mdc", 0);
|
||||
return true;
|
||||
return nullptr != scene;
|
||||
}
|
||||
};
|
||||
|
|
|
@ -41,17 +41,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "UnitTestPCH.h"
|
||||
#include "SceneDiffer.h"
|
||||
#include "AbstractImportExportBase.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
#include "SceneDiffer.h"
|
||||
#include "UnitTestPCH.h"
|
||||
#include <assimp/postprocess.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/Exporter.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
static const float VertComponents[ 24 * 3 ] = {
|
||||
static const float VertComponents[24 * 3] = {
|
||||
-0.500000, 0.500000, 0.500000,
|
||||
-0.500000, 0.500000, -0.500000,
|
||||
-0.500000, -0.500000, -0.500000,
|
||||
|
@ -133,68 +133,68 @@ protected:
|
|||
aiScene *createScene() {
|
||||
aiScene *expScene = new aiScene;
|
||||
expScene->mNumMeshes = 1;
|
||||
expScene->mMeshes = new aiMesh*[ 1 ];
|
||||
expScene->mMeshes = new aiMesh *[1];
|
||||
aiMesh *mesh = new aiMesh;
|
||||
mesh->mName.Set( "1" );
|
||||
mesh->mName.Set("1");
|
||||
mesh->mNumVertices = 24;
|
||||
mesh->mVertices = new aiVector3D[ 24 ];
|
||||
::memcpy( &mesh->mVertices->x, &VertComponents[ 0 ], sizeof( float ) * 24 * 3 );
|
||||
mesh->mVertices = new aiVector3D[24];
|
||||
::memcpy(&mesh->mVertices->x, &VertComponents[0], sizeof(float) * 24 * 3);
|
||||
mesh->mNumFaces = 6;
|
||||
mesh->mFaces = new aiFace[ mesh->mNumFaces ];
|
||||
mesh->mFaces = new aiFace[mesh->mNumFaces];
|
||||
|
||||
mesh->mFaces[ 0 ].mNumIndices = 4;
|
||||
mesh->mFaces[ 0 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
|
||||
mesh->mFaces[ 0 ].mIndices[ 0 ] = 0;
|
||||
mesh->mFaces[ 0 ].mIndices[ 1 ] = 1;
|
||||
mesh->mFaces[ 0 ].mIndices[ 2 ] = 2;
|
||||
mesh->mFaces[ 0 ].mIndices[ 3 ] = 3;
|
||||
mesh->mFaces[0].mNumIndices = 4;
|
||||
mesh->mFaces[0].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
|
||||
mesh->mFaces[0].mIndices[0] = 0;
|
||||
mesh->mFaces[0].mIndices[1] = 1;
|
||||
mesh->mFaces[0].mIndices[2] = 2;
|
||||
mesh->mFaces[0].mIndices[3] = 3;
|
||||
|
||||
mesh->mFaces[ 1 ].mNumIndices = 4;
|
||||
mesh->mFaces[ 1 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
|
||||
mesh->mFaces[ 1 ].mIndices[ 0 ] = 4;
|
||||
mesh->mFaces[ 1 ].mIndices[ 1 ] = 5;
|
||||
mesh->mFaces[ 1 ].mIndices[ 2 ] = 6;
|
||||
mesh->mFaces[ 1 ].mIndices[ 3 ] = 7;
|
||||
mesh->mFaces[1].mNumIndices = 4;
|
||||
mesh->mFaces[1].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
|
||||
mesh->mFaces[1].mIndices[0] = 4;
|
||||
mesh->mFaces[1].mIndices[1] = 5;
|
||||
mesh->mFaces[1].mIndices[2] = 6;
|
||||
mesh->mFaces[1].mIndices[3] = 7;
|
||||
|
||||
mesh->mFaces[ 2 ].mNumIndices = 4;
|
||||
mesh->mFaces[ 2 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
|
||||
mesh->mFaces[ 2 ].mIndices[ 0 ] = 8;
|
||||
mesh->mFaces[ 2 ].mIndices[ 1 ] = 9;
|
||||
mesh->mFaces[ 2 ].mIndices[ 2 ] = 10;
|
||||
mesh->mFaces[ 2 ].mIndices[ 3 ] = 11;
|
||||
mesh->mFaces[2].mNumIndices = 4;
|
||||
mesh->mFaces[2].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
|
||||
mesh->mFaces[2].mIndices[0] = 8;
|
||||
mesh->mFaces[2].mIndices[1] = 9;
|
||||
mesh->mFaces[2].mIndices[2] = 10;
|
||||
mesh->mFaces[2].mIndices[3] = 11;
|
||||
|
||||
mesh->mFaces[ 3 ].mNumIndices = 4;
|
||||
mesh->mFaces[ 3 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
|
||||
mesh->mFaces[ 3 ].mIndices[ 0 ] = 12;
|
||||
mesh->mFaces[ 3 ].mIndices[ 1 ] = 13;
|
||||
mesh->mFaces[ 3 ].mIndices[ 2 ] = 14;
|
||||
mesh->mFaces[ 3 ].mIndices[ 3 ] = 15;
|
||||
mesh->mFaces[3].mNumIndices = 4;
|
||||
mesh->mFaces[3].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
|
||||
mesh->mFaces[3].mIndices[0] = 12;
|
||||
mesh->mFaces[3].mIndices[1] = 13;
|
||||
mesh->mFaces[3].mIndices[2] = 14;
|
||||
mesh->mFaces[3].mIndices[3] = 15;
|
||||
|
||||
mesh->mFaces[ 4 ].mNumIndices = 4;
|
||||
mesh->mFaces[ 4 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
|
||||
mesh->mFaces[ 4 ].mIndices[ 0 ] = 16;
|
||||
mesh->mFaces[ 4 ].mIndices[ 1 ] = 17;
|
||||
mesh->mFaces[ 4 ].mIndices[ 2 ] = 18;
|
||||
mesh->mFaces[ 4 ].mIndices[ 3 ] = 19;
|
||||
mesh->mFaces[4].mNumIndices = 4;
|
||||
mesh->mFaces[4].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
|
||||
mesh->mFaces[4].mIndices[0] = 16;
|
||||
mesh->mFaces[4].mIndices[1] = 17;
|
||||
mesh->mFaces[4].mIndices[2] = 18;
|
||||
mesh->mFaces[4].mIndices[3] = 19;
|
||||
|
||||
mesh->mFaces[ 5 ].mNumIndices = 4;
|
||||
mesh->mFaces[ 5 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
|
||||
mesh->mFaces[ 5 ].mIndices[ 0 ] = 20;
|
||||
mesh->mFaces[ 5 ].mIndices[ 1 ] = 21;
|
||||
mesh->mFaces[ 5 ].mIndices[ 2 ] = 22;
|
||||
mesh->mFaces[ 5 ].mIndices[ 3 ] = 23;
|
||||
mesh->mFaces[5].mNumIndices = 4;
|
||||
mesh->mFaces[5].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
|
||||
mesh->mFaces[5].mIndices[0] = 20;
|
||||
mesh->mFaces[5].mIndices[1] = 21;
|
||||
mesh->mFaces[5].mIndices[2] = 22;
|
||||
mesh->mFaces[5].mIndices[3] = 23;
|
||||
|
||||
expScene->mMeshes[ 0 ] = mesh;
|
||||
expScene->mMeshes[0] = mesh;
|
||||
|
||||
expScene->mNumMaterials = 1;
|
||||
expScene->mMaterials = new aiMaterial*[ expScene->mNumMaterials ];
|
||||
expScene->mMaterials = new aiMaterial *[expScene->mNumMaterials];
|
||||
|
||||
return expScene;
|
||||
}
|
||||
|
||||
virtual bool importerTest() {
|
||||
::Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure );
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure);
|
||||
return nullptr != scene;
|
||||
}
|
||||
|
||||
|
@ -203,10 +203,10 @@ protected:
|
|||
virtual bool exporterTest() {
|
||||
::Assimp::Importer importer;
|
||||
::Assimp::Exporter exporter;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_out.obj" ) );
|
||||
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "objnomtl", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_nomtl_out.obj" ) );
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_out.obj"));
|
||||
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "objnomtl", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_nomtl_out.obj"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -218,30 +218,29 @@ protected:
|
|||
aiScene *m_expectedScene;
|
||||
};
|
||||
|
||||
TEST_F( utObjImportExport, importObjFromFileTest ) {
|
||||
EXPECT_TRUE( importerTest() );
|
||||
TEST_F(utObjImportExport, importObjFromFileTest) {
|
||||
EXPECT_TRUE(importerTest());
|
||||
}
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
TEST_F( utObjImportExport, exportObjFromFileTest ) {
|
||||
EXPECT_TRUE( exporterTest() );
|
||||
TEST_F(utObjImportExport, exportObjFromFileTest) {
|
||||
EXPECT_TRUE(exporterTest());
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
TEST_F( utObjImportExport, obj_import_test ) {
|
||||
const aiScene *scene = m_im->ReadFileFromMemory( (void*) ObjModel, strlen(ObjModel), 0 );
|
||||
TEST_F(utObjImportExport, obj_import_test) {
|
||||
const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel, strlen(ObjModel), 0);
|
||||
aiScene *expected = createScene();
|
||||
EXPECT_NE( nullptr, scene );
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
SceneDiffer differ;
|
||||
EXPECT_TRUE( differ.isEqual( expected, scene ) );
|
||||
EXPECT_TRUE(differ.isEqual(expected, scene));
|
||||
differ.showReport();
|
||||
|
||||
m_im->FreeScene();
|
||||
for(unsigned int i = 0; i < expected->mNumMeshes; ++i)
|
||||
{
|
||||
for (unsigned int i = 0; i < expected->mNumMeshes; ++i) {
|
||||
delete expected->mMeshes[i];
|
||||
}
|
||||
delete[] expected->mMeshes;
|
||||
|
@ -251,46 +250,46 @@ TEST_F( utObjImportExport, obj_import_test ) {
|
|||
delete expected;
|
||||
}
|
||||
|
||||
TEST_F( utObjImportExport, issue1111_no_mat_name_Test ) {
|
||||
const aiScene *scene = m_im->ReadFileFromMemory( ( void* ) ObjModel_Issue1111, strlen(ObjModel_Issue1111), 0 );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
TEST_F(utObjImportExport, issue1111_no_mat_name_Test) {
|
||||
const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel_Issue1111, strlen(ObjModel_Issue1111), 0);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
TEST_F( utObjImportExport, issue809_vertex_color_Test ) {
|
||||
TEST_F(utObjImportExport, issue809_vertex_color_Test) {
|
||||
::Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors.obj", aiProcess_ValidateDataStructure );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors.obj", aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
::Assimp::Exporter exporter;
|
||||
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/test_out.obj" ) );
|
||||
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/test_out.obj"));
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||
}
|
||||
|
||||
TEST_F( utObjImportExport, issue1923_vertex_color_Test ) {
|
||||
TEST_F(utObjImportExport, issue1923_vertex_color_Test) {
|
||||
::Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors_uni.obj", aiProcess_ValidateDataStructure );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors_uni.obj", aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
scene = importer.GetOrphanedScene();
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
::Assimp::Exporter exporter;
|
||||
const aiExportDataBlob* blob = exporter.ExportToBlob( scene, "obj");
|
||||
EXPECT_NE( nullptr, blob );
|
||||
const aiExportDataBlob *blob = exporter.ExportToBlob(scene, "obj");
|
||||
EXPECT_NE(nullptr, blob);
|
||||
|
||||
const aiScene *sceneReImport = importer.ReadFileFromMemory( blob->data, blob->size, aiProcess_ValidateDataStructure );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
const aiScene *sceneReImport = importer.ReadFileFromMemory(blob->data, blob->size, aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
SceneDiffer differ;
|
||||
EXPECT_TRUE( differ.isEqual( scene, sceneReImport ) );
|
||||
EXPECT_TRUE(differ.isEqual(scene, sceneReImport));
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
delete scene;
|
||||
}
|
||||
|
||||
TEST_F( utObjImportExport, issue1453_segfault ) {
|
||||
static const char *ObjModel =
|
||||
TEST_F(utObjImportExport, issue1453_segfault) {
|
||||
static const char *curObjModel =
|
||||
"v 0.0 0.0 0.0\n"
|
||||
"v 0.0 0.0 1.0\n"
|
||||
"v 0.0 1.0 0.0\n"
|
||||
|
@ -301,12 +300,12 @@ TEST_F( utObjImportExport, issue1453_segfault ) {
|
|||
"v 1.0 1.0 1.0\nB";
|
||||
|
||||
Assimp::Importer myimporter;
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory( ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure );
|
||||
EXPECT_EQ( nullptr, scene );
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), aiProcess_ValidateDataStructure);
|
||||
EXPECT_EQ(nullptr, scene);
|
||||
}
|
||||
|
||||
TEST_F(utObjImportExport, relative_indices_Test) {
|
||||
static const char *ObjModel =
|
||||
static const char *curObjModel =
|
||||
"v -0.500000 0.000000 0.400000\n"
|
||||
"v -0.500000 0.000000 -0.800000\n"
|
||||
"v -0.500000 1.000000 -0.800000\n"
|
||||
|
@ -314,7 +313,7 @@ TEST_F(utObjImportExport, relative_indices_Test) {
|
|||
"f -4 -3 -2 -1\nB";
|
||||
|
||||
Assimp::Importer myimporter;
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure);
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
EXPECT_EQ(scene->mNumMeshes, 1U);
|
||||
|
@ -323,22 +322,20 @@ TEST_F(utObjImportExport, relative_indices_Test) {
|
|||
EXPECT_EQ(mesh->mNumFaces, 1U);
|
||||
const aiFace face = mesh->mFaces[0];
|
||||
EXPECT_EQ(face.mNumIndices, 4U);
|
||||
for (unsigned int i = 0; i < face.mNumIndices; ++i)
|
||||
{
|
||||
for (unsigned int i = 0; i < face.mNumIndices; ++i) {
|
||||
EXPECT_EQ(face.mIndices[i], i);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
TEST_F(utObjImportExport, homogeneous_coordinates_Test) {
|
||||
static const char *ObjModel =
|
||||
static const char *curObjModel =
|
||||
"v -0.500000 0.000000 0.400000 0.50000\n"
|
||||
"v -0.500000 0.000000 -0.800000 1.00000\n"
|
||||
"v 0.500000 1.000000 -0.800000 0.5000\n"
|
||||
"f 1 2 3\nB";
|
||||
|
||||
Assimp::Importer myimporter;
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure);
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
EXPECT_EQ(scene->mNumMeshes, 1U);
|
||||
|
@ -354,31 +351,31 @@ TEST_F(utObjImportExport, homogeneous_coordinates_Test) {
|
|||
}
|
||||
|
||||
TEST_F(utObjImportExport, homogeneous_coordinates_divide_by_zero_Test) {
|
||||
static const char *ObjModel =
|
||||
static const char *curObjModel =
|
||||
"v -0.500000 0.000000 0.400000 0.\n"
|
||||
"v -0.500000 0.000000 -0.800000 1.00000\n"
|
||||
"v 0.500000 1.000000 -0.800000 0.5000\n"
|
||||
"f 1 2 3\nB";
|
||||
|
||||
Assimp::Importer myimporter;
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure);
|
||||
const aiScene *scene = myimporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), aiProcess_ValidateDataStructure);
|
||||
EXPECT_EQ(nullptr, scene);
|
||||
}
|
||||
|
||||
TEST_F(utObjImportExport, 0based_array_Test) {
|
||||
static const char *ObjModel =
|
||||
static const char *curObjModel =
|
||||
"v -0.500000 0.000000 0.400000\n"
|
||||
"v -0.500000 0.000000 -0.800000\n"
|
||||
"v -0.500000 1.000000 -0.800000\n"
|
||||
"f 0 1 2\nB";
|
||||
|
||||
Assimp::Importer myImporter;
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0);
|
||||
EXPECT_EQ(nullptr, scene);
|
||||
}
|
||||
|
||||
TEST_F(utObjImportExport, invalid_normals_uvs) {
|
||||
static const char *ObjModel =
|
||||
static const char *curObjModel =
|
||||
"v -0.500000 0.000000 0.400000\n"
|
||||
"v -0.500000 0.000000 -0.800000\n"
|
||||
"v -0.500000 1.000000 -0.800000\n"
|
||||
|
@ -387,12 +384,12 @@ TEST_F(utObjImportExport, invalid_normals_uvs) {
|
|||
"f 1/1/1 1/1/1 2/2/2\nB";
|
||||
|
||||
Assimp::Importer myImporter;
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
TEST_F(utObjImportExport, no_vt_just_vns) {
|
||||
static const char *ObjModel =
|
||||
static const char *curObjModel =
|
||||
"v 0 0 0\n"
|
||||
"v 0 0 0\n"
|
||||
"v 0 0 0\n"
|
||||
|
@ -420,18 +417,18 @@ TEST_F(utObjImportExport, no_vt_just_vns) {
|
|||
"f 10/10 11/11 12/12\n";
|
||||
|
||||
Assimp::Importer myImporter;
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
TEST_F( utObjImportExport, mtllib_after_g ) {
|
||||
TEST_F(utObjImportExport, mtllib_after_g) {
|
||||
::Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_mtllib_after_g.obj", aiProcess_ValidateDataStructure );
|
||||
ASSERT_NE( nullptr, scene );
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/cube_mtllib_after_g.obj", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
|
||||
EXPECT_EQ(scene->mNumMeshes, 1U);
|
||||
const aiMesh *mesh = scene->mMeshes[0];
|
||||
const aiMaterial* mat = scene->mMaterials[mesh->mMaterialIndex];
|
||||
const aiMaterial *mat = scene->mMaterials[mesh->mMaterialIndex];
|
||||
aiString name;
|
||||
ASSERT_EQ(aiReturn_SUCCESS, mat->Get(AI_MATKEY_NAME, name));
|
||||
EXPECT_STREQ("MyMaterial", name.C_Str());
|
||||
|
@ -439,7 +436,7 @@ TEST_F( utObjImportExport, mtllib_after_g ) {
|
|||
|
||||
TEST_F(utObjImportExport, import_point_cloud) {
|
||||
::Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/point_cloud.obj", 0 );
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/point_cloud.obj", 0);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
@ -450,7 +447,7 @@ TEST_F(utObjImportExport, import_without_linend) {
|
|||
}
|
||||
|
||||
TEST_F(utObjImportExport, import_with_line_continuations) {
|
||||
static const char *ObjModel =
|
||||
static const char *curObjModel =
|
||||
"v -0.5 -0.5 0.5\n"
|
||||
"v -0.5 \\\n"
|
||||
" -0.5 -0.5\n"
|
||||
|
@ -460,7 +457,7 @@ TEST_F(utObjImportExport, import_with_line_continuations) {
|
|||
"f 1 2 3\n";
|
||||
|
||||
Assimp::Importer myImporter;
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);
|
||||
const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
EXPECT_EQ(scene->mNumMeshes, 1U);
|
||||
|
|
|
@ -183,7 +183,7 @@ TEST_F(SortByPTypeProcessTest, SortByPTypeStep) {
|
|||
unsigned int idx = 0;
|
||||
for (unsigned int m = 0,real = 0; m< 10;++m) {
|
||||
for (unsigned int n = 0; n < 4;++n) {
|
||||
idx = num[m][n])
|
||||
idx = num[m][n];
|
||||
if (idx) {
|
||||
EXPECT_TRUE(real < mScene->mNumMeshes);
|
||||
|
||||
|
|
|
@ -112,11 +112,11 @@ TEST_F(TriangulateProcessTest, testTriangulation) {
|
|||
std::vector<bool> ait(q,false);
|
||||
|
||||
for (unsigned int i = 0, tt = q-2; i < tt; ++i,++m) {
|
||||
aiFace& face = pcMesh->mFaces[m];
|
||||
EXPECT_EQ(3U, face.mNumIndices);
|
||||
aiFace& curFace = pcMesh->mFaces[m];
|
||||
EXPECT_EQ(3U, curFace.mNumIndices);
|
||||
|
||||
for (unsigned int qqq = 0; qqq < face.mNumIndices; ++qqq) {
|
||||
ait[face.mIndices[qqq]-idx] = true;
|
||||
for (unsigned int qqq = 0; qqq < curFace.mNumIndices; ++qqq) {
|
||||
ait[curFace.mIndices[qqq] - idx] = true;
|
||||
}
|
||||
}
|
||||
for (std::vector<bool>::const_iterator it = ait.begin(); it != ait.end(); ++it) {
|
||||
|
|
|
@ -46,22 +46,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "Main.h"
|
||||
#include <assimp/ParsingUtils.h>
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
const char* AICMD_MSG_EXPORT_HELP_E =
|
||||
"assimp export <model> [<out>] [-f<h>] [common parameters]\n"
|
||||
"\t -f<h> Specify the file format. If omitted, the output format is \n"
|
||||
"\t\tderived from the file extension of the given output file \n"
|
||||
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
|
||||
;
|
||||
|
||||
const char *AICMD_MSG_EXPORT_HELP_E =
|
||||
"assimp export <model> [<out>] [-f<h>] [common parameters]\n"
|
||||
"\t -f<h> Specify the file format. If omitted, the output format is \n"
|
||||
"\t\tderived from the file extension of the given output file \n"
|
||||
"\t[See the assimp_cmd docs for a full list of all common parameters] \n";
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
size_t GetMatchingFormat(const std::string& outf,bool byext=false)
|
||||
{
|
||||
for(size_t i = 0, end = globalExporter->GetExportFormatCount(); i < end; ++i) {
|
||||
const aiExportFormatDesc* const e = globalExporter->GetExportFormatDescription(i);
|
||||
size_t GetMatchingFormat(const std::string &outf, bool byext = false) {
|
||||
for (size_t i = 0, end = globalExporter->GetExportFormatCount(); i < end; ++i) {
|
||||
const aiExportFormatDesc *const e = globalExporter->GetExportFormatDescription(i);
|
||||
if (outf == (byext ? e->fileExtension : e->id)) {
|
||||
return i;
|
||||
}
|
||||
|
@ -69,19 +67,17 @@ size_t GetMatchingFormat(const std::string& outf,bool byext=false)
|
|||
return SIZE_MAX;
|
||||
}
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
int Assimp_Export(const char* const* params, unsigned int num)
|
||||
{
|
||||
const char* const invalid = "assimp export: Invalid number of arguments. See \'assimp export --help\'\n";
|
||||
int Assimp_Export(const char *const *params, unsigned int num) {
|
||||
const char *const invalid = "assimp export: Invalid number of arguments. See \'assimp export --help\'\n";
|
||||
if (num < 1) {
|
||||
printf(invalid);
|
||||
return AssimpCmdError::InvalidNumberOfArguments;
|
||||
}
|
||||
|
||||
// --help
|
||||
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
|
||||
printf("%s",AICMD_MSG_EXPORT_HELP_E);
|
||||
if (!strcmp(params[0], "-h") || !strcmp(params[0], "--help") || !strcmp(params[0], "-?")) {
|
||||
printf("%s", AICMD_MSG_EXPORT_HELP_E);
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
||||
|
@ -91,84 +87,81 @@ int Assimp_Export(const char* const* params, unsigned int num)
|
|||
//
|
||||
const std::string::size_type s = out.find_last_of('.');
|
||||
if (s != std::string::npos) {
|
||||
outext = out.substr(s+1);
|
||||
out = out.substr(0,s);
|
||||
outext = out.substr(s + 1);
|
||||
out = out.substr(0, s);
|
||||
}
|
||||
|
||||
// get import flags
|
||||
ImportData import;
|
||||
ProcessStandardArguments(import,params+1,num-1);
|
||||
ProcessStandardArguments(import, params + 1, num - 1);
|
||||
|
||||
// process other flags
|
||||
std::string outf = "";
|
||||
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
|
||||
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num; ++i) {
|
||||
if (!params[i]) {
|
||||
continue;
|
||||
}
|
||||
if (!strncmp( params[i], "-f",2)) {
|
||||
if ( strncmp( params[ i ], "-fi",3 ))
|
||||
outf = std::string(params[i]+2);
|
||||
}
|
||||
else if ( !strncmp( params[i], "--format=",9)) {
|
||||
outf = std::string(params[i]+9);
|
||||
if (!strncmp(params[i], "-f", 2)) {
|
||||
if (strncmp(params[i], "-fi", 3))
|
||||
outf = std::string(params[i] + 2);
|
||||
} else if (!strncmp(params[i], "--format=", 9)) {
|
||||
outf = std::string(params[i] + 9);
|
||||
}
|
||||
}
|
||||
|
||||
std::transform(outf.begin(),outf.end(),outf.begin(),::tolower);
|
||||
std::transform(outf.begin(), outf.end(), outf.begin(), Assimp::ToLower<char>);
|
||||
|
||||
// convert the output format to a format id
|
||||
size_t outfi = GetMatchingFormat(outf);
|
||||
if (outfi == SIZE_MAX) {
|
||||
if (outf.length()) {
|
||||
printf("assimp export: warning, format id \'%s\' is unknown\n",outf.c_str());
|
||||
printf("assimp export: warning, format id \'%s\' is unknown\n", outf.c_str());
|
||||
}
|
||||
|
||||
// retry to see if we know it as file extension
|
||||
outfi = GetMatchingFormat(outf,true);
|
||||
outfi = GetMatchingFormat(outf, true);
|
||||
if (outfi == SIZE_MAX) {
|
||||
// retry to see if we know the file extension of the output file
|
||||
outfi = GetMatchingFormat(outext,true);
|
||||
outfi = GetMatchingFormat(outext, true);
|
||||
|
||||
if (outfi == SIZE_MAX) {
|
||||
// still no match -> failure
|
||||
printf("assimp export: no output format specified and I failed to guess it\n");
|
||||
return -23;
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
outext = outf;
|
||||
}
|
||||
}
|
||||
|
||||
// if no output file is specified, take the file name from input file
|
||||
if (out[0] == '-') {
|
||||
std::string::size_type s = in.find_last_of('.');
|
||||
if (s == std::string::npos) {
|
||||
s = in.length();
|
||||
std::string::size_type pos = in.find_last_of('.');
|
||||
if (pos == std::string::npos) {
|
||||
pos = in.length();
|
||||
}
|
||||
|
||||
out = in.substr(0,s);
|
||||
out = in.substr(0, pos);
|
||||
}
|
||||
|
||||
const aiExportFormatDesc* const e = globalExporter->GetExportFormatDescription(outfi);
|
||||
printf("assimp export: select file format: \'%s\' (%s)\n",e->id,e->description);
|
||||
const aiExportFormatDesc *const e = globalExporter->GetExportFormatDescription(outfi);
|
||||
printf("assimp export: select file format: \'%s\' (%s)\n", e->id, e->description);
|
||||
|
||||
// import the model
|
||||
const aiScene* scene = ImportModel(import,in);
|
||||
const aiScene *scene = ImportModel(import, in);
|
||||
if (!scene) {
|
||||
return AssimpCmdExportError::FailedToImportModel;
|
||||
}
|
||||
|
||||
// derive the final file name
|
||||
out += "."+outext;
|
||||
out += "." + outext;
|
||||
|
||||
// and call the export routine
|
||||
if(!ExportModel(scene, import, out,e->id)) {
|
||||
if (!ExportModel(scene, import, out, e->id)) {
|
||||
return AssimpCmdExportError::FailedToExportModel;
|
||||
}
|
||||
printf("assimp export: wrote output file: %s\n",out.c_str());
|
||||
printf("assimp export: wrote output file: %s\n", out.c_str());
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
||||
#endif // no export
|
||||
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,38 +44,36 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "Main.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
|
||||
const char* AICMD_MSG_DUMP_HELP_E =
|
||||
"assimp extract <model> [<out>] [-t<n>] [-f<fmt>] [-ba] [-s] [common parameters]\n"
|
||||
"\t -ba Writes BMP's with alpha channel\n"
|
||||
"\t -t<n> Zero-based index of the texture to be extracted \n"
|
||||
"\t -f<f> Specify the file format if <out> is omitted \n"
|
||||
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
|
||||
"\t -cfast Fast post processing preset, runs just a few important steps \n"
|
||||
"\t -cdefault Default post processing: runs all recommended steps\n"
|
||||
"\t -cfull Fires almost all post processing steps \n"
|
||||
;
|
||||
static const char *AICMD_MSG_DUMP_HELP_E =
|
||||
"assimp extract <model> [<out>] [-t<n>] [-f<fmt>] [-ba] [-s] [common parameters]\n"
|
||||
"\t -ba Writes BMP's with alpha channel\n"
|
||||
"\t -t<n> Zero-based index of the texture to be extracted \n"
|
||||
"\t -f<f> Specify the file format if <out> is omitted \n"
|
||||
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
|
||||
"\t -cfast Fast post processing preset, runs just a few important steps \n"
|
||||
"\t -cdefault Default post processing: runs all recommended steps\n"
|
||||
"\t -cfull Fires almost all post processing steps \n";
|
||||
|
||||
#define AI_EXTRACT_WRITE_BMP_ALPHA 0x1
|
||||
#include <assimp/Compiler/pushpack1.h>
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Data structure for the first header of a BMP
|
||||
struct BITMAPFILEHEADER
|
||||
{
|
||||
uint16_t bfType ;
|
||||
struct BITMAPFILEHEADER {
|
||||
uint16_t bfType;
|
||||
uint32_t bfSize;
|
||||
uint16_t bfReserved1 ;
|
||||
uint16_t bfReserved1;
|
||||
uint16_t bfReserved2;
|
||||
uint32_t bfOffBits;
|
||||
} PACK_STRUCT;
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Data structure for the second header of a BMP
|
||||
struct BITMAPINFOHEADER
|
||||
{
|
||||
struct BITMAPINFOHEADER {
|
||||
int32_t biSize;
|
||||
int32_t biWidth;
|
||||
int32_t biHeight;
|
||||
|
@ -95,14 +91,13 @@ struct BITMAPINFOHEADER
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Data structure for the header of a TGA
|
||||
struct TGA_HEADER
|
||||
{
|
||||
struct TGA_HEADER {
|
||||
uint8_t identsize; // size of ID field that follows 18 byte header (0 usually)
|
||||
uint8_t colourmaptype; // type of colour map 0=none, 1=has palette
|
||||
uint8_t imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed
|
||||
uint8_t imagetype; // type of image 0=none,1=indexed,2=rgb,3=gray,+8=rle packed
|
||||
|
||||
uint16_t colourmapstart; // first colour map entry in palette
|
||||
uint16_t colourmaplength; // number of colours in palette
|
||||
uint16_t colourmaplength; // number of colors in palette
|
||||
uint8_t colourmapbits; // number of bits per palette entry 15,16,24,32
|
||||
|
||||
uint16_t xstart; // image x origin
|
||||
|
@ -115,25 +110,23 @@ struct TGA_HEADER
|
|||
// pixel data follows header
|
||||
} PACK_STRUCT;
|
||||
|
||||
|
||||
#include <assimp/Compiler/poppack1.h>
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Save a texture as bitmap
|
||||
int SaveAsBMP (FILE* file, const aiTexel* data, unsigned int width, unsigned int height, bool SaveAlpha = false)
|
||||
{
|
||||
int SaveAsBMP(FILE *file, const aiTexel *data, unsigned int width, unsigned int height, bool SaveAlpha = false) {
|
||||
if (!file || !data) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
const unsigned int numc = (SaveAlpha ? 4 : 3);
|
||||
unsigned char* buffer = new unsigned char[width*height*numc];
|
||||
unsigned char *buffer = new unsigned char[width * height * numc];
|
||||
|
||||
for (unsigned int y = 0; y < height; ++y) {
|
||||
for (unsigned int x = 0; x < width; ++x) {
|
||||
|
||||
unsigned char* s = &buffer[(y*width+x) * numc];
|
||||
const aiTexel* t = &data [ y*width+x];
|
||||
unsigned char *s = &buffer[(y * width + x) * numc];
|
||||
const aiTexel *t = &data[y * width + x];
|
||||
s[0] = t->b;
|
||||
s[1] = t->g;
|
||||
s[2] = t->r;
|
||||
|
@ -144,32 +137,32 @@ int SaveAsBMP (FILE* file, const aiTexel* data, unsigned int width, unsigned int
|
|||
|
||||
BITMAPFILEHEADER header;
|
||||
header.bfType = 'B' | (int('M') << 8u);
|
||||
header.bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
|
||||
header.bfSize = header.bfOffBits+width*height*numc;
|
||||
header.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
|
||||
header.bfSize = header.bfOffBits + width * height * numc;
|
||||
header.bfReserved1 = header.bfReserved2 = 0;
|
||||
|
||||
fwrite(&header,sizeof(BITMAPFILEHEADER),1,file);
|
||||
fwrite(&header, sizeof(BITMAPFILEHEADER), 1, file);
|
||||
|
||||
BITMAPINFOHEADER info;
|
||||
info.biSize = 40;
|
||||
info.biWidth = width;
|
||||
info.biHeight = height;
|
||||
info.biPlanes = 1;
|
||||
info.biBitCount = numc<<3;
|
||||
info.biBitCount = (int16_t)numc << 3;
|
||||
info.biCompression = 0;
|
||||
info.biSizeImage = width*height*numc;
|
||||
info.biSizeImage = width * height * numc;
|
||||
info.biXPelsPerMeter = 1; // dummy
|
||||
info.biYPelsPerMeter = 1; // dummy
|
||||
info.biClrUsed = 0;
|
||||
info.biClrImportant = 0;
|
||||
|
||||
fwrite(&info,sizeof(BITMAPINFOHEADER),1,file);
|
||||
fwrite(&info, sizeof(BITMAPINFOHEADER), 1, file);
|
||||
|
||||
unsigned char* temp = buffer+info.biSizeImage;
|
||||
const unsigned int row = width*numc;
|
||||
unsigned char *temp = buffer + info.biSizeImage;
|
||||
const unsigned int row = width * numc;
|
||||
|
||||
for (int y = 0; temp -= row,y < info.biHeight;++y) {
|
||||
fwrite(temp,row,1,file);
|
||||
for (int y = 0; temp -= row, y < info.biHeight; ++y) {
|
||||
fwrite(temp, row, 1, file);
|
||||
}
|
||||
|
||||
// delete the buffer
|
||||
|
@ -179,8 +172,7 @@ int SaveAsBMP (FILE* file, const aiTexel* data, unsigned int width, unsigned int
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Save a texture as tga
|
||||
int SaveAsTGA (FILE* file, const aiTexel* data, unsigned int width, unsigned int height)
|
||||
{
|
||||
int SaveAsTGA(FILE *file, const aiTexel *data, unsigned int width, unsigned int height) {
|
||||
if (!file || !data) {
|
||||
return 1;
|
||||
}
|
||||
|
@ -190,14 +182,14 @@ int SaveAsTGA (FILE* file, const aiTexel* data, unsigned int width, unsigned int
|
|||
head.bits = 32;
|
||||
head.height = (uint16_t)height;
|
||||
head.width = (uint16_t)width;
|
||||
head.descriptor |= (1u<<5);
|
||||
head.descriptor |= (1u << 5);
|
||||
|
||||
head.imagetype = 2; // actually it's RGBA
|
||||
fwrite(&head,sizeof(TGA_HEADER),1,file);
|
||||
fwrite(&head, sizeof(TGA_HEADER), 1, file);
|
||||
|
||||
for (unsigned int y = 0; y < height; ++y) {
|
||||
for (unsigned int x = 0; x < width; ++x) {
|
||||
fwrite(data + y*width+x,4,1,file);
|
||||
fwrite(data + y * width + x, 4, 1, file);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -206,18 +198,15 @@ int SaveAsTGA (FILE* file, const aiTexel* data, unsigned int width, unsigned int
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Do the texture import for a given aiTexture
|
||||
int DoExport(const aiTexture* tx, FILE* p, const std::string& extension,
|
||||
unsigned int flags)
|
||||
{
|
||||
int DoExport(const aiTexture *tx, FILE *p, const std::string &extension,
|
||||
unsigned int flags) {
|
||||
// export the image to the appropriate decoder
|
||||
if (extension == "bmp") {
|
||||
SaveAsBMP(p,tx->pcData,tx->mWidth,tx->mHeight,
|
||||
SaveAsBMP(p, tx->pcData, tx->mWidth, tx->mHeight,
|
||||
(0 != (flags & AI_EXTRACT_WRITE_BMP_ALPHA)));
|
||||
}
|
||||
else if (extension == "tga") {
|
||||
SaveAsTGA(p,tx->pcData,tx->mWidth,tx->mHeight);
|
||||
}
|
||||
else {
|
||||
} else if (extension == "tga") {
|
||||
SaveAsTGA(p, tx->pcData, tx->mWidth, tx->mHeight);
|
||||
} else {
|
||||
printf("assimp extract: No available texture encoder found for %s\n", extension.c_str());
|
||||
return AssimpCmdExtractError::NoAvailableTextureEncoderFound;
|
||||
}
|
||||
|
@ -226,9 +215,8 @@ int DoExport(const aiTexture* tx, FILE* p, const std::string& extension,
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Implementation of the assimp extract utility
|
||||
int Assimp_Extract (const char* const* params, unsigned int num)
|
||||
{
|
||||
const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
|
||||
int Assimp_Extract(const char *const *params, unsigned int num) {
|
||||
const char *const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
|
||||
// assimp extract in out [options]
|
||||
if (num < 1) {
|
||||
printf(invalid);
|
||||
|
@ -236,46 +224,39 @@ int Assimp_Extract (const char* const* params, unsigned int num)
|
|||
}
|
||||
|
||||
// --help
|
||||
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
|
||||
printf("%s",AICMD_MSG_DUMP_HELP_E);
|
||||
if (!strcmp(params[0], "-h") || !strcmp(params[0], "--help") || !strcmp(params[0], "-?")) {
|
||||
printf("%s", AICMD_MSG_DUMP_HELP_E);
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::string in = std::string(params[0]);
|
||||
std::string out = (num > 1 ? std::string(params[1]) : "-");
|
||||
|
||||
// get import flags
|
||||
ImportData import;
|
||||
ProcessStandardArguments(import,params+1,num-1);
|
||||
ProcessStandardArguments(import, params + 1, num - 1);
|
||||
|
||||
bool nosuffix = false;
|
||||
unsigned int texIdx = 0xffffffff, flags = 0;
|
||||
|
||||
// process other flags
|
||||
std::string extension = "bmp";
|
||||
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
|
||||
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num; ++i) {
|
||||
if (!params[i]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!strncmp( params[i], "-f",2)) {
|
||||
extension = std::string(params[i]+2);
|
||||
}
|
||||
else if ( !strncmp( params[i], "--format=",9)) {
|
||||
extension = std::string(params[i]+9);
|
||||
}
|
||||
else if ( !strcmp( params[i], "--nosuffix") || !strcmp(params[i],"-s")) {
|
||||
if (!strncmp(params[i], "-f", 2)) {
|
||||
extension = std::string(params[i] + 2);
|
||||
} else if (!strncmp(params[i], "--format=", 9)) {
|
||||
extension = std::string(params[i] + 9);
|
||||
} else if (!strcmp(params[i], "--nosuffix") || !strcmp(params[i], "-s")) {
|
||||
nosuffix = true;
|
||||
}
|
||||
else if ( !strncmp( params[i], "--texture=",10)) {
|
||||
texIdx = Assimp::strtoul10(params[i]+10);
|
||||
}
|
||||
else if ( !strncmp( params[i], "-t",2)) {
|
||||
texIdx = Assimp::strtoul10(params[i]+2);
|
||||
}
|
||||
else if ( !strcmp( params[i], "-ba") || !strcmp( params[i], "--bmp-with-alpha")) {
|
||||
} else if (!strncmp(params[i], "--texture=", 10)) {
|
||||
texIdx = Assimp::strtoul10(params[i] + 10);
|
||||
} else if (!strncmp(params[i], "-t", 2)) {
|
||||
texIdx = Assimp::strtoul10(params[i] + 2);
|
||||
} else if (!strcmp(params[i], "-ba") || !strcmp(params[i], "--bmp-with-alpha")) {
|
||||
flags |= AI_EXTRACT_WRITE_BMP_ALPHA;
|
||||
}
|
||||
#if 0
|
||||
|
@ -286,7 +267,7 @@ int Assimp_Extract (const char* const* params, unsigned int num)
|
|||
#endif
|
||||
}
|
||||
|
||||
std::transform(extension.begin(),extension.end(),extension.begin(),::tolower);
|
||||
std::transform(extension.begin(), extension.end(), extension.begin(), Assimp::ToLower<char>);
|
||||
|
||||
if (out[0] == '-') {
|
||||
// take file name from input file
|
||||
|
@ -294,20 +275,20 @@ int Assimp_Extract (const char* const* params, unsigned int num)
|
|||
if (s == std::string::npos)
|
||||
s = in.length();
|
||||
|
||||
out = in.substr(0,s);
|
||||
out = in.substr(0, s);
|
||||
}
|
||||
|
||||
// take file extension from file name, if given
|
||||
std::string::size_type s = out.find_last_of('.');
|
||||
if (s != std::string::npos) {
|
||||
extension = out.substr(s+1,in.length()-(s+1));
|
||||
out = out.substr(0,s);
|
||||
extension = out.substr(s + 1, in.length() - (s + 1));
|
||||
out = out.substr(0, s);
|
||||
}
|
||||
|
||||
// import the main model
|
||||
const aiScene* scene = ImportModel(import,in);
|
||||
const aiScene *scene = ImportModel(import, in);
|
||||
if (!scene) {
|
||||
printf("assimp extract: Unable to load input file %s\n",in.c_str());
|
||||
printf("assimp extract: Unable to load input file %s\n", in.c_str());
|
||||
return AssimpCmdError::FailedToLoadInputFile;
|
||||
}
|
||||
|
||||
|
@ -320,25 +301,24 @@ int Assimp_Extract (const char* const* params, unsigned int num)
|
|||
texIdx, scene->mNumTextures);
|
||||
return AssimpCmdExtractError::TextureIndexIsOutOfRange;
|
||||
}
|
||||
}
|
||||
else {
|
||||
::printf("assimp extract: Exporting %i textures\n",scene->mNumTextures);
|
||||
} else {
|
||||
::printf("assimp extract: Exporting %i textures\n", scene->mNumTextures);
|
||||
}
|
||||
|
||||
// now write all output textures
|
||||
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
|
||||
for (unsigned int i = 0; i < scene->mNumTextures; ++i) {
|
||||
if (texIdx != 0xffffffff && texIdx != i) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const aiTexture* tex = scene->mTextures[i];
|
||||
const aiTexture *tex = scene->mTextures[i];
|
||||
std::string out_cpy = out, out_ext = extension;
|
||||
|
||||
// append suffix if necessary - always if all textures are exported
|
||||
if (!nosuffix || (texIdx == 0xffffffff)) {
|
||||
out_cpy.append ("_img");
|
||||
out_cpy.append("_img");
|
||||
char tmp[10];
|
||||
Assimp::ASSIMP_itoa10(tmp,i);
|
||||
Assimp::ASSIMP_itoa10(tmp, i);
|
||||
|
||||
out_cpy.append(std::string(tmp));
|
||||
}
|
||||
|
@ -347,32 +327,35 @@ int Assimp_Extract (const char* const* params, unsigned int num)
|
|||
// it to its native file format
|
||||
if (!tex->mHeight) {
|
||||
printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
|
||||
i,tex->achFormatHint);
|
||||
i, tex->achFormatHint);
|
||||
|
||||
// modify file extension
|
||||
out_ext = std::string(tex->achFormatHint);
|
||||
}
|
||||
out_cpy.append("."+out_ext);
|
||||
out_cpy.append("." + out_ext);
|
||||
|
||||
// open output file
|
||||
FILE* p = ::fopen(out_cpy.c_str(),"wb");
|
||||
FILE *p = ::fopen(out_cpy.c_str(), "wb");
|
||||
if (!p) {
|
||||
printf("assimp extract: Unable to open output file %s\n",out_cpy.c_str());
|
||||
printf("assimp extract: Unable to open output file %s\n", out_cpy.c_str());
|
||||
return AssimpCmdError::FailedToOpenOutputFile;
|
||||
}
|
||||
int m;
|
||||
|
||||
if (!tex->mHeight) {
|
||||
m = (1 != fwrite(tex->pcData,tex->mWidth,1,p))
|
||||
? static_cast<int>(AssimpCmdError::Success)
|
||||
: static_cast<int>(AssimpCmdExtractError::FailedToExportCompressedTexture);
|
||||
m = (1 != fwrite(tex->pcData, tex->mWidth, 1, p)) ?
|
||||
static_cast<int>(AssimpCmdError::Success) :
|
||||
static_cast<int>(AssimpCmdExtractError::FailedToExportCompressedTexture);
|
||||
} else {
|
||||
m = DoExport(tex, p, extension, flags);
|
||||
}
|
||||
else m = DoExport(tex,p,extension,flags);
|
||||
::fclose(p);
|
||||
|
||||
printf("assimp extract: Wrote texture %i to %s\n",i, out_cpy.c_str());
|
||||
if (texIdx != 0xffffffff)
|
||||
printf("assimp extract: Wrote texture %i to %s\n", i, out_cpy.c_str());
|
||||
if (texIdx != 0xffffffff) {
|
||||
return m;
|
||||
}
|
||||
}
|
||||
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
|
|
@ -48,16 +48,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "Main.h"
|
||||
#include "PostProcessing/ProcessHelper.h"
|
||||
|
||||
const char* AICMD_MSG_DUMP_HELP =
|
||||
"assimp dump <model> [<out>] [-b] [-s] [-z] [common parameters]\n"
|
||||
"\t -b Binary output \n"
|
||||
"\t -s Shortened \n"
|
||||
"\t -z Compressed \n"
|
||||
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
|
||||
"\t -cfast Fast post processing preset, runs just a few important steps \n"
|
||||
"\t -cdefault Default post processing: runs all recommended steps\n"
|
||||
"\t -cfull Fires almost all post processing steps \n"
|
||||
;
|
||||
const char *AICMD_MSG_DUMP_HELP =
|
||||
"assimp dump <model> [<out>] [-b] [-s] [-z] [common parameters]\n"
|
||||
"\t -b Binary output \n"
|
||||
"\t -s Shortened \n"
|
||||
"\t -z Compressed \n"
|
||||
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
|
||||
"\t -cfast Fast post processing preset, runs just a few important steps \n"
|
||||
"\t -cdefault Default post processing: runs all recommended steps\n"
|
||||
"\t -cfull Fires almost all post processing steps \n";
|
||||
|
||||
#include "Common/assbin_chunks.h"
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
|
@ -66,18 +65,17 @@ const char* AICMD_MSG_DUMP_HELP =
|
|||
|
||||
#include <memory>
|
||||
|
||||
FILE* out = NULL;
|
||||
FILE *out = NULL;
|
||||
bool shortened = false;
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
int Assimp_Dump (const char* const* params, unsigned int num)
|
||||
{
|
||||
const char* fail = "assimp dump: Invalid number of arguments. "
|
||||
int Assimp_Dump(const char *const *params, unsigned int num) {
|
||||
const char *fail = "assimp dump: Invalid number of arguments. "
|
||||
"See \'assimp dump --help\'\r\n";
|
||||
|
||||
// --help
|
||||
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
|
||||
printf("%s",AICMD_MSG_DUMP_HELP);
|
||||
if (!strcmp(params[0], "-h") || !strcmp(params[0], "--help") || !strcmp(params[0], "-?")) {
|
||||
printf("%s", AICMD_MSG_DUMP_HELP);
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
||||
|
@ -88,32 +86,32 @@ int Assimp_Dump (const char* const* params, unsigned int num)
|
|||
}
|
||||
|
||||
std::string in = std::string(params[0]);
|
||||
std::string out = (num > 1 ? std::string(params[1]) : std::string("-"));
|
||||
std::string cur_out = (num > 1 ? std::string(params[1]) : std::string("-"));
|
||||
|
||||
// store full command line
|
||||
std::string cmd;
|
||||
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
|
||||
if (!params[i])continue;
|
||||
for (unsigned int i = (cur_out[0] == '-' ? 1 : 2); i < num; ++i) {
|
||||
if (!params[i]) continue;
|
||||
cmd.append(params[i]);
|
||||
cmd.append(" ");
|
||||
}
|
||||
|
||||
// get import flags
|
||||
ImportData import;
|
||||
ProcessStandardArguments(import,params+1,num-1);
|
||||
ProcessStandardArguments(import, params + 1, num - 1);
|
||||
|
||||
bool binary = false, shortened = false,compressed=false;
|
||||
bool binary = false, cur_shortened = false, compressed = false;
|
||||
|
||||
// process other flags
|
||||
for (unsigned int i = 1; i < num;++i) {
|
||||
if (!params[i])continue;
|
||||
if (!strcmp( params[i], "-b") || !strcmp( params[i], "--binary")) {
|
||||
for (unsigned int i = 1; i < num; ++i) {
|
||||
if (!params[i]) {
|
||||
continue;
|
||||
}
|
||||
if (!strcmp(params[i], "-b") || !strcmp(params[i], "--binary")) {
|
||||
binary = true;
|
||||
}
|
||||
else if (!strcmp( params[i], "-s") || !strcmp( params[i], "--short")) {
|
||||
} else if (!strcmp(params[i], "-s") || !strcmp(params[i], "--short")) {
|
||||
shortened = true;
|
||||
}
|
||||
else if (!strcmp( params[i], "-z") || !strcmp( params[i], "--compressed")) {
|
||||
} else if (!strcmp(params[i], "-z") || !strcmp(params[i], "--compressed")) {
|
||||
compressed = true;
|
||||
}
|
||||
#if 0
|
||||
|
@ -124,24 +122,24 @@ int Assimp_Dump (const char* const* params, unsigned int num)
|
|||
#endif
|
||||
}
|
||||
|
||||
if (out[0] == '-') {
|
||||
if (cur_out[0] == '-') {
|
||||
// take file name from input file
|
||||
std::string::size_type s = in.find_last_of('.');
|
||||
if (s == std::string::npos) {
|
||||
s = in.length();
|
||||
std::string::size_type pos = in.find_last_of('.');
|
||||
if (pos == std::string::npos) {
|
||||
pos = in.length();
|
||||
}
|
||||
|
||||
out = in.substr(0,s);
|
||||
out.append((binary ? ".assbin" : ".assxml"));
|
||||
if (shortened && binary) {
|
||||
out.append(".regress");
|
||||
cur_out = in.substr(0, pos);
|
||||
cur_out.append((binary ? ".assbin" : ".assxml"));
|
||||
if (cur_shortened && binary) {
|
||||
cur_out.append(".regress");
|
||||
}
|
||||
}
|
||||
|
||||
// import the main model
|
||||
const aiScene* scene = ImportModel(import,in);
|
||||
const aiScene *scene = ImportModel(import, in);
|
||||
if (!scene) {
|
||||
printf("assimp dump: Unable to load input file %s\n",in.c_str());
|
||||
printf("assimp dump: Unable to load input file %s\n", in.c_str());
|
||||
return AssimpCmdError::FailedToLoadInputFile;
|
||||
}
|
||||
|
||||
|
@ -149,24 +147,20 @@ int Assimp_Dump (const char* const* params, unsigned int num)
|
|||
// Dump the main model, using the appropriate method.
|
||||
std::unique_ptr<IOSystem> pIOSystem(new DefaultIOSystem());
|
||||
if (binary) {
|
||||
DumpSceneToAssbin(out.c_str(), cmd.c_str(), pIOSystem.get(),
|
||||
DumpSceneToAssbin(cur_out.c_str(), cmd.c_str(), pIOSystem.get(),
|
||||
scene, shortened, compressed);
|
||||
}
|
||||
else {
|
||||
DumpSceneToAssxml(out.c_str(), cmd.c_str(), pIOSystem.get(),
|
||||
} else {
|
||||
DumpSceneToAssxml(cur_out.c_str(), cmd.c_str(), pIOSystem.get(),
|
||||
scene, shortened);
|
||||
}
|
||||
}
|
||||
catch (const std::exception& e) {
|
||||
} catch (const std::exception &e) {
|
||||
printf("%s", ("assimp dump: " + std::string(e.what())).c_str());
|
||||
return AssimpCmdError::ExceptionWasRaised;
|
||||
}
|
||||
catch (...) {
|
||||
printf("assimp dump: An unknown exception occured.\n");
|
||||
} catch (...) {
|
||||
printf("assimp dump: An unknown exception occurred.\n");
|
||||
return AssimpCmdError::ExceptionWasRaised;
|
||||
}
|
||||
|
||||
printf("assimp dump: Wrote output dump %s\n",out.c_str());
|
||||
printf("assimp dump: Wrote output dump %s\n", cur_out.c_str());
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue